EDIT EDIT: Also, I wonder if the Orange Box 2 will have the long spoken-of updates to Half-Life 2 and Episode 1 that add in HDR (to HL2) and achievements from the 360 version.
I'm pretty sure they said they're never going to do that, ever.
ARGH! Still cant get mysterys of the sith to start up. Ik keeps asking for the cd. I reinstalled both dark forces 2 and mots but still no dice. Any idea's?
I got it working by using a MoTS CD image. They botched the copy protection on that and JK. How you get your hands on the image is none of my business.
So there's a game for sale on Steam right now called 9th Company - Roots of Terror. It appears to be a pro-Soviet Total War style RTS set in Afghanistan.
9th Company Roots of Terror is an action-oriented real-time strategy game based on actual events that took place during the Soviet military campaign in Afghanistan.
9th Company follows the story of a ragged band of young recruits undergoing brutal training in Uzbekistan’s Fergana Valley and culminates with a bloody stand against the Mujahideen warriors on a nameless mountain top in Afghanistan. It’s the Battle of Thermopylae all over again: one Russian fighter against 10 Afghanis!
9th Company recreates in detail the events that took place during the last large-scale Soviet military operation. Few know the history: the 9th Company of the 345th Guards Airborne Regiment came under heavy fire on “Hill 3234” on January 7th, 1988. They managed to stop several attacks by an estimated 400 Mujahideen and Pakistani mercenaries and held their position for two gory days. The company lost 6 men, and the remaining 28 of the total 39 were wounded. Two 9th Company soldiers were posthumously awarded the Golden Star medal and the title of Soviet Hero.
Is that weird? It seems weird.
uhhhh... I wouldn't fuck with the Mujahideen.
They've got Rambo
SmokeStacks on
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Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
So there's a game for sale on Steam right now called 9th Company - Roots of Terror. It appears to be a pro-Soviet Total War style RTS set in Afghanistan.
9th Company Roots of Terror is an action-oriented real-time strategy game based on actual events that took place during the Soviet military campaign in Afghanistan.
9th Company follows the story of a ragged band of young recruits undergoing brutal training in Uzbekistan’s Fergana Valley and culminates with a bloody stand against the Mujahideen warriors on a nameless mountain top in Afghanistan. It’s the Battle of Thermopylae all over again: one Russian fighter against 10 Afghanis!
9th Company recreates in detail the events that took place during the last large-scale Soviet military operation. Few know the history: the 9th Company of the 345th Guards Airborne Regiment came under heavy fire on “Hill 3234” on January 7th, 1988. They managed to stop several attacks by an estimated 400 Mujahideen and Pakistani mercenaries and held their position for two gory days. The company lost 6 men, and the remaining 28 of the total 39 were wounded. Two 9th Company soldiers were posthumously awarded the Golden Star medal and the title of Soviet Hero.
Is that weird? It seems weird.
uhhhh... I wouldn't fuck with the Mujahideen.
They've got Rambo
Time Travel! :rotate:
Base on their date count the years should read from Dec 25 1977 - Feb 15 1987
So... When I double click "City of Heroes" in steam I get a dialog that says "game is unavailable" blah blah... But if I double click the actual .exe it works. What do I do to fix that? I want my friends list to know that I'm playing the game, if I click the exe it doesn't show up.
So there's a game for sale on Steam right now called 9th Company - Roots of Terror. It appears to be a pro-Soviet Total War style RTS set in Afghanistan.
9th Company Roots of Terror is an action-oriented real-time strategy game based on actual events that took place during the Soviet military campaign in Afghanistan.
9th Company follows the story of a ragged band of young recruits undergoing brutal training in Uzbekistan’s Fergana Valley and culminates with a bloody stand against the Mujahideen warriors on a nameless mountain top in Afghanistan. It’s the Battle of Thermopylae all over again: one Russian fighter against 10 Afghanis!
