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[Let's Play] Red Faction blind - Set 2 IT'S A TRAM
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
Red Faction is a first-person shooter video game that was released in 2001 for the PlayStation 2, Microsoft Windows, and Macintosh by THQ and Volition. A version for the Nokia N-Gage was developed by Monkeystone Games. The game was also re-developed as a top-down shooter for the mobile phone.[1]
Red Faction takes place on Mars in the late 21st century. The player controls a miner named Parker who helps lead a rebellion against the Ultor Corporation. The premiere feature of the game is its "Geo-Mod" technology, short for "geometry modification", which provided destructible environments, allowing the player to destroy certain sections of the scenery in the game. For example, instead of opening a door, a player could blast through the rock surrounding the door.[2]
Sadly my computer is choking on actually good games at the moment, so Tomb Raider Underworld has been put in hiatus AGAIN.
BUT!
I bought the THQ pack for a mere 26 pounds, so I thought why not play a few oldies I haven't played before. So here is me blundering my way through red faction. Enjoy as I fail to spot obvious explosion spots and run into traps.
Oh this brings back memories. I think this was the first game I played that didn't have distinct levels or missions, and so there was no check for me to take a break and come back to it the next day. Instead I just played for hours at a time.
Silencer, eh it does its job but it's not really needed at all.
Flamethrowers alt requires other tanks (he pulls the current tank off and throws it like a grenade, best to use 90% of a tank then throw it)
Shotguns main fires two shells.
Oh and don't worry about helpful NPCs 90% die when you meet em or like the friendly gentlemen that exploded in the first section, die after a trigger.
And you can use some turrets (like the one you blew up at the start of section 2)
You can open some crates too, it looks like someone didn't play the tutorial.
Regarding the geomoding, a good rule of thumb is that concrete and rock can be blown up while metal and interactive stuff can't.
I remember the stealth bit. I remember seeing a hint somewhere that said to not directly look at anyone, or they'd become suspicious. I did that whole section while looking at the floor.
Which realisticly would only raise more suspicion
Skull2185 on
Everyone has a price. Throw enough gold around and someone will risk disintegration.
While I'm sad that you're having problems with getting TR: Underworld to work properly, there is at least this to tide us over.
And I have to say that I'm disappointed with you.
Very, very disappointed.
There are certain things that a guy just doesn't do. Sort of like a list of rules, if you will. They're not written down or anything, it's just something you automatically know. And amongst those rules is that a guy does not shoot another guy in the back of the head while he's taking a leak.
Seriously though, it's a good start to what seems like an intriguing game. It'll be interesting to see where the story takes you. I'll keep my eyes open for the next part.
Kitsuna on
0
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
edited December 2009
You can open some crates too, it looks like someone didn't play the tutorial.
Guilty as charged. Half the fun of a blind LP is watching somebody be totally clueless. At least what I've found, anyway.
Is it possible to turn up dialogue volume a little? I'm sure I'm hardly missing massive amounts of plot, but it's quite quiet and it's hard to hear what they are saying.
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
edited December 2009
Is it possible to turn up dialogue volume a little? I'm sure I'm hardly missing massive amounts of plot, but it's quite quiet and it's hard to hear what they are saying.
Sure! I'll be doing another set this evening so should try and tweak that.
I've never seen Red Faction before, although I've wanted to play it for sometime. I throughly enjoyed the first set, got to start the second, and cannot wait for a third. Keep up the good work.
Also, in the first set, the mining equipment was hellishly loud. Just a note.
Is it possible to turn up dialogue volume a little? I'm sure I'm hardly missing massive amounts of plot, but it's quite quiet and it's hard to hear what they are saying.
Sure! I'll be doing another set this evening so should try and tweak that.
Oh, I -completely- missed this. I'll be looking forward to it, since I was pretty interested in the game back when it was out. I rented it for the PS2 and just played around with the MP (with bots) for pretty much 90% of the time, seeing what all I could blow up and how.
More LP from you is a good thing, though, sir. Too bad that your compy is giving you problems with Underworld.
I had great fun for many hours with a rented Red Faction, a PS2 and a friend as well, we spent hours upon hours tunneling around the maps and sneak killing each other in hilarious ways, like I remember making a tunnel up above a corridor so that I had a small hole to peek down into it and then killing him as he passed.
Or how on a map with 2 fortresses opposing each other we dug long tunnels into the side walls and shot out the ramps leading up to the entrances and used railguns to try and kill each other from our homemade caves.
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Handmade Jewelry by me on EtsyGames for sale
Me on Twitch!
Regarding the geomoding, a good rule of thumb is that concrete and rock can be blown up while metal and interactive stuff can't.
Handmade Jewelry by me on EtsyGames for sale
Me on Twitch!
Handmade Jewelry by me on EtsyGames for sale
Me on Twitch!
Handmade Jewelry by me on EtsyGames for sale
Me on Twitch!
Silencer, eh it does its job but it's not really needed at all.
Flamethrowers alt requires other tanks (he pulls the current tank off and throws it like a grenade, best to use 90% of a tank then throw it)
Shotguns main fires two shells.
Oh and don't worry about helpful NPCs 90% die when you meet em or like the friendly gentlemen that exploded in the first section, die after a trigger.
And you can use some turrets (like the one you blew up at the start of section 2)
You can open some crates too, it looks like someone didn't play the tutorial.
Set 2 Part 3 you missed an early sniper rifle.
And you don't have to destroy cameras
Handmade Jewelry by me on EtsyGames for sale
Me on Twitch!
I remember the stealth bit. I remember seeing a hint somewhere that said to not directly look at anyone, or they'd become suspicious. I did that whole section while looking at the floor.
Which realisticly would only raise more suspicion
And I have to say that I'm disappointed with you.
Very, very disappointed.
There are certain things that a guy just doesn't do. Sort of like a list of rules, if you will. They're not written down or anything, it's just something you automatically know. And amongst those rules is that a guy does not shoot another guy in the back of the head while he's taking a leak.
Seriously though, it's a good start to what seems like an intriguing game. It'll be interesting to see where the story takes you. I'll keep my eyes open for the next part.
Guilty as charged. Half the fun of a blind LP is watching somebody be totally clueless. At least what I've found, anyway.
Maybe I should dig my copy out and see how much I remember.
Steam // Secret Satan
Sure! I'll be doing another set this evening so should try and tweak that.
Also, in the first set, the mining equipment was hellishly loud. Just a note.
New set! New set!
Handmade Jewelry by me on EtsyGames for sale
Me on Twitch!
More LP from you is a good thing, though, sir. Too bad that your compy is giving you problems with Underworld.
Or how on a map with 2 fortresses opposing each other we dug long tunnels into the side walls and shot out the ramps leading up to the entrances and used railguns to try and kill each other from our homemade caves.
Multiplayer geomodding was amazingly fun.