This is what I use. I paid a little bit over a dollar which I literally had sitting forgotten in my PayPal account doing nothing, and downloaded the Authenticator for my mobile phone.
I mean, if I ever break or lose my phone and have to get a new one that could be awkward, but I'd have to lose over thirty phones in order to even break even on the cost of shipping an Authenticator out here.
Oh, also, I was browsing a thread on WoWHead yesterday when one post mentioned something about macros.
"Simply select the question mark icon, and the icon will default to whatever the #showtooltip line refers to."
For authenticators (especially mobile authenticators), write down the ID number on a piece of paper and store said number somewhere secure. This means if you lose your authenticator or your phone you can easily detach it from your account without needing to jump through hoops.
For authenticators (especially mobile authenticators), write down the ID number on a piece of paper and store said number somewhere secure. This means if you lose your authenticator or your phone you can easily detach it from your account without needing to jump through hoops.
Yah, a person in my guild lost his authenticator info on his phone and is now going through a whole lot of paperwork to get access to his account back.
For authenticators (especially mobile authenticators), write down the ID number on a piece of paper and store said number somewhere secure. This means if you lose your authenticator or your phone you can easily detach it from your account without needing to jump through hoops.
Thanks for the heads up here, I've just done exactly that.
Who the fuck enjoys adding all that extra time and effort onto a raiding schedule? Assuming that your raid is composed of nothing but high quality players, /random with some oversight to ensure that one person isn't walking away with all the loot (while recognizing that certain roles; ie: your main tank, will require a little leeway on gearing above and beyond the RNG) is just as good a manner of distributing loot while avoiding checking points and maintaining mods and points pages and other bullshit that's just likely to add stress to your officer core and lead to faster burnout of your more trusted members.
Simply put, a well defined Suicide Kings or even a Loot Council are far less excess work (the former more than the latter), as one is merely maintaining a lengthy list, and the other requires you have officers/council members that know the classes, roles and best upgrades for your people, but there is also the extra overhead of assuming your members are actively gearing through heroics and badges as rapidly as possible; that is to say, just because something is the biggest upgrade for a person doesn't mean that person should innately get it. It's hard to quantify, but extra curicular effort should be rewarded. And unlike DKP (barring mods, which can break or be messed with at times) gear worn can be "fact checked" then and there in game.
At the end of the day, little things like recognition for time spent learning a boss really can't be handed out in mini parcels like DKP would have you believe, and while a raid group might change week by week, unless you have massive and regular turnover, your personnel should be understanding of the situation, and recognize that it took a group effort to get the kill, and as such, should be entitled to a shot at the spoils. Perhaps some sane and reasonable requirements, such as new members/raiders are excluded from choice/rare drops for one month or the duration of their probation, whichever is less, but nothing absurd or that might lock them out from items for half a year just because they hadn't been a part of the guild since day 1 of an expansion.
Betcha didn't expect that.
LFD'ing dozens of instances over the past few days has melted my brain.
I AM THE KING OF JELLY BEANS!
Ugh, I feel so dirty now. And not the good kind.
Send help!
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
Someone ended up with 1025 hit rating on all the boomkin gear I've been picking up here and there. Woops. 41% chance to hit is funny looking.
I just got the Axe from Saurfang 10 on my Ret Paladin, and noticed that his gear has like 370 hit and 35 Expertise (And yes, that's without the SoV glyph).
I guess I could re-glyph SoV and attack bosses from the front now just to be different.
I just 5 manned MC for the achievement and got the Eye of Sulfuras. That would have been awesome to get in the year or so I farmed that place on my first paladin.
Hm, apparently my guild has decided we need to pick our main toon & spec. I'm torn since I've just brought whomever and specced however. Thought you guys could help me out. Options are:
The shaman's elem gear is comparable to his resto gear. His enh gear is slightly behind.
As a lock, I'm usually in the top 5 dps in guild 25's, although more toward 5th in ICC now.
As a shaman, I'm right in the middle as enhance -- the bridge between the "top" dps & the mediocre dps. As elemental, I'm 1-2 spots higher, but not much. I can heal with the best of em, but charts don't matter so much for healing.
Our guild has 1 other raiding Lock (who is mediocre but reliable). There is 1.5 resto shaman, 1 elem shaman, 0 enh shaman.
Our top dps are mages/hunters.
Anyhow, apparently I have to decide, so would appreciate some help since I don't know the "trends" for ICC.
