It's honestly so stupid. You level up playing against the AI! People's levels aren't any indication of their skill! Unless your only aim to is to fight sock puppets and people who just got the game and never even bothered with the SP skirmishes.
I admit I've kicked a few people, but that's because they join immediately when I start the game, before I can set it private, change options, and invite my friends.
Commissar Demosthenes on
Steam name: Chicago Ted.
oh god I am not good at battlefield
Today's lesson: If somone has built a massive stack of mixed rocket trucks, advanced heavy tanks and mobile AA and is wrecking you with it: drop a bunch of paratroopers behind the stack and steal all their stuff.
Soooo. I have decided that i am truly a fan of the US. there is something about them that really appeals to my play style. possibly due to my lack of aircraft building, i find them just about right. In particular the speed of US research is magnificant. sadly the british just leave me confused. I shall have to play more.
What is Your favorite faction? Why?
EDIT: i was in the game with Kaorti. I got wrecked due to having not a clue how to use the british well. Kaorti however made them look rather foolish.
Germany. 88s and Scout Cars. Still trying to get used to their artillery.
Edit: Ugh, I hate 1939 in the game. Germany has shit for artillery and tanks, you can't set up secondary headquarters or administrative buildings. 1945 is where it's at.
My favorite country is France for a couple reasons.
Their armor building is good and cheap at only $25, giving me access cannon armed scout car and $20 heavy tank. After upgrading the medium tank however, I get the $25 advance medium tanks with good armor and gun. But you say, $25 is not good at all, most medium tank cost 20. Well, this medium tank, SAU40, also happens to have a 650 range howitzer that outrange all AT guns and emplacement.
For AA defense I can also get the $20 fortified position that comes with a 40mm bofor and decent AT gun that I can get out quickly if I feel an air raid is imminent. Also, building that emplacement would often time prompt my opponent to build an artillery base, which my SAU40 directly countered.
AT base is pretty good, too. $10 fast TD with 500 range gun right out of the box while the upgraded version is on par with other advance TD.
Therefore, all in all, France is pretty well rounded faction that can rush with good, versatile units, good counters to defend against rushers, and decent end game.
All this has nothing to do with Eugen Systems and Ubisoft being French, I am sure.
So those 2v2v2v2 maps are interesting.
At the start you're riggggght next door to someone. So right next door that, for example, you might be tempted to camonet the area between you and them, and blitz an engineering truck with an armor base to right outside their front door.
And if someone were to roll a bunch of T20's in and park them at their HQ's front door, this might cause hilarity.
One then backs them up with AA, cause their teammate is british, then a minute or so later actually gets the infantry in to capture all of bases they had created before the T20's shut them down. Russia is fun.
I'm more than a little surprised by how much I'm enjoying this game after all the real time tactical games I've been spending time with. I could see myself really enjoying this game.
On the other hand, I also noticed the Ubisoft logo pop up when I started the beta -- anyone know if this game is using their new DRM?
I'm more than a little surprised by how much I'm enjoying this game after all the real time tactical games I've been spending time with. I could see myself really enjoying this game.
On the other hand, I also noticed the Ubisoft logo pop up when I started the beta -- anyone know if this game is using their new DRM?
Yeah, it is, but it's not so bad on a multiplayer-centric game like this where you need to be online anyway. The big deal is for games with major single players or are single player only, like Assassin's Creed 2.
I just got to play a couple of games, and it was fun, but...
Even at the lowest setting, it seems impossible for me to zoom in and out or scroll. All of those actions seem to have a lag on my system of +10 seconds when I attempt to do it, which makes quickly looking around the map really, really hard... and in the second game, it ended up with me losing my headquarters because I had panned it out of sight and didn't bother to pan back because it was such a pain to do so.
I just got to play a couple of games, and it was fun, but...
Even at the lowest setting, it seems impossible for me to zoom in and out or scroll. All of those actions seem to have a lag on my system of +10 seconds when I attempt to do it, which makes quickly looking around the map really, really hard... and in the second game, it ended up with me losing my headquarters because I had panned it out of sight and didn't bother to pan back because it was such a pain to do so.
