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Sim City 3000!

vegas-stevenvegas-steven Registered User regular
edited April 2010 in Games and Technology
SimCity_3000.jpg


Heya,

I just rediscovered sim city 3000. I think i owned three copies of this game over my lifetime. It helped that i worked in a mom and pop used games store when it came out back in 1999.

Anyhow... the son-of-a-bitch still runs like crap at 1028x768 on my laptop (a gig of ram and 1300mhz celeron with a 64 meg video card)

The original specs were (my specs are):

133mhz cpu (1300 mhz celeron)
32 megabytes system memory (1024 megabytes of much faster ddr2 ram)
2meg dx 7 video card (64 megabyte video)

Anyhow... such is the goodness that is sim city 3000.
What a hard game.
Until you figure it out, then you can do whatever the hell you want.

I just started playing it without trying to make "skyscraper city" and build a real functioning city.
i dont have unlimited, just the first version so no fancy styles etc.

Anyone else miss the simplicity of this title? It was just complex enough to really enjoy... Sim city 4 was good, and i enjoyed it but it was overkill IMO.

I wish they would come out with something else just straight forward city building. Not integrating the sims or any gimmicks (like sim societies)

Of course if my notebook would run SC4 i would probably end up grabbing it too.

Las Vegas Youtube page with lots of useless videos:
http://www.youtube.com/vegassteven
vegas-steven on
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    JintorJintor Registered User regular
    edited December 2009
    I certainly want another SimCity game. Maybe EA can stop pumping all their funding into the Sims 3 now (not likely!)

    Jintor on
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    SageinaRageSageinaRage Registered User regular
    edited December 2009
    Fantastic game, and had one of the best soundtracks of any videogame ever. And yeah, I also enjoy Simcity 4, but I also have that same feeling of it being just too much, and too complex - at least in certain aspects.

    SageinaRage on
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    DasBootDasBoot Registered User regular
    edited December 2009
    SimCity 3000 was always a disappointment for me. This is mainly because I LOVED SimCity2000. My childhood gaming experience was SC2k, I played it so much that ever SC game after has paled by comparison. However, after putting both 2k and 3k on my netbook in recent months I have seen through my rose tinted glasses and SC3k is definitely the superior game, but 2k will always hold a special place in my gaming heart.

    I would love a real sequel from EA, but we all know how that goes.

    DasBoot on
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    My Little Game Blog - http://profundospielen.blogspot.com/
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    vegas-stevenvegas-steven Registered User regular
    edited December 2009
    DasBoot wrote: »
    SimCity 3000 was always a disappointment for me. This is mainly because I LOVED SimCity2000. My childhood gaming experience was SC2k, I played it so much that ever SC game after has paled by comparison. However, after putting both 2k and 3k on my netbook in recent months I have seen through my rose tinted glasses and SC3k is definitely the superior game, but 2k will always hold a special place in my gaming heart.

    I would love a real sequel from EA, but we all know how that goes.

    oh... back in the day my little brother and i went into some computer store that had an old mac in it... the old mac was running sim city 2000 and he and i were so fucking overwhelmed at how awesome it was.

    not long afterwards we got sim city classic for the SNES... it was great. but it was not the same as sim city 2000. i mean, that stuff had ACROPOLIS! the ultimate goal!

    And you could mod the land etc.

    i played it again a few years ago and it was a little simplistic for me. you can always "win" every time with some simple rules you follow. dont like to easily win nor to find it impossible to win either.

    vegas-steven on
    Las Vegas Youtube page with lots of useless videos:
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    TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited December 2009
    Sim City 3000 was way too easy. SC2k and SC4 are both better, not to mention harder.

    TychoCelchuuu on
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    StericaSterica Yes Registered User, Moderator mod
    edited December 2009
    I will always love 2000. Played the living fuck out of it.

    Simcity 3000 was harder for me, for some reason. I didn't play it much at the time. The soundtrack is on my iPhone, however. Fun game nonetheless, unlike 4 which demanded a super computer to play and filled with unappealing Sims shit.

