Mass Effect 1 & 2 - Shepard.

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  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited January 2010
    Well, they didn't do a great job with demonstrating the awesomeness of Shockwave and Pull Field.
    Egos wrote: »
    So I've heard about this , but haven't seen/heard more details - just vague notions.

    People said that we its no longer the "having to put points from the same pool" for charm or intimidate. Can anyone elaborate for poor little Egos.

    Well, Charm/Intimidate has been folded in with your class/specialization tree, so there's one skill tree that covers all passive bonuses.

    Also, for context, you unlock Charm/Intimidate options now through your Paragon/Renegade ratings. What the tree does is give you a bonus to those ratings (up to 100%)

    Frosty the Snow Plow on
  • SeriouslySeriously Registered User regular
    edited January 2010
    The tiny little girl that is my Shepard accelerates to Warp 3 to ram a Krogan and sends him flying only to blast him to pieces like so much skeet

    vs.



    hiding

    Seriously on
  • EgosEgos Registered User regular
    edited January 2010
    Seriously wrote: »
    The tiny little girl that is my Shepard accelerates to Warp 3 to ram a Krogan and sends him flying only to blast him to pieces like so much skeet

    vs.



    hiding

    Ok for a girl its cooler. Uncountably. Unless you wanted to pretend you were in Ghost in the Shell.


    Elendil wrote: »
    To be honest I'm a little worried about the Vanguard being a bit of a one-trick pony, given that that wasn't exactly the most varied video. That said, I like me some shotty, so it's still kind of a wash between the Infiltrator and Vanguard.

    Cloak just looked a bit more varied, than doing constant charge towards people.


    Admittedly Charge looks awesome when you actually knocks someone into oblivion. Whereas Cloak might actually get me to play a Infiltrator, it will probably be the other abilities that would keep me at a Vanguard as opposed to Charge being that extra incentive.

    Egos on
  • nonplussednonplussed Registered User regular
    edited January 2010
    I hope the Soldier gets, in addition to whatever neat ability they plan for him, a knife.

    Because seriously, stabbin' dudes.

    In space.

    nonplussed on
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  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited January 2010
    When I think of Tactical Cloak, I think of the same offensive applications of Vanish in WoW.

    So what I'm saying is when you cloak, you can get another Cheap Shot. :rotate:

    Frosty the Snow Plow on
  • ElendilElendil Registered User regular
    edited January 2010
    Seriously wrote: »
    The tiny little girl that is my Shepard accelerates to Warp 3 to ram a Krogan and sends him flying only to blast him to pieces like so much skeet

    vs.



    hiding
    well I mean yeah but you'll probably be doing it like 3000 times

    with stealth there's all that stuff like flanking, making for cover, stealth shots...

    no matter what you use charge for the primary use is going to be GO TO PLACE --> PUNCH DUDE

    Elendil on
  • EgosEgos Registered User regular
    edited January 2010
    When I think of Tactical Cloak, I think of the same offensive applications of Vanish in WoW.

    So what I'm saying is when you cloak, you can get another Cheap Shot. :rotate:

    But its much more action packed than WoW.

    Cloak and Tech Armor are the most appealing extra abilities I've seen so far.

    Egos on
  • nonplussednonplussed Registered User regular
    edited January 2010
    When I think of Tactical Cloak, I think of the same offensive applications of Vanish in WoW.

    So what I'm saying is when you cloak, you can get another Cheap Shot. :rotate:

    Well, sure, if you want to be all defensively offensive about it.

    I plan on going in and shooting dudes until I realize there's someone shooting me from across the room posing more of a threat so I'll drop a biotic power to neutralize the close up ones, charge across to kill the other dudes only to charge back.

    nonplussed on
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  • SeriouslySeriously Registered User regular
    edited January 2010
    Elendil wrote: »
    Seriously wrote: »
    The tiny little girl that is my Shepard accelerates to Warp 3 to ram a Krogan and sends him flying only to blast him to pieces like so much skeet

    vs.



    hiding
    well I mean yeah but you'll probably be doing it like 3000 times

    with stealth there's all that stuff like flanking, making for cover, stealth shots...

    no matter what you use charge for the primary use is going to be GO TO PLACE --> PUNCH DUDE

    Yessss

    Seriously on
  • nonplussednonplussed Registered User regular
    edited January 2010
    Seriously wrote: »
    Elendil wrote: »
    Seriously wrote: »
    The tiny little girl that is my Shepard accelerates to Warp 3 to ram a Krogan and sends him flying only to blast him to pieces like so much skeet

    vs.



    hiding
    well I mean yeah but you'll probably be doing it like 3000 times

    with stealth there's all that stuff like flanking, making for cover, stealth shots...

    no matter what you use charge for the primary use is going to be GO TO PLACE --> PUNCH DUDE

    Yessss

    Seriously and I are now best friends.

    nonplussed on
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  • BoredGamerBoredGamer Registered User regular
    edited January 2010
    Is there a chance that we could set up a collection of all the ugly shepars pictures? Because i came across the one with tiny lips and huge cheekbones and i have been laughing for ten minutes over it.

