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Mass Effect - We're getting closer. Label ME2 spoilers to help some folks out.

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Posts

  • Zetetic ElenchZetetic Elench Registered User regular
    edited December 2009
    the protheans were on the verge of creating white chocolate when they were wiped out

    now it's up to humanity and the council races to unlock the secret

    Zetetic Elench on
    nemosig.png
  • electricitylikesmeelectricitylikesme Registered User regular
    edited December 2009
    Axen wrote: »
    Well don't get me wrong, I am not knocking the system. I think it will do just as they hope, add tension to combat. I just find it humorous that they are trying to pass a painted horse for a zebra.


    Hm. I seem to on an "animal analogy" kick today. Odd.

    As has been said before, they have to stick with Mass Effect lore. It's already been established that weapons pretty much have infinite ammo, so they couldn't just go back on that. BUT, weapons did overheat in the first game, so they built upon that so that while weapons technically have infinite ammo, you still have to pop in heatsinks.
    Or they could've just retconned it and left it at that and I think people would've understood.

    Universal ammo is a terrible terrible thing, and Deus Ex 2 taught everyone that lesson the stupid way. It's not so much that ammo is shared between weapons, as it is that ammo gets shared between all weapons so obvious secondaries like a pistol instead of a rifle end up all being depleted at the same time.

    I just wish we had some confirmation on what exactly they've done, although I'm now thinking they haven't finished deciding yet - presumably most of the possible systems are in the code and they'll just uncomment the one they settle on.

    electricitylikesme on
  • -Tal-Tal Registered User regular
    edited December 2009
    the protheans were on the verge of creating white chocolate when they were wiped out

    now it's up to humanity and the council races to unlock the secret

    eezo + heavy metals + light metals + He-3 = white chocolate

    -Tal on
    PNk1Ml4.png
  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    edited December 2009
    Ugh, if that's what the Protheans were working on then the Reapers did the galaxy a favor.

    Speed Racer on
  • Fatty McBeardoFatty McBeardo Registered User regular
    edited December 2009
    -Tal wrote: »
    I wanted to see the Geth reaction to seeing God die

    Their reaction would be accompanied by the "you fail" music from The Price is Right.

    Fatty McBeardo on
  • Fatty McBeardoFatty McBeardo Registered User regular
    edited December 2009
    -Tal wrote: »
    asuze.jpg

    HD trailer confirms. That is DEFINITELY SuZe.


    Interestingly, Grunt is listed as 300+ and his genophage status is "infertile" in his C-sec file.

    He won't be able to impregnate my Shepard, then. :(

    I was hoping that she would mother The One Hybrid Space Baby That Can Save the Universe with Grunt.

    Fatty McBeardo on
  • -Tal-Tal Registered User regular
    edited December 2009
    uh

    what

    -Tal on
    PNk1Ml4.png
  • Perfectly CromulentPerfectly Cromulent Registered User regular
    edited December 2009
    -Tal wrote: »
    the protheans were on the verge of creating white chocolate when they were wiped out

    now it's up to humanity and the council races to unlock the secret

    eezo + heavy metals + light metals + He-3 = white chocolate

    Confirming that you will have a Horadric Cube in your quarters aboard the Normandy.

    Perfectly Cromulent on
  • DarkPrimusDarkPrimus Registered User regular
    edited December 2009
    -Tal wrote: »
    the protheans were on the verge of creating white chocolate when they were wiped out

    now it's up to humanity and the council races to unlock the secret

    eezo + heavy metals + light metals + He-3 = white chocolate

    Confirming that you will have a Horadric Cube in your quarters aboard the Normandy.

    Whenever you walk by Navigator Pressley, he will say "Stay a while, and listen."

    DarkPrimus on
    usnTyq4.jpg
    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • areaarea Registered User regular
    edited December 2009
    After watching that trailer, I reckon the hardest thing about ME2 for me is going to be coping with the idea that President Jed Bartlet is the bad guy.

    area on
  • DarkPrimusDarkPrimus Registered User regular
    edited December 2009
    BUT HE ISN'T THE BAD GUY HE HELPS YOU

    DarkPrimus on
    usnTyq4.jpg
    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited December 2009
    ME1: Cerberus are the douchiest douches in the entire galaxy. That's a big place to be iest of anything!

    ME2: Best friends <3

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • DarkPrimusDarkPrimus Registered User regular
    edited December 2009
    Yeah I am pretty curious why Shepard is so willing to be buddy-buddy with them in ME2 but I guess that's something we'll find out.

    DarkPrimus on
    usnTyq4.jpg
    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited December 2009
    Also why in all the previews/interviews ect... The always refer to it as "An organization known as Cerberus" or some such thing like we didn't spend 20 hours in the previous game mopping up all their messes.

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • DarkPrimusDarkPrimus Registered User regular
    edited December 2009
    You didn't eliminate Cerberus in ME1. You never did anything but take out a few of their installations and clean up some of their messes.

