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Damn it! Why must you temp me at work with exploring when my job blocks all exploring and other cool things on the web. (except Penny Arcade doesn't get blocked for some reason....)
QuirkyLittleTyrantA Mug Featuring Pichu On A CloudRegistered Userregular
edited December 2009
This is cool, and creeping me out.
I'm stuck in the almost-right corner of snowland, though. There doesn't look like there's anywhere else to go except through the whole damn thing again. I fail at exploring.
This game has a lot to offer you if you stop to think about why you think what you are thinking.
Flippy_D on
0
ArchonexNo hard feelings, right?Registered Userregular
edited December 2009
So am I right in assuming that there's a story connected with all the worlds?
The game starts out with the words "There's too much noise".
The first map has depressing themes, and everything appears to have been destroyed. On the surface, there's domes, with one having been destroyed, and the lights flicker as you get further down. There's a crapton of un-navigable holes, implying the place got the crap blown out of it.
The city map seems to show a thriving city in the background, however the parts you navigate are nasty, and there's what appears to be either rotten sewage, or radioactive run-off on the west side. The map also has the lowest amount of "holes", with the ones there are there having a purpose.
The snow map starts out all magical and snowish, then shifts over to a nuclear missile silo, complete with targets lit up on a map, as you get close to beating it.
The "green" map shows what appears to be a planet-shattering explosion going off.
And the last map appears to be the internal parts of some sort of lovecraftian abomination, only with massive bloody holes gouged out of it which you use to reach the center.
The ending is the "person" surrounded by the completion indicators, followed by the words "Silence", and then a ball of light appearing on the bottom of the screen.
As far as I can tell, it tells the story of a nuclear apocalypse. Though maybe i'm looking too closely into it, or mis-reading things. I still don't know what the hell that last map is all about.
Only real problem I have with it is that the first map I went to I left partially unexplored because I didn't know touching the thing would teleport me back. :<
Artsy? Hardly. There really isn't anything to it besides the mood and the thematic settings to tie the levels together. If you want artsy, play something like this.
METAzraeL on
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
According to what I vaguely remember from A Theory of Fun for Game Design, Raph Koster, art is information that isn't neatly packaged and ready to consume -- parallels and relationships all made obvious for you. Instead it's information you have to think about to understand.
After you're done exploring I don't think this game really makes you sit and ponder for THAT long what it all means. It's barely a game in that there's very little significant opportunity for failure: you can misjudge a jump and have to do a small section over; or you can make a jump that forces you to backtrack through a large part of the level.
So based on my own limited and flawed understanding of games, I think if you have to classify this you have to call it an art game, but there's art games out there with a lot more art in them.
I'm definitely glad I spent a little time with this. It was interesting.
Edit: with the number of replies and lack of thread-lock I'm sure it's obvious to people already that this isn't a spam thread -- but I would've picked a more descriptive title.
Edit2: (silent edit in response to posts below) I too recognized the name Flippy_D and remembered his trip to the US and his amazing blog. I didn't think he was a spammer -- I thought his account was compromised and whoever using his account was a spammer. Then I clicked, saw nothing spammy in the OP, saw interesting comments, and realized there's no way it's spam. But the title was weird to me.
mspencer on
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Now we're just getting into the idea of what art is, and, while I do think there is a larger focus here on intent and "content", there isn't anything really being said at all to push it into the realm of artsy. It's a game focused on exploration as opposed to conflict, not something that questions what games are or breaks down the walls between games and other forms of art. If this is artsy, then pretty much any simple indie game would be so, and I don't believe that it really qualifies. Plus, it was made for a casual gameplay competition - it's really nothing more than a simple, pleasant experience.
METAzraeL on
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
Posts
EDIT: as an aside, it's amazing what a little music can do for the mood.
I must investigate further.
3DS FC: 5343-7720-0490
3ds friend code: 2981-6032-4118
Ha, nevermind, figured it out.
Steam: ZappRowsdower
Don't get me wrong, the music is nice and the art is pretty cool but it's very boring.
well the music and the art are pretty much the point of the game. that + the story they tell.
Steam: ZappRowsdower
This game has a lot to offer you if you stop to think about why you think what you are thinking.
The first map has depressing themes, and everything appears to have been destroyed. On the surface, there's domes, with one having been destroyed, and the lights flicker as you get further down. There's a crapton of un-navigable holes, implying the place got the crap blown out of it.
The city map seems to show a thriving city in the background, however the parts you navigate are nasty, and there's what appears to be either rotten sewage, or radioactive run-off on the west side. The map also has the lowest amount of "holes", with the ones there are there having a purpose.
The snow map starts out all magical and snowish, then shifts over to a nuclear missile silo, complete with targets lit up on a map, as you get close to beating it.
The "green" map shows what appears to be a planet-shattering explosion going off.
And the last map appears to be the internal parts of some sort of lovecraftian abomination, only with massive bloody holes gouged out of it which you use to reach the center.
The ending is the "person" surrounded by the completion indicators, followed by the words "Silence", and then a ball of light appearing on the bottom of the screen.
As far as I can tell, it tells the story of a nuclear apocalypse. Though maybe i'm looking too closely into it, or mis-reading things. I still don't know what the hell that last map is all about.
http://forums.penny-arcade.com/showthread.php?p=12151674#post12151674
Thats what I got out of it.
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
But mostly cool.
I must have missed something, it took ~5 - 7 minutes to get to the end. I uncovered 90-95% of each map.
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
After you're done exploring I don't think this game really makes you sit and ponder for THAT long what it all means. It's barely a game in that there's very little significant opportunity for failure: you can misjudge a jump and have to do a small section over; or you can make a jump that forces you to backtrack through a large part of the level.
So based on my own limited and flawed understanding of games, I think if you have to classify this you have to call it an art game, but there's art games out there with a lot more art in them.
I'm definitely glad I spent a little time with this. It was interesting.
Edit: with the number of replies and lack of thread-lock I'm sure it's obvious to people already that this isn't a spam thread -- but I would've picked a more descriptive title.
Edit2: (silent edit in response to posts below) I too recognized the name Flippy_D and remembered his trip to the US and his amazing blog. I didn't think he was a spammer -- I thought his account was compromised and whoever using his account was a spammer. Then I clicked, saw nothing spammy in the OP, saw interesting comments, and realized there's no way it's spam. But the title was weird to me.
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00