There are quotes from the devs that Ezio is the next character, but I heard speculation that there are multiple playable characters in the next one.
It's true!
You also play as Desmond.
Man, that's so anoying to me. they do that with so many movies and video games it seems. The first game/movie is a compleete and whole game/movie experience. Then they make a second game/movie that doesn't finish untill the end of the third one.
Hopefully it's mostly desmond time, wrecking house in the "modern day", or what ever time period they're supposed to be in. With the ocasionaly "trip" to Ezio for some info he needs, then back to jacking up a bunch of poor night stick wielding templars.
Strikerkc on
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The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
edited March 2010
Holy crap after seeing all the talk in this thread I decided to read the Destructoid review and.. man.. JESUS...
God damn. While those are all legitimate flaws with the game it's still fun unless you have some kind of horrible grudge against enjoyable things. Also I don't know if it's just my PS3 but I get the absolute worst screen tearing. All the time.
I still think the biggest dissapointment I had with this game is that you didn't get to actually explore Rome. It probably wouldn't have been as fun as Venice or Florence but whatever
I still think the biggest dissapointment I had with this game is that you didn't get to actually explore Rome. It probably wouldn't have been as fun as Venice or Florence but whatever
I still think the biggest dissapointment I had with this game is that you didn't get to actually explore Rome. It probably wouldn't have been as fun as Venice or Florence but whatever
But they totally make up for it with:
BEATING THE POPE TO DEATH
WITH YOUR FISTS!
Not to death.
Yep, not to death.
I'm still a little annoyed about that. How the hell does Ezio, the King of Gleeful Wanton Destruction, who arguably seems to to really like murdering and fucking his way through all of northern Italy (I don't remember there being a "Taunt" button in the first one, though I may be wrong.) for the sake of revenge, versus say, "I'm just doing my job" a-la Altair, NOT KILL HIS FINAL TARGET?!
It's not game breaking for me, and I still give the game a solid 9 out of 10. But it is a seriousIt Just Bugs Me moment.
Anyway, I'd love for the 3rd one to do the same thing as this one and cover a lifetime. Something from Revolutionary France all the way through the rise and fall of Napoleon through Waterloo would create a nice, tumultuous period of time. You could cover a solid 20 - 30 years, and have a decently sized region to explore.
sphinx81 on
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The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
edited March 2010
So what's up with the guys running around with chevrons over their head? I mean I'll be walking through the city and I'll suddenly see a guy with a white chevron above his head run like crazy screaming for no good reason. He doesn't show up on the mini-map, and I haven't done anything, so I'm wondering what's up with those guys?
So what's up with the guys running around with chevrons over their head? I mean I'll be walking through the city and I'll suddenly see a guy with a white chevron above his head run like crazy screaming for no good reason. He doesn't show up on the mini-map, and I haven't done anything, so I'm wondering what's up with those guys?
So what's up with the guys running around with chevrons over their head? I mean I'll be walking through the city and I'll suddenly see a guy with a white chevron above his head run like crazy screaming for no good reason. He doesn't show up on the mini-map, and I haven't done anything, so I'm wondering what's up with those guys?
The arrow means you should tackle them.
Money spills out of them like a pinata.
So how are they any different than pick pockets besides not having a mini map icon? Also once I nearly rage shat after trying to tackle one of those guys only to jump past him and kill two guards that were standing in front of him.
They're couriers for your enemies. They carry large amounts of florins (1500ish at the beginning, I can't remember if it's more in later cities) and you get them if you tackle them. You also get them if you kill them, but if you kill them you become instantly notorious (full red alert.)
JAEF on
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited March 2010
The money isn't really the reason you chase them, as you can get plenty of money through other means without having to bother with chasing them down. But its fun to chase them just for the enjoyment of the chase.
The money isn't really the reason you chase them, as you can get plenty of money through other means without having to bother with chasing them down. But its fun to chase them just for the enjoyment of the chase.
pretty much,
I was throwing away money (litterally) towards the end of the game.