    DarkPrimus on
    usnTyq4.jpg
    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited December 2009
    I didn't imply that.

    I'm saying they're treating it like something new and unfamiliar.

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • electricitylikesmeelectricitylikesme Registered User regular
    edited December 2009
    DarkPrimus wrote: »
    You didn't eliminate Cerberus in ME1. You never did anything but take out a few of their installations and clean up some of their messes.

    I spent a bunch of time wrecking Cereberus's shit in my canon playthrough in the hope that it would be explicitely commented on in ME2, ideally with some witty quips from Sheperd.

    electricitylikesme on
  • DarkPrimusDarkPrimus Registered User regular
    edited December 2009
    Well it's not like anyone was required to do those side-missions. And only a couple of the side-missions involving Cerberus actually had them mentioned by name. Most of the references were in the text that most people probably just skipped.

    I actually found a side-quest on my Hardcore playthrough that I had never ever seen in all my previous times playing. But it involved a lot of Rachni so I skipped it.

    DarkPrimus on
    usnTyq4.jpg
    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • SilpheedSilpheed Registered User regular
    edited December 2009
    DarkPrimus wrote: »
    Well it's not like anyone was required to do those side-missions. And only a couple of the side-missions involving Cerberus actually had them mentioned by name. Most of the references were in the text that most people probably just skipped.

    I actually found a side-quest on my Hardcore playthrough that I had never ever seen in all my previous times playing. But it involved a lot of Rachni so I skipped it.
    Is that the Starship Troopers-esque mission where you need to protect a small base from a big Rachni attack?

    Silpheed on
  • electricitylikesmeelectricitylikesme Registered User regular
    edited December 2009
    Silpheed wrote: »
    DarkPrimus wrote: »
    Well it's not like anyone was required to do those side-missions. And only a couple of the side-missions involving Cerberus actually had them mentioned by name. Most of the references were in the text that most people probably just skipped.

    I actually found a side-quest on my Hardcore playthrough that I had never ever seen in all my previous times playing. But it involved a lot of Rachni so I skipped it.
    Is that the Starship Troopers-esque mission where you need to protect a small base from a big Rachni attack?

    Wait what? You're kidding? How the fuck did you find that.

    God damn it.

    electricitylikesme on
  • SilpheedSilpheed Registered User regular
    edited December 2009
    Silpheed wrote: »
    DarkPrimus wrote: »
    Well it's not like anyone was required to do those side-missions. And only a couple of the side-missions involving Cerberus actually had them mentioned by name. Most of the references were in the text that most people probably just skipped.

    I actually found a side-quest on my Hardcore playthrough that I had never ever seen in all my previous times playing. But it involved a lot of Rachni so I skipped it.
    Is that the Starship Troopers-esque mission where you need to protect a small base from a big Rachni attack?

    Wait what? You're kidding? How the fuck did you find that.

    God damn it.
    I think it's one of the systems that are unlocked later on in the game. I don't know what unlocks them though, since I only found them during my first playthrough but I suspect that since ME doesn't give you any feedback that new systems have been added to the starmap it's quite easy to miss that the starmap has been updated.

    Silpheed on
  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    edited December 2009
    When you finish certain story planets it unlocks additional systems that relate to the plot of that planet.

    I'm pissed off, and when I'm pissed off I shoot things. FIND ME MORE BUGS.

    Strikor on
  • electricitylikesmeelectricitylikesme Registered User regular
    edited December 2009
    ME2 better include a moment where I'm cornered and an army of Rachni appear.

    electricitylikesme on
  • BlackDoveBlackDove Registered User regular
    edited December 2009
    Rachni party member confirmed.

    Rachni romance option confirmed.

    Rachni queen aboard the Normandy.

    Suspended above the core.

    BlackDove on
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited December 2009
    DarkPrimus wrote: »
    Yeah I am pretty curious why Shepard is so willing to be buddy-buddy with them in ME2 but I guess that's something we'll find out.

    I'm guessing the Illusive Man doesn't really give him a choice. Personally? I hope there is a secret ending:
    Shepard becomes the new Illusive Man.

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • deowolfdeowolf is allowed to do that. Traffic.Registered User regular
    edited December 2009
    DarkPrimus wrote: »
    Yeah I am pretty curious why Shepard is so willing to be buddy-buddy with them in ME2 but I guess that's something we'll find out.

    Cerberus makes all the heatsinks.

    deowolf on
    [SIGPIC]acocoSig.jpg[/SIGPIC]
  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited December 2009
    So, uh:

    http://img26.imageshack.us/img26/339/gtfok.jpg

    Is that really Garrus? I mean, the scanner. :o

    Frosty the Snow Plow on
  • electricitylikesmeelectricitylikesme Registered User regular
    edited December 2009
    I hope it's not Garrus. I want Garrus to get promoted.

    electricitylikesme on
  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited December 2009
    New Turian: Great to be serving with you, Commander. I knew working with a Spectre would be different.

