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[APB] All Points Bulletin, I'm gettin' too old for this sh*t...

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Posts

  • SonorkSonork CanadaRegistered User regular
    edited July 2010
    Honestly until you've played a criminal above rank 100 you can't see what Camui is saying. Enforcers are much easier to play due to them being the instegators (witnessing, which is so ironic). APBs call on crims before they can even all load into a district instantly splitting up their group. On those APBs it's escape(boring) or shoot it out with them while they know where you are at all times thanks to the arrow over you at all times. The bean bag shotgun has the range of an NTEC and when all enforcers use em it's just stupid. They don't even have to really worry about Friendly fire as much cause they're not doing health damage and crims have no way to deal stam damage so they can be extra reckless and hitting teammates acouple of times in no way helps the crims.

    Since my main has been bugged I rolled an enforcer and it really seems easier. Especially following criminals around and jumping them cause they hit a roadside cone. Then if they decide to fight exploting the shit out of the huge arrow over them. Then theres the relaxing playstyle of never being in danger if the enforcer doesn't want to be.

    Sonork on
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited July 2010
    They will never start a firefight unless they are in a building or have some cover/corner to hide behind or they only attack when they have a ride to quickly jump out and stun any criminal they see.

    That's what grenades are for. Cook a frag grenade until it makes it's second beep, then throw it at the enemy behind cover. If you time it right and aim properly it will explode just as it lands, instantly killing them.


    As for them jumping out of cars, just keep on driving, non lethal weaponry can't damage cars that much, if at all, meaning they could tail you forever, but they won't be able to stop you. This is particularly effective when you're on an "escape the enforcers" mission.

    Alternatively, maneuver them into a better location to fight them at, like one of the hundreds of alley-ways that can only be entered on foot. If they have to run to get to you, that gives you time to gun them down without much of a threat.



    I've honestly not had any problems fighting guys with NL shotguns. Though it really all depends on your loadout. If you're packing something like a sub machine gun or fully automatic shotgun at close range, you can obliterate someone using a NL weapon. Especially when you get a named submachine gun with an accuracy addon.


    Now, if you're packing a sniper rifle or a SHAW light machine gun, and you let someone get into shotgun range where you'll have to dance around, yes, you are most likely properly fucked. But that's the entire point of those weapons, they're middle to long range support weaponry.

    Archonex on
  • SonorkSonork CanadaRegistered User regular
    edited July 2010
    Arch, I know you're trying tohelp with advice and let me tell you we're not bad players. Agian until you've had it done to you, you cannot see where we're coming from.

    Sonork on
  • CamuiCamui Sogekidan Registered User regular
    edited July 2010
    I know, let's play his game.

    You know Arch... you would understand how great nonlethal weapons are if you only knew how to use them properly. Maybe you'll group up with other cops who know how to play the game and see how they do it.

    Oh wait.. I don't know crap about Arch so it's in my best interest not to be an ass to em.

    Camui on
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited July 2010
    Camui wrote: »
    I know, let's play his game.

    You know Arch... you would understand how great nonlethal weapons are if you only knew how to use them properly. Maybe you'll group up with other cops who know how to play the game and see how they do it.

    Oh wait.. I don't know crap about Arch so it's in my best interest not to be an ass to em.

    I'm not trying to be an ass. I'm trying to say that NL shotguns are not as bad as you're making them out to be. You're acting as if being confronted with a duo carrying shotguns is a no win situation, while discounting numerous other things, like whether you have competent teammates backing you up, your loadout, the vehicle you're in (If you're in one.), and the terrain.

    Yes, in some missions shotgun carriers may have an advantage because you're inside a building, or fighting in extremely close quarters on an even level. But the rest of the time they're nowhere near as useful, since you're out on a wide open street, or in a park, or hell, in the Waterfront district, possibly in a ship.

    I'm not saying this blindly. I'm saying this as someone who's gone up against NL shotgun users. They're nowhere near the monolithic force you make them seem to be. The NL shotgun has it's disadvantages as well as it's advantages, just like any other weapon.

