Well don't get me wrong, I am not knocking the system. I think it will do just as they hope, add tension to combat. I just find it humorous that they are trying to pass a painted horse for a zebra.
Hm. I seem to on an "animal analogy" kick today. Odd.
As has been said before, they have to stick with Mass Effect lore. It's already been established that weapons pretty much have infinite ammo, so they couldn't just go back on that. BUT, weapons did overheat in the first game, so they built upon that so that while weapons technically have infinite ammo, you still have to pop in heatsinks.
Or they could've just retconned it and left it at that and I think people would've understood.
Universal ammo is a terrible terrible thing, and Deus Ex 2 taught everyone that lesson the stupid way. It's not so much that ammo is shared between weapons, as it is that ammo gets shared between all weapons so obvious secondaries like a pistol instead of a rifle end up all being depleted at the same time.
I just wish we had some confirmation on what exactly they've done, although I'm now thinking they haven't finished deciding yet - presumably most of the possible systems are in the code and they'll just uncomment the one they settle on.
After watching that trailer, I reckon the hardest thing about ME2 for me is going to be coping with the idea that President Jed Bartlet is the bad guy.
Also why in all the previews/interviews ect... The always refer to it as "An organization known as Cerberus" or some such thing like we didn't spend 20 hours in the previous game mopping up all their messes.
You didn't eliminate Cerberus in ME1. You never did anything but take out a few of their installations and clean up some of their messes.
I spent a bunch of time wrecking Cereberus's shit in my canon playthrough in the hope that it would be explicitely commented on in ME2, ideally with some witty quips from Sheperd.
Well it's not like anyone was required to do those side-missions. And only a couple of the side-missions involving Cerberus actually had them mentioned by name. Most of the references were in the text that most people probably just skipped.
I actually found a side-quest on my Hardcore playthrough that I had never ever seen in all my previous times playing. But it involved a lot of Rachni so I skipped it.
Well it's not like anyone was required to do those side-missions. And only a couple of the side-missions involving Cerberus actually had them mentioned by name. Most of the references were in the text that most people probably just skipped.
I actually found a side-quest on my Hardcore playthrough that I had never ever seen in all my previous times playing. But it involved a lot of Rachni so I skipped it.
Is that the Starship Troopers-esque mission where you need to protect a small base from a big Rachni attack?
Well it's not like anyone was required to do those side-missions. And only a couple of the side-missions involving Cerberus actually had them mentioned by name. Most of the references were in the text that most people probably just skipped.
I actually found a side-quest on my Hardcore playthrough that I had never ever seen in all my previous times playing. But it involved a lot of Rachni so I skipped it.
Is that the Starship Troopers-esque mission where you need to protect a small base from a big Rachni attack?
Wait what? You're kidding? How the fuck did you find that.
Well it's not like anyone was required to do those side-missions. And only a couple of the side-missions involving Cerberus actually had them mentioned by name. Most of the references were in the text that most people probably just skipped.
I actually found a side-quest on my Hardcore playthrough that I had never ever seen in all my previous times playing. But it involved a lot of Rachni so I skipped it.
Is that the Starship Troopers-esque mission where you need to protect a small base from a big Rachni attack?
Wait what? You're kidding? How the fuck did you find that.
God damn it.
I think it's one of the systems that are unlocked later on in the game. I don't know what unlocks them though, since I only found them during my first playthrough but I suspect that since ME doesn't give you any feedback that new systems have been added to the starmap it's quite easy to miss that the starmap has been updated.
New Turian: Great to be serving with you, Commander. I knew working with a Spectre would be different.
Shepard: Just...just wear this scanner, please. Gooood.
edit: Seriously, that's Garrus. No way they would reuse the white-skinned turian with a weird eye-thing design.
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StormwaltzBeyond the Perseus VeilRegistered Userregular
edited December 2009
For anyone interested:
I wrote some articles for the BioWare blog that were never approved before I left, and haven't been published since. Since it appears BW has no plans to use them, and they say nothing that breaks my NDA (it's all personal opinion stuff), I've started publishing them on my GamerDNA page.
Well it's not like anyone was required to do those side-missions. And only a couple of the side-missions involving Cerberus actually had them mentioned by name. Most of the references were in the text that most people probably just skipped.
I actually found a side-quest on my Hardcore playthrough that I had never ever seen in all my previous times playing. But it involved a lot of Rachni so I skipped it.
Is that the Starship Troopers-esque mission where you need to protect a small base from a big Rachni attack?
Wait what? You're kidding? How the fuck did you find that.
God damn it.
I think it's one of the systems that are unlocked later on in the game. I don't know what unlocks them though, since I only found them during my first playthrough but I suspect that since ME doesn't give you any feedback that new systems have been added to the starmap it's quite easy to miss that the starmap has been updated.
I wrote some articles for the BioWare blog that were never approved before I left, and haven't been published since. Since it appears BW has no plans to use them, and they say nothing that breaks my NDA (it's all personal opinion stuff), I've started publishing them on my GamerDNA page.
