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The "I Just Don't Get It" Thread

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Posts

  • PheezerPheezer Registered User, ClubPA regular
    edited January 2007
    s3rial one wrote:
    ...Character development?

    ...Character development.

    Character development.
    ...or some sort of continuity, at least. A story deeper than "Collect the coins and save the princess. For the 814th time."

    Mario games have even less to do with other Mario games than the Final Fantasies do with each other. It's like Nintendo makes a platformer, then just tells the art department to crap rainbows, mushrooms and plumbers all over it.

    So where's the problem here

    Pheezer on
    IT'S GOT ME REACHING IN MY POCKET IT'S GOT ME FORKING OVER CASH
    CUZ THERE'S SOMETHING IN THE MIDDLE AND IT'S GIVING ME A RASH
  • NoneoftheaboveNoneoftheabove Just a conforming non-conformist. Twilight ZoneRegistered User regular
    edited January 2007
    Long-winded, ahoy!

    Elder Scrolls IV: Oblivion, is a game I don't get.

    Even though I still play the game quite a bit, I just find it lacking in areas that many RPGs I've played in the past had in abundance.

    The most obvious elements lacking, and is in my opinion the most important aspect of an RPG - The characters and quests of Oblivion never seemed to allow for great depth in the role play department. Quest outcomes are always set in stone, and never open to player experimentation. Worse still, very few characters in the game even had a unique opinion on the events in the game; Many were just crammed with the same repetitive dialogue.
    My feeling is that the developers should have dropped the voice acting and spent the money on a large group of talented writers. Bethesda could learn a lesson or two from Planescape Torment..

    And the topic system, used to interact with the game characters, also removes a good portion of roleplaying in my opinion as well. With the system that is in place, you're left with the feeling that you could not influence the story in any unique way. Playing a good or evil character never opened a gray area. You either killed em' or you saved em'. There was never any room to roleplay your character! You enter a cave, find the bad guy, kill he and his minions, all the while never exploring their motives, however uninspired they may be.

    When I ignore the negatives, Oblivion is still a technological marvel with many things to offer. But not many for a true PnP style RPG fan.

    Noneoftheabove on
  • Blitz RawketBlitz Rawket Registered User regular
    edited January 2007
    s3rial one wrote:
    ...Character development?

    ...Character development.

    Character development.
    ...or some sort of continuity, at least. A story deeper than "Collect the coins and save the princess. For the 814th time."

    Mario games have even less to do with other Mario games than the Final Fantasies do with each other. It's like Nintendo makes a platformer, then just tells the art department to crap rainbows, mushrooms and plumbers all over it.
    So you're playing Mario games...for the plot? Christ, there is no internet meme I can quote to express how wrong you are doing it.

    Blitz Rawket on
  • JJJJ DailyStormer Registered User regular
    edited January 2007
    s3rial one wrote:
    ...Character development?

    ...Character development.

    Character development.
    ...or some sort of continuity, at least. A story deeper than "Collect the coins and save the princess. For the 814th time."

    Mario games have even less to do with other Mario games than the Final Fantasies do with each other. It's like Nintendo makes a platformer, then just tells the art department to crap rainbows, mushrooms and plumbers all over it.
    So you're playing Mario games...for the plot? Christ, there is no internet meme I can quote to express how wrong you are doing it.
    What about laughing quaker guy?

    JJ on
  • METAzraeLMETAzraeL Registered User regular
    edited January 2007
    FE mutter mutter

    I dig the Fire Emblem games, but I do have to agree that I've never really felt the dialogue to be that great. Yes, it is solid and by no means bad, but it's rather bland, and the characters really have very little personality. In the end, though, the overall stories aren't too bad.