Hopefully they just pack them in with Cataclysm retail boxes.
There are discussing making them mandatory, so this might come true in the future.
They are losing money and also fucking up the game by giving out so many character restorations to people with lame ass passwords and people that consistently fall for "NEW BLIZZ MOUNT GIVE ME YOUR INFO TO GET IT WWW.BLIZZEARD.NET". There was a blue post about how they are going to start attempting to offer people 2500g and some badges instead of a full restoration.
There was a blue post about how they are going to start attempting to offer people 2500g and some badges instead of a full restoration.
Was it an actual "blue post", or just an unofficial WoW Site making claims? Because we talked about this a few pages ago, and while people had commented on knowing others that'd taken "the package", I don't recall anyone linking an actual WoW GM/Developer/CM post on the matter.
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
I guess you missed it, we had a post from some wow site about this, nothing "confirmed by blue", so thanks, rather than just saying it'd been confirmed, but insinuating that I'm incapable of googling things that are (according to this very thread) tenuously known is a much better choice rather than just giving me an answer.
Thanks, man. I appreciate it.
So, anyway, just did the first two new instances with friends. The first one went off without much trouble (granted, on normal, but I'm not very well geared) and then we did Pit on heroic. Things were going fairly well, until the stupid pre-cave trash packs, but then with a disconnect we managed to get the cave achievement. And then wiped repeatedly on the final boss.
According to the tank, he had to charge back to the boss after being punted, otherwise he'd take massive damage.
I tried to heal him. I really did. Healed my druid's little heart out. We nearly made it on the first shot, but he got his shit wrecked, and then a variety of factors killed later attempts, up to an including the tank getting his ass kicked. It was getting late, and "last attempt" was called, so I made a quick wowhead search on the boss. Yeah, found out about the whole "kite him over the ice" and "damage becomes nigh-unhealable" (wowhead quote, I'm aware that many of you beefy tanks and healers just laugh it off :-D ) and lo, it was much, much easier.
Now, time to tear through 4 more levels through instancing and then get back to questing, as the priest's rested oughta support a level or two at this point.
LFD + massive alt army = never lacking for anything to do, especially when some of them are tanks and/or healers.
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
According to the tank, he had to charge back to the boss after being punted, otherwise he'd take massive damage.
Actually, after he gets punted, the boss does 200% damage for 10 seconds, and the tank can kite him over the frost patches to not get hit during that time. Of course, I almost never see a tank that does that, and I just heal through the double damage.
He also also moves slow when Overpower is up, so there is only about 6-7 seconds of 200% damage if the tank doesn't charge back in. Nothing a CD rotation can't handle.
He also also moves slow when Overpower is up, so there is only about 6-7 seconds of 200% damage if the tank doesn't charge back in. Nothing a CD rotation can't handle.
Incorrect. He actually moves faster with the buff. The reason for the slow you see is tanks ice kiting him, which if you're not outgeared for the instance or blowing a cooldown would be the only way to tank him with the buff.
He also also moves slow when Overpower is up, so there is only about 6-7 seconds of 200% damage if the tank doesn't charge back in. Nothing a CD rotation can't handle.
Incorrect. He actually moves faster with the buff. The reason for the slow you see is tanks ice kiting him, which if you're not outgeared for the instance or blowing a cooldown would be the only way to tank him with the buff.
Normal version: Empowers the caster with dark might, increasing physical damage by 75% but reducing movement speed by 50% for 10 sec.
Heroic version: Empowers the caster with dark might, increasing physical damage by 100% for 10 sec.
He's naturally slowed in the normal version. In the heroic version, he isn't slowed unless you path him over the frost. The throwback (normal/heroic) is always cast right before he casts Unholy Power, but is a separate spell.
You have to position yourself so you get knocked back over an ice patch. Unless you have speed boots or are a druid, it's pretty risky to turn your back to him and run away without an ice patch between you.
my first time doing that fight we didnt know what was going on so i just stood there and got beat up. it wasnt a problem for my guild mates because we're all raid geared, but when i did the same way in a pug i got my shit kicked in.
Was it an actual "blue post", or just an unofficial WoW Site making claims? Because we talked about this a few pages ago, and while people had commented on knowing others that'd taken "the package", I don't recall anyone linking an actual WoW GM/Developer/CM post on the matter.
Not sure if there was an official blue response prior to this morning, but I just found this as an update to the 'care package' situation.