    BoredGamer on
  • EgosEgos Registered User regular
    edited January 2010
    nonplussed wrote: »
    Seriously wrote: »
    Elendil wrote: »
    Seriously wrote: »
    The tiny little girl that is my Shepard accelerates to Warp 3 to ram a Krogan and sends him flying only to blast him to pieces like so much skeet

    vs.



    hiding
    well I mean yeah but you'll probably be doing it like 3000 times

    with stealth there's all that stuff like flanking, making for cover, stealth shots...

    no matter what you use charge for the primary use is going to be GO TO PLACE --> PUNCH DUDE

    Yessss

    Seriously and I are now best friends.

    I'm guessing if you guys played Prototype, you just did the blade arm and just kept dashing at people :D

    Egos on
  • ElendilElendil Registered User regular
    edited January 2010
    I would like to punch a dude right in the middle of the enemy line

    I would like to punch a dude in a safer place

    I would like to punch a dude in a place with a more scenic view

    I would like to punch that dude, but he's over there

    Elendil on
  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited January 2010
    I was weak and broke my media blackout on ME2, holy shit that Vanguard video is awesome, being The Flash is ok with me.

    PaperLuigi44 on
  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    edited January 2010
    Well from what I've gathered from people slipping up about how ME2 kind of starts, do you think Faunts - M4 Part II was foreshadowing?

    Probably not, but possible.

    Forever Zefiro on
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  • JacobkoshJacobkosh Gamble a stamp. I can show you how to be a real man!Moderator mod
    edited January 2010
    BlackDove wrote: »
    jacobkosh wrote: »
    BlackDove wrote: »
    Fiaryn wrote: »
    Dove I'm pretty sure your class skill just adds a bonus to the Paragon or Renegade check made to either Charm or Intimidate people. Not adding points to the bars themselves.

    So by maxing out your class skill you have a flat bonus to both Charm and Intimidate, which is augmented by how far along each bar you are as dictated by your choices.

    Shouldn't have anything to do with skills at all.

    At all.

    Why shouldn't it?

    It's asking you to make a choice to allocate limited resources between combat effectiveness and another, different way of imposing your will on the gameworld. That's been a staple concept of RPGs since they were invented.

    The negotiation bonus is just another way of accomplishing tasks. Not having it won't shut you out of story opportunities; I'm going to go out on a limb and guess that you're going to be well-supplied with choices to make even if you don't put a single point into it, much like in the first game.

    Here's facts within this franchise:

    Game promotes moral choice in handling situations one way or another way. Game promotes the choice made influencing the main character's ability to handle situations in one way or another. Game promotes choices in the game world affecting the character.

    As Mass Effect is an RPG as well as a third person shootan, the RPG element was made to hinge on system of moral choosing when it comes to handling situations.

    The game breaks the contract by allowing an unrelated system (building combat skills) to affect the system of moral choice (building negotiation skills).

    In what way is that "broken"? You, the player, are responsible for weighing the pros and cons of choosing between improved combat effectiveness and improved persuasion. If the allocation of scarce resources between different subsystems "breaks" a game, then hundreds of stat-based RPGs, both tabletop and video games, are "broken." I submit that that constitutes an absurd definition of "broken."

    Mass Effect features third-person shooting elements and conversation elements, yes, but by what rationale is a player entitled to be maximally effective at both? In Deus Ex, another shooter/RPG hybrid, the fact that I was awesome at rifles meant I had to be kind of lousy at swimming and lockpicks. Of course it's agonizing to have to make a hard tradeoff; that's because on a more or less fundamental level, making that sort of choice is the game.

    Jacobkosh on
  • SolarSolar Registered User regular
    edited January 2010
    Vanguard looks awesome but I can agree slightly with whoever said that the crazy biotic charge might get repetitive after a while. Plus all the upgrades seem to revolve around that ability, which could make the Vanguard a one-trick pony. The infiltrator stealth mode is also cool but biotics are more fun than tech, so many choices...