Maybe it's my junky system... perhaps it's time to upgrade. i've got an old Athlon 64 and a GeForce 7800. Though it looked visually like I'd be able to handle it on that system, this severe scrolling lag suggests to me that I can't do it. =( I'll give it a shot again in a few months if I can afford a decent hardware upgrade.
I'm more than a little surprised by how much I'm enjoying this game after all the real time tactical games I've been spending time with. I could see myself really enjoying this game.
On the other hand, I also noticed the Ubisoft logo pop up when I started the beta -- anyone know if this game is using their new DRM?
Yeah, it is, but it's not so bad on a multiplayer-centric game like this where you need to be online anyway. The big deal is for games with major single players or are single player only, like Assassin's Creed 2.
Eh, I suppose that's generally true, but in my case if I can't play the single player while I'm on the train between cities then it's not for me. Too bad.
I'm more than a little surprised by how much I'm enjoying this game after all the real time tactical games I've been spending time with. I could see myself really enjoying this game.
On the other hand, I also noticed the Ubisoft logo pop up when I started the beta -- anyone know if this game is using their new DRM?
Yeah, it is, but it's not so bad on a multiplayer-centric game like this where you need to be online anyway. The big deal is for games with major single players or are single player only, like Assassin's Creed 2.
Eh, I suppose that's generally true, but in my case if I can't play the single player while I'm on the train between cities then it's not for me. Too bad.
Yeah, it really is a pretty shitty way of doing things.
Thanks for that game earlier guys, 4v4 was the biggest I'd done so far..was pretty huge. I used some Admin buildings that game and they really did pay off, just have to make sure no one gets within a league of them with a rocket truck. :winky:
Trevor Goodchild on
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Handsome CostanzaAsk me about 8bitdoRIP Iwata-sanRegistered Userregular
Maybe it's my junky system... perhaps it's time to upgrade. i've got an old Athlon 64 and a GeForce 7800. Though it looked visually like I'd be able to handle it on that system, this severe scrolling lag suggests to me that I can't do it. =( I'll give it a shot again in a few months if I can afford a decent hardware upgrade.
Not sure what Athlon you have but it runs fine on my 64X2 5000+, 2GB RAM, ATi 3850.
Although after playing a couple of games I'm not sure I like this game. It just feels like it lacks the depth of a turnbased game but also lacks the twitchyness of an RTS. Something of a bland middleground.
It looked awesome before I played it but now I'm not so sure. It also feels like it should be a budget indie title, not a £25-30+ Ubisoft title.
Maybe I'm missing the point of the game...I wanted to love it, I was excited.
TheBana on
Monster Hunter Tri - TheBana/FZVK6U; Skype - TheBana84;
Shit, my friend got paradropped on in the first few minutes of the game and now he refuses to play. I keep telling him that if he just builds some AA at the start of the match, he'll be fine and the enemy will be out a ton of money, but he refuses to listen.
Shit, my friend got paradropped on in the first few minutes of the game and now he refuses to play. I keep telling him that if he just builds some AA at the start of the match, he'll be fine and the enemy will be out a ton of money, but he refuses to listen.
Started playing this game last friday, and ohgod it's fun. Honestly expect to lose a lot the first couple of games; as mentioned before, a lot of the game uses some rock paper scissor mechanics. IE (maybe this is a tip section?):
On defense -
Enemy hits you with air, use AA or ruse your buildings / units ((camo nets and radio silence essentially makes your buildings and units, respectively, invisible. can't bomb what you cant' see)
Enemy hits you with tanks, use seeded (this means hidden in forests and towns) infantry
Enemy hits you with artillery, use air or ruse your buildings / units
Enemy hits you with infantry, walk into his base and take it because he sucks o_O
On offense -
Put some artillery outside his base with radio silence and start mushing his buildings
Get at least 8 bombers, combined with..
Get at least 10 tanks, combined with..
Seed his base and exits as much as possible with infantry, combined with..
SCOUTERS - never, ever go on offense without a scout jeep or plane. And then just attack him in his weakest spot with everything.
But yeah, again; once you've played some games, seen what works together and what doesn't, seen the maps and know the seed points, you're golden. Honestly just with that you can beat 50% if not more of your games.
