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[Chaos] Chaos in the Old World - Game 3 - Slaanesh Victory by 1 VP

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  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited December 2009
    Gosh, I wonder who that's directed at.

    What about whining about other people whining?

    I'll allow it.

    admanb on
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited December 2009
    Fair enough.

    Hi I'm Vee! on
    vRyue2p.png
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited December 2009
    DarkPrimus wrote: »
    BTW new rule for future games: No one gets to whine about how terrible they are doing.

    Whining about how terrible things are going for you is a time-honored method to get people to ignore you long enough to stage your dramatic comeback; for an example, see Khorne in the first game (which tragically never got finished, but I had a furious comeback going). It's allowed. :P

    Darian on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited December 2009
    Round 5 Summoning Phase

    Electors Sue for Peace in the Border Princes; no battle dice in that region. Peasant Uprising is also still in effect

    citowg3r55.gif

    Khorne (6/7) orders a bloodsworn to explore Troll Country
    Nurgle (6/6) releases a Plague Aura in Estalia (+1 to Dominance for each corruption token for N)
    Tzeentch (6/7) drops a Temporal Stasis in Estalia (cost +2PP for other gods here)
    Slaanesh (5/6) sways into the Border Princes with a seductress

    Khorne (5/7) prepares Skulls for the Skull Throne in Bretonnia (figures use attack for domination)
    Nurgle (5/6) orders a leper into Bretonnia
    Tzeentch (5/7) thinks that leper is better used in Norsca, and so Teleports it there (instant effect)
    Slaanesh (4/6) slips a seductress from Kislev to the Border Princes

    Khorne (3/7) deploys a bloodletter into Tilea
    Nurgle (4/6) summons his leper right back to Bretonnia from Norsca
    Tzeentch (3/7) casts a Dazzle spell in the Border Princes (one less corruption placed for each opponent's cultists)
    Slaanesh (3/6) whispers Insidious Lies in the Border Princes (+2 to domination for each noble or hero)

    Khorne (2/7) shifts a bloodsworn from the Empire to the Badlands

    Nurgle (3/6) coughs up a leper in the Border Princes
    Tzeentch (2/7) trains an acolyte in the Border Princes
    Slaanesh (2/6) sends a seductress from the Empire to the Border Princes

    Khorne (0/7) rests after sending a final bloodsworn to Troll Country
    Nurgle (2/6) sneezes another leper into the Border Princes
    Tzeentch (1/7) bounces another acolyte into the Border Princes
    Slaanesh (1/6) shifts a seductress from Kislev to the Border Princes

    Darian on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited December 2009
    Nurgle is active.

    Darian on
  • DarkPrimusDarkPrimus Registered User regular
    edited December 2009
    Summon a Cultist into









    Bretonnia
    (1/6 remain)


    EDIT: Sorry, wrote Estalia out of habit.

    DarkPrimus on
  • EterenalEterenal Registered User regular
    edited December 2009
    Summon an Acolyte from my stock to The Border Princes. (0/7 PP remain)

    Eterenal on
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited December 2009
    Summon Seductress from Kislev to The Border Princes. (0/6 PP)

    Hi I'm Vee! on
    vRyue2p.png
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited December 2009
    Nurgle to finish out this summoning phase, then to BATTLE!

    Darian on
  • DarkPrimusDarkPrimus Registered User regular
    edited December 2009
    Once more, same as before - a Cultist to Bretonnia.

    DarkPrimus on
  • El SkidEl Skid The frozen white northRegistered User regular
    edited December 2009
    To Battle!