It seems there's been some confusion regarding the merits of our restoration offer. For that, I do sincerely apologize. Let me try to clear a few things up. From there, you can make your decision.
* The "care package" you're referencing is simply an offer, and its goal is to provide those affected by compromise the opportunity to get back into the game more quickly. For many players, depending on their play style and how greatly their characters were affected, this offer is ideal. For others, it's not. We understand this and so have ensured that this offer is not a mandate; it's simply another option.
* The offer itself can be declined. Should you decline such an offer, your account will be placed back into the restoration queue in its original place, and you will be provided a full restoration afforded to you by our departments. It may take a bit more time before your restoration is complete, however, as a more in depth investigation will be required.
* If you opt to decline this offer, please be sure to reply to the email within 24 hours, as instructed. In addition, do not claim any of the offered gold or Emblems from your in-game mail. We'll recoup those ourselves whenever we process your full restoration.
* This offer is not character-specific. If you accept the offer on one or a few characters, you are effectively accepting the offer in-full and additional restoration may not be provided. Consider this a "deal or no deal" sort of situation.
I hope this clarifies things a bit and gives you a better feel for the restoration offer you received.
Now, it sounds as though you might like to decline the offer and simply proceed with a full restoration as normal. If this is the case, go ahead and respond to the email as soon as possible and note that you'd like to decline the offer at this time.
If you've any further questions, please let me know!
* If you opt to decline this offer, please be sure to reply to the email within 24 hours, as instructed. In addition, do not claim any of the offered gold or Emblems from your in-game mail. We'll recoup those ourselves whenever we process your full restoration.
...so they go "here's 2500 gold in your mailbox! But don't touch it if you want your stuff back!"
Posts
This is what I use. I paid a little bit over a dollar which I literally had sitting forgotten in my PayPal account doing nothing, and downloaded the Authenticator for my mobile phone.
I mean, if I ever break or lose my phone and have to get a new one that could be awkward, but I'd have to lose over thirty phones in order to even break even on the cost of shipping an Authenticator out here.
Oh, also, I was browsing a thread on WoWHead yesterday when one post mentioned something about macros.
"Simply select the question mark icon, and the icon will default to whatever the #showtooltip line refers to."
why did this take me so long to find out
Yah, a person in my guild lost his authenticator info on his phone and is now going through a whole lot of paperwork to get access to his account back.
Thanks for the heads up here, I've just done exactly that.
We totally should!
Who the fuck enjoys adding all that extra time and effort onto a raiding schedule? Assuming that your raid is composed of nothing but high quality players, /random with some oversight to ensure that one person isn't walking away with all the loot (while recognizing that certain roles; ie: your main tank, will require a little leeway on gearing above and beyond the RNG) is just as good a manner of distributing loot while avoiding checking points and maintaining mods and points pages and other bullshit that's just likely to add stress to your officer core and lead to faster burnout of your more trusted members.
Simply put, a well defined Suicide Kings or even a Loot Council are far less excess work (the former more than the latter), as one is merely maintaining a lengthy list, and the other requires you have officers/council members that know the classes, roles and best upgrades for your people, but there is also the extra overhead of assuming your members are actively gearing through heroics and badges as rapidly as possible; that is to say, just because something is the biggest upgrade for a person doesn't mean that person should innately get it. It's hard to quantify, but extra curicular effort should be rewarded. And unlike DKP (barring mods, which can break or be messed with at times) gear worn can be "fact checked" then and there in game.
At the end of the day, little things like recognition for time spent learning a boss really can't be handed out in mini parcels like DKP would have you believe, and while a raid group might change week by week, unless you have massive and regular turnover, your personnel should be understanding of the situation, and recognize that it took a group effort to get the kill, and as such, should be entitled to a shot at the spoils. Perhaps some sane and reasonable requirements, such as new members/raiders are excluded from choice/rare drops for one month or the duration of their probation, whichever is less, but nothing absurd or that might lock them out from items for half a year just because they hadn't been a part of the guild since day 1 of an expansion.
LFD'ing dozens of instances over the past few days has melted my brain.
I AM THE KING OF JELLY BEANS!
Ugh, I feel so dirty now. And not the good kind.
Send help!
What's that? D&D Player's Handbook 1 AND 2 for $25 Canadian? DON'T MIND IF I DO!
I got an amazon gift card thing off someone for Christmas, guess how that is going to be spent.
Worse.
