I tell a Priest you can mass dispel the shield the Monks in H ToC cast before they die.
She does so, then tells me it doesn't work, after doing it successfully.
People are fucking stupid.
This is why I always drag the monk to the next group so when he bubbles, we're already there.
Either that, or let the DPS stand around for a few seconds while I charge into the next group. That way I can have a few seconds to build up some threat.
jackalFuck Yes. That is an orderly anal warehouse.Registered Userregular
edited December 2009
Is it normal to see a glut of crafted items on the AH around Christmas? I assume it is because raiders aren't raiding, but crafters are crafting (because it only takes a few minutes).
I tell a Priest you can mass dispel the shield the Monks in H ToC cast before they die.
She does so, then tells me it doesn't work, after doing it successfully.
People are fucking stupid.
Maybe she misinterpreted the "immune" message that comes up when you Mass Dispel an immunity bubble. If you don't PvP it's not something that comes up well, virtually ever, in PvE content. Trash in BRD (20ish levels before you get the spell), ToC 5 man trash and Faction Champs are the only immunities I can think of off the top of my head.
I've been guilty of tanking in no presence at all before. I switched into my tank gear and turned on Frost Presence before activating my tank spec. Turns out changing your spec clears your stances. Whoops.
Well, then you weren't very clear in the message, since all you have to say is "some people take issue with it because they are whiny bitches with entitlement issues."
I didn't say that because I think there is some validity to both sides.
Frankly I don't understand what need someone would have for a weapon of that quality if they don't intend to tackle more difficult content than the daily heroic dungeon, but if it makes the game more fun for them, have at it.
But there really isn't any validity to one of the sides since it's just a bunch of whiny bitches with entitlement issues.
It should be exceedingly fucking obvious, but apparently not. I'll give you a hint: it starts with a "P" and ends with a "P".
I wish you could see threat before interacting with a target.
If you haven't interacted, your threat is zero.
I want to see the tank's threat.
Also, I'm not sure healing counts as interacting (although it seems likely).
Omen will do this. Get Omen, it's nice to have.
No, it won't.
You need to interact with the target before you get the threat list.
Edit: And I should point out I use Omen. That's where I'm looking at the threat list. Thus Quoth the Omen webpage:
Why does no threat data show on a mob when I target it even though it is in combat?
The Blizzard threat API does not return threat data on any mob you are not in direct combat with. We suspect this is an effort on Blizzard's part to save network traffic.
End on
I wish that someway, somehow, that I could save every one of us
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reVerseAttack and Dethrone GodRegistered Userregular
What you want is a potential threat list on a mob, or something like that, right? So if the tanks potential threat is really low compared to the dps, you'd know he was in the wrong presence, or didn't have righteous fury up, or something. Right?
EDIT: Or I can't read and you're saying that you don't get the list until you yourself actually attack, not just when the mob is engaged by someone in your party?
PierceNeck on
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reVerseAttack and Dethrone GodRegistered Userregular
I shouldn't be having this much trouble explaining myself.
You'll know it once you attack, which is when it becomes relevant information.
I want to know before I attack, so I know which one to attack?
Am I the only goddamn person who cares how much threat the tank has before I start attacking? :x (The answer is no, although I'm suddenly finding you certainly don't care.)
EDIT: Or I can't read and you're saying that you don't get the list until you yourself actually attack, not just when the mob is engaged by someone in your party?
Exactly. Obviously the tank has at least a minor amount of threat with all the mobs (unless I see it attacking a healer or something).
End on
I wish that someway, somehow, that I could save every one of us
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reVerseAttack and Dethrone GodRegistered Userregular
I've been guilty of tanking in no presence at all before. I switched into my tank gear and turned on Frost Presence before activating my tank spec. Turns out changing your spec clears your stances. Whoops.
I've done this too many times than I can remember. However it has never been a wipe nor has anyone died (thankfully) to my mistake.
Usually I never have threat issues and all I do is attack the tanks target after giving him a second. If I notice he's switching targets, I'll hold back until he settles on one then let loose.
I shouldn't be having this much trouble explaining myself.
You'll know it once you attack, which is when it becomes relevant information.
I want to know before I attack, so I know which one to attack?
Am I the only goddamn person who cares how much threat the tank has before I start attacking? :x (The answer is no, although I'm suddenly finding you certainly don't care.)
EDIT: Or I can't read and you're saying that you don't get the list until you yourself actually attack, not just when the mob is engaged by someone in your party?
Exactly. Obviously the tank has at least a minor amount of threat with all the mobs (unless I see it attacking a healer or something).
I *believe* if you do anything that would put you on the mob's threat list, Omen should then be able to register. If I remember correctly, even minor buffs cause threat, though that may only be if you're in combat. What I was thinking is, if you just cast a low-cost buff like Detect Invisibility or something, shouldn't that put you on the mob's threat table?
Or maybe just tossing like, Curse of Elements (Shadows? can't remember which one still exists), for a lock, or some other low-threat debuff on one of the mobs first to put you in combat, then cast a minor buff should put you on the table of the whole pack and let you see all their threat.
If you're sitting there holding back anyway, what's wasting a couple GCDs?