    El Skid on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited December 2009
    Round 5 Summoning Phase

    Electors Sue for Peace in the Border Princes; no battle dice in that region. Peasant Uprising is also still in effect

    citowg3r56.gif

    Khorne (6/7) orders a bloodsworn to explore Troll Country
    Nurgle (6/6) releases a Plague Aura in Estalia (+1 to Dominance for each corruption token for N)
    Tzeentch (6/7) drops a Temporal Stasis in Estalia (cost +2PP for other gods here)
    Slaanesh (5/6) sways into the Border Princes with a seductress

    Khorne (5/7) prepares Skulls for the Skull Throne in Bretonnia (figures use attack for domination)
    Nurgle (5/6) orders a leper into Bretonnia
    Tzeentch (5/7) thinks that leper is better used in Norsca, and so Teleports it there (instant effect)
    Slaanesh (4/6) slips a seductress from Kislev to the Border Princes

    Khorne (3/7) deploys a bloodletter into Tilea
    Nurgle (4/6) summons his leper right back to Bretonnia from Norsca
    Tzeentch (3/7) casts a Dazzle spell in the Border Princes (one less corruption placed for each opponent's cultists)
    Slaanesh (3/6) whispers Insidious Lies in the Border Princes (+2 to domination for each noble or hero)

    Khorne (2/7) shifts a bloodsworn from the Empire to the Badlands
    Nurgle (3/6) coughs up a leper in the Border Princes
    Tzeentch (2/7) trains an acolyte in the Border Princes
    Slaanesh (2/6) sends a seductress from the Empire to the Border Princes

    Khorne (0/7) rests after sending a final bloodsworn to Troll Country
    Nurgle (2/6) sneezes another leper into the Border Princes
    Tzeentch (1/7) bounces another acolyte into the Border Princes
    Slaanesh (1/6) shifts a seductress from Kislev to the Border Princes

    Nurgle (1/6) summons a leper into Bretonnia
    Tzeentch (0/7) slips a final acolyte into the Border Princes
    Slaanesh (0/6) continues the exodus of acolytes from Kislev to the Border Princes

    Nurgle (0/6) rests after sending one last leper to Bretonnia

    Darian on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited December 2009
    Round 5 Battle Phase

    1. Norsca - nothing
    2. Troll Country - no targets
    3. Kislev - 2 dice
    4. The Empire - 4 dice
    5. Bretonnia - 3 dice
    6. Estalia - 2 dice, 2 dice, 3 dice
    7. Tilea - 2 dice
    8. The Border Princes - no battle; Electors Sue for Peace
    9. The Badlands - No longer lonely, the bloodletter and his friend still find no target.

    Khorne, get this started for us with the rolls through Estalia. As a reminder, you must designate all hits for a given region before rolling for the next region.

    Darian on
  • El SkidEl Skid The frozen white northRegistered User regular
    edited December 2009
    Dice for Kislev: 2d6o6h4 1 hit. Peasant gurgles and falls.
    Empire Dice: 4d6o6h4 3 hits. Peasant + Acolyte explode.
    Bretonnia dice: 3d6o6h4 1 hit. 1 nurgling drops.
    Estalia Dice: 2d6o6h4 2 hits. 1 leper + 1 plague bearer bite it.

    El Skid on
  • El SkidEl Skid The frozen white northRegistered User regular
    edited December 2009
    Nurgle is up for estalia, I believe?

    Blood for the Blood God!

    El Skid on
  • DarkPrimusDarkPrimus Registered User regular
    edited December 2009
    2d6.hitsopen(4,6)=0

    Whiffs for the Fart God!

    DarkPrimus on
  • EterenalEterenal Registered User regular
    edited December 2009
    Estalia dice: 3d6o6h4 0

    Looks like Nurgle and I have something in common.

    Eterenal on
  • DarkPrimusDarkPrimus Registered User regular
    edited December 2009
    Well it seems Khorne is finally rolling okay. Good thing he didn't roll too well.

    DarkPrimus on
  • El SkidEl Skid The frozen white northRegistered User regular
    edited December 2009
    Tilea Dice: 2d6o6h4 0 hits.

    Thanks for jinxing me on that one, Nurgle :P

    Ketchup for the Blood God!

    El Skid on
  • DarkPrimusDarkPrimus Registered User regular
    edited December 2009
    :rotate:

    DarkPrimus on
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited December 2009
    I really don't feel like doing the math too closely, but is it possible that the game isn't over? It's either totally over, or a couple of players are at 45+ VP, heh.

    Rius on
  • El SkidEl Skid The frozen white northRegistered User regular
    edited December 2009
    I'm waiting for the official math as well... Hopefully it isn't over quite yet.