    Somebody earlier mentioned that they didn't get any Zeldas before TP...well, I'll say the exact opposite. I don't see what everyone likes about TP so much. I loved the 3D zeldas, and all the others for that matter, and TP just seems like an OoT rehash in a bigger, albeit fragmented, world. It's also horrendously easy. I guess the hype just got to me :P

    METAzraeL on

    dream a little dream or you could live a little dream
    sleep forever if you wish to be a dreamer
  • Eight RooksEight Rooks Registered User regular
    edited January 2007
    I can't fucking stand Mario and company either. I acknowledge the genius of Shiggy, at least in terms of game design, but character? Not for me. He's bland, boring, has zero appeal or personality - the fact he's aimed at kids doesn't bother me in the slightest. If something primarily aimed at 5-year-olds has an interesting aesthetic I'll at least give it a shot. Mario doesn't, IMO. His sheer vanilla quality alienates me like few other characters.

    Of course, like everything, there are exceptions. I thought the first Paper Mario had some pretty good art design, though that was more down to the gimmick than the source material, IMO. Still, it's one of the few Mario games I actually found visually attractive. That and Yoshi's Island - the fact it's Mario still puts me off, but I don't think it's humanly possible to hate that game's graphics entirely, not if you've got a soul. Still, I wouldn't be that bothered if Mario had never existed.

    Eight Rooks on
    <AtlusParker> Sorry I'm playing Pokemon and vomiting at the same time so I'm not following the conversation in a linear fashion.

    Read my book. (It has a robot in it.)
  • Blake TBlake T Do you have enemies then? Good. That means you’ve stood up for something, sometime in your life.Registered User regular
    edited January 2007
    Elder Scrolls IV: Oblivion bitching

    See I loved just tooling around talking to people finding their stuff and whatnot, what killed me is the combat, I'd spend hours in town just tooling round having a good time, I probably spent 14 + hours in it before I looked at my first Oblivion Gate. Then I just got owned (actually scratch that I got owned as soon as a wolf showed up, I really think it's a design flaw that no matter how far you level up you can still get whooped by an animal that was a challenge at the begining of the game. (I was playing the 360 version so no mods for me).

    Also when discussing it with other posters here I was bassically told if you want a character to have good mele attacks then you shouldn't choose them as skills cause then you'll level up too fast and the wolves will eat you. The entire character crafting seemed very counter-intuitive and I think there should of been more help in crafting characters.

    In the end I felt that I invested all this time in a character that was crap and that I'd have to start again, which really pissed me off and I've pretty much left it alone.

    Blake T on
  • xWonderboyxxWonderboyx Registered User regular
    edited January 2007
    yalborap wrote:
    s3rial one wrote:
    4rch3nemy wrote:
    It's-a-me, Mario!


    ...yeah the character is kinda ... well, he's a character. However, like Blitz Rawket said: You associate a quality game with the imagery in it.

    Yoshi is an exception though.. he kicks some serious ass.
    A simple "people are stupid" would've sufficed, though. ;)

    To me, all the Mario imagery actually detracts from the game. But, obviously, I'm the exception in the case. I think you're both right: most people don't care one way or another. Still, say something bad about Mario on this board, and it's like going into a church and slandering Jesus. It's sad how people don't seperate Mario the shitty character from Mario the good platformer that could just as easily not feature a shitty character.
    I don't see what's so shitty about him. He's a cartoon. What would you have done better?

    Make his shirt black and give him a kickass heavy metal soundtrack and a giant sword and when he attacks a gooma blood flies EVERYWHERE and you can see its bones and brain and stuff and Princess Peach wears lingerie.

    :P
    mariop1ae.jpg

    xWonderboyx on
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    XBL - Follow Freeman
  • taliosfalcontaliosfalcon Registered User regular
    edited January 2007
    yalborap wrote:
    s3rial one wrote:
    4rch3nemy wrote:
    It's-a-me, Mario!


    ...yeah the character is kinda ... well, he's a character. However, like Blitz Rawket said: You associate a quality game with the imagery in it.

    Yoshi is an exception though.. he kicks some serious ass.
    A simple "people are stupid" would've sufficed, though. ;)

    To me, all the Mario imagery actually detracts from the game. But, obviously, I'm the exception in the case. I think you're both right: most people don't care one way or another. Still, say something bad about Mario on this board, and it's like going into a church and slandering Jesus. It's sad how people don't seperate Mario the shitty character from Mario the good platformer that could just as easily not feature a shitty character.
    I don't see what's so shitty about him. He's a cartoon. What would you have done better?