9th Company recreates in detail the events that took place during the last large-scale Soviet military operation. Few know the history: the 9th Company of the 345th Guards Airborne Regiment came under heavy fire on “Hill 3234” on January 7th, 1988. They managed to stop several attacks by an estimated 400 Mujahideen and Pakistani mercenaries and held their position for two gory days. The company lost 6 men, and the remaining 28 of the total 39 were wounded. Two 9th Company soldiers were posthumously awarded the Golden Star medal and the title of Soviet Hero.
I think its been so long at this point, that whatever they bring to the table, it will be hard for fans to get excited with how long weve been waiting. Everyone will still get hyped, but I just dont see the rational expression of the new content being "omg this was so worth 5 years wait that they couldnt release this 2 years ago when they planned because a 2-4 hour finale has been in progress for at least 3.5 years now"
On the other hand its valve, and they havent dissapointed us on their own titles in HL2, I think were going to see something pretty incredible.(these are my hopes and dreams anyways)
You see, as far as I'm concerned, I don't care about a game that's worth "5 years" of development time. I don't even know what that means (and heck, Ep2 only came out two years ago). I just want an awesome game that continues the Half-Life series on from Episode 2. And I suspect that's what we'll get.
I mean, even then, it's not like they've been devoting all this time to Ep2 to begin with. Most of their resources have realistically been based around Left 4 Dead 1 and 2, and updates to TF2. I'm guessing that unless they've got some other secret project in the pipeline, real work on Ep3 is going to start now that L4D2 is done.
Honestly, I'm hoping for a completely new title that's just as awesome as all of Valve's other title.
....A Valve made MMO would be my ultimate desire. Honestly? Probably the only thing that could ever compete with WoW.
Uh, no. A Valve made MMO would most likely be a FPS, and there is three major reasons why a MMOFPS will never be able to compete with a MMORPG - System requirements, Skill requirements, and lack of Social abilities (due to not being able to communicate as easy while in battle and the rate of dying).
In case you are going to buy Dirt 2 because it says its available, don't right now. Its not actually available. If you do buy it you will be greeted with a "Not yet released". Neither Codemasters or Valve have stated when its going to be released.
I think its been so long at this point, that whatever they bring to the table, it will be hard for fans to get excited with how long weve been waiting. Everyone will still get hyped, but I just dont see the rational expression of the new content being "omg this was so worth 5 years wait that they couldnt release this 2 years ago when they planned because a 2-4 hour finale has been in progress for at least 3.5 years now"
On the other hand its valve, and they havent dissapointed us on their own titles in HL2, I think were going to see something pretty incredible.(these are my hopes and dreams anyways)
You see, as far as I'm concerned, I don't care about a game that's worth "5 years" of development time. I don't even know what that means (and heck, Ep2 only came out two years ago). I just want an awesome game that continues the Half-Life series on from Episode 2. And I suspect that's what we'll get.
I mean, even then, it's not like they've been devoting all this time to Ep2 to begin with. Most of their resources have realistically been based around Left 4 Dead 1 and 2, and updates to TF2. I'm guessing that unless they've got some other secret project in the pipeline, real work on Ep3 is going to start now that L4D2 is done.
Apparently you have to run Steam as administrator. Weird.
Not really, if you think about it. Outside of programs like Steam, generally programs executing other programs is generally considered kinda iffy in the realm of PC security.
Honestly, I'm hoping for a completely new title that's just as awesome as all of Valve's other title.
....A Valve made MMO would be my ultimate desire. Honestly? Probably the only thing that could ever compete with WoW.
Uh, no. A Valve made MMO would most likely be a FPS, and there is three major reasons why a MMOFPS will never be able to compete with a MMORPG - System requirements, Skill requirements, and lack of Social abilities (due to not being able to communicate as easy while in battle and the rate of dying).
What's that? I want to play Planetside again, you say?
I find it rea??y funny that nude mods are already out for DA:O. Watching Taken makes me hunger for a city elf campaign along those lines...I would make an odd dungeon master.
I really look forward to Saturday, I get paidb soon and there's another sale. But when is impulse gonna blow me away with something so I can use the sale cards I got at pax?
Honestly, I'm hoping for a completely new title that's just as awesome as all of Valve's other title.