    Soundtrack is Awesome

    Sterica on
    YL9WnCY.png
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    SixfortyfiveSixfortyfive Registered User regular
    edited December 2009
    I think the main reason I never really got into any sequels after SimCity 2000 was due to the lack of substantial expansions and spin-off games. SimCopter and Streets of SimCity might not have been the best games in the world, but being able to import and experience all of my SC2K works in 3D was fucking mind-blowing to me at the time. Discovering the Apache, blowing up my nuclear power plant, and causing 50+ medevac requests on my own was amazing.

    I also remember being disappointed with SC3K initially because it was so scaled back from the early footage. I can still faintly remember what it looked like when it was being developed on an updated Copter/Streets engine. The final product was way more reserved and less ambitious, even if this was likely for the best.
    Sim City 3000 was way too easy. SC2k and SC4 are both better, not to mention harder.
    Man, it is impossible to lose at SC2K as long as you know just enough about the simulation model to abuse it.

    - Don't use anything but ordinary roads for transport. Use bus depots if you absolutely need to reduce traffic. Rail should only come into play when constructing connectors to neighboring cities. Highways and subways should never be used, ever.
    - Placing water pumps right next to a body of fresh water increases their output. Placing them next to water on more than one side increases this even further.
    - If you really don't want to fuck with water pumps at all, just build a single pump and isolate it from all other buildings. If no pipes are ever connected to it, the game will glitch and somehow presume that your city has an infinite water supply.
    - Sims will travel up to 3 squares from their building to a road. It's typically best to construct zones in 6x6 grids.
    - Traffic can be reduced and manipulated if you intersperse small zones of one type within large zones of another, like a single square of light industrial in the center of a large block of dense residential. This will cause minimal pollution for the residential block but also provide a short path from the residential zones to the industrial. Without this single block of nearby industry, the residents would need to make a significantly longer trip to a larger industrial zone, and this may also cause more congestion where the zones border depending on how the city is laid out.
    - Taxes never have to be changed from their initial value of 7% across the board. You should be able to provide all of the services that the citizens demand as well as keep your budget in the black at this level.

    I played so damn much SC2K back in the day. Loved the hell out of it. Some day I'll get around to sinking some quality time into one of the more recent sequels.

    Sixfortyfive on
    poasting something foolishly foolish.
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    BlakbeanieBlakbeanie Registered User regular
    edited December 2009
    Anyone know any digital distribution sources for SimCity 4? Steam does not have it nor impulse.

    Blakbeanie on
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    freakish lightfreakish light butterdick jones and his heavenly asshole machineRegistered User regular
    edited December 2009
    The only place I can find it is packaged with Societies, which is a shitty deal to say the least.

    ed: and it's only physical, on EA's site. I don't think there is a digital solution.

    freakish light on
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    Jealous DevaJealous Deva Registered User regular
    edited December 2009
    I think the main reason I never really got into any sequels after SimCity 2000 was due to the lack of substantial expansions and spin-off games. SimCopter and Streets of SimCity might not have been the best games in the world, but being able to import and experience all of my SC2K works in 3D was fucking mind-blowing to me at the time. Discovering the Apache, blowing up my nuclear power plant, and causing 50+ medevac requests on my own was amazing.

    I also remember being disappointed with SC3K initially because it was so scaled back from the early footage. I can still faintly remember what it looked like when it was being developed on an updated Copter/Streets engine. The final product was way more reserved and less ambitious, even if this was likely for the best.
    Sim City 3000 was way too easy. SC2k and SC4 are both better, not to mention harder.
    Man, it is impossible to lose at SC2K as long as you know just enough about the simulation model to abuse it.