    Make his shirt black and give him a kickass heavy metal soundtrack and a giant sword and when he attacks a gooma blood flies EVERYWHERE and you can see its bones and brain and stuff and Princess Peach wears lingerie.

    :P
    mariop1ae.jpg
    did...did someone beat that artist with a mario doll when he was a child? :shock:

    taliosfalcon on
    steam xbox - adeptpenguin
  • ElendilElendil Registered User regular
    edited January 2007
    METAzraeL wrote:
    Somebody earlier mentioned that they didn't get any Zeldas before TP...well, I'll say the exact opposite. I don't see what everyone likes about TP so much. I loved the 3D zeldas, and all the others for that matter, and TP just seems like an OoT rehash in a bigger, albeit fragmented, world. It's also horrendously easy. I guess the hype just got to me :P
    I found TP rather more difficult than OoT or WW. Mostly toward the beginning, when the game wasn't particularly forthcoming with hearts.

    Elendil on
  • Blitz RawketBlitz Rawket Registered User regular
    edited January 2007
    Elendil wrote:
    METAzraeL wrote:
    Somebody earlier mentioned that they didn't get any Zeldas before TP...well, I'll say the exact opposite. I don't see what everyone likes about TP so much. I loved the 3D zeldas, and all the others for that matter, and TP just seems like an OoT rehash in a bigger, albeit fragmented, world. It's also horrendously easy. I guess the hype just got to me :P
    I found TP rather more difficult than OoT or WW. Mostly toward the beginning, when the game wasn't particularly forthcoming with hearts.
    Yeah. TP's enemies may not do as much damage as OoT's, but Ocarina pretty much gives you three bottles before you're even half-way through the game. I only had two when I beat TP. Besides, I found the puzzles in TP to be a lot harder (a lot of OoT's were just "point this item here and activate it").

    Blitz Rawket on
  • AlgertmanAlgertman Registered User regular
    edited January 2007
    Half-life series---It's like FPS gamers got a game with a story in it for once and procede to bust a nut over it like Cosplayers busted a nut over FFX-2

    Oblivion--Or other games on this series, just reminds of MMORPG where you're the only player, plus I think it's boring as hell and extremly lifeless

    Racing Sims--I'm just wacky arcade style racer whore and can't stand these games

    Algertman on
  • HullabalooHullabaloo Registered User regular
    edited January 2007
    WoW. I wanted to like it, because I knew all my friends at the time were going to get into it, but I just couldn't. After playing so many other mmo's this one just felt like more of the same but with that blizzard quality trying to divert your attention from that fact. (Granted blizzard often takes the good things from other games and makes them WORK, but in this case it didn't for me.)

    Also find x quests? Goddamn, I hate those motherfuckers. Nothing makes me more goddamn bored then fetch quests. Also the combat was a horrible step back from CoH, which whilst not perfect is a ton more involving to me, then the combat in WoW.

    Speaking of boring combat here's a letter I wrote...

    Dear EvE

    Why EvE? Why? You.. You just have so much going for you, a skill system that is time based? A vast and awesome market system? Such huge player involvement in the universe? Not to mention your large variety of parts for ship customisation? Yes please!

    Why then must you make combat such a boring chore? If only you could make it like a proper space fighter and I’d be yours - I understand why you can't do it, such a huge world you have with you it'd be next to impossible, but until you change combat to be fun, we can't be together - I'm sure you'll do just fine without me, you have heaps of others willing to overlook your shortcomings but I can't. I'm sorry.

    Sincerely, Hullabaloo

    P.S If you bring mining up I swear to god I will backhand you. Your combat seems godly compared to mining. Don't ever put me through anything like that again!

