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Dragon Age: Origins: Awakening Expansion Announced (March 16th)

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Posts

  • RanadielRanadiel Registered User regular
    edited January 2010
    Ranadiel wrote: »
    The hall itself played out like I should. I made Alistair king, but he then took the final blow, so I was living, and I didn't take the deal with Morrigan. The epilogue, however, talked about Alistair and Anora being king and queen together for some reason, despite him being dead, and mentioned Morrigan being seen with child that's possibly mine (not sure if this is always there though)

    You got a bugged out epilogue., sorry.

    Any idea what those two things are supposed to say, then, or does someone have links to the epilogue texts?

    LOL, I wrote all that and Hardtarget owned me with a single link. :|

    Ranadiel on
  • Radikal_DreamerRadikal_Dreamer Registered User regular
    edited January 2010
    Hardtarget wrote: »
    Ranadiel wrote: »
    The hall itself played out like I should. I made Alistair king, but he then took the final blow, so I was living, and I didn't take the deal with Morrigan. The epilogue, however, talked about Alistair and Anora being king and queen together for some reason, despite him being dead, and mentioned Morrigan being seen with child that's possibly mine (not sure if this is always there though)

    You got a bugged out epilogue., sorry.

    Any idea what those two things are supposed to say, then, or does someone have links to the epilogue texts?

    http://dragonage.wikia.com/wiki/Epilogue

    Ah, thanks. Seems like since I was in a romance with her the 2nd part is supposed to have happened, but the first part of the epilogue was indeed bugged. Weird. Wonder how that'll read when I load up the expansion.

    Radikal_Dreamer on
    theincidentsig.jpg
  • Delta AssaultDelta Assault Registered User regular
    edited January 2010
    TexiKen wrote: »
    I would just like to have someplace where you can fight to gain experience, like make a new Proving that's always open and always has something available.

    It's always in JRPGS, the "Colosseum" stage, it's worth having here too (was there something like that KotoR and Mass Effect? I can't remember).

    Nope. There was a place in Taris's bar that was an arena of sorts, but it didn't just let you grind experience forever and ever.

    BioWare's games have never emphasized grinding.

    Delta Assault on
  • TexiKenTexiKen Dammit! That fish really got me!Registered User regular
    edited January 2010
    It would be nice to have some place to get an extra level or so, especially to help out your mages.

    Or at least have more of those tomes, make them more expensive but at least have something, that's all.

    TexiKen on
  • WishpigWishpig Registered User regular
    edited January 2010
    HAHA! Oghren returns for the expansion! It sounds like only one companion from Origins will be recruitible, and since Oghren is the only recognizable character (actually IN the group) 1+1=2. The best character returns!

    He really was the funniest/sickest character, but since he was the last companion reveled, hard to get (dwarf city is tough!), and at first glance a cliche' dwarf... I'm pretty glad he's getting a chance to really shine.

    A dwarf the likes to masturbate in public is a companion thats useful for everyone.

    Wishpig on
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  • RanadielRanadiel Registered User regular
    edited January 2010
    I don't know why people keep saying Oghren is difficult to get. Here's the easiest and quickest way to get him for all you dwarf lovers.
    Go to Orzammar first and play through the "trust" quests until you get sent out to find Branka in the Deep Roads.

    Oghren will stop your party and join the group; however, unlike Wynne, Oghren doesn't lock himself into your party when he first joins and you aren't obligated to stay and venture into the Deep Roads right at that moment. You can actually just leave Orzammar and go on your merry way, doing other parts of the story until you finally feel like returning and completing the Deep Roads.

    By doing this you get Oghren super early and can enjoy all his party banter and cut-scenes. The only problem is that when you try to talk to him, he'll just tell you to "Stop wasting time."

    Ranadiel on
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited January 2010
    Ranadiel wrote: »
    I don't know why people keep saying Oghren is difficult to get. Here's the easiest and quickest way to get him for all you dwarf lovers.
    Go to Orzammar first and play through the "trust" quests until you get sent out to find Branka in the Deep Roads.