Other classes could have similar options, like Arcane Mages popping Slow on a mob, then putting up Frost Warding or something. Might take some experimenting.
I get one pug for the random daily, which happens to be OC, and not only did we smoke the place, I got my timed run achievement for Glory of the Hero.
This we immediately followed up with a pug Halls of Stone group where we had a Hunter get out DPS'd by my Healer.
o.O
I had a terrible one last night. A guildie and I got in an Occulus group where the healer took red drake and the tank a bronz. Then the healer proceeded to fall off the edge everytime he wasn't on a drake. Over and over... he also wouldn't stop jumping. It was like he was having a siezure on the space bar. Ug. Yeah we dropped that after 20 minutes having made zero progress.
I did get to take my first stab at Marrowgar with the guild last night. We got him down to 50% before wiping. Seems very doable and damn he is good looking. Loving ICC a lot more than Uld so far.
Life Tap should do it. I've been standing off to the side of a tank, LT just as he pulls, and watch a trash pack make a beeline to me looking for a raping good time.
Offensive debuffs only generate threat on the target, so far as I know?
I'll see if self buffs cause it to display anything. Omen's FAQ implies it doesn't, but something may have changed.
Although, also, for good tanks, I don't need to stand back and waste any gcds. There's a big gap between good tanks and bad tanks, and the distinction isn't usually obvious before the first pull at best.
Edit: By relying on threat figures far more than tank target, I'd like to think I tend to have better tolerance for bad tanks.
End on
I wish that someway, somehow, that I could save every one of us
I tell a Priest you can mass dispel the shield the Monks in H ToC cast before they die.
She does so, then tells me it doesn't work, after doing it successfully.
People are fucking stupid.
Maybe she misinterpreted the "immune" message that comes up when you Mass Dispel an immunity bubble. If you don't PvP it's not something that comes up well, virtually ever, in PvE content. Trash in BRD (20ish levels before you get the spell), ToC 5 man trash and Faction Champs are the only immunities I can think of off the top of my head.
I told her exactly that just before the Black Knight fight and her response was to say "the better evidence is that it didn't work" afterwards then drop group.
Bloodrage and Battle Shout both cause threat on all targets you're in combat with. I know this from occasionally being the subject of gang violence when I mistime a new shout and throw it out as the tank is in combat but hasn't yet hit anything. Alternatively, a demo shout could do the same job and help the tank out somewhat at the same time.
Bad tanks don't switch targets at all, they just rely on their AoE moves, so if you're worried about bad tanks then attacking his target for the the data is plenty.
Opty on
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reVerseAttack and Dethrone GodRegistered Userregular
edited December 2009
On MMO-Champ front page, Neverdied, the mage who leveled without doing any quests, instances or deaths. 80 achievement points at level 80.
I shouldn't be having this much trouble explaining myself.
You'll know it once you attack, which is when it becomes relevant information.
I want to know before I attack, so I know which one to attack?
Am I the only goddamn person who cares how much threat the tank has before I start attacking? :x
Attack the one the tank is attacking.
Because the tank is always attacking the same target consistently? They never switch? Right? All tanks work this way!? Right?
It's usually not a big deal, but getting the threat list early is something I'd like to have. How hard is this to understand?
I know where you're coming from, but it's usually enough to assist the tank right before the pull. The mob he targets first will usually be the one he's going to focus his efforts on.
Yeah, I saw that the other day while browsing the Achievement forum (Yes, I'm that cool); He barely looted anything either. (He has like 79s looted total) That takes a fair amount of planning, heck you have to be very conscious of not opening too many subzones on the map... o.O
Bad tanks don't switch targets at all, they just rely on their AoE moves, so if you're worried about bad tanks then attacking his target for the the data is plenty.
As a paladin, I disagree for the most part.
If I have a group of 5 mobs or so, as long as AoE isn't starting the same instant I actually get the mobs gathered in front of me (or before, motherfuckers), the only way I'm going to lose any is probably as a result of a *ridiculously* geared Hunter Volley->Multishotting almost right after I actually get them gathered and start properly attacking them. Even then I'm not sure, but regardless, even switching targets wouldn't help me in such a case because I likely wouldn't be able to do it fast enough. And besides that, if the hunter's that fucking ridiculously geared, he damn well better be Misdirecting me before starting that shit.
I guess what I'm saying is, paladins still rock. Also, why does Silence take away my ability to smash things with my holy shield (Shield of Righteousness)? God I hate that. It doesn't even stop my magical 'Hammer' splitting my weapon (a sword) into hitting 4 targets at once (HotR)! Bad enough that it stops Judgement, Holy Shield and Consecration. Fuck I hate when I get silenced at the beginning of a pull, and then have the DPS going off with AoE when I can't do most of my AoE threat moves. A single HotR doesn't hold them long, I'll tell you that.
Well I imagine his step 1 in this process is finding the most deserted PvP realm possible, or at least the one that's most deserted for a specific faction.
Posts
I have, and it's pretty good except it doesn't have some of the functionality QH does that I'm used to.
If I weren't already used to QH or I needed the RAM I'd definitely just use the default one.