    Archonex on
  • Winnie The PoohWinnie The Pooh Registered User regular
    edited July 2010
    Archonex wrote: »
    Camui wrote: »
    I know, let's play his game.

    You know Arch... you would understand how great nonlethal weapons are if you only knew how to use them properly. Maybe you'll group up with other cops who know how to play the game and see how they do it.

    Oh wait.. I don't know crap about Arch so it's in my best interest not to be an ass to em.

    I'm not trying to be an ass. I'm trying to say that NL shotguns are not as bad as you're making them out to be. You're acting as if being confronted with a duo carrying shotguns is a no win situation, while discounting numerous other things, like whether you have competent teammates backing you up, your loadout, the vehicle you're in (If you're in one.), and the terrain.

    Yes, in some missions shotgun carriers may have an advantage because you're inside a building, or fighting in extremely close quarters on an even level. But the rest of the time they're nowhere near as useful, since you're out on a wide open street, or in a park, or hell, in the Waterfront district, possibly in a ship.

    I'm not saying this as someone who's giving help. I'm saying this as someone who's gone up against NL shotgun users. They're nowhere near the monolithic force you make them seem to be.

    You keep referring to them as if they work like shotguns. You seem to have no idea what you are talking about.

    You are probably an idiot.

    Winnie The Pooh on
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited July 2010
    Archonex wrote: »
    Camui wrote: »
    I know, let's play his game.

    You know Arch... you would understand how great nonlethal weapons are if you only knew how to use them properly. Maybe you'll group up with other cops who know how to play the game and see how they do it.

    Oh wait.. I don't know crap about Arch so it's in my best interest not to be an ass to em.

    I'm not trying to be an ass. I'm trying to say that NL shotguns are not as bad as you're making them out to be. You're acting as if being confronted with a duo carrying shotguns is a no win situation, while discounting numerous other things, like whether you have competent teammates backing you up, your loadout, the vehicle you're in (If you're in one.), and the terrain.

    Yes, in some missions shotgun carriers may have an advantage because you're inside a building, or fighting in extremely close quarters on an even level. But the rest of the time they're nowhere near as useful, since you're out on a wide open street, or in a park, or hell, in the Waterfront district, possibly in a ship.

    I'm not saying this as someone who's giving help. I'm saying this as someone who's gone up against NL shotgun users. They're nowhere near the monolithic force you make them seem to be.

    You keep referring to them as if they work like shotguns. You seem to have no idea what you are talking about.

    You are probably an idiot.

    Okay. You think what you want. I've said my piece.

    Archonex on
  • SonorkSonork CanadaRegistered User regular
    edited July 2010
    It can be lots of fun. For me it's been a rolllercoaster honestly. Some nights are fun others are rage inducing. I honestly just want to play my main guy but he's bugged and I can't.

    Sonork on
  • CamuiCamui Sogekidan Registered User regular
    edited July 2010
    jdarksun wrote: »
    Sorry you guys aren't having fun. You're welcome to join us on the Enforcer side.

    We're having a blast.
    I been told just to play a Cop but I want to play a game and win because I'm good, not because I have better and easier gameplay.

    Thanks but no thanks.

    Camui on
  • BrianBrian Registered User regular
    edited July 2010
    Meanwhile there are crim death squads that camp out at gas stations or 1 entrance areas and wait for enforcers to take the bounty mission then rape cage them. Or get VIP and cruise around the map for 15 minutes.

    Brian on
  • SonorkSonork CanadaRegistered User regular
    edited July 2010
    Life as a Criminal is similar to an Enforcer. With the exceptions being,

    - Being constantly APB'd with almost no downtime in action zones due to criminals being forced into missions at anytime.
    - Getting jumped by witness'ing enforcers at their leisure.
    - Not having equal specialty weapons.
    - Half the missions are lame escape missions where you have a giant X on you at all times where you have to drive perfectly to escape or face Enforcers at a handicap (see giant x)

    Those are off the top of my head as to downsides to playing criminals. Haven't noticed anything on enforcer side you couldn't just decline.