    Oghren will stop your party and join the group; however, unlike Wynne, Oghren doesn't lock himself into your party when he first joins and you aren't obligated to stay and venture into the Deep Roads right at that moment. You can actually just leave Orzammar and go on your merry way, doing other parts of the story until you finally feel like returning and completing the Deep Roads.

    By doing this you get Oghren super early and can enjoy all his party banter and cut-scenes. The only problem is that when you try to talk to him, he'll just tell you to "Stop wasting time."
    The advantage to that is also that Orzammar will be set to a lower difficulty when you return, so you should get back after 1 treaty quest and have a really easy time with the Orzammar quest.

    -Loki- on
  • HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited January 2010
    :D

    the dragon age wikia is a really reaaaally good resource, after i beat it i spent a lot of time looking things up there and seeing how things could have played out, or checking out a couple quests i didn't do, etc

    Hardtarget on
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  • DashuiDashui Registered User regular
    edited January 2010
    I had to re-install Dragon Age and lost all my save data, so I suppose I'll have to re-do my character for this expansion pack. It looks like the first "true" one, as you all have probably already discussed. I'm pretty excited.
    I may as well take Morrigan up on her offer in the end, because I want Alistair to come back for the expansion pack! Maybe I'll get freaky with the queen and dub myself king, too.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • SirsonSirson Registered User regular
    edited January 2010
    Man you can totally see Oghren in that new trailer. Pause it about 1:10, you can see a Dorf with bright red hair in heavy armor. and can just almost make out his face, only on there for a momment.

    Sirson on
  • MayGodHaveMercyMayGodHaveMercy Registered User regular
    edited January 2010
    Lingxor wrote: »
    Just beat the game at 57:14:16.

    I can easily say that it's the most epic game that I've ever played and that Bioware doesn't get nearly enough credit for their stories and characters.

    Wow. I must have skipped more content than I realized. I ended at 31 hours. Yes, this post is... like 500 days old, but I never read much of the early portion of this thread. And I'm bored.

    MayGodHaveMercy on
    XBL: Mercy XXVI - Steam: Mercy_XXVI - PSN: Mercy XXVI
  • Radikal_DreamerRadikal_Dreamer Registered User regular
    edited January 2010
    Lingxor wrote: »
    Just beat the game at 57:14:16.

    I can easily say that it's the most epic game that I've ever played and that Bioware doesn't get nearly enough credit for their stories and characters.

    Wow. I must have skipped more content than I realized. I ended at 31 hours. Yes, this post is... like 500 days old, but I never read much of the early portion of this thread. And I'm bored.

    Wow, just 31 hours? I mean I do things slowly in RPGs a lot of times and usually end up with some extended playtimes, but only 31 hours seems really anemic. Even speeding through on my 2nd run i'm at like 16 hours and I did redcliffe and the dalish stories. I still have to do orzamar, the mage tower, and the urn stuff before going through the ending stuff, and I know I won't be anywhere near just 31 hours...



    Also, since I finished my last book a while ago and have nothing else to read at work except the occasional newspaper that someone randomly buys and leaves up in the break room, does anyone know how the Dragon Age books are? I've been reading enough classics recently that I don't feel too terribly bad picking up something that I know isn't. Are they entertaining enough though?

    Radikal_Dreamer on
    theincidentsig.jpg
  • Mister_PenguinMister_Penguin Registered User regular
    edited January 2010
    So - what's up with the trap animation? What is it clamping? As far as I can tell, it's catching my genitals. The Darkspawn are assholes, I guess.

    Mister_Penguin on
  • Punchy McFistPunchy McFist Registered User regular
    edited January 2010
    Question about endings
    I've only played through the game once so far, and I killed my character at the end. Can you keep playing after the ending cutscenes if you choose not to sacrifice yourself? I'm assuming no, but you never know.

    Punchy McFist on
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited January 2010
    Question about endings
    I've only played through the game once so far, and I killed my character at the end. Can you keep playing after the ending cutscenes if you choose not to sacrifice yourself? I'm assuming no, but you never know.

    No.
    You are stuck in a 'hall' where you can talk to some companions. My savegames description says I can use the save to play any DLC, even stuff that takes place before the ending, but so far I haven't found a way out.