    Hullabaloo on
    Xbox ID: Oggie Rock
  • SpreggelsSpreggels Registered User regular
    edited January 2007
    Wind Waker. I get so much shit for it, too. I love the graphics, I love the world, and I love the dungeon design. I think it's extremely polished, the characters are interesting and the puzzles are challenging. Yet, the entire time I was playing it, I was thinking about how much I want to shut it off. It wasn't the difficulty, or anything else I can think of. I adore Zelda games, and it didn't deviate from the others too much. It just never clicked with me, and I had to force myself to finish it.

    It's the sailing.

    My God, the endless sailing. It's the reason I never could never force myself through that scavenger hunt the game sends you on towards the end. It was just too much deadening ocean to deal with.

    For my part, I'm currently in the process of becoming disenchanted with Neverwinter Nights (the first one)... again. I just get bored, because it seems like I don't have control over anything. If a battle is too hard, you can't really do much about it because it's just you and your single non-controllable henchman -- unlike in, say, Baldur's Gate, where you have direct control over multiple guys and can try different tactics if your initial ones don't work.

    I'm a rogue, and my options seem to be basically:

    1. Get the bad guys to attack my henchman so I can sneak attack them.
    2. Perish.

    Am I doing something wrong? Aside from rolling a rogue?

    Plus, the story kind of blows so far. I just finished chapter one, and was floored to see that the guy who betrays you is exactly who you'd expect.

    Spreggels on
  • halkunhalkun Registered User regular
    edited January 2007
    Resident Evil + Parasite Eve 2

    Tank walking for the LOSE!

    What the hell is up with that control scheme? Up on a contoller should be up.

    *CRASH* OHJEASUSFUCK!!!! RUN!!!!

    SpinSpinSpinSpinSpinSpin...

    *MUNCH*

    "You are dead"

    I can't believe they put tank walking in PE2. I tried to get over it. I just coudn't. It rendered the game unplayable when I was in the small desert town.

    halkun on
    dA03mgx.png
  • Mr_SnuffleMr_Snuffle Registered User regular
    edited January 2007
    Metal Gear.

    Don't get me wrong, I like them. I just don't get how the fanboys can't see that there are serious, almost game breaking, flaws in the series.

    It's seem more recently though that people have been admitting that yes, they are flawed, there is just enough awesome to make them worthwhile

    Mr_Snuffle on
    www.eightandahalfbit.com
  • StigmaStigma Registered User regular
    edited January 2007
    I don't see how any of the flaws "break" the game.

    It seems to work.

    Stigma on
    YHWHYinYangblueblackblueborder.jpg
  • apotheosapotheos Registered User, ClubPA regular
    edited January 2007
    I agree.

    But I don't get people who adore the MGS franchise. Its really good, but its god enough odd bits stuffed in there.

    apotheos on


    猿も木から落ちる
  • GraviijaGraviija Registered User regular
    edited January 2007
    I absolutely cannot play SRPGs.

    I don't know what is about them that puts me off so much...I love turn-based RPGs, I like RTS games, and the genre kinda seems like a combination of the two. Yet, I cannot get into any of them.

    Graviija on
  • LoneIgadzraLoneIgadzra Registered User regular
    edited January 2007
    Speaking of Mario, I've been thinking about it and it seems most of my nostolgia and love for the series only really stems from the fact Mario was one of the first video games I ever played. I can't quite see the fun any more, and they just seem kind of hard. Too hard for me to feel like I shoulder bother expending effort to get through them.

    LoneIgadzra on
  • StigmaStigma Registered User regular
    edited January 2007
    Excuse me while I laugh my fucking head off.