    Sonork on
  • BrianBrian Registered User regular
    edited July 2010
    Camui sounds upset.

    Brian on
  • CamuiCamui Sogekidan Registered User regular
    edited July 2010
    Not really, I just reminded him I wouldn't take the easier path.

    Camui on
  • UnderHero5UnderHero5 Registered User regular
    edited July 2010
    Sonork wrote: »
    Life as a Criminal is similar to an Enforcer. With the exceptions being,

    - Being constantly APB'd with almost no downtime in action zones due to criminals being forced into missions at anytime.
    - Getting jumped by witness'ing enforcers at their leisure.
    - Not having equal specialty weapons.
    - Half the missions are lame escape missions where you have a giant X on you at all times where you have to drive perfectly to escape or face Enforcers at a handicap (see giant x)

    Those are off the top of my head as to downsides to playing criminals. Haven't noticed anything on enforcer side you couldn't just decline.

    Glad to see I'm not the only one getting tired of the game, heh.
    It still has great potential, but it honestly gets worse the more I play it. I haven't had any problems with performance, or losing characters, thankfully, but I feel like I'm the only person who isn't progressing.
    Granted, I didn't play much in the last couple days (due to being busy on the holiday weekend), but everyone we've gone against lately is lvl 150-200+, with 3 character slots worth of mods, +3 modded guns, etc. I'm still here using normal weapons with no mods.

    The game can be fun, but going up against people with more health, more ammo, and better, faster, longer ranged weapons constantly just sucks! And since you can basically give these things out, even lower level players outgun me with triple modded weapons!

    The weapon balance just sucks, even without mods being a factor. The N-Tech is obviously overpowered, any one who says otherwise is lying to themselves. If it weren't, you wouldn't see 90% of the players using the thing. I try to use the shotguns, but the pump actions fire WAY too slow to be usable, and the semi-auto (the main weapon I attempt to use) gets obliterated at CLOSE RANGE by the N-Techs. I mean, I have pumped 6-10 shotgun blasts into guys with their backs to me, and they still have time to get their bearings, spin around, and basically instantly kill me with their N-Techs. It's infuriating. I know I'm hitting them when tons of blood puffs out everywhere... but they don't die!

    A shotgun should outgun almost anything at close range, especially when you get the jump on some one. For the thing to be effective at all, your character has to almost literally be touching the enemy, and even then it still takes 2-3 shots, and you're mostly dead from their return fire into your gut. I think times like those are more luck than anything.

    As others said... closing that gap is almost impossible as a criminal, when Enforcers can see you on a good portion of the missions.

    You Enforcers complain about having to chase us around, and how boring it is... think about our side of that. You spawn into a zone... instantly get an APB out on you, and you have two choices. Stay and HOPE you can somehow get the jump on 3-4 enforcers who are coming at you from an unknown location.... who know EXACTLY where you are at all times... or run away... driving without touching ANYTHING. Hit a building with your car? 5 seconds added. Hit a pedestrian, 30 fucking seconds added. Hit a road sign? 10 seconds added. Hit a road cone, 5 seconds added, etc, etc. You have to drive PERFECTLY to escape. No mistakes... for like 5 minutes. It's fucking boring as hell, but the alternative is usually to stand there and get ass raped by a group of enforcers with weaponry far superior to your own. (for me anyway)

    I actually don't mind the lack of variety in the missions. It's enough to keep encounters going, and they change location enough to keep is feeling fresh during a long play session. It's the balance that is getting to me. The game just isn't balanced.

    I shouldn't have to play all day every day to make sure I even have a change. I realize that most weapon mods aren't anything significant... but once you put 3 of them on an already overpowered gun, plus character mods, etc. It adds up fast, and you're quickly going against a team that far overpowers your own.

    And that damn beanbag shotgun is bullshit. Takes people down a lot faster than its "lethal" counterpart, I can tell you that for sure.