    -Loki- on
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited January 2010
    Quick question: Where's the point of no return with this game?

    I've just gotten the option to
    challenge Logain in the Landsmeet

    Professor Snugglesworth on
  • NevaNeva Registered User regular
    edited January 2010
    Quick question: Where's the point of no return with this game?

    I've just gotten the option to
    challenge Logain in the Landsmeet

    A litte while before that.

    Edit: Wait, no.
    I think it's when you're asked to go to Redcliffe just a little after where you're at now.

    Neva on
    SC2 Beta: Neva.ling

    "Everyone who is capable of logical thought should be able to see why you shouldn't sell lifetime subscriptions to an MMO. Cell phone companies and drug dealers don't offer lifetime subscriptions either, guess why?" - Mugaaz
  • LorahaloLorahalo Registered User regular
    edited January 2010
    Quick question: Where's the point of no return with this game?

    I've just gotten the option to
    challenge Logain in the Landsmeet
    After the landsmeet, you go to redcliffe and talk to Eamon to start marching. So finish up before you talk to Eamon.

    Lorahalo on
    I have a podcast about Digimon called the Digital Moncast, on Audio Entropy.
  • Delta AssaultDelta Assault Registered User regular
    edited January 2010
    So - what's up with the trap animation? What is it clamping? As far as I can tell, it's catching my genitals. The Darkspawn are assholes, I guess.

    Also, what's with the weapons you carry on your back? How are they staying put back there? It doesn't even look like the swords and shields are actually touching your back. There aren't any straps or anything holding them on. You'd think you'd be sheathing your sword, but nope, no sheath. They're just somehow magnetized to your back. With air in between.

    Delta Assault on
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited January 2010
    Lorahalo wrote: »
    Quick question: Where's the point of no return with this game?

    I've just gotten the option to
    challenge Logain in the Landsmeet
    After the landsmeet, you go to redcliffe and talk to Eamon to start marching. So finish up before you talk to Eamon.

    Alright, cool.

    Also, is there any point in taking down
    the dragon those wackos thought was Andraste?

    I gave it a shot but the bitch toasted my group in a manner of seconds. :?

    Professor Snugglesworth on
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited January 2010
    So - what's up with the trap animation? What is it clamping? As far as I can tell, it's catching my genitals. The Darkspawn are assholes, I guess.

    Also, what's with the weapons you carry on your back? How are they staying put back there? It doesn't even look like the swords and shields are actually touching your back. There aren't any straps or anything holding them on. You'd think you'd be sheathing your sword, but nope, no sheath. They're just somehow magnetized to your back. With air in between.

    That's the problem with showing sheathed weapons. It's considerably easier to add an attach point to the back of a race/gender type than every armour type for each race/gender, with the problem of clipping. So they err on the side of too much space than not enough and have weapons clipping inside armour, which looks considerably worse.
    Lorahalo wrote: »
    Quick question: Where's the point of no return with this game?

    I've just gotten the option to
    challenge Logain in the Landsmeet
    After the landsmeet, you go to redcliffe and talk to Eamon to start marching. So finish up before you talk to Eamon.

    Alright, cool.

    Also, is there any point in taking down
    the dragon those wackos thought was Andraste?

    I gave it a shot but the bitch toasted my group in a manner of seconds. :?
    Armour made of dragon scale from Wades shop in Denerim. You need to get all of the Drake scales from the caves before that Dragon for him to practise on though. It's rather good armour. You get scales off of them when killing them.

    -Loki- on
  • Delta AssaultDelta Assault Registered User regular
    edited January 2010
    Alright, cool.

    Also, is there any point in taking down
    the dragon those wackos thought was Andraste?

    I gave it a shot but the bitch toasted my group in a manner of seconds. :?
    You get some nice loot and a dragon scale, which can be crafted into really good armor by Wade.

    Delta Assault on
  • MayGodHaveMercyMayGodHaveMercy Registered User regular
    edited January 2010
    -Loki- wrote: »
    So - what's up with the trap animation? What is it clamping? As far as I can tell, it's catching my genitals. The Darkspawn are assholes, I guess.

