As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

Solium Infernum: It's like Candy Land in Hell

DroolDrool Science!AustinRegistered User regular
edited January 2011 in Games and Technology
Hear me cur. I am Moloch.

solinf0jpg.jpg


I am your better. You do not know this of course. But then, a fly cannot distinguish his superiors. He knows only that he must consume filth.


SIbanner.jpg

The battle for the throne has begun.


My legions are vast and powerful.

ironmaidens.jpgthefallen.jpg


My generals without peer.

in_dreadful_deeds_fearless550.jpgsinglecombat.jpg


Your cause is without hope. Yet I encourage you to stand and bring war, or at least kneel and beg.


Solium_victory_screen-thumb-550x378.jpg

My excellence must be demonstrated before the wretched Conclave.


Some of Hell's paragons have written of their failures. You may bear witness to their sadness.

balphegor500.jpg

Rock Paper Shotgun
Quinns's review at Game Set Watch
Tom Chick's game diaries
Troy Goodfellow's review at Crispy Gamer

I grow tired of their bleating.

For base and ignorant creatures like you, the Infernal Conclave's rules and regulations have been provided here. I suggest you read it. Perhaps a thrall can help with the larger words. For further hand holding, look here wretch.

This bores me. Any inquiries should be made to one of my minions. You will find them as useless as I do.

********************

Solium Infernum is the latest Vic Davis release. He's the guy who made Armageddon Empires which I never played, but I hear is good. I know Solium Infernum is good, and you should be playing it with me. Quick disclaimer, if you don't have this game already play the demo to see if it's for you. But first, READ THE MANUAL. This game hates you, it has no tutorial, no tool tips, and no trail of breadcrumbs leading you to your next objective.

I'm tired of destroying the shitty AI. Lets get some games going. Google Wave was basically made for PBeM games so I would like to use it. I have a bunch of invites so I can get you set up.

If you want in my game PM me your email address and whether or not you need a Wave invite. Game slots are first come first serve. Once my game is full someone is welcome to host a new one and I'll add the info to the OP so we can keep track if you want.

Please make sure you have read the manual and understand the basics of the game before you sign up. Play a few single player games so you're not completely unprepared for real players. If you do find yourself getting destroyed try to stick it out, things can change pretty quickly in SI, and maybe you can become a blood vassal and try for second place. If you just can't handle it you can turn your fiend over to the AI, but that's no fun for anybody.

Super Handy SI Cheat Sheet

Drool on
«13456711

Posts

  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited January 2010
    Ugh, it's stuff like this that makes me wish I had the hours I would want to sink into it and the hours it would take to learn. Until then I might just kill myself and end up in real Hell to approximate the experience. It's not ideal but, eh. Compromising isn't always bad.

    TychoCelchuuu on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited January 2010
    Ugh, it's stuff like this that makes me wish I had the hours I would want to sink into it and the hours it would take to learn. Until then I might just kill myself and end up in real Hell to approximate the experience. It's not ideal but, eh. Compromising isn't always bad.

    It's really not that hard to learn. I bought it just recently and while the UI is a little unintuitive, a once over of the manual and keeping it open while I played made it pretty simple to figure out. Now I mostly just crack open the manual to remind myself what <insert obscure manual/ritual> does.

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • DroolDrool Science! AustinRegistered User regular
    edited January 2010
    Yeah, the meat of the manual is only about 30 quick pages. The rules start to gel together once you read over it once and play through the tutorial. Then it's just a matter of referencing the manual when a specific thing comes up. The nice thing is that at the beginning of a game there aren't a lot of different things you can do and you only have 2 orders per turn so each turn is simple enough that you have time to consider the broader strategy.

    The game just doesn't make a lot of concessions to usability that we expect these days. But since it's programmed and designed by one dude and made specifically for turn based strategy nerds you can't fault him too much.

    I'm personally not a big turn based strategy guy, but the concept and art really grabbed me. It turns out that the game design is also absolutely brilliant. I don't think I've ever played a game that forces you to make brutally hard decisions on a constant basis.

    We need to get some games going.