    Sorry to rant so much. I played a quick game earlier (first time this weekend) and it left a terrible taste in my mouth. I was with Team Rocket, and I felt completely useless as a teammate, since I couldn't do shit combat wise. The only way I helped was as a bullet sponge, and not much of one, since I only got to absorb a short burst from their fucking N-Techs before being dead.

    Like I said, I haven't played in a couple of days, so I didn't know Sonork or Camui were feeling the same way about the game.

    All that said, I have put a good 40 hours into the game already (which is what bugs me about still being underpowered. How fucking much do these people play to get to lvl 200+ in a week?! I guess I shouldn't be surprised. There are poop-sockers in every game). So I paid $50 for a 40 hour game at this point. I've gotten more value out of it than I do most of the games, already. I'm not done with it yet, but I don't think I'm going to play it as much as I thought I was.

    UnderHero5 on
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  • MadpoetMadpoet Registered User regular
    edited July 2010
    So, in 4 hours of playing as crims with my GF, we have not beat a LTL enforcer who uses the shotgun once. We rarely even can get kills. We're threat level 12 as enforcers. Level 1 as crims.

    2v1, they just lob in stun grenades, shotgun the other person, execute one of us and arrest the other. No weapon we have can kill them before we're stunned and useless.

    Anyone saying LTL is "hard to use" is ignorant.

    Madpoet on
  • WraithXt1WraithXt1 Registered User regular
    edited July 2010
    The fact of the matter is if they were using something other than LTL you would have been dead long before you were stunned. If they were using NTEKs you would have been dead in HALF the time, and then they have to arrest you on top of that

    WraithXt1 on
    WraithXt1.png
  • McWhatMcWhat Registered User regular
    edited July 2010
    Everyone likes to say that if you can stun and arrest someone, you could kill them just as easily, but doesn't an arrest have a longer respawn for the crim? Other than the pig, I don't use LTL, and then I still prefer my .44 revolver. I won't deny that crims have it hard, but enforcers have their share of downs as well. It's very infuriating to try and chase someone down, and every time you hit one of those blind and stupid civvies, you know it's costing you. Personally I prefer asymmetrical sides, each side should feel and play differently, but crims do have a few issues that could be resolved. Personally I don't play as enforcer because it's "easier", I just want to play my fat cop with the 'stache.

    McWhat on
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  • WraithXt1WraithXt1 Registered User regular
    edited July 2010
    McWhat wrote: »
    Everyone likes to say that if you can stun and arrest someone, you could kill them just as easily, but doesn't an arrest have a longer respawn for the crim?

    It sure does! And if the crims have a team mate around you have next to no chance of actually making an arrest. But hey, everyone lets all bitch about getting arrested without actually making an enforcer and trying it!

    WraithXt1 on
    WraithXt1.png
  • CamuiCamui Sogekidan Registered User regular
    edited July 2010
    It might be hard for you, but there are people who are actually very skilled with the stun weapons to take out any criminal faster than any lethal gun can, But hey, everyone lets all bitch about how I can't properly use a ltl or actually making an criminal and being stunlocked with it!

    I'm being honest here, 1-2 shots, less than 2 secs, my OCA fails.

    Camui on
  • BrianBrian Registered User regular
    edited July 2010
    Are you running solo or something? Are you saying a single enforcer can arrest your entire gang without any of you taking him down? No one covering if that happens? Sounds like teamwork is the link in this chain that is breaking.
    That or you just suck. hth

    Brian on
  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    edited July 2010
    My fellow Two-Day players. This is Kinneas.

    I'll be on vacation until about thursday or friday. But dont forget about me. If you come across any good weapons you don't want or unlock the ltl shotgun send me one and I'll make it up to you when I get back home.

    Later!

    MagicPrime on
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  • CamuiCamui Sogekidan Registered User regular
    edited July 2010
    4 cops with LTLs vs 4 Crims with any guns they please, cops will win. But hey, I'm just sick of hearing you guys assume that your side isn't unbalanced at all, because having a game mechanic that the other side doesn't have is totally fair already!