    Stigma on
    YHWHYinYangblueblackblueborder.jpg
  • METAzraeLMETAzraeL Registered User regular
    edited January 2007
    Elendil wrote:
    METAzraeL wrote:
    Somebody earlier mentioned that they didn't get any Zeldas before TP...well, I'll say the exact opposite. I don't see what everyone likes about TP so much. I loved the 3D zeldas, and all the others for that matter, and TP just seems like an OoT rehash in a bigger, albeit fragmented, world. It's also horrendously easy. I guess the hype just got to me :P
    I found TP rather more difficult than OoT or WW. Mostly toward the beginning, when the game wasn't particularly forthcoming with hearts.
    Yeah. TP's enemies may not do as much damage as OoT's, but Ocarina pretty much gives you three bottles before you're even half-way through the game. I only had two when I beat TP. Besides, I found the puzzles in TP to be a lot harder (a lot of OoT's were just "point this item here and activate it").
    Hm, I never had an issue with health or the puzzles in TP. Oh, another thing that bothered me about it was that the art style, or whatever, really gave me a Metroid Prime feel, so the game felt really derivative. Oh well.

    METAzraeL on

    dream a little dream or you could live a little dream
    sleep forever if you wish to be a dreamer
  • IchnobIchnob Registered User regular
    edited January 2007
    While I enjoyed TP very much, I wouldn't mind it if I never saw a realistic adult-link for the rest of the Zelda series.

    Ichnob on
  • CrashmoCrashmo Registered User regular
    edited January 2007
    Ichnob wrote:
    While I enjoyed TP very much, I wouldn't mind it if I never saw a realistic adult-link for the rest of the Zelda series.

    He looked completely awesome in every way.

    Except when he smiled really big, that was kind of weird.

    Crashmo on
    polar-bearsig.jpg
  • NorayNoray Registered User regular
    edited January 2007
    apotheos wrote:
    I agree.

    But I don't get people who adore the MGS franchise. Its really good, but its god enough odd bits stuffed in there.
    What? Bar MGS2, which is still pretty good except for the endgame, the series is completely awesome in every way. I've yet to see any other video game producer attempt story like Kojima does. There's still a bit too much out-of-place humour/weirdness and self-indulgence in there, I'll give you that, and I think some of the more blatantly unrealistic things (MGS3's bosses) could be exorcised from the franchise, but I still love it.

    Noray on
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited January 2007
    yalborap wrote:
    s3rial one wrote:
    4rch3nemy wrote:
    It's-a-me, Mario!


    ...yeah the character is kinda ... well, he's a character. However, like Blitz Rawket said: You associate a quality game with the imagery in it.

    Yoshi is an exception though.. he kicks some serious ass.
    A simple "people are stupid" would've sufficed, though. ;)

    To me, all the Mario imagery actually detracts from the game. But, obviously, I'm the exception in the case. I think you're both right: most people don't care one way or another. Still, say something bad about Mario on this board, and it's like going into a church and slandering Jesus. It's sad how people don't seperate Mario the shitty character from Mario the good platformer that could just as easily not feature a shitty character.
    I don't see what's so shitty about him. He's a cartoon. What would you have done better?

    Make his shirt black and give him a kickass heavy metal soundtrack and a giant sword and when he attacks a gooma blood flies EVERYWHERE and you can see its bones and brain and stuff and Princess Peach wears lingerie.

    :P
    mariop1ae.jpg
    did...did someone beat that artist with a mario doll when he was a child? :shock:

    I'v seen a broken image before but never one that broke me until now :lol:

    Hotlead Junkie on
    tf2_sig.png
  • DocshiftyDocshifty Registered User regular
    edited January 2007
    halkun wrote:
    Resident Evil + Parasite Eve 2

    Tank walking for the LOSE!

    What the hell is up with that control scheme? Up on a contoller should be up.

    *CRASH* OHJEASUSFUCK!!!! RUN!!!!

    SpinSpinSpinSpinSpinSpin...

    *MUNCH*

    "You are dead"

    I can't believe they put tank walking in PE2. I tried to get over it. I just coudn't. It rendered the game unplayable when I was in the small desert town.

    PE2 was shit. Just play the first one again and imagine how it shoulda have been.

    I'll throw another one out there. EQ. W.T.F? Where was the appeal to it? I just can't see it. And I'm not talking from a graphical standpoint. I loved Shadowbane, for christ's sake. But EQ just....grr, something about it made me want to punch babies.