    El Skid on
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited December 2009
    It's over.

    admanb on
  • DarkPrimusDarkPrimus Registered User regular
    edited December 2009
    *steeples fingers and smiles thinly*

    DarkPrimus on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited December 2009
    Round 5 Battle Results

    Color shows who scored the kill
    1. Norsca - nothing
    2. Troll Country - no targets
    3. Kislev - peasant
    4. The Empire - peasant and acolyte
    5. Bretonnia - leper
    6. Estalia - leper, plaguebearer
    7. Tilea - miss
    8. The Border Princes - no battle; Electors Sue for Peace
    9. The Badlands - No longer lonely, the bloodletter and his friend still find no target.

    Khorne gains 3 DIAL tokens

    Darian on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited December 2009
    Round 5, Corruption Phase

    First, the map post battle:
    citowg3r57.gif

    Peasant Uprising is in effect; each peasant increases the resistance of its region by 1.

    Domination and Corruption steps:

    1. Norsca - previously ruined

    2. Troll Country - Khorne Dominates for 1 VP
    Khorne places 1 corruption

    3. Kislev - previously ruined

    4. The Empire - previously ruined

    5. Bretonnia - No Domination (4 = 4 > 2)
    Khorne places 1 corruption
    Nurgle places 2 corruption DIAL

    6. Estalia - Nurgle Dominates for 5 VP (8 > 4 > 2 > 1)

    7. Tilea - No Domination or corruption

    8. The Border Princes - Tzeentch Dominates for 1 VP (7 > 6 > 3 > 2 > 1 )
    Nurgle places 1 corruption
    Tzeentch places 5 corruption DIAL
    Slaanesh places 4 corruption

    The Border Princes are the 4th region Ruined (4 + 1 + 7 + 7 + 3)
    Nurgle, Tzeentch, and Slaanesh each score 5 VP for corrupting it this phase


    9. The Badlands - Khorne Dominates for 2 VP (2 > 1)
    Khorne places 1 corruption

    Nurgle scores 3 bonus points for one new regions being ruined.

    Changed VP:
    Khorne: 13 + 3 = 16
    Nurgle: 39 + 13 = 52
    Tzeentch: 22 + 6 = 28
    Slaanesh: 42 + 5 = 47


    DIAL tokens:
    Khorne: 3
    Nurgle: 1
    Tzeentch: 1
    Slaanesh: 0

    Darian on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited December 2009
    Also, I just realized we're missing one of Tzeentch's acolytes. No idea when it disappeared, but he should have 8 total. Everybody check under your chair and see if you can spot it.

    Edit: Found it; Nurgle must have knocked it off the table from Norsca when his leper got teleported there and back

    Darian on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited December 2009
    Round 4 End Phase:

    Map at the start of the End Phase
    citowg3r58.gif

    1. Remove Chaos Cards from the Board

    2. Hero Tokens are resolved - Hero in the Kislev attacks Khorne, killing a bloodletter

    3. Resolve Old World cards - no effects

    4. Score Ruined Regions -
    The Border Princes: add up the points and divide by 2, rounding down, for the tie for first place
    Nurgle scores 6 VP
    Slaanesh scores 6 VP



    5. Advance Threat Dials - Khorne has the most tokens
    Khorne advances two clicks:
    23 - Upgrade
    28 - Upgrade

    Nurgle advances one click
    22 - Upgrade

    Tzeentch advances one click:
    25 - Upgrade



    Updated VP score:
    Khorne: 16
    Nurgle: 52
    Tzeentch: 18 + 6 = 34
    Slaanesh: 47 + 6 = 53


    6. Check for Game end -
    a. DIAL victory has not been achieved
    b. At least one player is over 50 points; the game ends

    Slaanesh is the victor, by one point over Nurgle. Had they tied, Nurgle would have gotten the victory by virtue of a higher threat value.

    Good game, all; the thread is now open for all comers to congratulate and belittle the gods, strategize, and generally comment on the game.

    Darian on
  • susansusan Registered User regular
    edited December 2009
    Congrats all on an awesome and suspenseful game!