    - Don't use anything but ordinary roads for transport. Use bus depots if you absolutely need to reduce traffic. Rail should only come into play when constructing connectors to neighboring cities. Highways and subways should never be used, ever.
    - Placing water pumps right next to a body of fresh water increases their output. Placing them next to water on more than one side increases this even further.
    - If you really don't want to fuck with water pumps at all, just build a single pump and isolate it from all other buildings. If no pipes are ever connected to it, the game will glitch and somehow presume that your city has an infinite water supply.
    - Sims will travel up to 3 squares from their building to a road. It's typically best to construct zones in 6x6 grids.
    - Traffic can be reduced and manipulated if you intersperse small zones of one type within large zones of another, like a single square of light industrial in the center of a large block of dense residential. This will cause minimal pollution for the residential block but also provide a short path from the residential zones to the industrial. Without this single block of nearby industry, the residents would need to make a significantly longer trip to a larger industrial zone, and this may also cause more congestion where the zones border depending on how the city is laid out.
    - Taxes never have to be changed from their initial value of 7% across the board. You should be able to provide all of the services that the citizens demand as well as keep your budget in the black at this level.

    I played so damn much SC2K back in the day. Loved the hell out of it. Some day I'll get around to sinking some quality time into one of the more recent sequels.


    Don't forget the tower of power.

    Build a 5x5 or so hill, put water on all tiles, then build hydroelectric dams so that you have basically a giant mountain of freestanding dams. Congratulations, you now have all the power you'll ever need, for less expense per megawatt than any other plant, and with no upkeep or plant replacements.

    The only thing I really missed in future games from Simcity 2k was arcologies. It was really nice to have an end game building you could just put up to show you'd basically won the game. 3k and 4 had rewards, but building a military base is just not the same as building a forest of giant freestanding hab complexes.

    They were cool in the sense that monuments in the pharoah/zeus/emperor games were, big useless but sexy projects to show how awesome you are.

    Jealous Deva on
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    xzzyxzzy Registered User regular
    edited December 2009
    SC4 was my favorite by far, because it had the most complex transportation options. The expansion that came out was pure porn for me.

    My favorite part of the game was always to optimize traffic and get things working just right.

    I eventually stopped playing because the traffic system I loved had some serious fundamental flaws, with no way to fix them. The way commercial zones required dense traffic to succeed drove me up the wall.

    xzzy on
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    SixfortyfiveSixfortyfive Registered User regular
    edited December 2009
    Don't forget the tower of power.

    Build a 5x5 or so hill, put water on all tiles, then build hydroelectric dams so that you have basically a giant mountain of freestanding dams. Congratulations, you now have all the power you'll ever need, for less expense per megawatt than any other plant, and with no upkeep or plant replacements.

    The only thing I really missed in future games from Simcity 2k was arcologies. It was really nice to have an end game building you could just put up to show you'd basically won the game. 3k and 4 had rewards, but building a military base is just not the same as building a forest of giant freestanding hab complexes.

    They were cool in the sense that monuments in the pharoah/zeus/emperor games were, big useless but sexy projects to show how awesome you are.
    Hydroelectric dams took up too much space for their output, though. Lack of maintenance expenses was nice, but not worth it. I think you only needed 2 microwave plants to power the entire map. 1 fusion + 1 microwave at most.

    And the Arcos were pretty much the only thing that I didn't like about SC2K. They felt like such a cheap and lame way to inflate your city's population and serve no other purpose. I can't remember the last time I actually built one, and even when I did I never built more than one of each type because a large block of launch arcos just looked so boring in contrast to normal zones scattered about the landscape.

    Sixfortyfive on
    poasting something foolishly foolish.
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    Jealous DevaJealous Deva Registered User regular
    edited December 2009
    Don't forget the tower of power.

    Build a 5x5 or so hill, put water on all tiles, then build hydroelectric dams so that you have basically a giant mountain of freestanding dams. Congratulations, you now have all the power you'll ever need, for less expense per megawatt than any other plant, and with no upkeep or plant replacements.

    The only thing I really missed in future games from Simcity 2k was arcologies. It was really nice to have an end game building you could just put up to show you'd basically won the game. 3k and 4 had rewards, but building a military base is just not the same as building a forest of giant freestanding hab complexes.