    Solar on
  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited January 2010
    All the upgrades?

    I'm pretty sure just the Charge tree has anything that directly focuses on Charge. There are things that influence a close-combat playstyle (Like Shockwave), but they aren't about Charge.

    The choice for me is between biotics or cloak. AI Hacking and Incinerate don't quite compare to Pull Field and Shockwave. At the same time, Cloak is incredibly interesting as an ability and could make up for that.

    If I could, I'd play an Infiltrator with biotics. That actually seems to be Thane's memo.

    Frosty the Snow Plow on
  • pyromaniac221pyromaniac221 this just might be an interestin YTRegistered User regular
    edited January 2010
    So I'm having some trouble on Virmire. I did the whole "deactivate the security systems" thing, but the doors are still locked so I can't progress. What am I missing here?

    pyromaniac221 on
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  • temperature!temperature! Registered User regular
    edited January 2010
    Man, I've been using Amazon as backup to getting my ME2:CE just in case I can't find it anywhere else, and they don't have it in stock anymore. I'm getting the feeling I have to settle for the regular edition.

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  • WishpigWishpig Registered User regular
    edited January 2010
    Solar wrote: »
    Vanguard looks awesome but I can agree slightly with whoever said that the crazy biotic charge might get repetitive after a while. Plus all the upgrades seem to revolve around that ability, which could make the Vanguard a one-trick pony. The infiltrator stealth mode is also cool but biotics are more fun than tech, so many choices...

    Hmmm... you fellas may have a point, Cloaking can be used for a great deal of purposes, and while not as outright bad ass as teleporting/charging and punching someones face in, it is certainly fun in it's own right and not as prone to overuse.
    Man, I've been using Amazon as backup to getting my ME2:CE just in case I can't find it anywhere else, and they don't have it in stock anymore. I'm getting the feeling I have to settle for the regular edition.

    Dude, don't fret, you can always go deluxe digital. You can all the stuff you would in the CE version... but ya know... digitized. This includes comic and art book.

    Having the book in your hands is always more satysfying then looking at it through a computer screen. BUT with the digital version you also get the soundtrack, something the hard-copy version does not come with. So I think, in the end, the digital version is actually better then the boxed version, cause ME's soundtrack was awesome, and ME2's is shaping up to be even better. Fair trade in my book.

    Wishpig on
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  • hoodie13hoodie13 punch bro Registered User regular
    edited January 2010
    So a breakdown:

    Vanguard gets "FALCON PUUUUUUUUNCH" Biotic Charge
    Sentinel gets "What? Bullets? Where?" Ablative Shields
    Infiltrator gets "wooOOOOOOOooooo IM A GHOST" Tactical Cloak
    Adept gets "I SEE YOU" Biotic Pull
    Engineer gets "Say hello to my LEETLE FREND" Drones

    I hope Soldiers get something beyond the loadable ammo, cause it sounds like other classes get that too. Want something awesome.

    Want a chainsaw attachment.

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  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    edited January 2010
    hoodie13 wrote: »
    So a breakdown:

    Vanguard gets "FALCON PUUUUUUUUNCH" Biotic Charge
    Sentinel gets "What? Bullets? Where?" Ablative Shields
    Infiltrator gets "wooOOOOOOOooooo IM A GHOST" Tactical Cloak
    Adept gets "I SEE YOU" Biotic Pull
    Engineer gets "Say hello to my LEETLE FREND" Drones

    I hope Soldiers get something beyond the loadable ammo, cause it sounds like other classes get that too. Want something awesome.

    Want a chainsaw attachment.

    I am going to have to go with the sentiment that Orbital Bombardment would be the awesomest.

    Drake on
  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited January 2010
    They get Bullet Time and a fucking grenade attachment. Both with short cooldowns

    That alongside all the ammo mods and the luxury of all the weapons makes it tempting to me personally.

    Frosty the Snow Plow on
  • -Tal-Tal Registered User regular
    edited January 2010
    Soldiers have bullet time.

    -Tal on
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  • DeaderinredDeaderinred Registered User regular
    edited January 2010
    soldiers get max payne slow down time shit.

    edit: -Tal i kill you like the quad hating dog you are.

    Deaderinred on
  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    edited January 2010
    Ugh. Bullet Time? Really?

    I mean, yeah, useful and all.


    *yawn*

    Drake on
  • -Tal-Tal Registered User regular
    edited January 2010
    How is tactical cloak useful and bullet time not?