Chasing them down was the real enjoyment
The money isn't really the reason you chase them, as you can get plenty of money through other means without having to bother with chasing them down. But its fun to chase them just for the enjoyment of the chase.
pretty much,
I was throwing away money (litterally) towards the end of the game. Gunning them down was the real enjoyment
'Wait for it... Wait for it..." *BOOM* *bark bark bark* *Thud* Profit.
Anyway, I hope the not-sequel reveals why Ezio acts the way he does at the end of the game. I hear the DLC doesn't really do any of that, and it just reeks of poor writing or something.
Anyway, I hope the not-sequel reveals why Ezio acts the way he does at the end of the game. I hear the DLC doesn't really do any of that, and it just reeks of poor writing or something.
he acts as he does because it is necessary for the plot of the sequel
We don't know when it takes place, but given AC2 it may happen over a period of several years. But you know, Ezio hanging out in Renaissance Rome means the pope will probably play a role, especially considering who he is. Ezio has some unfinished business with that guy, and in Rome he's "striking directly at the heart of the Templar order."
We don't know when it takes place, but given AC2 it may happen over a period of several years. But you know, Ezio hanging out in Renaissance Rome means the pope will probably play a role, especially considering who he is. Ezio has some unfinished business with that guy, and in Rome he's "striking directly at the heart of the Templar order."
Smells more like an expansion.
They're so many rich historical eras I'd be disappointed if they stayed in renaissance italy.
Dox the PI on
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The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
edited March 2010
Man when this game works it is a sublime experience, but when it doesn't it's an exercise in pure frustration. This may be a great game, but it has significant design issues that have made me scream out in rage on more than one occasion.
-Loki-Don't pee in my mouth and tell me it's raining.Registered Userregular
edited March 2010
If you are having problems with accidentally jumping off rooftops to your death, stop holding the autoparkour button. Just hold the run button until you need to autoparkour.
-Loki- on
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The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
If you are having problems with accidentally jumping off rooftops to your death, stop holding the autoparkour button. Just hold the run button until you need to autoparkour.
Well it's more about pressing the grab button when jumping from one section to the next only to have you do a mid air slide away from it and fall, or when you lock onto someone to assassinate them, and then wheel a 180 and kill a random civilian that was standing behind you. Or how about when you assassinate a guard on a roof and the animation makes you step forward and float off the roof while killing them only to fall immediately after the animation finishes.
Question for those that beat the game (ending spoilers):
Am I the only one that really, really felt bad for Ezio? He just did all this shit - 22 (?) years of his life - and at the end he's like "wtf?" That was pretty cunty of them to use him like that just to talk to Desmond.
I guess that was to reinforce the fact that this series is really about Desmond, and the present, rather than the past. The past is background for the main story. But still...I felt fucking terrible for Ezio.
Drez on
Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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CorehealerThe ApothecaryThe softer edge of the universe.Registered Userregular
Question for those that beat the game (ending spoilers):
Am I the only one that really, really felt bad for Ezio? He just did all this shit - 22 (?) years of his life - and at the end he's like "wtf?" That was pretty cunty of them to use him like that just to talk to Desmond.
I guess that was to reinforce the fact that this series is really about Desmond, and the present, rather than the past. The past is background for the main story. But still...I felt fucking terrible for Ezio.
He got boned over in the biggest way possible, his existence boiling down to him being nothing more then a genetic pawn in the fucked up machinations of the game developers. He deserved better then to just be a messenger boy for some god hologram.
He served a greater purpose. Aside from that though, you can almost consider him a casualty of war. Half his family murdereed, his mother and sister unable to leave the small town stronghold for the better part of a decade. Caught up in a fight not truly his own for reasons he will never understand. All those people dead for what? To him, for nothing.