    Drool on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited January 2010
    We had another thread a while back but I think people both here and on SomethingAwful are finding that Play By E-Mail is hard to make work without a certain amount of coordination. People slack off sending in their turn, which causes interest to flag for other players and yadda yadda.

    The folks on SomethingAwful have mostly only had success doing it in pseudo-real time with a group all in IRC chattering as the turns are sent.

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • DroolDrool Science! AustinRegistered User regular
    edited January 2010
    Yeah the other thread was pretty terrible so I hoped with some nice pictures people might give it a second look.

    How hard is it to check google wave once a day though dang.

    Drool on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited January 2010
    Drool wrote: »
    Yeah the other thread was pretty terrible so I hoped with some nice pictures people might give it a second look.

    How hard is it to check google wave once a day though dang.

    About as hard as it is to fail to check a Play By Post D&D game every day. And people fail to do that all the time in Critical Failures. :P

    Never underestimate lethargy/procrastination/etc.

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited January 2010
    We currently have a 4 way game going that's at turn 20 or so.

    I enjoyed this game, and I don't feel bad about buying it, but the AI isn't strong enough and it would really be great if it had server based multiplayer of some sort, so that you can work through a game in a few hours instead of weeks - months.

    SanderJK on
    Steam: SanderJK Origin: SanderJK
  • DroolDrool Science! AustinRegistered User regular
    edited January 2010
    Yeah I'm hoping he keeps improving the AI. My last iron man game I ended with 437 prestige. The next highest is 132 and I completely wiped one player off the map.

    To be fair I got a really lucky break at the beginning of the game and got the event that gives you a ton of extra tribute cards so I bought a bunch of stat points early.

    Drool on
  • kaortikaorti Registered User regular
    edited January 2010
    I'm the last post on the old thread, so I've been avoiding performing a thread necromancy/double post combo. Love the new OP. Browsing various other forum threads about SI has thrown a couple interesting links up:

    A PBEM manager

    and

    Livesync

    They might be useful for running games more efficiently.

    I've been looking into using wave to keep updating the available turns, but I think standard email might work better, at least that way you have some notification that a turn has been sent out. If we start playing in a pseudo-real time format, google wave would be more useful, especially if we were in some sort of chat client as well. Personally I'd love to try that.

    I'm currently running a PBEM game thats on around turn 20 right now. Its going well, there has been the occasional delay because of the holidays, but a 4 player game seems sustainable. I'd love to get in on another game, either real time or long haul. Just PM me and I'll send you my email.

    Edit: Here are the instructions for using livesync for SI
    Livesync Instructions

    vvv The AI has improved a good deal since the first release, though its still pretty easy to beat. A standard play by email game only takes around 15 minutes a day to keep up with. This game isnt much of a time-sink at all.

    kaorti on
  • JJJJ DailyStormer Registered User regular
    edited January 2010
    Saw a writeup on tigsource and it looked really interesting but the lousy AI and the lack of time for multi has dissuaded me.

    JJ on
  • DroolDrool Science! AustinRegistered User regular
    edited January 2010
    kaorti wrote: »
    I'm the last post on the old thread, so I've been avoiding performing a thread necromancy/double post combo. Love the new OP. Browsing various other forum threads about SI has thrown a couple interesting links up:

    A PBEM manager

    and

    Livesync

    They might be useful for running games more efficiently.

    I've been looking into using wave to keep updating the available turns, but I think standard email might work better, at least that way you have some notification that a turn has been sent out. If we start playing in a pseudo-real time format, google wave would be more useful, especially if we were in some sort of chat client as well. Personally I'd love to try that.

    I'm currently running a PBEM game thats on around turn 20 right now. Its going well, there has been the occasional delay because of the holidays, but a 4 player game seems sustainable. I'd love to get in on another game, either real time or long haul. Just PM me and I'll send you my email.

    Edit: Here are the instructions for using livesync for SI
    Livesync Instructions

    vvv The AI has improved a good deal since the first release, though its still pretty easy to beat. A standard play by email game only takes around 15 minutes a day to keep up with. This game isnt much of a time-sink at all.

    Wave basically is a chat client you can see what people type in real time so if more than one person is using it at once you can shoot the shit or do some scheming. Gmail has a chat client as well.