    I'm done trying to tell you guys what we experience when we go against good cops, be blind and ignorant to what others are experiencing. Because hey, you are right about everything.

    Camui on
  • AstaleAstale Registered User regular
    edited July 2010
    So none of the balance issues that people were raging about months ago got fixed? That's kinda sad.

    What were they working on for the last few months then? Stability? Looking back through the PA-related APB posts every complaint I could find had to do with the craptastic balance, so I'm genuinely curious what they were working on pre-release if not balance. Any beta testers still around and know?

    Astale on
  • CamuiCamui Sogekidan Registered User regular
    edited July 2010
    Can't be stability, because there are people who can't play their main character because they are stuck on a nonexistent crashed server. I think some people are on day FIVE.

    Camui on
  • MyDcmbrMyDcmbr PEWPEWPEW!!! America's WangRegistered User regular
    edited July 2010
    I play a crim and I am well over R100 having logged over 80hours of playtime and I have YET to run into the kinds of problems you are having Camui.

    The Stabba can be a pain in the ass, but it's not a 2 shot and your stunned weapon. Yes it fires fast but you have to be hit 6 times to be stunned by it. Once you know the other team is rolling with them, trade in your OCA and stay the hell OUT OF RANGE.

    As far as Pooh goes, he has been hating on this game for as long as I have been in this thread, so I take his opinion with a grain of salt.

    As far as the 4 LTL Enforcers vs 4 Crims go that is easily explained: They are on Vent or TS, they are part of the same clan,a nd they group together all the time. I would be willing to bet that your 4 Crims are none of those things. In your typical PUG vs. Pre-Made scenario when the hell does the PUG ever win? 1 in 50 would be my guess.

    MyDcmbr on
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  • MyDcmbrMyDcmbr PEWPEWPEW!!! America's WangRegistered User regular
    edited July 2010
    jdarksun wrote: »
    I swear that the drama that surrounds these games is worse than anything the game can throw at you.

    PVP MMOs always do that for one reason:

    Every gamer thinks they are God when beating ass in PVE, then they play against other people and realize they are barely above scrub status and it makes them rage.

    "Oh this weapon is OP"
    "They have X and X is OP, nerf X or give it to us too"
    "So and so is botting, there is no way that I couldn't kill him first"


    Yadda yadda yadda.


    And that is when I say this: IF YOU AREN'T HAVING FUN PLAYING THE GAME, QUIT BITCHING ABOUT IT AND STOP PLAYING!
    You don't see me lurking around in threads of games that I don't like bitching do you? No, why, because I am mature enough to realize that not every game is for everyone.

    MyDcmbr on
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    So we get stiff once in a while. So we have a little fun. What’s wrong with that? This is a free country, isn’t it? I can take my panda any place I want to. And if I wanna buy it a drink, that’s my business.
  • PhosPhos Registered User regular
    edited July 2010
    I'm thinking they'll probably see all the bitching about LTL weapons/arrests and just mirror it for Crims.

    Hostages anyone?

    Loving the game but I'm pretty awful at it which I can't figure out. I can snipe & kill with the best of them in Badcompany 2 or any other FPS but have a hard time leading my targets in this game. It's like I can't get the mouse sensitivity down in any way that is comfortable for me.

    Phos on
  • Darius BlackDarius Black Registered User regular
    edited July 2010
    Is there a decent review up for this game yet? I've been reading up on it but can't make up my mind if I should get it or not. I heard it was fun but kind of shallow and unbalanced. I like the character creation aspect, but will the rest of the game live up to it?

    What do you guys think?

    Darius Black on
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  • CamuiCamui Sogekidan Registered User regular
    edited July 2010
    Phos wrote: »
    I'm thinking they'll probably see all the bitching about LTL weapons/arrests and just mirror it for Crims.

    Hostages anyone?