....A Valve made MMO would be my ultimate desire. Honestly? Probably the only thing that could ever compete with WoW.
Uh, no. A Valve made MMO would most likely be a FPS, and there is three major reasons why a MMOFPS will never be able to compete with a MMORPG - System requirements, Skill requirements, and lack of Social abilities (due to not being able to communicate as easy while in battle and the rate of dying).
What's that? I want to play Planetside again, you say?
Who doesn't. I'd love to play Planetside with a competent developer behind it. Alas, there's probably a reason nobody has tried it again. For all the poor choices that SoE made, many of the game's major issues had to do with the genre as a whole.
EDIT EDIT: Also, I wonder if the Orange Box 2 will have the long spoken-of updates to Half-Life 2 and Episode 1 that add in HDR (to HL2) and achievements from the 360 version.
I'm pretty sure they said they're never going to do that, ever.
Last I heard they wanted to do it, but it's such a huge project they're not sure they can. And then they have to find a way of only getting the update to the people who want it.
Just picked up Medieval 2: Total War on a whim.
If you're going to get the 'Kingdoms' Expansion make sure you buy them separately, £2.50 for M:TW2 and £4.99 for Kingdoms compared with £13.99 for the Medieval 2 Complete Pack
Steam says it's $15 for the expansion, not the $8 that comes to. Seems I may have to spend 3x the price of the game on the expansion. How that makes sense, I'm not sure.
Honestly, I'm hoping for a completely new title that's just as awesome as all of Valve's other title.
....A Valve made MMO would be my ultimate desire. Honestly? Probably the only thing that could ever compete with WoW.
Uh, no. A Valve made MMO would most likely be a FPS, and there is three major reasons why a MMOFPS will never be able to compete with a MMORPG - System requirements, Skill requirements, and lack of Social abilities (due to not being able to communicate as easy while in battle and the rate of dying).
What's that? I want to play Planetside again, you say?
Who doesn't. I'd love to play Planetside with a competent developer behind it. Alas, there's probably a reason nobody has tried it again. For all the poor choices that SoE made, many of the game's major issues had to do with the genre as a whole.
Yeah, planetside sounded really nice but I never got into it. I mean, I know it played well from what I have seen of dystopia and battlefield 2, but the generally flacky nature of fps players doesn't lend well to an mmo. I'm not saying we would't enjoy a massive battle, its just that people who like mmo's have a hard enough time getting 12 people together for a raid, you really think getting multiple squads in game to coordinate to attack and defend.
But no joke, if there was an effort from IW to bring a territory system into the current MW or MW2 systems, people would be allover it for a good while. Shoot, bring in the micropayments and let us decorate our squads with pink tassles and streamers.
Uh, no. A Valve made MMO would most likely be a FPS, and there is three major reasons why a MMOFPS will never be able to compete with a MMORPG - System requirements, Skill requirements, and lack of Social abilities (due to not being able to communicate as easy while in battle and the rate of dying).
What's that? I want to play Planetside again, you say?
Who doesn't. I'd love to play Planetside with a competent developer behind it. Alas, there's probably a reason nobody has tried it again. For all the poor choices that SoE made, many of the game's major issues had to do with the genre as a whole.
Not to say the genre doesn't have its problems, but I'd think the reason nobody has tried it again has probably got more to do with risk/reward and using old guaranteed recipies for marketable videogames than the genre's own faults.
Honestly, I'm hoping for a completely new title that's just as awesome as all of Valve's other title.
....A Valve made MMO would be my ultimate desire. Honestly? Probably the only thing that could ever compete with WoW.
Uh, no. A Valve made MMO would most likely be a FPS, and there is three major reasons why a MMOFPS will never be able to compete with a MMORPG - System requirements, Skill requirements, and lack of Social abilities (due to not being able to communicate as easy while in battle and the rate of dying).
What's that? I want to play Planetside again, you say?
Who doesn't. I'd love to play Planetside with a competent developer behind it. Alas, there's probably a reason nobody has tried it again. For all the poor choices that SoE made, many of the game's major issues had to do with the genre as a whole.