    ...Is it time to start jockeying for seats in the next game now 8-) ?

    susan on
    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited December 2009
    :winky: Whoo! Sex Orgies for the Sex God! :winky:

    Clearly Slaanesh is the best God. He's won all (two) of the games on the forum!

    Rius on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited December 2009
    susan wrote: »
    Congrats all on an awesome and suspenseful game!

    ...Is it time to start jockeying for seats in the next game now 8-) ?

    Sure; I can throw up another thread in a bit. Or does someone else (who owns the game and has a set of Old World cards available) want to run the next?

    Final board:
    citowg3r59.gif

    Darian on
  • DarkPrimusDarkPrimus Registered User regular
    edited December 2009
    Ah, I didn't know the first AND second place points got added up for a tie.

    DarkPrimus on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited December 2009
    DarkPrimus wrote: »
    Ah, I didn't know the first AND second place points got added up for a tie.

    Yup; since together they took the first two places, they share the points.

    Darian on
  • El SkidEl Skid The frozen white northRegistered User regular
    edited December 2009
    That went pretty good for my first game, I guess.

    Too bad about my getting boned in my first few rolls, and then having that "no fighting" card come up :(

    Good game everyone, and thanks for hosting, Darian! :D

    El Skid on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited December 2009
    El Skid wrote: »
    That went pretty good for my first game, I guess.

    Too bad about my getting boned in my first few rolls, and then having that "no fighting" card come up :(

    Good game everyone, and thanks for hosting, Darian! :D

    Yeah... it was going to get even worse for you next round:

    Franz's Decree
    Discard this card and immediately draw another Old World card.

    Meteor Showers
    Place one Warpstone token in each of three different regions. Discard this card instead of adding it to the Old World track.


    So if the game had gone one more round, Tzeentch could have won by DIAL victory before Slaanesh/Nurgle got credit for their victories, but there just wasn't going to be enough time for you to recover.

    And the entire game as an animated gif (apologies for the 1 meg file):
    citowg3animated.gif

    Darian on
  • DarkPrimusDarkPrimus Registered User regular
    edited December 2009
    If my cultists had lived a bit longer, I could have ruined Estalia. Or if I was able to get another Upgrade Card, I would have gotten my Great Unclean One and been able to ruin it...

    Good game.

    DarkPrimus on
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited December 2009
    Whew, close one.

    Have to run, I'll talk more after dinner. I was glad to see my math was right. Nurgle about gave me a heart attack when I realized he was going to get a ruiner's bonus in The Border Princes.

    Hi I'm Vee! on
    vRyue2p.png
  • susansusan Registered User regular
    edited December 2009
    Darian wrote: »
    susan wrote: »
    Congrats all on an awesome and suspenseful game!

    ...Is it time to start jockeying for seats in the next game now 8-) ?

    Sure; I can throw up another thread in a bit.

    Excellent... Pre-dibs on Nurgle.

    susan on
    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited December 2009
    Assuming I'm able to, I think I might sign up for the next one. I now own the physical game itself and am jonesing for more play experience :)

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited December 2009
    Before we start up the next game, a quick strategy question: is Battle Cry the most powerful spell in the game?

    Battle Cry - 1 - No corruption tokens may be placed in this region during this round

    If I'm remembering correctly, Khorne in this game burned two Battle Cries early to slow down Tzeentch, then drew just one more for the rest of the game. It worked to slow down Tzeentch, but Nurgle and Slaanesh were able to take control of the VP game in other regions and run away with it. In game 1, a combination of Battle Cry and Field of Carnage enabled me (as Khorne) to lock down the key regions enough to stall my way back into contention.

    But then you have the other contenders for strongest spells:
    Temporal Stasis from Tzeentch can cut off an entire region of the board (drop one in the Empire or Kislev after the other gods have committed to the other side and Tzeentch can get a really strong start, as he did here).

    The Final Routing - 2 - At the end of the battle phase, kill one enemy Cultist or Warrior in this region for each of your corruption tokens here
    If Nurgle gets the lead in corruption in a region, this can wipe out all the other gods present; can be used to delay ruination (to get a bigger VP for it later) or to stop others from getting the ruination bonus and control 2nd place.

    Darian on
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