    Also, what's with the weapons you carry on your back? How are they staying put back there? It doesn't even look like the swords and shields are actually touching your back. There aren't any straps or anything holding them on. You'd think you'd be sheathing your sword, but nope, no sheath. They're just somehow magnetized to your back. With air in between.

    That's the problem with showing sheathed weapons. It's considerably easier to add an attach point to the back of a race/gender type than every armour type for each race/gender, with the problem of clipping. So they err on the side of too much space than not enough and have weapons clipping inside armour, which looks considerably worse.
    Lorahalo wrote: »
    Quick question: Where's the point of no return with this game?

    I've just gotten the option to
    challenge Logain in the Landsmeet
    After the landsmeet, you go to redcliffe and talk to Eamon to start marching. So finish up before you talk to Eamon.

    Alright, cool.

    Also, is there any point in taking down
    the dragon those wackos thought was Andraste?

    I gave it a shot but the bitch toasted my group in a manner of seconds. :?
    Armour made of dragon scale from Wades shop in Denerim. You need to get all of the Drake scales from the caves before that Dragon for him to practise on though. It's rather good armour. You get scales off of them when killing them.

    Not to mention it would be physically impossible for Oghren to get a giant claymore into a sheath on his back. "Hey, help me with this, would ya?"

    MayGodHaveMercy on
    XBL: Mercy XXVI - Steam: Mercy_XXVI - PSN: Mercy XXVI
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited January 2010
    -Loki- wrote: »
    So - what's up with the trap animation? What is it clamping? As far as I can tell, it's catching my genitals. The Darkspawn are assholes, I guess.

    Also, what's with the weapons you carry on your back? How are they staying put back there? It doesn't even look like the swords and shields are actually touching your back. There aren't any straps or anything holding them on. You'd think you'd be sheathing your sword, but nope, no sheath. They're just somehow magnetized to your back. With air in between.

    That's the problem with showing sheathed weapons. It's considerably easier to add an attach point to the back of a race/gender type than every armour type for each race/gender, with the problem of clipping. So they err on the side of too much space than not enough and have weapons clipping inside armour, which looks considerably worse.
    Lorahalo wrote: »
    Quick question: Where's the point of no return with this game?

    I've just gotten the option to
    challenge Logain in the Landsmeet
    After the landsmeet, you go to redcliffe and talk to Eamon to start marching. So finish up before you talk to Eamon.

    Alright, cool.

    Also, is there any point in taking down
    the dragon those wackos thought was Andraste?

    I gave it a shot but the bitch toasted my group in a manner of seconds. :?
    Armour made of dragon scale from Wades shop in Denerim. You need to get all of the Drake scales from the caves before that Dragon for him to practise on though. It's rather good armour. You get scales off of them when killing them.

    Not to mention it would be physically impossible for Oghren to get a giant claymore into a sheath on his back. "Hey, help me with this, would ya?"

    I was talking more the space between the weapon and their armour. Again though, actually sheathing a weapon is a nightmare. Clipping is always going to happen when going into a scabbard, and looks very ugly.

    -Loki- on
  • Delta AssaultDelta Assault Registered User regular
    edited January 2010
    Assassin's Creed had sheathing swords, and I thought it looked alright. *shrug*

    Delta Assault on
  • MayGodHaveMercyMayGodHaveMercy Registered User regular
    edited January 2010
    -Loki- wrote: »
    -Loki- wrote: »
    So - what's up with the trap animation? What is it clamping? As far as I can tell, it's catching my genitals. The Darkspawn are assholes, I guess.

    Also, what's with the weapons you carry on your back? How are they staying put back there? It doesn't even look like the swords and shields are actually touching your back. There aren't any straps or anything holding them on. You'd think you'd be sheathing your sword, but nope, no sheath. They're just somehow magnetized to your back. With air in between.

    That's the problem with showing sheathed weapons. It's considerably easier to add an attach point to the back of a race/gender type than every armour type for each race/gender, with the problem of clipping. So they err on the side of too much space than not enough and have weapons clipping inside armour, which looks considerably worse.
    Lorahalo wrote: »
    Quick question: Where's the point of no return with this game?