Yeah, planetside sounded really nice but I never got into it. I mean, I know it played well from what I have seen of dystopia and battlefield 2, but the generally flacky nature of fps players doesn't lend well to an mmo. I'm not saying we would't enjoy a massive battle, its just that people who like mmo's have a hard enough time getting 12 people together for a raid, you really think getting multiple squads in game to coordinate to attack and defend.
But no joke, if there was an effort from IW to bring a territory system into the current MW or MW2 systems, people would be allover it for a good while. Shoot, bring in the micropayments and let us decorate our squads with pink tassles and streamers.
Oh yeah, that territory system would be soooo badass with only 12 people per server :P
Best give these good ideas to developers that don't purposefully gimp their own games.
Shorn Scrotum Man on
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freakish lightbutterdick jonesand his heavenly asshole machineRegistered Userregular
EDIT EDIT: Also, I wonder if the Orange Box 2 will have the long spoken-of updates to Half-Life 2 and Episode 1 that add in HDR (to HL2) and achievements from the 360 version.
I'm pretty sure they said they're never going to do that, ever.
Last I heard they wanted to do it, but it's such a huge project they're not sure they can. And then they have to find a way of only getting the update to the people who want it.
Well, the second part doesn't even sound like a problem to me. The only way to play the game is through Steam, just build some kind of opt-in program in there for the "enhanced version" or "director's cut" or whatever the hell you want to call it.
It would be a pain in the ass to actually do, though, because lighting has to be redone for HDR in order to still look good (rather than just recompiling the same maps)
then again, i just remembered I played HL2 on 360 once and that was on the orange box engine with all its features
so they've obviously already done the hard part and more or less just need to recompile the maps and distribute
Just finished the tutorial for Medieval 2. Seems fairly cool, but it only appears to have campaigns to slog through for the territory control part. Am I missing something, or are the campaigns more free-form than I'm speculating?
Basically, I want to start as <side A> and just build up a war machine, and then conquer Europe. Much like a combat-focused Civilization.
It would be a pain in the ass to actually do, though, because lighting has to be redone for HDR in order to still look good (rather than just recompiling the same maps)
then again, i just remembered I played HL2 on 360 once and that was on the orange box engine with all its features
so they've obviously already done the hard part and more or less just need to recompile the maps and distribute
carry on
If that's the case, then I'm not sure why they haven't released the update. Maybe I'll email Gabe later.
Oh and whoever comes onto that area, skip getting the doctors coat and just run and gun, the forced stealth sections in this game are shit, the only thing that doesn't get you caught is distance from people. Literally the only thing. Thankfully there's only one you have to do.
Just finished the tutorial for Medieval 2. Seems fairly cool, but it only appears to have campaigns to slog through for the territory control part. Am I missing something, or are the campaigns more free-form than I'm speculating?
Basically, I want to start as <side A> and just build up a war machine, and then conquer Europe. Much like a combat-focused Civilization.
That's exactly what the Total War games are, so you've at least come to the right place!
Medieval II is similar to Rome, I think, in that the only game mode outside of one-off 'historical' battles is the open-ended campaign, but the game wants to start you off gently by offering you a limited selection of moderately-powerful nations and a lightly-structured narrative and mission system. In Rome, you started off doing missions for the Senate and conquering your own corner of Europe (being one of the 3 major noble families), before eventually becoming powerful enough to overthrow Rome and take your domination to a more global level. The Papacy has a similar role in this one, I think.
In Rome at least you'd eventually 'unlock' the ability to start a campaign as any nation without any external structure (there may be ways to unlock it from the start), but it's honestly a good idea to do the story campaign first until you're comfortable with all the systems in place. Trying to conquer the world with the Celts is probably a fun challenge, but an excercise in frustration unless you're familiar with the game mechanics. Unlike Civilization, the nations are far from equal at the outset.
Just finished the tutorial for Medieval 2. Seems fairly cool, but it only appears to have campaigns to slog through for the territory control part. Am I missing something, or are the campaigns more free-form than I'm speculating?