So, I'm doing Hunt in Pinnacle Station again. This time, with a pistol instead of a Shotgun, and a difficulty higher. (Insanity now). It was hard as shit with the shotgun.
I, uh...you know how it starts with like ten seconds? It's now at 12 minutes on the timer and 107 kills. The record to break was like 32. Pistols fuuuuck.
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StormwaltzBeyond the Perseus VeilRegistered Userregular
That's intentional rewording. Armstrong's step was huge for him personally, but ended up going nowhere in terms of humanity's overall space development.
I can definitely see why they got rid of New Game+. An RPG doesn't feel right without progression.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited December 2009
Really, I see a few positives.
-New Game+ made DLC a pain in the ass since if you beat the game you had to start all over, now you don't have to worry.
-That means no more Extreme power gamer achievement(and if there is one it won't be as annoying as it last)! Yay.
-Most of the time I'd rather have started a completely new character than a New Game+ anyway.
How does no NG+ help #1? Your last save was probably after a point of no return, so if the DLC is supposed to happen before the game ends, you'd need to use an earlier save regardless.
I'm hoping the reason there is no NG+ is because the DLCs will bridge the gap between ME2 and ME3 and they want you to be the appropriate level-range, especially if they add new abilities/levels.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
How does no NG+ help #1? Your last save was probably after a point of no return, so if the DLC is supposed to happen before the game ends, you'd need to use an earlier save regardless.
I'm hoping the reason there is no NG+ is because the DLCs will bridge the gap between ME2 and ME3 and they want you to be the appropriate level-range, especially if they add new abilities/levels.
...Umm...they've explicitly said that you'll be able to explore after you beat the game.
You know like those RPGs where you beat the game. Save. Then it puts you somewhere else after the game has been beaten.
Posts
now it's up to humanity and the council races to unlock the secret
Universal ammo is a terrible terrible thing, and Deus Ex 2 taught everyone that lesson the stupid way. It's not so much that ammo is shared between weapons, as it is that ammo gets shared between all weapons so obvious secondaries like a pistol instead of a rifle end up all being depleted at the same time.
I just wish we had some confirmation on what exactly they've done, although I'm now thinking they haven't finished deciding yet - presumably most of the possible systems are in the code and they'll just uncomment the one they settle on.
eezo + heavy metals + light metals + He-3 = white chocolate
http://www.audioentropy.com/
Their reaction would be accompanied by the "you fail" music from The Price is Right.
He won't be able to impregnate my Shepard, then.
I was hoping that she would mother The One Hybrid Space Baby That Can Save the Universe with Grunt.
what
Confirming that you will have a Horadric Cube in your quarters aboard the Normandy.
Whenever you walk by Navigator Pressley, he will say "Stay a while, and listen."
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
ME2: Best friends
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
I'm saying they're treating it like something new and unfamiliar.
I spent a bunch of time wrecking Cereberus's shit in my canon playthrough in the hope that it would be explicitely commented on in ME2, ideally with some witty quips from Sheperd.
I actually found a side-quest on my Hardcore playthrough that I had never ever seen in all my previous times playing. But it involved a lot of Rachni so I skipped it.
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Wait what? You're kidding? How the fuck did you find that.
God damn it.
I'm pissed off, and when I'm pissed off I shoot things. FIND ME MORE BUGS.
Rachni romance option confirmed.
Rachni queen aboard the Normandy.
Suspended above the core.
I'm guessing the Illusive Man doesn't really give him a choice. Personally? I hope there is a secret ending:
Cerberus makes all the heatsinks.
http://img26.imageshack.us/img26/339/gtfok.jpg
Is that really Garrus? I mean, the scanner.
Shepard: Just...just wear this scanner, please. Gooood.
edit: Seriously, that's Garrus. No way they would reuse the white-skinned turian with a weird eye-thing design.
I wrote some articles for the BioWare blog that were never approved before I left, and haven't been published since. Since it appears BW has no plans to use them, and they say nothing that breaks my NDA (it's all personal opinion stuff), I've started publishing them on my GamerDNA page.
i got it on my 2nd playthrough from
"Giant leap for man", not "a man".
Please don't hit me.
I, uh...you know how it starts with like ten seconds? It's now at 12 minutes on the timer and 107 kills. The record to break was like 32. Pistols fuuuuck.
That's intentional rewording. Armstrong's step was huge for him personally, but ended up going nowhere in terms of humanity's overall space development.
Why, how can that be the case since they're all dead? :whistle:
Yeah that's...definitely Garrus.
White FC: 0819 3350 1787
-New Game+ made DLC a pain in the ass since if you beat the game you had to start all over, now you don't have to worry.
-That means no more Extreme power gamer achievement(and if there is one it won't be as annoying as it last)! Yay.
-Most of the time I'd rather have started a completely new character than a New Game+ anyway.
I'm hoping the reason there is no NG+ is because the DLCs will bridge the gap between ME2 and ME3 and they want you to be the appropriate level-range, especially if they add new abilities/levels.
...Umm...they've explicitly said that you'll be able to explore after you beat the game.
You know like those RPGs where you beat the game. Save. Then it puts you somewhere else after the game has been beaten.