    They were cool in the sense that monuments in the pharoah/zeus/emperor games were, big useless but sexy projects to show how awesome you are.
    Hydroelectric dams took up too much space for their output, though. Lack of maintenance expenses was nice, but not worth it. I think you only needed 2 microwave plants to power the entire map. 1 fusion + 1 microwave at most.

    And the Arcos were pretty much the only thing that I didn't like about SC2K. They felt like such a cheap and lame way to inflate your city's population and serve no other purpose. I can't remember the last time I actually built one, and even when I did I never built more than one of each type because a large block of launch arcos just looked so boring in contrast to normal zones scattered among the landscape.

    In the end game when you are strapped for space, yeah, but in the beginning when your alternatives are coal, gas, and oil... You can build a hill and water really cheaply, then just add dams one at a time as you need them. Cheap, effective, scalable, and can always tear them down for a fusion plant later.

    Jealous Deva on
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    brynstarbrynstar Registered User regular
    edited December 2009
    3000 has my favorite Sim City soundtrack of all time. It's fantastic.

    The Unlimited version changed some of the music and I didn't like it as much.

    brynstar on
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    FireflashFireflash Montreal, QCRegistered User regular
    edited December 2009
    Anyone here checked out Sim City for iPhone/Touch? Is it any good?

    Fireflash on
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    SlicerSlicer Registered User regular
    edited December 2009
    Sim City 3000 has a fantastic soundtrack and is worth playing for that alone.

    And best of all, Maxis/EA was kind enough to put it on their website for free.

    Slicer on
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    apotheosapotheos Registered User, ClubPA regular
    edited December 2009
    Fireflash wrote: »
    Anyone here checked out Sim City for iPhone/Touch? Is it any good?

    It's not bad - the interface takes some work to get used to - and has most of the features of SimCity 2k. It has a smaller map that quickly fills up, and can be sometimes difficult to anticipate exactly what the demands of your city are. Also, sometimes things the citizens request are less than obvious to get - the stadium, for instance, becomes available only AFTER your city council passes the correct ordinance. Thats totally nonobvious.

    It also DESTROYS your battery life.

    I had a lot of fun with it though.

    apotheos on


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    brynstarbrynstar Registered User regular
    edited December 2009
    Slicer wrote: »
    Sim City 3000 has a fantastic soundtrack and is worth playing for that alone.

    And best of all, Maxis/EA was kind enough to put it on their website for free.

    Whoa whoa whoa! Downloading! Thanks for the link.

    brynstar on
    Xbox Live: Xander51
    PSN ID : Xander51 Steam ID : Xander51
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    TheStigTheStig Registered User regular
    edited December 2009
    I wish they would release simcity 2k for the DS/iphone and stop fooling around with this new stuff

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
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    ironsizideironsizide You must whip it Registered User regular
    edited December 2009
    Man I forgot how much fun SC3k's soundtrack was. Very much in that 30s skyscraper craze mode.

    ironsizide on
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    Lucky CynicLucky Cynic Registered User regular
    edited December 2009
    The sim city 4 soundtrack is also a freebie to download. I just love the attention to detail that Sim City has had over the ages. I just wish that Societies wasn't a complete fuck up.

    Also, One thing I would like to see, multiple directions with your cities. I mean sure, its fun to make something prosperous what with sky scrapers, but dammit, if I want to have a nuclear power plant at 99% power usage, a nuclear waste dump, a few casinos and that maximum security prison, then I should have more depth into such a play style. Instead, ya gotta make do with what they give you...

    Lucky Cynic on
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    StericaSterica Yes Registered User, Moderator mod
    edited December 2009
    Slicer wrote: »
    Sim City 3000 has a fantastic soundtrack and is worth playing for that alone.

    And best of all, Maxis/EA was kind enough to put it on their website for free.
    But greedy enough to put it up on iTunes.

    Assholes.

