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[Explore]

Flippy_DFlippy_D Digital ConquistadorLondonRegistered User regular
edited December 2009 in Games and Technology
YouAreGoingToExplore

WhenExploringYouWillFindThingsWorthyOfExploration

GoodLuckInYourExplorations


CLICK HERE

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Flippy_D on
«1

Posts

  • WoodroezWoodroez Registered User regular
    edited December 2009
    Exploration commencing.

    EDIT: as an aside, it's amazing what a little music can do for the mood.

    Woodroez on
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  • KaseiusKaseius Registered User regular
    edited December 2009
    I think we already had a thread for this. Or it got linked somewhere. It's still awesome though, so if you haven't tried it yet, you should.

    Kaseius on
    www.youtube.com/user/kaseius -- Let's Plays
  • Kris_xKKris_xK Registered User regular
    edited December 2009
    I am terrified of that link.

    Kris_xK on
    calvinhobbessleddingsig2.gif
  • THEPAIN73THEPAIN73 Shiny. Real shiny.Registered User regular
    edited December 2009
    This is the scariest OP I have ever seen.

    I must investigate further.

    THEPAIN73 on
    Facebook | Amazon | Twitter | Youtube | PSN: ThePain73 | Steam: ThePain73
    3DS FC: 5343-7720-0490
  • CrazybearCrazybear Registered User regular
    edited December 2009
    Damn it! Why must you temp me at work with exploring when my job blocks all exploring and other cool things on the web. (except Penny Arcade doesn't get blocked for some reason....)

    Crazybear on
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  • Kris_xKKris_xK Registered User regular
    edited December 2009
    Ok so thats pretty fucking awesome.

    Kris_xK on
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  • Ebz123Ebz123 Registered User regular
    edited December 2009
    Does anyone know if the world you see scrolling down the title is playable?

    Ebz123 on
  • ScottyScotty Registered User regular
    edited December 2009
    This is more awesome and intriguing than it has any right to be...I'm hooked.:)

    Scotty on
  • n00bishn00bish Registered User regular
    edited December 2009
    Game beaten, game owns.

    n00bish on
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  • DisruptedCapitalistDisruptedCapitalist I swear! Registered User regular
    edited December 2009
    Oh so THIS is what makes fog of war in RTS games so much fun.

    DisruptedCapitalist on
    "Simple, real stupidity beats artificial intelligence every time." -Mustrum Ridcully in Terry Pratchett's Hogfather p. 142 (HarperPrism 1996)
  • SniperGuySniperGuy SniperGuyGaming Registered User regular
    edited December 2009
    This is scary as shit.

    SniperGuy on
  • LorahaloLorahalo Registered User regular
    edited December 2009
    Whoa, that was awesome. Flippy is also the master of mysterious OPs.

    Lorahalo on
    I have a podcast about Digimon called the Digital Moncast, on Audio Entropy.
  • RaslinRaslin Registered User regular
    edited December 2009
    I don't get it

    Raslin on
    I cant url good so add me on steam anyways steamcommunity.com/id/Raslin

    3ds friend code: 2981-6032-4118
  • gunwarriorgunwarrior Registered User regular
    edited December 2009
    Neat

    gunwarrior on
  • FugaFuga Registered User regular
    edited December 2009
    this is ehhhh

    Fuga on
  • QuirkyLittleTyrantQuirkyLittleTyrant A Mug Featuring Pichu On A Cloud Registered User regular
    edited December 2009
    This is cool, and creeping me out.
    I'm stuck in the almost-right corner of snowland, though. There doesn't look like there's anywhere else to go except through the whole damn thing again. I fail at exploring.

    Ha, nevermind, figured it out.

    QuirkyLittleTyrant on
    PSN ID: Khrysocome
    Steam: ZappRowsdower
  • BlueDestinyBlueDestiny Registered User regular
    edited December 2009
    Fuga wrote: »
    this is ehhhh

    Don't get me wrong, the music is nice and the art is pretty cool but it's very boring.

    BlueDestiny on
  • FoodFood Registered User regular
    edited December 2009
    yeah, this was posted here somewhere a while ago, but it's good. play it.

    Food on
  • FoodFood Registered User regular
    edited December 2009
    Fuga wrote: »
    this is ehhhh

    Don't get me wrong, the music is nice and the art is pretty cool but it's very boring.

    well the music and the art are pretty much the point of the game. that + the story they tell.

    Food on
  • QuirkyLittleTyrantQuirkyLittleTyrant A Mug Featuring Pichu On A Cloud Registered User regular
    edited December 2009
    Okay, I just finished.
    Huh.

    QuirkyLittleTyrant on
    PSN ID: Khrysocome
    Steam: ZappRowsdower
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited December 2009
    Fuga wrote: »
    this is semiotically challenging

    This game has a lot to offer you if you stop to think about why you think what you are thinking.

    Flippy_D on
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  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited December 2009
    So am I right in assuming that there's a story connected with all the worlds?
    The game starts out with the words "There's too much noise".

    The first map has depressing themes, and everything appears to have been destroyed. On the surface, there's domes, with one having been destroyed, and the lights flicker as you get further down. There's a crapton of un-navigable holes, implying the place got the crap blown out of it.

    The city map seems to show a thriving city in the background, however the parts you navigate are nasty, and there's what appears to be either rotten sewage, or radioactive run-off on the west side. The map also has the lowest amount of "holes", with the ones there are there having a purpose.

    The snow map starts out all magical and snowish, then shifts over to a nuclear missile silo, complete with targets lit up on a map, as you get close to beating it.