    -Tal on
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  • SolarSolar Registered User regular
    edited January 2010
    Bullet time is always good, but it's not limited to the Soldier. Vanguard can get it at higher levels after a flying ninja death punch attack. If it was just the Soldier that got it I would say that slow-mo would be great except that apart from giving you, the player, more time to shoot it doesn't seem to give any actual in-game boosts. I agree with air-strikes and greande launchers etc, stuf which kills lots of stuff with fire. That sounds solidery to me.

    Solar on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited January 2010
    He's suggesting bullet time is boring, not useless.

    Fiaryn on
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  • StiltsStilts Registered User regular
    edited January 2010
    My Paragon Vanguard is going to stay a Vanguard. My Renegade Adept will stay an Adept.

    However, I'm very tempted to switch my sometimes-Paragon-sometimes-Renegade Soldier to an Infiltrator.

    Stilts on
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  • ElendilElendil Registered User regular
    edited January 2010
    more time to shoot is potentially a huge deal though

    I mean looking at from the perspective of the enemy, the soldier gets super speed

    Elendil on
  • WishpigWishpig Registered User regular
    edited January 2010
    Drake wrote: »
    Ugh. Bullet Time? Really?

    I mean, yeah, useful and all.


    *yawn*

    *yawn* my ass... bullet time may be frequently used these days, but thats for good reason; cause everything looks cooler in slow motion my friend.

    Cloaking may get boring

    Charging teleport attack thing will certainly get somewhat "old"

    Watching a frozen enemy shatter into a million shards of ice in slow mo... fuckin priceless

    Wishpig on
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  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited January 2010
    Solar wrote: »
    Bullet time is always good, but it's not limited to the Soldier. Vanguard can get it at higher levels after a flying ninja death punch attack. If it was just the Soldier that got it I would say that slow-mo would be great except that apart from giving you, the player, more time to shoot it doesn't seem to give any actual in-game boosts. I agree with air-strikes and greande launchers etc, stuf which kills lots of stuff with fire. That sounds solidery to me.

    In the case of the Vanguard, it is a short-duration bonus for one evolution of a fully-upgraded power.

    Although the Infiltrator mise well be better known for Slow-Mo since any time they scope, the world slows down. The Soldier one is very short cooldown, but still.

    Frosty the Snow Plow on
  • SolarSolar Registered User regular
    edited January 2010
    If bullet time translates as super-speed, then thats cool and powerful (though how all his weapons suddenly fire fasster I do not know). But if he's just experiencing time slower then that kinda sucks. It is also something which has been done time innumerable before (though, to be fair, so have games where you shoot aliens with guns. The industry is full of stuff like that which is not innovative at all but very successful, just look at MW2).

    Solar on
  • GeorgePKGeorgePK __BANNED USERS regular
    edited January 2010
    This game is so fun, in the first one I learned things in my second play through that I would never have found before. Gameplay wise and Story Wise too, zooming with the Mako was decent surprise I learned about in my first play. Anyone else had features they found about later then they should have? :?:

    GeorgePK on
  • SeriouslySeriously Registered User regular
    edited January 2010
    Soldiers actually get PTSD.

    It functions kind of like insanity in Eternal Darkness, and you also get fantastic exclusive dialogue options

    Seriously on
  • -Tal-Tal Registered User regular
    edited January 2010
    because invisibility in games has never been done before

    -Tal on
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  • StiltsStilts Registered User regular
    edited January 2010
    Seriously wrote: »
    Soldiers actually get PTSD.

    It functions kind of like insanity in Eternal Darkness, and you also get fantastic exclusive dialogue options

    Oh God. If they did completely different, crazy dialogue for one class like Vampire: the Masquerade did for the Malkavians, I would love Bioware forever.

    Well...I already do love them forever, but I'd love them harder. Or something.

    Stilts on
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  • DunxcoDunxco Should get a suit Never skips breakfastRegistered User regular
    edited January 2010
    GeorgePK wrote: »
    This game is so fun, in the first one I learned things in my second play through that I would never have found before. Gameplay wise and Story Wise too, zooming with the Mako was decent surprise I learned about in my first play. Anyone else had features they found about later then they should have? :?:

    On my first ever playthrough I accidentally drove the Mako in reverse for three planets.

    I've just started mapping abilities to my X button, but I don't like it. The menu isn't much harder to navigate, freezes combat so you can aim, and shows roughly how long the cooldown on your ability is. Mapping offers none of these things.

    Dunxco on
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