BTW: Always, always, always seed every tree area with infantry, and AA and anti-tank if you can. But definitely infantry...the amount of incoming 10 tank forces i've killed just because i conveniently had 2 grenadiers drinking coffee in a restaurant at that city they were rolling through is spectacular
-Silent Bellwether, steamid DBENJAMIN if anyone wants a game
Shit, my friend got paradropped on in the first few minutes of the game and now he refuses to play. I keep telling him that if he just builds some AA at the start of the match, he'll be fine and the enemy will be out a ton of money, but he refuses to listen.
He expected to win his first game?
Tell him to stop being such a wuss.
We actually did win our first game. This was our second game.
The game itself is mechanically very simple. It's very much like a board game. I never need to zoom in, past asthetic pleasure. Most of it is played with nothing more than pretty "plastic" toy soldier pieces.
I love playing against people who dont get recon. Please, send dozens of tanks and artillery through the wood, maybe they won't get blown up again! ...nope.
I love playing against people who dont get recon. Please, send dozens of tanks and artillery through the wood, maybe they won't get blown up again! ...nope.
Yes, it's so great. So fun to put AT guns and infantry in the woods and have them demolish everything that comes near.
Commissar Demosthenes on
Steam name: Chicago Ted.
oh god I am not good at battlefield
I literally defended an entire third of my base because it had a forest before a bridge, with just two infantry and one aa gun. 20 dollars well spent :P
I am still on the fence on this game. Played a few multiplayer maps and find that a mass t-34 tank rush kind of will walk over most people. Just finished a game where the guy saw it coming and had about 10 anti-tank(german ones) waiting for me and my tanks just walked over them, then blew up his anti-tank base and his armor base.
Of course, it is a version true to life Russian plan. Build tanks, enough of them that the ground is full of tanks and walk them into my opponents base. Though I figured he would of had gotten smart and grabbed some Stukas or something like that to counter so I built some fighters but he never did.
I am still on the fence on this game. Played a few multiplayer maps and find that a mass t-34 tank rush kind of will walk over most people. Just finished a game where the guy saw it coming and had about 10 anti-tank(german ones) waiting for me and my tanks just walked over them, then blew up his anti-tank base and his armor base.
Of course, it is a version true to life Russian plan. Build tanks, enough of them that the ground is full of tanks and walk them into my opponents base. Though I figured he would of had gotten smart and grabbed some Stukas or something like that to counter so I built some fighters but he never did.
Realize you're playing against crappy people. Seriously, I walk all over people who come at me with stacks of super heavy tanks and expect to roll me.
I generally build a couple of medium tanks, just to defend myself from pushes that either manage to get through my defenses, or whatnot. The real ways to win, imo, are artillery or infantry. Artillery is slow and inefficient, because a smart player can just camo net and radio silence his base all game if he's worried about it. Really, infantry is the big winner of the game, everything else is there to support it.
I've been switching around armies, trying to see who works best with my style. I like germany, but the flak 88 is only really good early game, its lack of forest cover really makes it only get a couple good shots off, if that. Armed recon is wonderful though, I managed to take on like 15 infantry with one(clever use of terror).
Russia is my standby, but its towed pieces seem really slow, to me anyways. Cheap infantry is great, but I hate the high cost it takes to have a decent airforce.
I'm going to try out the others more in depth, and hopefully give impressions.
I am still on the fence on this game. Played a few multiplayer maps and find that a mass t-34 tank rush kind of will walk over most people. Just finished a game where the guy saw it coming and had about 10 anti-tank(german ones) waiting for me and my tanks just walked over them, then blew up his anti-tank base and his armor base.
Of course, it is a version true to life Russian plan. Build tanks, enough of them that the ground is full of tanks and walk them into my opponents base. Though I figured he would of had gotten smart and grabbed some Stukas or something like that to counter so I built some fighters but he never did.
Realize you're playing against crappy people. Seriously, I walk all over people who come at me with stacks of super heavy tanks and expect to roll me.
I generally build a couple of medium tanks, just to defend myself from pushes that either manage to get through my defenses, or whatnot. The real ways to win, imo, are artillery or infantry. Artillery is slow and inefficient, because a smart player can just camo net and radio silence his base all game if he's worried about it. Really, infantry is the big winner of the game, everything else is there to support it.