    Sterica on
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    theSquidtheSquid Sydney, AustraliaRegistered User regular
    edited December 2009
    I loved controlling fires in SC2k. If the fires were massive you could just build a 1 tile wide canal around the entire thing and just let the firemen handle the small gap you left them.

    theSquid on
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    SixfortyfiveSixfortyfive Registered User regular
    edited December 2009
    theSquid wrote: »
    I loved controlling fires in SC2k. If the fires were massive you could just build a 1 tile wide canal around the entire thing and just let the firemen handle the small gap you left them.
    If by "canal" you mean "strip of rubble." You couldn't build anything while a disaster was in progress; you could only bulldoze.

    Still worked, and it was usually the way to go for larger fires.

    Sixfortyfive on
    poasting something foolishly foolish.
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    AyulinAyulin Registered User regular
    edited December 2009
    The only place I can find it is packaged with Societies, which is a shitty deal to say the least.

    ed: and it's only physical, on EA's site. I don't think there is a digital solution.

    Yeah, it's packaged in the SimCity Box. Comes with the Rush Hour expansion for it, Societies, and the SnapCity casual game thing.

    Haven't even touched the latter two, and have no intention to.

    Ayulin on
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    MctittlesMctittles Registered User regular
    edited December 2009
    SC4 still runs pretty crappy on my new supercomputer build. I was hoping Cities XL would be the answer to a 3D sim city. They hyped it up pretty good, but the game itself kind of sucks :(.

    Mctittles on
    I see what you did there last summer.
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    yurnamehereyurnamehere Registered User regular
    edited December 2009
    TheStig wrote: »
    I wish they would release simcity 2k for the DS/iphone and stop fooling around with this new stuff

    If you have a PSP, the Playstation version of SimCity 2000 is on the Playstation Store.

    yurnamehere on
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    freakish lightfreakish light butterdick jones and his heavenly asshole machineRegistered User regular
    edited December 2009
    Mctittles wrote: »
    SC4 still runs pretty crappy on my new supercomputer build. I was hoping Cities XL would be the answer to a 3D sim city. They hyped it up pretty good, but the game itself kind of sucks :(.

    Try Anno 1404 (or 1701). I felt like it had a lot of the same flavor as SimCity while being different enough in its setting and mechanics to stand on its own. Plus it's fucking beautiful.

    freakish light on
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    HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    edited December 2009
    SimCity 2000 is my favourite, I still have the old laptop with windows 3.1 installed that I used to (and still do) run it on. I have a city there that I spent many years building up, when I was really young. It's pretty awesome, it feels like it has a history because of the time and different designs and disasters it went through. For instance we have the old industrial district, where I began to build the industries back in the day. To go along with that we have a now defunct rail system, that stretches out around the city for quite a bit. It's very nice to have a huge piece of my gaming history in one little pretty save file. :)

    Honk on
    PSN: Honkalot
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    vegas-stevenvegas-steven Registered User regular
    edited December 2009
    Fireflash wrote: »
    Anyone here checked out Sim City for iPhone/Touch? Is it any good?

    i have it.
    i highly recommend you use the new ipod touch or iphone 3gs to run it. the larger your cities are, the longer they take to load, and the game is a resource hog on the pc, as well as the iphone os.

    essentially it is a smaller version of sim city 3000. you cannot rotate the land. cannot create surface water nor raise/lower terrain.

    only one city... no regions. but it is not a bad game by any measure. one of the best sim games on the iphone platform. is it worth $3? heck yea.
    will you get annoyed when your cities start to top out around 300k sims? heck yea.

    still a good game imo
    more on it here:
    http://bit.ly/8uXPDn

    vegas-steven on
    Las Vegas Youtube page with lots of useless videos:
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    vegas-stevenvegas-steven Registered User regular
    edited December 2009
    when i was a kid there was this guy who always had to one up everyone (and not in that super mario sense).. so one day he tells me that he bought sim city for the SNES and after he turned the game off and back on, the city was a metropilis.

    i wanted to fucking slap him. i never talked about video games with him ever again.
    he just made me so mad.

    vegas-steven on
    Las Vegas Youtube page with lots of useless videos:
    http://www.youtube.com/vegassteven
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    vegas-stevenvegas-steven Registered User regular
    edited December 2009
    spamming my own thread. sorry

    dawn of discovery (anno 1404) looks crazy. man... i wish my computer would run it. it requires a 3ghz cpu alone:

    http://www.youtube.com/watch?v=tIKbikgiyiw

    vegas-steven on
    Las Vegas Youtube page with lots of useless videos:
    http://www.youtube.com/vegassteven
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    xzzyxzzy Registered User regular
    edited December 2009
    That looks pretty fantastic. Think it's the same voice actor from Knights of Honor, which was a pretty good game in its own right.