    Docshifty on
  • skaceskace Registered User regular
    edited January 2007
    I had this illusion that everyone here just got all games. Never realized how segmented it really is here.

    Oh and that mario picture is all sorts of wrong.

    skace on
    http://picasaweb.google.com/skacer | Shiren:5413-0147-4655
    steam_sig.png
  • tehkensaitehkensai Registered User regular
    edited January 2007
    Halo. Multiplayer is fine-I think it's pretty well done.

    Man the singleplayer sucked, though. In both titles. I played through the first almost to the end with a friend-absolute crap. Room after room after same room...and then the flood. Oh my god. this is like DOOM all over again- i.e. boring by the time this came around.

    What HALO is missing for me is style. It's so bland and generic to me.

    Now, onto a game with a similar problem:

    Oblivion. Great graphics system, all that. I want to love it. I really do. But everywhere I go in the world feels almost exactly the same. It's bland, and generic, the same thing as halo. The NPC's are all dead MMORPG equivalents with almost no personality other than, like..the emperor. If the game had a little direction to it, with some likeable NPC's and other characters? I would care. Not that sorry excuse for a main plot.

    Not to mention, aside from one quest I did, it never feels like any of your actions really have an effect on the world aside from a couple of dialogue options. Oh, and the whole "everything levels up with you" kind of thing? I'm pretty sure that is the most retarded design decision I've ever encountered. The whole experience, without mods-I'd describe as absolutely vapid.

    And I really wanted to like it, too.

    tehkensai on
    jAhPU.jpg
  • NamrokNamrok Registered User regular
    edited January 2007
    I never got what was so great about Halo? I mean it started strong, and the AI was good. Hunting down elites was great fun, and took some strategy to shatter their shields and finish them off without sacrificing your own shield. However the level design was utter repetitive shit and [spoiler:a66972768c]the library level with the flood was downright painful! They took everything good about the AI and threw it out the god damned window![/spoiler:a66972768c] From that point on the game was just a slow decline into utter pain.

    I never understood what was so great about Devil May Cry either. I'll tell you what, the camera angles sure made me cry. I could never see shit. Any game where the camera magically zips to the bottom right corner of the room, sending me careening into the bosses open gaping maw because up is now down is instant fail. But, should I manage to survive the cameras valiant efforts to kill me, and dodge it's control inverting properties, I still have to remember about all the invisible walls and pillars the camera has created for me to run into without realizing when I have approximately 0.0001 seconds to dodge attacks. Oh, and heaven forbid the camera actually capture me and the creature I'm fighting on the screen at the same time! Oh no, either I can see what I'm doing, or I can see what the boss is doing, never both. The camera must always be strategically placed between me and the thing I'm fighting, never behind the both of us. Seriously? Who likes that shit? Was Devil May Cry supposed to be some innovative new perspective known as Zero Person Perspective or You-can't-see-shit-vision!

    Namrok on
  • leafleaf Registered User regular
    edited January 2007
    Halo - Been said before, but my reasons are different. It was hyped up and given as this be-all game that was going to have massive servers like the Battlefield series, vehicles, etc. After a while I stopped caring. And then it did come out, I played it at friends houses, but didn't really care for it, especially thinking of what it should have been. I was asking about this game before anyone knew what the hell I was even talking about, which then it got pushed back by two years or so in development.

    Pirates of the Burning Sea - I'm sure there's a fun game in there somewhere. I can't get past the rather boring combat, finding almost no players to interact with (except when you sail around, then there's always someone in a galleon wanting to gank you) And though the character creation is alright, but the hype led me to believe there was something more to it.

    Secret of Evermore/Earthbound - Tried to like it. It seemed fun, all the reviews said WHOO! Couldn't even play it for more than a couple hours when I rented them.

    Battle for Middle Earth 1/2 - Maybe I'm missing something, but try as I might, I don't find multiplayer fun. Especially when it came down to LAWL I GOT BALROG FTW GG LOL!!!