I've been switching around armies, trying to see who works best with my style. I like germany, but the flak 88 is only really good early game, its lack of forest cover really makes it only get a couple good shots off, if that. Armed recon is wonderful though, I managed to take on like 15 infantry with one(clever use of terror).
Russia is my standby, but its towed pieces seem really slow, to me anyways. Cheap infantry is great, but I hate the high cost it takes to have a decent airforce.
I'm going to try out the others more in depth, and hopefully give impressions.
You only dislike germany because of its flak? o_O
I've tried most of the nations (barring italy), and tbh the germans seem the best at dominating; ie, being able to set up your usual AA / AT / infantry seeds in woods and wotnot and then pulling up a couple of tigers and mow the enemy base like a summer lawn with a tractor
I am still on the fence on this game. Played a few multiplayer maps and find that a mass t-34 tank rush kind of will walk over most people. Just finished a game where the guy saw it coming and had about 10 anti-tank(german ones) waiting for me and my tanks just walked over them, then blew up his anti-tank base and his armor base.
Of course, it is a version true to life Russian plan. Build tanks, enough of them that the ground is full of tanks and walk them into my opponents base. Though I figured he would of had gotten smart and grabbed some Stukas or something like that to counter so I built some fighters but he never did.
Realize you're playing against crappy people. Seriously, I walk all over people who come at me with stacks of super heavy tanks and expect to roll me.
I generally build a couple of medium tanks, just to defend myself from pushes that either manage to get through my defenses, or whatnot. The real ways to win, imo, are artillery or infantry. Artillery is slow and inefficient, because a smart player can just camo net and radio silence his base all game if he's worried about it. Really, infantry is the big winner of the game, everything else is there to support it.
I've been switching around armies, trying to see who works best with my style. I like germany, but the flak 88 is only really good early game, its lack of forest cover really makes it only get a couple good shots off, if that. Armed recon is wonderful though, I managed to take on like 15 infantry with one(clever use of terror).
Russia is my standby, but its towed pieces seem really slow, to me anyways. Cheap infantry is great, but I hate the high cost it takes to have a decent airforce.
I'm going to try out the others more in depth, and hopefully give impressions.
You only dislike germany because of its flak? o_O
I've tried most of the nations (barring italy), and tbh the germans seem the best at dominating; ie, being able to set up your usual AA / AT / infantry seeds in woods and wotnot and then pulling up a couple of tigers and mow the enemy base like a summer lawn with a tractor
Like I said, I do like germany. The things I don't really like are...
*Flak 88 is nice, but can't be hidden, and so loses a lot of utility
*Starts with only light tanks at armour base
*Expensive infantry base
*Excels in later tanks, which I personally don't make much use of
Can anyone give me a rundown of how factions are, defense and offense wise in each field, in early/late/mid game? What i've been able to gather:
-German units generally more expensive
-German and french both have great defensive buildings, but the french don't have fantastic planes like the germans to defend them
-French, Russians have cheaper paras. Yay crippling para rush?
-Americans have fantastic AA units that also are great against various land units.
-British have amazing planes and good, fast recon
-French, British, Germans, Italians have some useful vehicles in their barracks. Russian BA-10 seems pretty nice too.
-Amazing tank and amazing artillery seem to be standard prototype units. Otherwise, Germans have recon and AA prototype, British have AA prototype, French have a scout, Italians have prototype AT and flametank, like americans.
-Germans and Americans have some great shit in their AA/Art building, but god german stuff gets expensive.
-Holy shit the italian Obice artillery is expensive. $70!?
-Italians, Germans, Russians have assault guns in their AA/Art buildings. Good against turtling..? Moreso than artillery?
Not much differences in infantry that I can gather, though French elites are $10 instead of $5. Observations about countries Tank/AT/Artillery capabilities?
Naturally, some of this may change in the release.
Also, I wish the encyclopedia in the game listed the mobility and ranges of units.
Of course, it is a version true to life Russian plan. Build tanks, enough of them that the ground is full of tanks and walk them into my opponents base. Though I figured he would of had gotten smart and grabbed some Stukas or something like that to counter so I built some fighters but he never did.
