As I am sure you are aware, the vast majority of us here play videogames. Most of us have done so for quite a long time, playing for the bulk of our lives.
As time goes on, the same games begin to bore us. They become...Less interesting, by virtue of having been played again and again. Your Zeldas, your Metroids, your GTA-Esque Sandbox Games. What is a poor, hapless soul to do in such a situation? I'll tell you! A self-challenge!
What is a self-challenge, you may ask? Well, our lord in internet, Wikipedia, lacks a definition. But checking the new world TVTropes, gives us this:
Pastime reserved for the hardcore. You see, most gamers don't have unlimited funds, and are disappointed if their most recent $50 investment doesn't require and reward a month's worth of attention. However, thanks to the gradual demise of Nintendo Hard over the years, it's becoming increasingly difficult to milk that kind of commitment out of most new games, which can be completed in a weekend without much effort (well, by the hardcore).
Enter the Self Imposed Challenge.
A Self Imposed Challenge is a playthrough of a game wherein the player plays under an restriction not required by the game itself in an attempt to increase the difficulty and replay value. These restrictions can range from the fairly simple (a refusal to make use of a Game Breaker, for example) to the near-impossible ("Hey, can you beat Super Mario Bros without pressing the "B" button?"). Check a message board for a game that's been out for a while and you'll undoubtedly find players reporting on their progress in various exotic Self-Imposed Challenges.
Gamers will occasionally record these runs and post them on various archive sites.
They also provide a handy list of basic, near-universal types:
Examples of common Self-Imposed Challenges:
* Hundred Percent Completion
* Low Level Run
* Minimalist Run
* No Damage Run
* No Casualties Run
* Pacifist Run
* Solo Character Run
* Stealth Run
* No (or default only) armor and or no weapons (Fight In The Nude is named for one such challenge)
o Alternatively, a melee weapon only run
* No continues
So, in appreciation of the batshit ways some of us keep ourselves entertained in a game, I have started this thread to self-challenges, or gimmick runs, as I sometimes call them. One may simply discuss them, or one may take on a challenge themselves. If one does, it would be polite to tell us about it and present one's progress, yes? Yes! So do so, please.
With all that said, I am of course currently locked in my own. In Prototype, I have begun what I am calling the 'basic' run. No non-story required upgrades to basic abilities or new moves, but I am allowed to buy distinct powers(whipfist A-OK, air-dash before the game makes me not OK). I have also allowed myself the adrenaline surge ability, as a sort of panic button. The end goal of this will be to leave me with a perfect 'base' Mercer for future runs, with all story-required abilities, and the start of all powers, but no extra upgrades.
So, what kinds of crazy runs have you all done, or are doing?