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Posts

  • PeasPeas Registered User regular
    edited January 2010
    You will turn into a dragonball z character with the frost shield and devastate combo I think.

    Peas on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited January 2010
    Burning Bind coupled with a good heal all spell made me get bored with my summoner, in all honesty. I would just run somewhere cast burning bind, then run around trying not to pull any enemies attention.

    I would never argue summoners are super fun. Buff, heal, that's it. <_<

    Henroid on
  • ElitistbElitistb Registered User regular
    edited January 2010
    I haven't seen any reason to use anything else once you've got exploding shot with the vanquisher. Maybe on harder difficulties?

    Elitistb on
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  • Bruce ForsythBruce Forsyth Registered User regular
    edited January 2010
    I didn't want to use too many mods, especially those that affect the balance, at least until my second play-through. But then I get a decent pistol and manage to wipe all its enchants 3 times in less than 10 attempts (I was thinking there was no way it would wipe again so soon). Then I get another rare gun and waste money adding a couple sockets only to have it wiped and lose half its DPS.

    Fuck it. I got EnchantMod.

    Bruce Forsyth on
  • MightyMighty Omeganaut '15 '16 '17 NebraskaRegistered User regular
    edited January 2010
    Pyre is the ice blasts bigger brother for the alchemist. You get the same "spell grenade" effect, but it does around 200 dmg per second for 3 seconds. split into 3 ticks per second.

    furthermore, the grenade is a splash and stick type. it fills a room with ember-napalm and anything that touches the blaze gets burned for the full dmg.

    This means that weaker creatures will roast before they get to you, and stronger ones will fall from 1 - 2 hits from you.

    But it really isnt for directly killing a champion, but it whittles them away pretty well.

    Mighty on
    Twitch: twitch.tv\dreadmighty
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited January 2010
    I retired my first Vanquisher, and am playing the game through hard mode (if only to get the achievement for beating it). Having better luck in terms of gear that makes her look and function in a badass way.

    enkTLrebirth.jpg

    Henroid on
  • Michael HMichael H Registered User regular
    edited January 2010
    Installed my first pair of mods, the first resetting the upper limit of potions/scrolls to 200 and the other making my cat black. Good times. Torchleech is a really nice program.

    Michael H on
  • PaperPrittPaperPritt Registered User regular
    edited January 2010
    Elitistb wrote: »
    I haven't seen any reason to use anything else once you've got exploding shot with the vanquisher. Maybe on harder difficulties?

    If your crit is high enough ( ~ 35% or higher ) the homings shots will do more dmg on a single target, but that's about it.

    PaperPritt on
  • KamiKami Registered User regular
    edited January 2010
    This game?

    So good.

    Kami on
  • SqSq Registered User regular
    edited January 2010
    Elitistb wrote: »
    I haven't seen any reason to use anything else once you've got exploding shot with the vanquisher. Maybe on harder difficulties?
    I played a trap-master Vanquisher up until level 30, but after that point the traps just couldn't keep up and I had to respec into exploding shot. If the trap skills were tied to your magic or dex stats and scaled better they would remain useful, but unfortunately that is not the case. The only one I kept after the respec was Devouring Trap. With 10 points in it, that trap will reduce every mob's armor by 48% and has a 19% chance to stun each mob in range every time it fires. Plus it doesn't aggro most enemies, so you can throw one or two down and still have plenty of time to fire your opening salvo before you get rushed. Devouring Trap + Exploding Shot = win.

    Its a pity the rest of the trap skills don't work so well in the long term. The trap-master was fun for a while...

    Sq on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited January 2010
    Kami wrote: »
    This game?

    So good.

    NEEDS MORE STATING OF THE OBVIOUS, GOOD SIR! :D

    Henroid on
  • jothkijothki Registered User regular
    edited January 2010
    So I disenchanted my 25 armor shoulder set piece.

    D:

    jothki on
  • TalithTalith 変態という名の紳士 Miami, FLRegistered User regular
    edited January 2010
    You guys are starting to scare me off my melee summoner build with your tales of super effectiveness and boredom....

    Talith on
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  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited January 2010
    Full blown summoner builds where you don't do anything but heal and buff your pets will get boring. If you're actually in the fights mixin' it up alongside your dudes it's not going to get boring.

    Henroid on
  • KamiKami Registered User regular
    edited January 2010
    I'm impressed with how well the BattleMage can multitask spellcasting and melee attacks at low levels.

    Is the mix-and-match tactics approach still applicable during mid-to-late game?

    Kami on
  • BloodsheedBloodsheed Registered User regular
    edited January 2010
    jothki wrote: »
    So I disenchanted my 25 armor shoulder set piece.

    D:

    The percentage lies like a lying liar who enjoys lying very much...

    Had an unique pistol disenchant on the FIRST TRY. Yes, at 2%. Then, upon building it back up a little, after three more it disenchanted again. The next try? ANOTHER disenchantment at 2% chance, but haha, nothing for it to disenchant that time.