    Shame Anon has that ridiculous "three activations" DRM crap going.

    xzzy on
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    freakish lightfreakish light butterdick jones and his heavenly asshole machineRegistered User regular
    edited December 2009
    The depth of field effects are especially breathtaking. Shame I couldn't really get into it.

    freakish light on
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    SmokeStacksSmokeStacks Registered User regular
    edited December 2009
    Slicer wrote: »
    Sim City 3000 has a fantastic soundtrack and is worth playing for that alone.

    And best of all, Maxis/EA was kind enough to put it on their website for free.

    Awesome, I'm totally going to download
    lamex.png

    Oh, maybe not. This is what I get when I click on the link. Sorry EA! My bad! I guess I'll "upgrade" my browser from Opera 10 to Internet Explorer or NetScape Navigator.

    Or not.

    SmokeStacks on
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    xzzyxzzy Registered User regular
    edited December 2009
    The depth of field effects are especially breathtaking. Shame I couldn't really get into it.

    What's wrong with it? A city building + exploration game is like crack for me, does it bog down or have cheap AI or something?

    xzzy on
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    SlicerSlicer Registered User regular
    edited December 2009
    Slicer wrote: »
    Sim City 3000 has a fantastic soundtrack and is worth playing for that alone.

    And best of all, Maxis/EA was kind enough to put it on their website for free.

    Awesome, I'm totally going to download
    lamex.png

    Oh, maybe not. This is what I get when I click on the link. Sorry EA! My bad! I guess I'll "upgrade" my browser from Opera 10 to Internet Explorer or NetScape Navigator.

    Or not.

    The Simcity 3000 site was last updated in 2003 so I don't really see that as a big deal that it doesn't support every browser when they don't really have much of a reason to keep it up in the first place (and it worked with Firefox just fine anyhow so no complaints on my end!).

    Slicer on
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    vegas-stevenvegas-steven Registered User regular
    edited December 2009
    Slicer wrote: »
    Sim City 3000 has a fantastic soundtrack and is worth playing for that alone.

    And best of all, Maxis/EA was kind enough to put it on their website for free.

    Awesome, I'm totally going to download
    lamex.png

    Oh, maybe not. This is what I get when I click on the link. Sorry EA! My bad! I guess I'll "upgrade" my browser from Opera 10 to Internet Explorer or NetScape Navigator.

    Or not.

    Hey, i run my mac half of the time.
    Does EA have any suggestions for me?
    Or do they think that mac users dont play sim city games... lol

    vegas-steven on
    Las Vegas Youtube page with lots of useless videos:
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    freakish lightfreakish light butterdick jones and his heavenly asshole machineRegistered User regular
    edited December 2009
    xzzy wrote: »
    The depth of field effects are especially breathtaking. Shame I couldn't really get into it.

    What's wrong with it? A city building + exploration game is like crack for me, does it bog down or have cheap AI or something?

    I personally couldn't keep playing it, but it's not the game's fault. I just have a short attention span when it comes to.... ooh, a butterfly!

    freakish light on
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    OmeksOmeks Registered User regular
    edited December 2009
    This thread made me install SimCity 4. Now I have a SimItch to scratch.

    Unfortunately, the damn game isn't working. When it gets to 100% install, Installshield just stops, no "Congrats! You Just Installed a Game!" message or anything. Then when I double click the icon or press play through autostart...the computer just kind of sits there...like I never did anything.

    Omeks on
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