    Well we have two people interested at least, hopefully some more will give the demo a try. And yeah the time commitment for a multiplayer game is fairly short considering you can knock out a turn in a couple minutes. I play plenty of games for hours on end.

    Drool on
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited January 2010
    JJ wrote: »
    Saw a writeup on tigsource and it looked really interesting but the lousy AI and the lack of time for multi has dissuaded me.

    Well, it's not real time multiplayer so it's not like you're tied down in the way you would be for most MP games.

    TychoCelchuuu on
  • kaortikaorti Registered User regular
    edited January 2010
    New patch is out guys.

    Here it is

    kaorti on
  • Quake MattQuake Matt Registered User regular
    edited January 2010
    Possibly similar to LiveSync, DropBox might make turn processing a bit easier. It basically gives you a special folder that gets automatically synced between all participating computers; hopefully, SI would be able to save it's turn files there for easy sharing.

    I'll find out when I pick up SI later in the week!

    Quake Matt on
  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited January 2010
    Thanks to an amazing triple threat in the PBEM game, the next turn probably means my glorious victory or straight drop to last place.

    SanderJK on
    Steam: SanderJK Origin: SanderJK
  • ImperfectImperfect Toronto, Ontario, CanadaRegistered User regular
    edited January 2010
    Goddamnit, you guys. I was gonna start up a thread, looking for players for a PBEM game of this.

    If I buy this game (which - if I do before the 30th, I save an incredible $5USD), what are the odds I'll be able to find some of you yonks to play with me?

    Imperfect on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited January 2010
    I'd be up for it Imperfect. I dunno how active any of the old group is right now though.

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited January 2010
    An amazing writeup of the game is available at Rock Paper Shotgun which is like the best website ever.

    TychoCelchuuu on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited January 2010
    I just finished reading that game journal. It really highlights everything that is great about Solium Infernum.

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • DroolDrool Science! AustinRegistered User regular
    edited January 2010
    I would still love to get a game going if we have enough players. I need to update it though.

    Drool on
  • Evil MultifariousEvil Multifarious Registered User regular
    edited January 2010
    i would be up for another attempt to play this game

    the game i was hosting fell apart because of slowdown and then christmas, as PBEMs tend to do

    Evil Multifarious on
  • ImperfectImperfect Toronto, Ontario, CanadaRegistered User regular
    edited January 2010
    It was actually the RPS article that made me lust for this game.

    Holy shit, do we have 4 interested parties here in the last few posts alone?

    Imperfect on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited January 2010
    Evidently. The question is do we have four interested parties that will actually keep up with the game? :lol:

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • ImperfectImperfect Toronto, Ontario, CanadaRegistered User regular
    edited January 2010
    Nah, I'm already bored of this.
    LIES

    Imperfect on
  • Quake MattQuake Matt Registered User regular
    edited January 2010
    I guess I could join in. Y'know, if you need someone to make up the numbers.

    Thing is, I'm trying to organise a game between IRL friends; none of us have actually played SL yet, and I'd rather keep it that way, if I can. Wouldn't want an unfair advantage, would I?

    Quake Matt on
  • DroolDrool Science! AustinRegistered User regular
    edited January 2010
    It's a game about ruling hell. Of course you want an unfair advantage. I honestly thought this thread had gone off to die. I'm glad RPS sparked some interest.

    Drool on
  • kaortikaorti Registered User regular
    edited January 2010
    Fiaryn wrote: »
    I'd be up for it Imperfect. I dunno how active any of the old group is right now though.

    I'm also up for another game. I want to try a new build, since my current one isn't serving me too well.


    The one I'm hosting is at 11/15 tokens, and I'm not sure who'll win yet.

    Dragoran has an uber praetor and a powerful legon, so I'm betting him. But He's only up by around 30 prestige. I don't think Sander's triple threat turn went so well. He's down a praetor, and it was the one he was going to use to fight me. He's still got the best prestige growth though, thanks to some relics he picked up early. Roxtar is trailing, but he might just be biding his time. He has the power to decide if at least one of the other players loses, and I think he wants my temple of lust.