    I lost 2 other pieces of gear to low chance disenchants yesterday as well, across 2 characters. Just wasn't my day for enchanting.

    Bloodsheed on
    Xbox Live, Steam, PSN: Eclibull
  • jothkijothki Registered User regular
    edited January 2010
    On the plus side, it seems like you can often turn a decent drop into something better than your current weapon with a bit of enchanting, with little risk.

    jothki on
  • TalithTalith 変態という名の紳士 Miami, FLRegistered User regular
    edited January 2010
    I'm still planning mixing it up. I'm thinking of rolling with the minions, the melee spell, the shield spell, and maybe the lance for some long range action. Then probably sword and boarding it.

    Am I setting myself up poorly if I alternate between:

    (2 Strength 2 Magic 1 Defense) and (1 Strength 2 Magic 2 Defense) each level?

    Talith on
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  • BamaBama Registered User regular
    edited January 2010
    Exploding shot, Devastate, and Summons + Burning Bind seem to make most of the game trivial.

    The hunt for viable-yet-balanced builds begins!

    Bama on
  • SithDrummerSithDrummer Registered User regular
    edited January 2010
    I never found Devastate that useful at the higher levels, though I didn't try it dual-wielding. For sword-and-shield, it's all about haste/dervish + spectral echo = own zone.

    SithDrummer on
  • PaperPrittPaperPritt Registered User regular
    edited January 2010
    You guys are starting to scare me off my melee summoner build with your tales of super effectiveness and boredom....

    Well it's true that if you do nothing but stand back, you'll fall asleep pretty quick. Which is why it's not such a good idea for a VHHC.

    Instead, just focus on one or two minions and grab some spells.

    My current VHHC :

    -full imps
    -full golem
    -pet mastery
    -adventurer
    -ember strike
    -last aoe skill
    -1 point in teleport

    The idea is that the imps are just added dps and cannon fodder I, need the golem for tanking and pet mastery is just very good no matter what your build is, otherwise, in very hard, your pet will become useless past level 15.

    It's a very active build, no standing behind and watching.

    PaperPritt on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited January 2010
    What the hell is VHHC?

    Henroid on
  • yurnamehereyurnamehere Registered User regular
    edited January 2010
    Henroid wrote: »
    What the hell is VHHC?

    My guess is Very Hard, Hardcore.

    yurnamehere on
  • BamaBama Registered User regular
    edited January 2010
    I never found Devastate that useful at the higher levels, though I didn't try it dual-wielding. For sword-and-shield, it's all about haste/dervish + spectral echo = own zone.
    switch to dual-wield. I was sword-and-board until I got a few points in Devastate then I switched to dual wield and haven't looked back. Between Block and Parry, Shadow Armor, and Haste you won't miss the shield.

    Bama on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited January 2010
    enkTL29.jpg

    I think she looks sufficiently badass. :D

    Her rifle is the heirloom I passed down from my first vanquisher. I forget the name (it's a unique, Epic form), but it's currently reading 795 DPS, slow fire. In normal mode it kills enemies in one shot.

    Problem is, I'm in hard mode on this character. And the dark palace is REALLY kicking my balls in. I'm going to work on my defense stat some I guess, which I have barely touched. It's also going to allow me to equip the epic Gunslinger boots I found. Lovely +dex stats abound!

    Also, I have Seeking Shot at rank 9 and I can give a full analysis of the skill now: If you're using a fast weapon and plan to stick with fast weapons, don't bother with this skill. The seeking function isn't really the draw of it whatsoever; the draw of the ability is to give slow firing weapons basically a burst fire. The gun I mentioned above makes the Seeking Shot investment worth it, because it is the destroyer of champions. If you have a fast weapon, especially fastest, you're going to be better off shooting normally (especially if you have health and mana regen on attack). Lastly, seeking shot sticks at 3 bullets throughout. >:

    Henroid on
  • mtsmts Dr. Robot King Registered User regular
    edited January 2010
    hmm and here i thought people only added stats to satisfy equipment requirments. no wonder my vanquisher gets her ass kicked

    mts on
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  • MachismoMachismo Registered User regular
    edited January 2010
    So I just got the game. Is it possible to respec? I hit level 11, but the first skills I bought look shitty for where I plan to go. Also, stats, I think I made a mistake dumping points into dex for my alchemist. I want more defense and magic, instead. Can I respec those?


    Any worthwhile guides out there as a good look at how to build for this game?

    Machismo on
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  • BamaBama Registered User regular
    edited January 2010
    I think the rule-of-thumb is each level you put two points in defense, two points in your main stat, and then one point in an off stat, alternating which one each level until you don't have problems equipping gear anymore.

    edit: @machismo - there is a respec mod, but AFAIK it only allows you to respec skills; you're stuck with the stats on that char.