IIRC in 43 onward they did most of the punching through with huge amounts of artillery/airforce and a combined force, and used most of the tanks for post-breakthrough deep operations. Didn't want to exhaust their tank forces in the initial punch.
One of the weird things about the French is their crazy dual-function tanks. Their advanced med. tank has light artillery built in, their Jumbo tank has an anti-aircraft gun, and their experimental recon packs enough punch to count as a tank as well.
I'm also trying to decide on a faction to settle on. I like the Italian's cheap, fast units. I like the Russian heavy tanks, and I like the american's good mobile AA.
I guess part of the problem is that I haven't' settled on a default strategy. The times that I've done well i've either had tanks pushing someone before they were ready, or I've done something sneaky with paratroops capturing a HQ.
Anyone have an Idea about the types of strategies that the different countries lean toward?
Can anyone give me a rundown of how factions are, defense and offense wise in each field, in early/late/mid game? What i've been able to gather:
-German units generally more expensive
-German and french both have great defensive buildings, but the french don't have fantastic planes like the germans to defend them
-French, Russians have cheaper paras. Yay crippling para rush?
-Americans have fantastic AA units that also are great against various land units.
-British have amazing planes and good, fast recon
-French, British, Germans, Italians have some useful vehicles in their barracks. Russian BA-10 seems pretty nice too.
-Amazing tank and amazing artillery seem to be standard prototype units. Otherwise, Germans have recon and AA prototype, British have AA prototype, French have a scout, Italians have prototype AT and flametank, like americans.
-Germans and Americans have some great shit in their AA/Art building, but god german stuff gets expensive.
-Holy shit the italian Obice artillery is expensive. $70!?
-Italians, Germans, Russians have assault guns in their AA/Art buildings. Good against turtling..? Moreso than artillery?
Not much differences in infantry that I can gather, though French elites are $10 instead of $5. Observations about countries Tank/AT/Artillery capabilities?
Naturally, some of this may change in the release.
Also, I wish the encyclopedia in the game listed the mobility and ranges of units.
Of course, it is a version true to life Russian plan. Build tanks, enough of them that the ground is full of tanks and walk them into my opponents base. Though I figured he would of had gotten smart and grabbed some Stukas or something like that to counter so I built some fighters but he never did.
IIRC in 43 onward they did most of the punching through with huge amounts of artillery/airforce and a combined force, and used most of the tanks for post-breakthrough deep operations. Didn't want to exhaust their tank forces in the initial punch.
I've played loads with germans and US, so here's what i've gathered (i'm level 22 if that helps at all):
US
The good -
-Rangers are EXCELLENT, especially so against other infantry (i.e forest fights)
-Incredibly easy to get your medium tank group going in early and mid stages of a game
-Inexpensive building (or at least, nothing expensive enough to notice)
-Very good cohesion between forces; no one aspect of the US is much weaker or stronger than any other
- Don't need to research scout planes!
The bad -
-Very innacurate and generally bad artillery
-There's three different bunkers (AA, AT, anti infantry), making bunker defenses very, very costly
-No real heavy hitters; their tanks are cheap and quick, but mediocre. Likewise artillery and air
Summary -
My take on the US is basically a well-rounded, good at nothing type of team. Very streamlined because all of your units work great together as mentioned before - there's no one unit that you MUST have, and any army combination generally works out fine.
Germany
The good -
- Tanks are DEVASTATING
- It's been said, but honestly, tanks are ogodsogood. 1 king tiger tank is essentially the equivalent of most other team's prototype tanks
- Really, really cheap AA and AT
- Artillery is also very cheap and VERY potent; 6 of the long range artillery sitting in a city can 1 shot buildings in range
- Air is mediocre to good; the upgraded bombers are fantastic, the rest are pretty unexciting
The bad -
- Price / time teching to good tanks is horrid - $95 to tech to tiger tank, and then the tank itself costs $50
- Weak infantry (this only really comes into play when it's infantry vs. infantry, so don't stress, seeding is still fine with germans)
- Bunkers. Suck. The machinegun nest is pointless as the other bunker (i forget the name...stromgaust something or another?) does the same damage to infantry but can also damage vehicles and buildings. However, bunkers are very expensive and very easy to defeat. Also, ZERO anti-air in bunkers
Summary - Overall, the germans are pretty much the strongest nation that i've played. Their only weakness that i'd admit is early game teching and late game AA (you need like 10 AA per seed area as you have no AA bunkers). Given this, however, they do fantastically in recompense; two tigers properly used can take, for instance, 5-10 Lees (this is the american light tank).