Them's the breaks. Even though the execution was decidedly lackluster I very much enjoyed the Desmond metaplot with "The Truth" and all. I'm sure I'm missing a few plotholes (maybe more since I didn't play the first past 20 minutes of the first game) but it made a reasonable amount of sense, wasn't some cheesy rehash or typical vidjagame plot. Really all-around solid game as far as I'm concerned.
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It's true!
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Man, that's so anoying to me. they do that with so many movies and video games it seems. The first game/movie is a compleete and whole game/movie experience. Then they make a second game/movie that doesn't finish untill the end of the third one.
What's he think of it?
I only watch Yatzee, as he is the paragon of sanity and rational, unbiased review... :P
4.5 out of 10, and from what I hear he rated it LOWER than the first.
yahtzee's pretty unreliable most of the time, but generally, when he even makes a grudging admittance of liking something that means it's a keeper
oddly enough the one exception to this i can think of is AC1
To be fair I think the last line of that review is that he wouldn't blame you for wanting to fire the game into the sun.
http://www.audioentropy.com/
But they totally make up for it with:
WITH YOUR FISTS!
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
I like to exagerate things.
I'm still a little annoyed about that. How the hell does Ezio, the King of Gleeful Wanton Destruction, who arguably seems to to really like murdering and fucking his way through all of northern Italy (I don't remember there being a "Taunt" button in the first one, though I may be wrong.) for the sake of revenge, versus say, "I'm just doing my job" a-la Altair, NOT KILL HIS FINAL TARGET?!
It's not game breaking for me, and I still give the game a solid 9 out of 10. But it is a serious It Just Bugs Me moment.
Anyway, I'd love for the 3rd one to do the same thing as this one and cover a lifetime. Something from Revolutionary France all the way through the rise and fall of Napoleon through Waterloo would create a nice, tumultuous period of time. You could cover a solid 20 - 30 years, and have a decently sized region to explore.
The arrow means you should tackle them.
Money spills out of them like a pinata.
So how are they any different than pick pockets besides not having a mini map icon? Also once I nearly rage shat after trying to tackle one of those guys only to jump past him and kill two guards that were standing in front of him.
pretty much,
I was throwing away money (litterally) towards the end of the game.
Chasing them down was the real enjoyment
'Wait for it... Wait for it..." *BOOM* *bark bark bark* *Thud* Profit.
Anyway, I hope the not-sequel reveals why Ezio acts the way he does at the end of the game. I hear the DLC doesn't really do any of that, and it just reeks of poor writing or something.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
he acts as he does because it is necessary for the plot of the sequel
so poor writing
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
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well we know Ezio is hanging out in Rome
where the pope is
who dies in 1503
4 years after the end of AC2
Smells more like an expansion.
They're so many rich historical eras I'd be disappointed if they stayed in renaissance italy.
Oh shit,
-Tal you silly goose, tricking me like that.
Any easy online maps, or perhaps a cheat that lists all the feathers on my map?
I'm missing like 1 on most maps, and 40 on Venice. It's maddening.
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I am more concerned about the loud clicking sound coming from that guy's 360.
Well it's more about pressing the grab button when jumping from one section to the next only to have you do a mid air slide away from it and fall, or when you lock onto someone to assassinate them, and then wheel a 180 and kill a random civilian that was standing behind you. Or how about when you assassinate a guard on a roof and the animation makes you step forward and float off the roof while killing them only to fall immediately after the animation finishes.
I guess that was to reinforce the fact that this series is really about Desmond, and the present, rather than the past. The past is background for the main story. But still...I felt fucking terrible for Ezio.
Them's the breaks. Even though the execution was decidedly lackluster I very much enjoyed the Desmond metaplot with "The Truth" and all. I'm sure I'm missing a few plotholes (maybe more since I didn't play the first past 20 minutes of the first game) but it made a reasonable amount of sense, wasn't some cheesy rehash or typical vidjagame plot. Really all-around solid game as far as I'm concerned.