    Bama on
  • Unearthly StewUnearthly Stew Registered User regular
    edited January 2010
    Machismo wrote: »
    So I just got the game. Is it possible to respec? I hit level 11, but the first skills I bought look shitty for where I plan to go. Also, stats, I think I made a mistake dumping points into dex for my alchemist. I want more defense and magic, instead. Can I respec those?


    Any worthwhile guides out there as a good look at how to build for this game?

    You get to a point where you've got extra skills to burn, really. I'm at the point with my destroyer where I can put points in random skills to see their benefit. I maxed out defensive spell mastery on him just for the sake of having a long lasting haste...

    Unearthly Stew on
  • MumblyfishMumblyfish Registered User regular
    edited January 2010
    Bama wrote: »
    edit: @machismo - there is a respec mod, but AFAIK it only allows you to respec skills; you're stuck with the stats on that char.
    I made a full respec (stats included) mod that was compatible with the merchant pack. I haven't uploaded it anywhere since it was just for personal use. I would be shocked if there weren't another out there.

    Mumblyfish on
  • BlueDestinyBlueDestiny Registered User regular
    edited January 2010
    Bama wrote: »
    I think the rule-of-thumb is each level you put two points in defense, two points in your main stat, and then one point in an off stat, alternating which one each level until you don't have problems equipping gear anymore.

    edit: @machismo - there is a respec mod, but AFAIK it only allows you to respec skills; you're stuck with the stats on that char.

    There are stat reset potions.

    BlueDestiny on
  • MachismoMachismo Registered User regular
    edited January 2010
    BTW, easy is very, very, very easy. I think I might retire this one early. How do I do that? Do I need to beat the main game first?

    Machismo on
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  • NailbunnyPDNailbunnyPD Registered User regular
    edited January 2010
    Mumblyfish wrote: »
    Bama wrote: »
    edit: @machismo - there is a respec mod, but AFAIK it only allows you to respec skills; you're stuck with the stats on that char.
    I made a full respec (stats included) mod that was compatible with the merchant pack. I haven't uploaded it anywhere since it was just for personal use. I would be shocked if there weren't another out there.

    There's a Total Respec Mod that includes Stats and Skills. I have no experience with it, but its installed via Torchleech.

    NailbunnyPD on
    XBL: NailbunnyPD PSN: NailbunnyPD Origin: NailbunnyPD
    NintendoID: Nailbunny 3DS: 3909-8796-4685
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  • Unearthly StewUnearthly Stew Registered User regular
    edited January 2010
    Machismo wrote: »
    BTW, easy is very, very, very easy. I think I might retire this one early. How do I do that? Do I need to beat the main game first?

    I think you do need to beat the main game first. I thought Hard was pretty easy, honestly...

    Unearthly Stew on
  • korodullinkorodullin What. SCRegistered User regular
    edited January 2010
    Machismo wrote: »
    BTW, easy is very, very, very easy. I think I might retire this one early. How do I do that? Do I need to beat the main game first?

    Yes.

    korodullin on
    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • TalithTalith 変態という名の紳士 Miami, FLRegistered User regular
    edited January 2010
    So what's the deal with that update all button on torcheleech that doesn't seem to actually update anything?

    Talith on
    7244qyoka3pp.gif
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited January 2010
    mts wrote: »
    hmm and here i thought people only added stats to satisfy equipment requirments. no wonder my vanquisher gets her ass kicked

    I've pumped the ever-loving-shit out of dex on my vanquishers. Kill before being killed.

    Henroid on
  • mtsmts Dr. Robot King Registered User regular
    edited January 2010
    yea i will proabbly pump up her stats the next time i hop on. i have been enjoying the traps with her a lot. shame they don't scale as well though there is probably a mod for that

    i had a destroyer on normal that i just added as i needed a weapon and never had the problem

    mts on
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  • MumblyfishMumblyfish Registered User regular
    edited January 2010
    Talith wrote: »
    So what's the deal with that update all button on torcheleech that doesn't seem to actually update anything?
    It updates any outdated mods you have (they will be bolded in your "Installed mods" list) to the latest version. It's not broken, as far as I'm aware.

    Mumblyfish on
  • NaloutoNalouto Registered User regular
    edited January 2010
    So, here's an entirely different Torchlight related question.

    I'm in very loose contact (i.e. he emailed me back!) with Matt Uelman about possibly using some of the TL soundtrack in a student film I am editing/doing sound design on here in Toronto. (Film schoooooooool)

    I dropped some of the tracks from the game's music folder as a temp music track in my rough edit and godDAMN if it doesn't up the intensity of every single scene that it is used. (it's a sci-fi short about a portal to another dimension, I did not write it.)

    Just taking a shot in the dark that he would maybe let me use a track or two for the score, what would be a reasonable offer for something like this? (other than just asking nicely?) Would Runic possibly have the rights to this music or would I want to ask Matt U himself?



    Figured I'd ask here what you guys think before I totally put my nerd-foot in my mouth. o_O

    Nalouto on
    :winky:
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