How I think of the nations is sort of like this - if each nation were known for one thing,
The germans would be known for using tanks to punch through walls just because they can
The US would be known for having a shit-ton of units that can't really do much on their own
The french would be known for their damn bunkers. Everywhere
The italians would be known for being good at nothing. Honestly, does anyone play italy for more than three games?
The british would be known for using airplanes in every possible situation. Even when it's the worst possible plan
And i honestly can't tell the soviets from any other nation, so i geuss they would be known for mediocrity
The italians would be known for being good at nothing. Honestly, does anyone play italy for more than three games?
And i honestly can't tell the soviets from any other nation, so i geuss they would be known for mediocrity
Italy's pretty quick, and their arty has a ridiculously long range.
I think the Soviets have the best medium tank in the game, and they get some decent rocket artillery.
Also their infantry pop out really goddamn quick.
Commissar Demosthenes on
Steam name: Chicago Ted.
oh god I am not good at battlefield
Posts
I admit I've kicked a few people, but that's because they join immediately when I start the game, before I can set it private, change options, and invite my friends.
oh god I am not good at battlefield
What is Your favorite faction? Why?
EDIT: i was in the game with Kaorti. I got wrecked due to having not a clue how to use the british well. Kaorti however made them look rather foolish.
Edit: Ugh, I hate 1939 in the game. Germany has shit for artillery and tanks, you can't set up secondary headquarters or administrative buildings. 1945 is where it's at.
Their armor building is good and cheap at only $25, giving me access cannon armed scout car and $20 heavy tank. After upgrading the medium tank however, I get the $25 advance medium tanks with good armor and gun. But you say, $25 is not good at all, most medium tank cost 20. Well, this medium tank, SAU40, also happens to have a 650 range howitzer that outrange all AT guns and emplacement.
For AA defense I can also get the $20 fortified position that comes with a 40mm bofor and decent AT gun that I can get out quickly if I feel an air raid is imminent. Also, building that emplacement would often time prompt my opponent to build an artillery base, which my SAU40 directly countered.
AT base is pretty good, too. $10 fast TD with 500 range gun right out of the box while the upgraded version is on par with other advance TD.
Therefore, all in all, France is pretty well rounded faction that can rush with good, versatile units, good counters to defend against rushers, and decent end game.
All this has nothing to do with Eugen Systems and Ubisoft being French, I am sure.
At the start you're riggggght next door to someone. So right next door that, for example, you might be tempted to camonet the area between you and them, and blitz an engineering truck with an armor base to right outside their front door.
And if someone were to roll a bunch of T20's in and park them at their HQ's front door, this might cause hilarity.
Backlog Wars - Sonic Generations | Steam!
Viewing the forums through rose colored glasses... or Suriko's Ye Old Style and The PostCount/TimeStamp Restoral Device
On the other hand, I also noticed the Ubisoft logo pop up when I started the beta -- anyone know if this game is using their new DRM?
Yeah, it is, but it's not so bad on a multiplayer-centric game like this where you need to be online anyway. The big deal is for games with major single players or are single player only, like Assassin's Creed 2.
Even at the lowest setting, it seems impossible for me to zoom in and out or scroll. All of those actions seem to have a lag on my system of +10 seconds when I attempt to do it, which makes quickly looking around the map really, really hard... and in the second game, it ended up with me losing my headquarters because I had panned it out of sight and didn't bother to pan back because it was such a pain to do so.
Has anyone else experienced this problem?
Nope
Eh, I suppose that's generally true, but in my case if I can't play the single player while I'm on the train between cities then it's not for me. Too bad.
Yeah, it really is a pretty shitty way of doing things.
I really hate artillery.
And also I'm the worst economist.
oh god I am not good at battlefield
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
Not sure what Athlon you have but it runs fine on my 64X2 5000+, 2GB RAM, ATi 3850.