    Animal Crossing - Metalocalypse said it best, "Howcome shopping so stupid, what's I have now all this stuff what I do? ...just going to die anyway."

    leaf on
    newsig-notweed.jpg
  • PheezerPheezer Registered User, ClubPA regular
    edited January 2007
    Fallout wrote:
    Yeah, what metalhead wouldn't love reducing classic songs to five buttons, or Sum 41 in any form
    oh, totally. I mean, the idea of reducing complex real-life tasks to simpler, push button ones for the sake of creating an enjoyable game that only seeks to mimic, not simulate said real-life task is fucking asinine. I don't even play games because FPSes don't come with an arsenal of weapons to point at the monitor, each requiring continual maintenance to prevent jamming at a critical moment, and don't even get me started on the lack of realism in fucking RPGs. Clicking on someone to talk to them? What the fuck? Am I going to start clicking at my girlfriend to tell her I want sex now?

    And man, it totally distracts me from enjoying anything whatsoever the moment it's in any way associated with something popular that I'm not a fan of. I just can't wrap my head around just beating one weaker stage in a game and moving on when the rest of it is solid gold. No, if one stage features bad music, or really, anything I find to be distasteful, I return the game, burn the game store to the ground and piss on the ashes.

    Pheezer on
    IT'S GOT ME REACHING IN MY POCKET IT'S GOT ME FORKING OVER CASH
    CUZ THERE'S SOMETHING IN THE MIDDLE AND IT'S GIVING ME A RASH
  • WotanAnubisWotanAnubis Registered User regular
    edited January 2007
    Stealth games.

    I just don't get what's so fun about it. Maybe it's because I'm so bad at them, but sitting in a dark corner, staring at guard movements for ages and crawling away very slowly...

    Yeah, I don't get it.


    Also, Tales of Symphonia. It got great scores everywhere, but... I just don't care. The main characters mean nothing to me and while I usually enjoy a two-world concept, Symphonia managed to even make that dull and uninteresting. The only bright spot in that game was that dude in charge of the Renegades.


    Finally, Baten Kaitos. I hate the main character, the voice acting is awful, the frequent gaps in said voice acting break the illusion, the plot goes from sometimes brilliant to totally stupid and back one too many times, the ending is completely ridiculous and I love this game to bits. I shouldn't, but I do. And I don't know why.

    WotanAnubis on
  • HullabalooHullabaloo Registered User regular
    edited January 2007
    Stealth games.

    I just don't get what's so fun about it. Maybe it's because I'm so bad at them, but sitting in a dark corner, staring at guard movements for ages and crawling away very slowly...

    Yeah, I don't get it.

    I can see where your coming from, really, but if a stealth game gets you really involved there isn't an experience quite like it. I've found myself holding my breath on several occasions whilst playing through the thief series because I was scared the guards would hear me.

    Yeah, I was far too into those games.

    Hullabaloo on
    Xbox ID: Oggie Rock
  • NightslyrNightslyr Registered User regular
    edited January 2007
    I mentioned this in brief earlier, but I feel it needs mentioning again. I just don't get the MGS series.

    I've only played two of the games -- MGS and MGS2 -- and I consider neither to be important parts of my library.

    The storyline is just...boring. I understand the basic jist of what's going on (the details never stick with me...a lot of jargon with very little substance to me), but it just doesn't entertain me. I understand the Meme Gene Scene aspect of the series, and I realize that MGS2 was basically one big breaching experiment, but the games aren't fun for me.

    The gameplay would be great if it wasn't so formulaic. Watch cutscene. Go to boss. Watch cutscene. Kill boss. Watch cutscene. Go to next boss. Rinse, lather, repeat. It doesn't help that a lot of the later levels are gimicky. "This is the level that requires the use of the first-person rocket." "This is the level that requires you to use a bunch of chaff grenades." "Here comes the obligatory helicopter fight."

    The icing on this cake from gaming hell is the voice acting. I honestly can't see (hear?) why so many people think it's great. Snake sounds like a mockery of Clint Eastwood, and the actor playing Otacon is 'meh' at best. Cam Clarke was the best of the group.