Basically, I want to start as <side A> and just build up a war machine, and then conquer Europe. Much like a combat-focused Civilization.
That's exactly what the Total War games are, so you've at least come to the right place!
Medieval II is similar to Rome, I think, in that the only game mode outside of one-off 'historical' battles is the open-ended campaign, but the game wants to start you off gently by offering you a limited selection of moderately-powerful nations and a lightly-structured narrative and mission system. In Rome, you started off doing missions for the Senate and conquering your own corner of Europe (being one of the 3 major noble families), before eventually becoming powerful enough to overthrow Rome and take your domination to a more global level. The Papacy has a similar role in this one, I think.
In Rome at least you'd eventually 'unlock' the ability to start a campaign as any nation without any external structure (there may be ways to unlock it from the start), but it's honestly a good idea to do the story campaign first until you're comfortable with all the systems in place. Trying to conquer the world with the Celts is probably a fun challenge, but an excercise in frustration unless you're familiar with the game mechanics. Unlike Civilization, the nations are far from equal at the outset.
In Rome you could go into your files and unlock all the campaigns manually if you absolutely didn't want to go through any of the "beginner" campaigns. I don't know if you can do that for Medieval 2, but it's probably likely that you can. Not sure I would recommend that to someone who was new to the games, but if it's your 3rd or 4th total war game I could see you wanting to do that.
I can barely keep any basic campaigns in Rome and M2 up for more than 10 turns
the economy is shit, I always get spread too thin, armies can't be repaired (at least not in Rome), tech takes 45 turns to evolve... Attrition is king, your army is always being chipped until it's a handful of 6 men troops with level 1 million veterancy. It seems everything is stacked against you.
I can seem to make melee units work, too. All they do is get slaughtered while I try to use my cav to actually kill enemies.
I liked ETW much better, because I was actually able to keep armies in a functional state and do something to fix the economy when things got worse.
Posts
I'm pretty sure they said they're never going to do that, ever.
Thanks, was afraid it would amount to that
uhhhh... I wouldn't fuck with the Mujahideen.
They've got Rambo
Soooo... about the time Half-Life 3 gets released?
Time Travel! :rotate:
And the Soviets have John Connor
You know that would be a pretty cool game.
Apparently, the pro-Soviet RTS is the new hip genre.
Also, I'd pay for a t-shirt with the words "Soviet Hero" done up ala the Guitar Hero logo.
You see, as far as I'm concerned, I don't care about a game that's worth "5 years" of development time. I don't even know what that means (and heck, Ep2 only came out two years ago). I just want an awesome game that continues the Half-Life series on from Episode 2. And I suspect that's what we'll get.
I mean, even then, it's not like they've been devoting all this time to Ep2 to begin with. Most of their resources have realistically been based around Left 4 Dead 1 and 2, and updates to TF2. I'm guessing that unless they've got some other secret project in the pipeline, real work on Ep3 is going to start now that L4D2 is done.
Uh, no. A Valve made MMO would most likely be a FPS, and there is three major reasons why a MMOFPS will never be able to compete with a MMORPG - System requirements, Skill requirements, and lack of Social abilities (due to not being able to communicate as easy while in battle and the rate of dying).
http://steamcommunity.com/id/Cykstfc
I JUST WANT MOAR HALF-LIFE PLOX.
They have a yearly l4d plan... Granted, that might change.
But I doubt it.
Bitter much? :P
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
Not really, if you think about it. Outside of programs like Steam, generally programs executing other programs is generally considered kinda iffy in the realm of PC security.
Do you like strategy games, either turn-based or real time? At all?
Then fuck yes.
What's that? I want to play Planetside again, you say?
I really look forward to Saturday, I get paidb soon and there's another sale. But when is impulse gonna blow me away with something so I can use the sale cards I got at pax?
http://www.fallout3nexus.com/downloads/file.php?id=16534
Who doesn't. I'd love to play Planetside with a competent developer behind it. Alas, there's probably a reason nobody has tried it again. For all the poor choices that SoE made, many of the game's major issues had to do with the genre as a whole.
http://steamcommunity.com/id/Cykstfc
Last I heard they wanted to do it, but it's such a huge project they're not sure they can. And then they have to find a way of only getting the update to the people who want it.