Although after playing a couple of games I'm not sure I like this game. It just feels like it lacks the depth of a turnbased game but also lacks the twitchyness of an RTS. Something of a bland middleground.
It looked awesome before I played it but now I'm not so sure. It also feels like it should be a budget indie title, not a £25-30+ Ubisoft title.
Maybe I'm missing the point of the game...I wanted to love it, I was excited.
He expected to win his first game?
Tell him to stop being such a wuss.
On defense -
Enemy hits you with air, use AA or ruse your buildings / units ((camo nets and radio silence essentially makes your buildings and units, respectively, invisible. can't bomb what you cant' see)
Enemy hits you with tanks, use seeded (this means hidden in forests and towns) infantry
Enemy hits you with artillery, use air or ruse your buildings / units
Enemy hits you with infantry, walk into his base and take it because he sucks o_O
On offense -
Put some artillery outside his base with radio silence and start mushing his buildings
Get at least 8 bombers, combined with..
Get at least 10 tanks, combined with..
Seed his base and exits as much as possible with infantry, combined with..
SCOUTERS - never, ever go on offense without a scout jeep or plane. And then just attack him in his weakest spot with everything.
But yeah, again; once you've played some games, seen what works together and what doesn't, seen the maps and know the seed points, you're golden. Honestly just with that you can beat 50% if not more of your games.
BTW: Always, always, always seed every tree area with infantry, and AA and anti-tank if you can. But definitely infantry...the amount of incoming 10 tank forces i've killed just because i conveniently had 2 grenadiers drinking coffee in a restaurant at that city they were rolling through is spectacular
-Silent Bellwether, steamid DBENJAMIN if anyone wants a game
We actually did win our first game. This was our second game.
you can move them around first to avoid AA. I got accused of hacking because of this yesterday.
3ds friend code: 2981-6032-4118
Yes, it's so great. So fun to put AT guns and infantry in the woods and have them demolish everything that comes near.
oh god I am not good at battlefield
3ds friend code: 2981-6032-4118
Of course, it is a version true to life Russian plan. Build tanks, enough of them that the ground is full of tanks and walk them into my opponents base. Though I figured he would of had gotten smart and grabbed some Stukas or something like that to counter so I built some fighters but he never did.
Realize you're playing against crappy people. Seriously, I walk all over people who come at me with stacks of super heavy tanks and expect to roll me.
I generally build a couple of medium tanks, just to defend myself from pushes that either manage to get through my defenses, or whatnot. The real ways to win, imo, are artillery or infantry. Artillery is slow and inefficient, because a smart player can just camo net and radio silence his base all game if he's worried about it. Really, infantry is the big winner of the game, everything else is there to support it.
I've been switching around armies, trying to see who works best with my style. I like germany, but the flak 88 is only really good early game, its lack of forest cover really makes it only get a couple good shots off, if that. Armed recon is wonderful though, I managed to take on like 15 infantry with one(clever use of terror).
Russia is my standby, but its towed pieces seem really slow, to me anyways. Cheap infantry is great, but I hate the high cost it takes to have a decent airforce.
I'm going to try out the others more in depth, and hopefully give impressions.
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You only dislike germany because of its flak? o_O
I've tried most of the nations (barring italy), and tbh the germans seem the best at dominating; ie, being able to set up your usual AA / AT / infantry seeds in woods and wotnot and then pulling up a couple of tigers and mow the enemy base like a summer lawn with a tractor
Like I said, I do like germany. The things I don't really like are...
*Flak 88 is nice, but can't be hidden, and so loses a lot of utility
*Starts with only light tanks at armour base
*Expensive infantry base
*Excels in later tanks, which I personally don't make much use of
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-German units generally more expensive
-German and french both have great defensive buildings, but the french don't have fantastic planes like the germans to defend them
-French, Russians have cheaper paras. Yay crippling para rush?
-Americans have fantastic AA units that also are great against various land units.
-British have amazing planes and good, fast recon
-French, British, Germans, Italians have some useful vehicles in their barracks. Russian BA-10 seems pretty nice too.
-Amazing tank and amazing artillery seem to be standard prototype units. Otherwise, Germans have recon and AA prototype, British have AA prototype, French have a scout, Italians have prototype AT and flametank, like americans.