    Nightslyr on
    PSN/XBL/Nintendo/Origin/Steam: Nightslyr 3DS: 1607-1682-2948
    Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    edited January 2007
    Colt wrote:
    Guild Wars. Like the idea, like the gameplay, like the fact that it is free, cant get into it. Something about it bugs me and just pushes me back.

    Also Halo.

    And any Final Fantasy past 3.

    Dr_Keenbean on
    PSN/NNID/Steam: Dr_Keenbean
    3DS: 1650-8480-6786
    Switch: SW-0653-8208-4705
  • CyberJackalCyberJackal Registered User regular
    edited January 2007
    I'm gonna say Ocarina of Time. Borrowed an N64 and the game from a buddy during college, and I was planning on playing it over the summer. Played it for a couple hours before I realized I was bored out of my fucking mind. I was extremely disappointed.

    CyberJackal on
  • METAzraeLMETAzraeL Registered User regular
    edited January 2007
    Colt wrote:
    Guild Wars. Like the idea, like the gameplay, like the fact that it is free, cant get into it. Something about it bugs me and just pushes me back.

    Also Halo.

    And any Final Fantasy past 3.

    3...or...3? :D
    pheezer FD wrote:
    Fallout wrote:
    Yeah, what metalhead wouldn't love reducing classic songs to five buttons, or Sum 41 in any form
    oh, totally. I mean, the idea of reducing complex real-life tasks to simpler, push button ones for the sake of creating an enjoyable game that only seeks to mimic, not simulate said real-life task is fucking asinine. I don't even play games because FPSes don't come with an arsenal of weapons to point at the monitor, each requiring continual maintenance to prevent jamming at a critical moment, and don't even get me started on the lack of realism in fucking RPGs. Clicking on someone to talk to them? What the fuck? Am I going to start clicking at my girlfriend to tell her I want sex now?

    And man, it totally distracts me from enjoying anything whatsoever the moment it's in any way associated with something popular that I'm not a fan of. I just can't wrap my head around just beating one weaker stage in a game and moving on when the rest of it is solid gold. No, if one stage features bad music, or really, anything I find to be distasteful, I return the game, burn the game store to the ground and piss on the ashes.

    Right, hentai videogames really beat getting with your girlfriend. I mean, why deal with her when your luscious mouse is waiting? And you might fail in bed, whereas success is almost assured in the game.

    I'm glad you enjoy suffering through shit to get rewards. I could recommend some nice flagellation techniques guaranteed to get you into Heaven, if you'd like. And for the setlist, you're absolutely right - bands such as Lamb of God, Avenged Sevenfold, Shadows Fall, and Dethklok reflect your exquisite taste.

    METAzraeL on

    dream a little dream or you could live a little dream
    sleep forever if you wish to be a dreamer
  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    edited January 2007
    METAzraeL wrote:
    Colt wrote:
    Guild Wars. Like the idea, like the gameplay, like the fact that it is free, cant get into it. Something about it bugs me and just pushes me back.

    Also Halo.

    And any Final Fantasy past 3.

    3...or...3? :D

    The real 3. Not the 6/3.

    Dr_Keenbean on
    PSN/NNID/Steam: Dr_Keenbean
    3DS: 1650-8480-6786
    Switch: SW-0653-8208-4705
  • 4rch3nemy4rch3nemy Registered User regular
    edited January 2007
    METAzraeL wrote:
    Colt wrote:
    Guild Wars. Like the idea, like the gameplay, like the fact that it is free, cant get into it. Something about it bugs me and just pushes me back.

    Also Halo.

    And any Final Fantasy past 3.

    3...or...3? :D

    The real 3. Not the 6/3.

    You must also like coffee REALLY black. Inserted into your veins with a needle. Hot like magma.
    You purist, you.

    (I just don't understand your enjoyment of the uglier side of the Final Fantasy series. Uglier, as in less polished and more barebones.)

    4rch3nemy on
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