    Loving the game but I'm pretty awful at it which I can't figure out. I can snipe & kill with the best of them in Badcompany 2 or any other FPS but have a hard time leading my targets in this game. It's like I can't get the mouse sensitivity down in any way that is comfortable for me.

    You really don't have to lead on this game, even with sniping. Just keep the target on them.

    Camui on
  • CamuiCamui Sogekidan Registered User regular
    edited July 2010
    Is there a decent review up for this game yet? I've been reading up on it but can't make up my mind if I should get it or not. I heard it was fun but kind of shallow and unbalanced. I like the character creation aspect, but will the rest of the game live up to it?

    What do you guys think?

    Great game, needs more polish, better customer service, more end-game content. For the moment, its just like Under said before, you'll get the game and get a good 40-60 hours into it but unless you have a team that is highly organized and on vent you will get rolled by other player clans ala Goonsquad, FoE, or Stunlocked.

    Camui on
  • Winnie The PoohWinnie The Pooh Registered User regular
    edited July 2010
    I was hoping Archonex was just the bad apple of the group, but the rest of you seem to be having the same issue with stupid.

    The Stabba CCG is not the problem. I feel/felt that it was balanced even as I played against it. The Stabba PIG is arguable (in the right hands it negates shotguns and I know I felt a little OP playing with it). The NL-9 LTL shotgun most of you haven't encountered. Otherwise you would have some idea of how it worked and know the frustration it brings. Hell, even some of the GAME forum posts explain it pretty well.

    If you've never run with a full group of insta-stun large AOE nades and two shot LTL shotguns you have no idea what you are talking about or how easy it is. But, feel free to just jump on dudes who encounter that nonsense like hes beneath you and continue enjoying your game.

    I don't know MyDcmbr, sounds like you suck at the game. Might explain why you haven't encountered players with good weapons? 80 Hours and only 100 rating, you probably sit about threat level 7 or 8, practically never make it to Notoriety 5, and never have to play the good players. Feel free to continue enjoying the game at your level. I'm sure its pretty swell. In the meantime, try not to so aggressively squelch whining because it has very beneficial uses, especially when its explained pretty well by active players like Camui who seem to want to enjoy the game.

    Winnie The Pooh on
  • CamuiCamui Sogekidan Registered User regular
    edited July 2010
    Oh I do want to enjoy the game, hell I was up till 4am last night just making Decals for a looting van. And if we wanna waggle our E-dicks I have 125 hours played (only 12h was spent idling for free cash), R rating of 153, and a constant threat level of 11-13. 966 kills to show for it.


    Head:
    headni.jpg

    Body:
    bodyvd.jpg

    Source:
    burglarr.jpg

    Camui on
  • FyctionFyction Registered User regular
    edited July 2010
    Nice loot guy!

    Fyction on
  • CamuiCamui Sogekidan Registered User regular
    edited July 2010
    Well it is the mascot for the Team Rocket Movers van company. We brake for all garage...sales.

    Camui on
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited July 2010
    I was hoping Archonex was just the bad apple of the group, but the rest of you seem to be having the same issue with stupid.

    The Stabba CCG is not the problem. I feel/felt that it was balanced even as I played against it. The Stabba PIG is arguable (in the right hands it negates shotguns and I know I felt a little OP playing with it). The NL-9 LTL shotgun most of you haven't encountered. Otherwise you would have some idea of how it worked and know the frustration it brings. Hell, even some of the GAME forum posts explain it pretty well.

    If you've never run with a full group of insta-stun large AOE nades and two shot LTL shotguns you have no idea what you are talking about or how easy it is. But, feel free to just jump on dudes who encounter that nonsense like hes beneath you and continue enjoying your game.

    I don't know MyDcmbr, sounds like you suck at the game. Might explain why you haven't encountered players with good weapons? 80 Hours and only 100 rating, you probably sit about threat level 7 or 8, practically never make it to Notoriety 5, and never have to play the good players. Feel free to continue enjoying the game at your level. I'm sure its pretty swell. In the meantime, try not to so aggressively squelch whining because it has very beneficial uses, especially when its explained pretty well by active players like Camui who seem to want to enjoy the game.