Just picked up Medieval 2: Total War on a whim.
Steam says it's $15 for the expansion, not the $8 that comes to. Seems I may have to spend 3x the price of the game on the expansion. How that makes sense, I'm not sure.
Yeah, planetside sounded really nice but I never got into it. I mean, I know it played well from what I have seen of dystopia and battlefield 2, but the generally flacky nature of fps players doesn't lend well to an mmo. I'm not saying we would't enjoy a massive battle, its just that people who like mmo's have a hard enough time getting 12 people together for a raid, you really think getting multiple squads in game to coordinate to attack and defend.
But no joke, if there was an effort from IW to bring a territory system into the current MW or MW2 systems, people would be allover it for a good while. Shoot, bring in the micropayments and let us decorate our squads with pink tassles and streamers.
http://www.fallout3nexus.com/downloads/file.php?id=16534
Not to say the genre doesn't have its problems, but I'd think the reason nobody has tried it again has probably got more to do with risk/reward and using old guaranteed recipies for marketable videogames than the genre's own faults.
Oh yeah, that territory system would be soooo badass with only 12 people per server :P
Best give these good ideas to developers that don't purposefully gimp their own games.
Well, the second part doesn't even sound like a problem to me. The only way to play the game is through Steam, just build some kind of opt-in program in there for the "enhanced version" or "director's cut" or whatever the hell you want to call it.
then again, i just remembered I played HL2 on 360 once and that was on the orange box engine with all its features
so they've obviously already done the hard part and more or less just need to recompile the maps and distribute
carry on
Basically, I want to start as <side A> and just build up a war machine, and then conquer Europe. Much like a combat-focused Civilization.
If that's the case, then I'm not sure why they haven't released the update. Maybe I'll email Gabe later.
You have to see this scene in action, but god that face.
Handmade Jewelry by me on EtsyGames for sale
Me on Twitch!
Oh and whoever comes onto that area, skip getting the doctors coat and just run and gun, the forced stealth sections in this game are shit, the only thing that doesn't get you caught is distance from people. Literally the only thing. Thankfully there's only one you have to do.
Handmade Jewelry by me on EtsyGames for sale
Me on Twitch!
That's exactly what the Total War games are, so you've at least come to the right place!
Medieval II is similar to Rome, I think, in that the only game mode outside of one-off 'historical' battles is the open-ended campaign, but the game wants to start you off gently by offering you a limited selection of moderately-powerful nations and a lightly-structured narrative and mission system. In Rome, you started off doing missions for the Senate and conquering your own corner of Europe (being one of the 3 major noble families), before eventually becoming powerful enough to overthrow Rome and take your domination to a more global level. The Papacy has a similar role in this one, I think.
In Rome at least you'd eventually 'unlock' the ability to start a campaign as any nation without any external structure (there may be ways to unlock it from the start), but it's honestly a good idea to do the story campaign first until you're comfortable with all the systems in place. Trying to conquer the world with the Celts is probably a fun challenge, but an excercise in frustration unless you're familiar with the game mechanics. Unlike Civilization, the nations are far from equal at the outset.
In Rome you could go into your files and unlock all the campaigns manually if you absolutely didn't want to go through any of the "beginner" campaigns. I don't know if you can do that for Medieval 2, but it's probably likely that you can. Not sure I would recommend that to someone who was new to the games, but if it's your 3rd or 4th total war game I could see you wanting to do that.
the economy is shit, I always get spread too thin, armies can't be repaired (at least not in Rome), tech takes 45 turns to evolve... Attrition is king, your army is always being chipped until it's a handful of 6 men troops with level 1 million veterancy. It seems everything is stacked against you.
I can seem to make melee units work, too. All they do is get slaughtered while I try to use my cav to actually kill enemies.
I liked ETW much better, because I was actually able to keep armies in a functional state and do something to fix the economy when things got worse.