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Monsters and Other Childish Things

FeygorFeygor Registered User regular
edited December 2009 in Critical Failures
In Monsters and Other Childish Things you role-play a child with a secret friend. That friend being a hungry monster.

So is this amazing or terrible?

http://www.arcdream.com/monsters/

http://www.arcdream.com/pdf/monsters-quick.pdf

It looks like to me like it could be great or really awful. Has anyone tried it?

Feygor on

Posts

  • Kevin R BrownKevin R Brown __BANNED USERS regular
    edited December 2009
    Fuck yes, this is an awesome game.

    It uses ORE, and the rules are for narration-heavy play, so that should tell you whether or not it's something you'll dig.


    ...Also, you can destroy enemies by making fun of them so hard that they have to take a trip to the asylum. You can also eat their relationships with others, in a very literal sense.

    Kevin R Brown on
    ' As always when their class interests are at stake, the capitalists can dispense with noble sentiments like the right to free speech or the struggle against tyranny.'
  • El SkidEl Skid The frozen white northRegistered User regular
    edited December 2009
    This looks...awesome

    El Skid on
  • FeygorFeygor Registered User regular
    edited December 2009
    I was a big fan of HoL and All Flesh Must be Eaten as one time kinda games so maybe I would enjoy this. I also really wanted to check out that Grimm game if anyone has given it a try.

    Kevin if you got time can you describe like a scenario or scene from Monsters as I kinda have a hard time getting my head around how great it could be. I imagine a story arc that would involve a trouble some child pysch trying to have the kids receive shock thearpy with the game cumulating in a show down where the monsters eat the pysch.

    Feygor on
  • shaneiveyshaneivey Registered User new member
    edited December 2009
    Hi, I'm the editor and publisher of Monsters and Other Childish Things. I was summoned here by the power of Google Alerts.

    I've added several direct links to Actual Play writeups at the Monsters website:

    http://www.arcdream.com/monsters/resources.php

    Hope that helps!

    shaneivey on
    Shane Ivey
    Arc Dream Publishing
    Our latest ransom: Monsters and Other Childish Things: Bigger Bads
  • El SkidEl Skid The frozen white northRegistered User regular
    edited December 2009
    Hahaha...

    The power of technology!

    El Skid on
  • FeygorFeygor Registered User regular
    edited December 2009
    Thanks for the quick response Shaneivey. From what Ive seen of your game I like it.

    Feygor on
  • Hahnsoo1Hahnsoo1 Make Ready. We Hunt.Registered User, Moderator, Administrator admin
    edited December 2009
    This game uses One Roll Engine, possibly the best Pen and Paper RPG dice system out there. It has crunchy probabilities, simple dice rolls, fast action resolution even in large scale battles, and immense detail on resolution of dice rolls. Imagine rolling 1 to 10 dice ONCE and having hit locations, damage, counter-attacks, initiative, blocks, and multiple actions... all with a single dice roll per participant. Can't imagine this? That's how awesome ORE is. It works especially well for Forum games, due to how the dice rolls work.

    Hahnsoo1 on
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  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited December 2009
    Fuck yes, this is an awesome game.

    It uses ORE, and the rules are for narration-heavy play, so that should tell you whether or not it's something you'll dig.


    ...Also, you can destroy enemies by making fun of them so hard that they have to take a trip to the asylum. You can also eat their relationships with others, in a very literal sense.

    Go on...

    3cl1ps3 on
  • shaneiveyshaneivey Registered User new member
    edited December 2009
    3clipse wrote: »
    You can also eat their relationships with others, in a very literal sense.

    Go on...

    Part of the background is that monsters become psychically bonded with kids. Not all monsters, and not all kids, but those are the monsters and kids who star in the game.

    The monster and the kid have this symbiotic relationship, where the monster sort of derives psychic nourishment from the kid's emotional ties to others. In the game, a kid's Relationships make him (or her; you know what I mean) better able to face difficult challenges. Monsters have no empathy, being monsters and all, so they don't have a set of Relationship stats like kid characters do. But a monster thrives on a kid's relationships. The kid can pass the strength of a Relationship along to the monster.

    When two monsters who are both bonded to kids get into a brawl, sometimes the winner kicks the loser's ass so hard that it literally eats some of that psychic relationship stuff. That screws up one of the losing kid's Relationships. In game terms, the winning monster eats Relationship points from the kid bonded to the losing monster. That kid finds his home life even more screwed up than usual and then has less stability to give him strength when the chips are down.

    Of course, in-character, most kids don't think of it in terms of "my monster is this freaking weird scary parasite that feeds on how well I get along with my mom." They just like having a monster who can eat firetrucks, and they figure that the monster always messing around with his life is just part of the deal. Monsters always try hard to improve a kid's relationships, but they kind of suck at it, because they don't understand human relationships at all. The B-plot that's the squicky black heart of a good Monsters and Other Childish Things game is the trouble that comes from monsters trying to "help" their kids.

    So when Penny Pruitt's monster friend Bookworm eats the brain of the math teacher who gave Penny a "D," it's because that bad grade is going to bring Penny all kinds of trouble. It's not because Bookworm likes eating brains. That's just a bonus.

    shaneivey on
    Shane Ivey
    Arc Dream Publishing
    Our latest ransom: Monsters and Other Childish Things: Bigger Bads
  • KayKay What we need... Is a little bit of PANIC.Registered User regular
    edited December 2009
    I looked through the webpage, started reading the quickstart PDF, and decided that I needed this game.

    Then I found that the cheapest shipping was over $35, as I'm in the UK, and became sad. (I can't buy just the PDF, I neeeeeed hardcopies. I need games I can touch, smell and feeeeeeell.)

    I will continue to investigate other avenues of transportation from the US to the UK.

    Kay on
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    3DS FCode: 1993-7512-8991
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