    The "green" map shows what appears to be a planet-shattering explosion going off.

    And the last map appears to be the internal parts of some sort of lovecraftian abomination, only with massive bloody holes gouged out of it which you use to reach the center.

    The ending is the "person" surrounded by the completion indicators, followed by the words "Silence", and then a ball of light appearing on the bottom of the screen.

    As far as I can tell, it tells the story of a nuclear apocalypse. Though maybe i'm looking too closely into it, or mis-reading things. I still don't know what the hell that last map is all about.

    Archonex on
  • I needed anime to post.I needed anime to post. boom Registered User regular
    edited December 2009
    Only real problem I have with it is that the first map I went to I left partially unexplored because I didn't know touching the thing would teleport me back. :<

    I needed anime to post. on
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  • El GuacoEl Guaco Registered User regular
    edited December 2009
    It's amazing what can be done with some blocky pixels. I enjoyed it.

    El Guaco on
  • AroducAroduc regular
    edited December 2009
    Food wrote: »
    yeah, this was posted here somewhere a while ago, but it's good. play it.

    http://forums.penny-arcade.com/showthread.php?p=12151674#post12151674

    Aroduc on
  • NoisymunkNoisymunk Registered User regular
    edited December 2009
    Did I just
    Help that little dude commit suicide by plunging the escape pod into the sun?:shock:

    Noisymunk on
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  • urahonkyurahonky Cynical Old Man Registered User regular
    edited December 2009
    I like the music... That's about it.

    urahonky on
  • SonorkSonork CanadaRegistered User regular
    edited December 2009
    Noisymunk wrote: »
    Did I just
    Help that little dude commit suicide by plunging the escape pod into the sun?:shock:

    Thats what I got out of it.

    Sonork on
  • tyrannustyrannus i am not fat Registered User regular
    edited December 2009
    this was boring enough to be insulting. still played it all the way through, though. odd

    tyrannus on
  • FugaFuga Registered User regular
    edited December 2009
    well, the music is nice..

    Fuga on
  • METAzraeLMETAzraeL Registered User regular
    edited December 2009
    I really enjoyed this.

    METAzraeL on

    dream a little dream or you could live a little dream
    sleep forever if you wish to be a dreamer
  • DusT_HounDDusT_HounD Registered User regular
    edited December 2009
    Brilliant. The only word i can use to describe this game.

    DusT_HounD on
  • MachismoMachismo Registered User regular
    edited December 2009
    This was on Something Awful Forums a while ago. I liked it then, I like it now. A worthwhile ending for the 20 or so minutes.

    Machismo on
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  • El ExtremoEl Extremo Registered User regular
    edited December 2009
    That was really cool. And really weird.

    But mostly cool.

    El Extremo on
    [SIGPIC][/SIGPIC]
  • stigweardstigweard Registered User regular
    edited December 2009
    Machismo wrote: »
    This was on Something Awful Forums a while ago. I liked it then, I like it now. A worthwhile ending for the 20 or so minutes.

    I must have missed something, it took ~5 - 7 minutes to get to the end. I uncovered 90-95% of each map.

    stigweard on
  • PolloDiabloPolloDiablo Registered User regular
    edited December 2009
    This was trying way too hard to be artsy.

    PolloDiablo on
  • METAzraeLMETAzraeL Registered User regular
    edited December 2009
    Artsy? Hardly. There really isn't anything to it besides the mood and the thematic settings to tie the levels together. If you want artsy, play something like this.

    METAzraeL on

    dream a little dream or you could live a little dream
    sleep forever if you wish to be a dreamer
  • mspencermspencer PAX [ENFORCER] Council Bluffs, IARegistered User regular
    edited December 2009
    According to what I vaguely remember from A Theory of Fun for Game Design, Raph Koster, art is information that isn't neatly packaged and ready to consume -- parallels and relationships all made obvious for you. Instead it's information you have to think about to understand.

    After you're done exploring I don't think this game really makes you sit and ponder for THAT long what it all means. It's barely a game in that there's very little significant opportunity for failure: you can misjudge a jump and have to do a small section over; or you can make a jump that forces you to backtrack through a large part of the level.

    So based on my own limited and flawed understanding of games, I think if you have to classify this you have to call it an art game, but there's art games out there with a lot more art in them.

    I'm definitely glad I spent a little time with this. It was interesting.

    Edit: with the number of replies and lack of thread-lock I'm sure it's obvious to people already that this isn't a spam thread -- but I would've picked a more descriptive title.

    Edit2: (silent edit in response to posts below) I too recognized the name Flippy_D and remembered his trip to the US and his amazing blog. I didn't think he was a spammer -- I thought his account was compromised and whoever using his account was a spammer. Then I clicked, saw nothing spammy in the OP, saw interesting comments, and realized there's no way it's spam. But the title was weird to me.

    mspencer on
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  • METAzraeLMETAzraeL Registered User regular
    edited December 2009
    Now we're just getting into the idea of what art is, and, while I do think there is a larger focus here on intent and "content", there isn't anything really being said at all to push it into the realm of artsy. It's a game focused on exploration as opposed to conflict, not something that questions what games are or breaks down the walls between games and other forms of art. If this is artsy, then pretty much any simple indie game would be so, and I don't believe that it really qualifies. Plus, it was made for a casual gameplay competition - it's really nothing more than a simple, pleasant experience.

    METAzraeL on

    dream a little dream or you could live a little dream
    sleep forever if you wish to be a dreamer
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited December 2009
    Is it a screamer?

    cooljammer00 on
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    3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
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