I just got the Axe from Saurfang 10 on my Ret Paladin, and noticed that his gear has like 370 hit and 35 Expertise (And yes, that's without the SoV glyph).
I guess I could re-glyph SoV and attack bosses from the front now just to be different.
It's like $10 to just ship it to Canada.
Fucking bullshit.
I agree that pissed me off. I bet because its just my luck I'll have to pay customs.
Sweet the parcel is here but you have to give me 15$ first.
That is a BRILLIANT idea.
Warlock: http://wow-heroes.com/index.php?zone=us&server=Draenor&name=mythesis
Shaman: http://wow-heroes.com/index.php?zone=us&server=Draenor&name=jimye
The shaman's elem gear is comparable to his resto gear. His enh gear is slightly behind.
As a lock, I'm usually in the top 5 dps in guild 25's, although more toward 5th in ICC now.
As a shaman, I'm right in the middle as enhance -- the bridge between the "top" dps & the mediocre dps. As elemental, I'm 1-2 spots higher, but not much. I can heal with the best of em, but charts don't matter so much for healing.
Our guild has 1 other raiding Lock (who is mediocre but reliable). There is 1.5 resto shaman, 1 elem shaman, 0 enh shaman.
Our top dps are mages/hunters.
Anyhow, apparently I have to decide, so would appreciate some help since I don't know the "trends" for ICC.
There are discussing making them mandatory, so this might come true in the future.
They are losing money and also fucking up the game by giving out so many character restorations to people with lame ass passwords and people that consistently fall for "NEW BLIZZ MOUNT GIVE ME YOUR INFO TO GET IT WWW.BLIZZEARD.NET". There was a blue post about how they are going to start attempting to offer people 2500g and some badges instead of a full restoration.
Was it an actual "blue post", or just an unofficial WoW Site making claims? Because we talked about this a few pages ago, and while people had commented on knowing others that'd taken "the package", I don't recall anyone linking an actual WoW GM/Developer/CM post on the matter.
I guess you missed it, we had a post from some wow site about this, nothing "confirmed by blue", so thanks, rather than just saying it'd been confirmed, but insinuating that I'm incapable of googling things that are (according to this very thread) tenuously known is a much better choice rather than just giving me an answer.
Thanks, man. I appreciate it.
So, anyway, just did the first two new instances with friends. The first one went off without much trouble (granted, on normal, but I'm not very well geared) and then we did Pit on heroic. Things were going fairly well, until the stupid pre-cave trash packs, but then with a disconnect we managed to get the cave achievement. And then wiped repeatedly on the final boss.
According to the tank, he had to charge back to the boss after being punted, otherwise he'd take massive damage.
I tried to heal him. I really did. Healed my druid's little heart out. We nearly made it on the first shot, but he got his shit wrecked, and then a variety of factors killed later attempts, up to an including the tank getting his ass kicked. It was getting late, and "last attempt" was called, so I made a quick wowhead search on the boss. Yeah, found out about the whole "kite him over the ice" and "damage becomes nigh-unhealable" (wowhead quote, I'm aware that many of you beefy tanks and healers just laugh it off :-D ) and lo, it was much, much easier.
Now, time to tear through 4 more levels through instancing and then get back to questing, as the priest's rested oughta support a level or two at this point.
LFD + massive alt army = never lacking for anything to do, especially when some of them are tanks and/or healers.
Instead of being a douchebag about it you could have linked the post that I am sure that let me google that for you thing brings up.
Incorrect. He actually moves faster with the buff. The reason for the slow you see is tanks ice kiting him, which if you're not outgeared for the instance or blowing a cooldown would be the only way to tank him with the buff.
Wrong:
http://www.wowhead.com/?spell=69167
He also throws you back when he casts it.
Heroic version: Empowers the caster with dark might, increasing physical damage by 100% for 10 sec.
He's naturally slowed in the normal version. In the heroic version, he isn't slowed unless you path him over the frost. The throwback (normal/heroic) is always cast right before he casts Unholy Power, but is a separate spell.
Look everyone, a circle!
And "if the tank doesn't charge back in"? I don't think I've ever seen a tank not charge back in. It's what tanks do.
We asked him to stop and were told "Don't tell me how to play."
So we sat and waited for someone else. They should really reduce the cooldown on vote-kick.
...so they go "here's 2500 gold in your mailbox! But don't touch it if you want your stuff back!"
That's kinda silly.