This is why I always drag the monk to the next group so when he bubbles, we're already there.
Either that, or let the DPS stand around for a few seconds while I charge into the next group. That way I can have a few seconds to build up some threat.
Maybe she misinterpreted the "immune" message that comes up when you Mass Dispel an immunity bubble. If you don't PvP it's not something that comes up well, virtually ever, in PvE content. Trash in BRD (20ish levels before you get the spell), ToC 5 man trash and Faction Champs are the only immunities I can think of off the top of my head.
Hahahaha.
I used to have to ask our DKs sometimes if they remembered to switch auras. They knew which aura was for what though.
Agro, die.
HAhaha Gnutson died, time to put Righteous Fury on.
I am the sacrificial gnome.
SW:Tor - Tao - Kryatt Dragon Server
I want to see the tank's threat.
Also, I'm not sure healing counts as interacting (although it seems likely).
Omen will do this. Get Omen, it's nice to have.
It should be exceedingly fucking obvious, but apparently not. I'll give you a hint: it starts with a "P" and ends with a "P".
No, it won't.
You need to interact with the target before you get the threat list.
Edit: And I should point out I use Omen. That's where I'm looking at the threat list. Thus Quoth the Omen webpage:
I wish I knew the tank's threat before I attack.
I shouldn't be having this much trouble explaining myself.
SW:Tor - Tao - Kryatt Dragon Server
EDIT: Or I can't read and you're saying that you don't get the list until you yourself actually attack, not just when the mob is engaged by someone in your party?
You'll know it once you attack, which is when it becomes relevant information.
I want to know before I attack, so I know which one to attack?
Am I the only goddamn person who cares how much threat the tank has before I start attacking? :x (The answer is no, although I'm suddenly finding you certainly don't care.)
It's mostly an issue with multimob packs.
Exactly. Obviously the tank has at least a minor amount of threat with all the mobs (unless I see it attacking a healer or something).
Attack the one the tank is attacking.
I've done this too many times than I can remember. However it has never been a wipe nor has anyone died (thankfully) to my mistake.
Because the tank is always attacking the same target consistently? They never switch? Right? All tanks work this way!? Right?
It's usually not a big deal, but getting the threat list early is something I'd like to have. How hard is this to understand?
I like to switch targets a lot if I have to.
I *believe* if you do anything that would put you on the mob's threat list, Omen should then be able to register. If I remember correctly, even minor buffs cause threat, though that may only be if you're in combat. What I was thinking is, if you just cast a low-cost buff like Detect Invisibility or something, shouldn't that put you on the mob's threat table?
Or maybe just tossing like, Curse of Elements (Shadows? can't remember which one still exists), for a lock, or some other low-threat debuff on one of the mobs first to put you in combat, then cast a minor buff should put you on the table of the whole pack and let you see all their threat.
If you're sitting there holding back anyway, what's wasting a couple GCDs?
Other classes could have similar options, like Arcane Mages popping Slow on a mob, then putting up Frost Warding or something. Might take some experimenting.
I had a terrible one last night. A guildie and I got in an Occulus group where the healer took red drake and the tank a bronz. Then the healer proceeded to fall off the edge everytime he wasn't on a drake. Over and over... he also wouldn't stop jumping. It was like he was having a siezure on the space bar. Ug. Yeah we dropped that after 20 minutes having made zero progress.
I did get to take my first stab at Marrowgar with the guild last night. We got him down to 50% before wiping. Seems very doable and damn he is good looking. Loving ICC a lot more than Uld so far.
I'll see if self buffs cause it to display anything. Omen's FAQ implies it doesn't, but something may have changed.
Although, also, for good tanks, I don't need to stand back and waste any gcds. There's a big gap between good tanks and bad tanks, and the distinction isn't usually obvious before the first pull at best.
Edit: By relying on threat figures far more than tank target, I'd like to think I tend to have better tolerance for bad tanks.
I told her exactly that just before the Black Knight fight and her response was to say "the better evidence is that it didn't work" afterwards then drop group.
Either that, or a low pop realm.
Combine the two and there you go.
As a paladin, I disagree for the most part.
If I have a group of 5 mobs or so, as long as AoE isn't starting the same instant I actually get the mobs gathered in front of me (or before, motherfuckers), the only way I'm going to lose any is probably as a result of a *ridiculously* geared Hunter Volley->Multishotting almost right after I actually get them gathered and start properly attacking them. Even then I'm not sure, but regardless, even switching targets wouldn't help me in such a case because I likely wouldn't be able to do it fast enough. And besides that, if the hunter's that fucking ridiculously geared, he damn well better be Misdirecting me before starting that shit.
I guess what I'm saying is, paladins still rock. Also, why does Silence take away my ability to smash things with my holy shield (Shield of Righteousness)? God I hate that. It doesn't even stop my magical 'Hammer' splitting my weapon (a sword) into hitting 4 targets at once (HotR)! Bad enough that it stops Judgement, Holy Shield and Consecration. Fuck I hate when I get silenced at the beginning of a pull, and then have the DPS going off with AoE when I can't do most of my AoE threat moves. A single HotR doesn't hold them long, I'll tell you that.