-Germans and Americans have some great shit in their AA/Art building, but god german stuff gets expensive.
-Holy shit the italian Obice artillery is expensive. $70!?
-Italians, Germans, Russians have assault guns in their AA/Art buildings. Good against turtling..? Moreso than artillery?
Not much differences in infantry that I can gather, though French elites are $10 instead of $5. Observations about countries Tank/AT/Artillery capabilities?
Naturally, some of this may change in the release.
Also, I wish the encyclopedia in the game listed the mobility and ranges of units.
IIRC in 43 onward they did most of the punching through with huge amounts of artillery/airforce and a combined force, and used most of the tanks for post-breakthrough deep operations. Didn't want to exhaust their tank forces in the initial punch.
I'm also trying to decide on a faction to settle on. I like the Italian's cheap, fast units. I like the Russian heavy tanks, and I like the american's good mobile AA.
I guess part of the problem is that I haven't' settled on a default strategy. The times that I've done well i've either had tanks pushing someone before they were ready, or I've done something sneaky with paratroops capturing a HQ.
Anyone have an Idea about the types of strategies that the different countries lean toward?
I've played loads with germans and US, so here's what i've gathered (i'm level 22 if that helps at all):
US
The good -
-Rangers are EXCELLENT, especially so against other infantry (i.e forest fights)
-Incredibly easy to get your medium tank group going in early and mid stages of a game
-Inexpensive building (or at least, nothing expensive enough to notice)
-Very good cohesion between forces; no one aspect of the US is much weaker or stronger than any other
- Don't need to research scout planes!
The bad -
-Very innacurate and generally bad artillery
-There's three different bunkers (AA, AT, anti infantry), making bunker defenses very, very costly
-No real heavy hitters; their tanks are cheap and quick, but mediocre. Likewise artillery and air
Summary -
My take on the US is basically a well-rounded, good at nothing type of team. Very streamlined because all of your units work great together as mentioned before - there's no one unit that you MUST have, and any army combination generally works out fine.
Germany
The good -
- Tanks are DEVASTATING
- It's been said, but honestly, tanks are ogodsogood. 1 king tiger tank is essentially the equivalent of most other team's prototype tanks
- Really, really cheap AA and AT
- Artillery is also very cheap and VERY potent; 6 of the long range artillery sitting in a city can 1 shot buildings in range
- Air is mediocre to good; the upgraded bombers are fantastic, the rest are pretty unexciting
The bad -
- Price / time teching to good tanks is horrid - $95 to tech to tiger tank, and then the tank itself costs $50
- Weak infantry (this only really comes into play when it's infantry vs. infantry, so don't stress, seeding is still fine with germans)
- Bunkers. Suck. The machinegun nest is pointless as the other bunker (i forget the name...stromgaust something or another?) does the same damage to infantry but can also damage vehicles and buildings. However, bunkers are very expensive and very easy to defeat. Also, ZERO anti-air in bunkers
Summary - Overall, the germans are pretty much the strongest nation that i've played. Their only weakness that i'd admit is early game teching and late game AA (you need like 10 AA per seed area as you have no AA bunkers). Given this, however, they do fantastically in recompense; two tigers properly used can take, for instance, 5-10 Lees (this is the american light tank).
How I think of the nations is sort of like this - if each nation were known for one thing,
The germans would be known for using tanks to punch through walls just because they can
The US would be known for having a shit-ton of units that can't really do much on their own
The french would be known for their damn bunkers. Everywhere
The italians would be known for being good at nothing. Honestly, does anyone play italy for more than three games?
The british would be known for using airplanes in every possible situation. Even when it's the worst possible plan
And i honestly can't tell the soviets from any other nation, so i geuss they would be known for mediocrity
Oh wow, this i did not know. That sounds really powerful for seed scout and forest fighting o_o
And at the end I dropped about a hundred paratroopers into the enemy base. Good times.
Edit:
Italy's pretty quick, and their arty has a ridiculously long range.
I think the Soviets have the best medium tank in the game, and they get some decent rocket artillery.
Also their infantry pop out really goddamn quick.
oh god I am not good at battlefield