    I've just gotten the option to
    challenge Logain in the Landsmeet
    After the landsmeet, you go to redcliffe and talk to Eamon to start marching. So finish up before you talk to Eamon.

    Alright, cool.

    Also, is there any point in taking down
    the dragon those wackos thought was Andraste?

    I gave it a shot but the bitch toasted my group in a manner of seconds. :?
    Armour made of dragon scale from Wades shop in Denerim. You need to get all of the Drake scales from the caves before that Dragon for him to practise on though. It's rather good armour. You get scales off of them when killing them.

    Not to mention it would be physically impossible for Oghren to get a giant claymore into a sheath on his back. "Hey, help me with this, would ya?"

    I was talking more the space between the weapon and their armour. Again though, actually sheathing a weapon is a nightmare. Clipping is always going to happen when going into a scabbard, and looks very ugly.

    I know, I was just making a joke. The mental image was amusing.

    MayGodHaveMercy on
    XBL: Mercy XXVI - Steam: Mercy_XXVI - PSN: Mercy XXVI
  • TubeTube Registered User admin
    edited January 2010
    Assassin's Creed had sheathing swords, and I thought it looked alright. *shrug*

    Assassin's Creed had a single character model

    Tube on
  • Delta AssaultDelta Assault Registered User regular
    edited January 2010
    Assassin's Creed had sheathing swords, and I thought it looked alright. *shrug*

    Assassin's Creed had a single character model

    Well, you only played one guy, yea. But all the various enemy guards unsheathed their swords, didn't they? Or did they just walk around with their swords out all the time?

    Delta Assault on
  • JihadJesusJihadJesus Registered User regular
    edited January 2010
    So - what's up with the trap animation? What is it clamping? As far as I can tell, it's catching my genitals. The Darkspawn are assholes, I guess.

    Also, what's with the weapons you carry on your back? How are they staying put back there? It doesn't even look like the swords and shields are actually touching your back. There aren't any straps or anything holding them on. You'd think you'd be sheathing your sword, but nope, no sheath. They're just somehow magnetized to your back. With air in between.

    Also, it's pretty obvious why archery sucks: DAO archers may have kickass longbows, but since no one on the planet bothered to invent a bow string you still end up just tossing arrows at darkspawn.

    JihadJesus on
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited January 2010
    Assassin's Creed had sheathing swords, and I thought it looked alright. *shrug*

    Assassin's Creed had a single character model

    Well, you only played one guy, yea. But all the various enemy guards unsheathed their swords, didn't they? Or did they just walk around with their swords out all the time?

    Pretty sure they were all similarly proportioned. Makes it easier - one animation for them all to use.

    Dragon age has 3 races of different proportions with male/female variants. It's just more trouble than it's worth.

    -Loki- on
  • EgosEgos Registered User regular
    edited January 2010
    JihadJesus wrote: »
    So - what's up with the trap animation? What is it clamping? As far as I can tell, it's catching my genitals. The Darkspawn are assholes, I guess.

    Also, what's with the weapons you carry on your back? How are they staying put back there? It doesn't even look like the swords and shields are actually touching your back. There aren't any straps or anything holding them on. You'd think you'd be sheathing your sword, but nope, no sheath. They're just somehow magnetized to your back. With air in between.

    Also, it's pretty obvious why archery sucks: DAO archers may have kickass longbows, but since no one on the planet bothered to invent a bow string you still end up just tossing arrows at darkspawn.

    By god , and they wonder why the men and women of Fereldan have the strongest wrists in the world.

    Egos on
  • T4CTT4CT BAFTA-NOMINATED NAFTA-APPROVEDRegistered User regular
    edited January 2010
    Have we mentioned their gigantic fucking hands yet

    T4CT on
  • Anon the FelonAnon the Felon In bat country.Registered User regular
    edited January 2010
    So, I was planning a second playthrough, is archery really that bad on the 360?