    Noone's trying to "squelch whining", nor are we considering it "beneath us". We just keep saying that you're blowing shit out of proportion to what it really is. You insulting everyone who disagrees with you doesn't help things either.

    Archonex on
  • CamuiCamui Sogekidan Registered User regular
    edited July 2010
    Only cause you keep telling us we are wrong even though it something we are dealing with over and over. You aren't even giving our issues any thought because you can't do what we are having to deal with.

    Camui on
  • Winnie The PoohWinnie The Pooh Registered User regular
    edited July 2010
    Archonex wrote: »
    I was hoping Archonex was just the bad apple of the group, but the rest of you seem to be having the same issue with stupid.

    The Stabba CCG is not the problem. I feel/felt that it was balanced even as I played against it. The Stabba PIG is arguable (in the right hands it negates shotguns and I know I felt a little OP playing with it). The NL-9 LTL shotgun most of you haven't encountered. Otherwise you would have some idea of how it worked and know the frustration it brings. Hell, even some of the GAME forum posts explain it pretty well.

    If you've never run with a full group of insta-stun large AOE nades and two shot LTL shotguns you have no idea what you are talking about or how easy it is. But, feel free to just jump on dudes who encounter that nonsense like hes beneath you and continue enjoying your game.

    I don't know MyDcmbr, sounds like you suck at the game. Might explain why you haven't encountered players with good weapons? 80 Hours and only 100 rating, you probably sit about threat level 7 or 8, practically never make it to Notoriety 5, and never have to play the good players. Feel free to continue enjoying the game at your level. I'm sure its pretty swell. In the meantime, try not to so aggressively squelch whining because it has very beneficial uses, especially when its explained pretty well by active players like Camui who seem to want to enjoy the game.

    Noone's trying to "squelch whining", nor are we considering it "beneath us". We just keep saying that you're blowing shit out of proportion to what it really is. You insulting everyone who disagrees with you doesn't help things either.
    Oh sorry. I just thought it was par for the course round these parts.
    Archonex wrote: »
    I don't know what to tell you. You just had two people tell you the same thing. Maybe you just suck at combat?
    Perhaps in the future we can simply dodge these confrontations if you would educate yourself to the problem before attempting to completely discredit fellow players in an obnoxious manner because they are having issues with something you know nothing about?

    I would also throw in some of MyDcmbr's quotes implying the same thing you said but I don't think its necessary.

    Winnie The Pooh on
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited July 2010
    Camui wrote: »
    Only cause you keep telling us we are wrong even though it something we are dealing with over and over. You aren't even giving our issues any thought because you can't do what we are having to deal with.

    Who is we? You've got Winnie, and you. You've had numerous people tell you that things aren't the way you're claiming them to be. Every time someone says it, they get called an "ass", "stupid", or "idiot".


    Honestly, i've given up arguing with you. It seems like you just want to be pissed for the sake of being pissed.

    Archonex on
  • MagicPrimeMagicPrime FiresideWizard Registered User regular
    edited July 2010
    So how do I increase my levels? I've been running missions, winning most of them but my level is still in the 60's

    Granted, I haven't been playing that often or that much since release.

    Is it just a matter of keep running missions, get higher rep with more and more contacts?


    The complaints about these stun shotguns sounds like the stuff that was being said about the slug shotguns in BC2.

    MagicPrime on
    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited July 2010
    MagicPrime wrote: »
    So how do I increase my levels? I've been running missions, winning most of them but my level is still in the 60's

    Granted, I haven't been playing that often or that much since release.

    Is it just a matter of keep running missions, get higher rep with more and more contacts?

    You can increase your threat level by having a high win ratio compared to your losses. I think threat level influences the rewards you get, and determines who you're teamed against.


    Ranking, i'm not so sure. I've just been maxing out contact after contact. I've gotten pretty high (100ish) by doing that. Though i've also played alot too.

    Archonex on
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