    Shepard: Just...just wear this scanner, please. Gooood.

    edit: Seriously, that's Garrus. No way they would reuse the white-skinned turian with a weird eye-thing design.

    Frosty the Snow Plow on
  • StormwaltzStormwaltz Beyond the Perseus VeilRegistered User regular
    edited December 2009
    For anyone interested:

    I wrote some articles for the BioWare blog that were never approved before I left, and haven't been published since. Since it appears BW has no plans to use them, and they say nothing that breaks my NDA (it's all personal opinion stuff), I've started publishing them on my GamerDNA page.

    Stormwaltz on
  • DeaderinredDeaderinred Registered User regular
    edited December 2009
    Silpheed wrote: »
    Silpheed wrote: »
    DarkPrimus wrote: »
    Well it's not like anyone was required to do those side-missions. And only a couple of the side-missions involving Cerberus actually had them mentioned by name. Most of the references were in the text that most people probably just skipped.

    I actually found a side-quest on my Hardcore playthrough that I had never ever seen in all my previous times playing. But it involved a lot of Rachni so I skipped it.
    Is that the Starship Troopers-esque mission where you need to protect a small base from a big Rachni attack?

    Wait what? You're kidding? How the fuck did you find that.

    God damn it.
    I think it's one of the systems that are unlocked later on in the game. I don't know what unlocks them though, since I only found them during my first playthrough but I suspect that since ME doesn't give you any feedback that new systems have been added to the starmap it's quite easy to miss that the starmap has been updated.

    i got it on my 2nd playthrough from
    killing the rachni queen

    Deaderinred on
  • BlackDoveBlackDove Registered User regular
    edited December 2009
    Stormwaltz wrote: »
    For anyone interested:

    I wrote some articles for the BioWare blog that were never approved before I left, and haven't been published since. Since it appears BW has no plans to use them, and they say nothing that breaks my NDA (it's all personal opinion stuff), I've started publishing them on my GamerDNA page.

    "Giant leap for man", not "a man".

    Please don't hit me.

    BlackDove on
  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited December 2009
    So, I'm doing Hunt in Pinnacle Station again. This time, with a pistol instead of a Shotgun, and a difficulty higher. (Insanity now). It was hard as shit with the shotgun.

    I, uh...you know how it starts with like ten seconds? It's now at 12 minutes on the timer and 107 kills. The record to break was like 32. Pistols fuuuuck.

    Frosty the Snow Plow on
  • StormwaltzStormwaltz Beyond the Perseus VeilRegistered User regular
    edited December 2009
    BlackDove wrote: »
    "Giant leap for man", not "a man".

    Please don't hit me.

    That's intentional rewording. Armstrong's step was huge for him personally, but ended up going nowhere in terms of humanity's overall space development.

    Stormwaltz on
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    edited December 2009
    BlackDove wrote: »
    Rachni party member confirmed.

    Rachni romance option confirmed.

    Rachni queen aboard the Normandy.

    Suspended above the core.

    Why, how can that be the case since they're all dead? :whistle:

    manwiththemachinegun on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited December 2009
    New Turian: Great to be serving with you, Commander. I knew working with a Spectre would be different.

    Shepard: Just...just wear this scanner, please. Gooood.

    edit: Seriously, that's Garrus. No way they would reuse the white-skinned turian with a weird eye-thing design.

    Yeah that's...definitely Garrus.

    Fiaryn on
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  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited December 2009
    I can definitely see why they got rid of New Game+. An RPG doesn't feel right without progression.

    Frosty the Snow Plow on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited December 2009
    Really, I see a few positives.

    -New Game+ made DLC a pain in the ass since if you beat the game you had to start all over, now you don't have to worry.
    -That means no more Extreme power gamer achievement(and if there is one it won't be as annoying as it last)! Yay.
    -Most of the time I'd rather have started a completely new character than a New Game+ anyway.

    Dragkonias on
  • UltrachristUltrachrist Registered User regular
    edited December 2009
    How does no NG+ help #1? Your last save was probably after a point of no return, so if the DLC is supposed to happen before the game ends, you'd need to use an earlier save regardless.

    I'm hoping the reason there is no NG+ is because the DLCs will bridge the gap between ME2 and ME3 and they want you to be the appropriate level-range, especially if they add new abilities/levels.

    Ultrachrist on
    ultrachrist2.png
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited December 2009
    How does no NG+ help #1? Your last save was probably after a point of no return, so if the DLC is supposed to happen before the game ends, you'd need to use an earlier save regardless.

    I'm hoping the reason there is no NG+ is because the DLCs will bridge the gap between ME2 and ME3 and they want you to be the appropriate level-range, especially if they add new abilities/levels.

    ...Umm...they've explicitly said that you'll be able to explore after you beat the game.

    You know like those RPGs where you beat the game. Save. Then it puts you somewhere else after the game has been beaten.

    Dragkonias on
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