    I was thinking of doing a ranger type character, and shooting stuff up with arrows while my group did the tanking.

    Is damage really that bad? Or is it just buggy?

    Anon the Felon on
  • Delta AssaultDelta Assault Registered User regular
    edited January 2010
    So, I was planning a second playthrough, is archery really that bad on the 360?

    I was thinking of doing a ranger type character, and shooting stuff up with arrows while my group did the tanking.

    Is damage really that bad? Or is it just buggy?

    Arrow of Slaying can do some major damage.

    But your autoattacks are pretty weak.

    Delta Assault on
  • LorahaloLorahalo Registered User regular
    edited January 2010
    If you really want an archer that badly, use Leliana. She gets a unique bow that is really awesome.

    Lorahalo on
    I have a podcast about Digimon called the Digital Moncast, on Audio Entropy.
  • Delta AssaultDelta Assault Registered User regular
    edited January 2010
    Has anyone else noticed that Remarkable stones will eventually only give +1 approvals from Shale? It's really weird.

    Delta Assault on
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited January 2010
    So I guess the title update for the 360 version was delayed along with the DLC, hopefully not for too long.

    Maddoc on
    97H9G7S.png PSN - Masked Unit | FFXIV - Laitarne Gilgamesh
  • mike745mike745 Registered User new member
    edited January 2010
    Dear Dragon Age playing portion of the PA forums, HALP!

    I'm getting my head handed to me all of the sudden after having no trouble at all. My main character is a rogue with lethality who has put most of his points in cunning and a few points in dexterity. I have Alistair tanking, Sten for damage, and Wynne who is doing almost nothing but healing. So far I've only completed the mage tower after the beginning portion of the game and have moved on to Redcliff. While I've done okay making it this far (I have only wiped twice) I'm really starting to have a lot of trouble.

    The problem seems to be largely with Alistair. He has a really hard time holding threat on anything at all. With threaten up and an initial shield bash or shield pummel and a swing or two it takes my warden only a few swings to steal the enemy's attention. Is there any trick to holding onto enemies I should know about?

    When he rarely can hold on to an enemy he also seems to go do very quickly, even with Wynne healing him with all the heals she initially has (I haven't leveled enough to get more yet) he doesn't tend to last very long. In fact even without a shield Sten seems to last just as long.

    Also I notice that even if I have Alistair tag various enemies just once to hopefully keep their attention they will randomly switch targets to characters who've done nothing to them (usually to my warden or Sten, they ignore Wynne). Is there not really a proper threat system in this game? Is tanking just really different from the way I understand it to work?

    mike745 on
  • LorahaloLorahalo Registered User regular
    edited January 2010
    Use Taunt. Pretty much forces the enemies to attack him for long enough until they are dead. What stats have you given Alistair by the way? Con is actually pretty bad, tanks need to stock up on Dex.

    Lorahalo on
    I have a podcast about Digimon called the Digital Moncast, on Audio Entropy.
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited January 2010
    A few things off the top of my head...

    Armor type affects hostility. Put the heaviest armor available on Alistair, and keep your Rogues in Light Armor.

    Dex is a better tanking stat than Con.
    With high Con you have a higher health total, but you get hit more so you take more damage. With high Dex you have less health but you get hit less so you take less damage.
    The deciding factor here is that the amount of healing stays the same, so the high Con character will die far more quickly as the damage outstrips the healing and eats through his slightly higher health in no time.

    Get Taunt as soon as possible. Threaten helps retain hostility a bit, but Threaten is how a tank grabs a big group of enemies and keeps them busy.

    Shield Wall is the most important Shield talent. Get it and keep it active on Alistair every single second for the remainder of the game.

    Hostility down equipment. It's not terribly common, but it helps a bit. Ideally this won't be necessary because if Alistair is tanking well a Rogue should be able to kill pretty much anything before it manages to turn around and do anything to the Rogue.

    Take off the Heroic Aura and the other one from Wynne's tactics, otherwise she'll blow all her mana on those.

    Maddoc on
    97H9G7S.png PSN - Masked Unit | FFXIV - Laitarne Gilgamesh
This discussion has been closed.