    I suggest we start posting about awesome things we do, or have done to us in our games. It'll keep the thread alive, and get more people playing.

    kaorti on
  • fadingathedgesfadingathedges Registered User regular
    edited January 2010
    This thread has reminded me this game existed so I have DL'd the demo and manual. This looks fantastic. I am by no means ready to jump in with you guys but ::blue dot:: if I read up and buy in I'll post.





    edit: buying now. This coupon code appears to be working for anyone who is interested in five bucks off: BNEO000B9

    fadingathedges on
  • kaortikaorti Registered User regular
    edited January 2010
    Update on my game:

    Dragoran is running a forbidden knowledge Ritual. He's got a massive prestige income, and the best praetor in play right now. At this point, he might just have to worry about Kingmakers. Sander seems to have lost out slightly on his series of praetor duels, two losses and one win. Me and Roxtar are lining up for a duel ourselves.

    Either everyone is going to find a way to drain Dragoran's resources and stop the ritual, or we're gonna be fighting for second place.

    kaorti on
  • ImperfectImperfect Toronto, Ontario, CanadaRegistered User regular
    edited January 2010
    I downloaded the demo last night before I hit the sack - hopefully I'll have time to give it a play and see if I can stick with it long enough to learn the interface before the sale ends.

    Imperfect on
  • fadingathedgesfadingathedges Registered User regular
    edited January 2010
    Alright, I've got a few games and most of the manual under my belt. Has this begun yet? ^^

    I'm considering injecting some life into this thread by bringing it up in the boardgames thread in CF - even though there is no paper version I think there'd be a lot of love from there.

    fadingathedges on
  • kaortikaorti Registered User regular
    edited January 2010
    Alright, I've got a few games and most of the manual under my belt. Has this begun yet? ^^

    I'm considering injecting some life into this thread by bringing it up in the boardgames thread in CF - even though there is no paper version I think there'd be a lot of love from there.

    I haven't heard anything past whats in the thread already. Someone totally needs to get on that. I'd do it myself, but I'm afraid of mixing up the files with the game I'm hosting right now. Anyone hosting a new game, PM me and I'll pm my email back.

    I like that boardgames idea. SI is a lot like a more complicated board game, and it appeals to the same instincts in me.

    kaorti on
  • DroolDrool Science! AustinRegistered User regular
    edited January 2010
    If you guys want to start a new game PM me your email and we'll start a Wave once we get enough people.

    Drool on
  • ImperfectImperfect Toronto, Ontario, CanadaRegistered User regular
    edited January 2010
    I uh, I don't have a Google Wave account.

    (I know, I know! Bad nerd!)

    EDIT: To make up for it, I just bought the game.

    Imperfect on
  • fadingathedgesfadingathedges Registered User regular
    edited January 2010
    If you have a GMail email account (get one if you don't) we can get you a Wave invite no problem.

    fadingathedges on
  • ImperfectImperfect Toronto, Ontario, CanadaRegistered User regular
    edited January 2010
    Certainly I do. Who do I PM it to?

    Just installed and played a game against AI. Some confusing bits:

    1) How do I see how many tokens have been drawn so far?
    2) How do I see the prestige income my opponents have been getting? Can I even?

    Imperfect on
  • fadingathedgesfadingathedges Registered User regular
    edited January 2010
    The tokens are tallied in the top leftish area of the main screen - to the left of your resource totals, marked by the little sceptre & orb icon.

    I don't know if there is a per-turn count but the Diplomacy screen will show you where everyone stands currently, that's what I use to keep up.

    I think I have a billion invites to Wave, feel free to PM me.

    fadingathedges on
  • kaortikaorti Registered User regular
    edited January 2010
    To see someone's prestige income, look at the diplomacy screen, then click the buttons to the left of one of your enemy's portraits. The button with the eye icon should show what you know about them. This includes their prestige income.

    kaorti on
  • DroolDrool Science! AustinRegistered User regular
    edited January 2010
    We're up to 4 with myself. PM me if you want in. I'm fine with giving it some time to fill up as people are still buying the game. I will get you a wave invite if you need one once everyone has signed up.

    Drool on
  • fadingathedgesfadingathedges Registered User regular
    edited January 2010
    I got the invite out to him.

    fadingathedges on
Sign In or Register to comment.