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Team Nope-tress 2

1235763

Posts

  • MeepZeroMeepZero Registered User regular
    edited January 2010
  • BahamutZEROBahamutZERO Registered User regular
    edited January 2010
    over a page late, you must be castrated as punishment.

    does -noborder do whatever it does even if you're running in fullscreen?

    BahamutZERO on
    BahamutZERO.gif
  • GoombaGoomba __BANNED USERS regular
    edited January 2010
    over a page late, you must be castrated as punishment.

    does -noborder do whatever it does even if you're running in fullscreen?
    I suppose technically it does, yes.

    Goomba on
    [SIGPIC][/SIGPIC]
  • BahamutZEROBahamutZERO Registered User regular
    edited January 2010
    What does it do anyway?

    BahamutZERO on
    BahamutZERO.gif
  • GoombaGoomba __BANNED USERS regular
    edited January 2010
    No borders around the window.

    So I guess it technically doesn't. Or something?

    Goomba on
    [SIGPIC][/SIGPIC]
  • SoaLSoaL fantastic Registered User regular
    edited January 2010
    orders all the nobs correctly

    SoaL on
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  • MelksterMelkster Registered User regular
    edited January 2010
    SoaL wrote: »
    orders all the nobs correctly

    :lol:

    Melkster on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited January 2010
    just tried a few achievement_idle servers, and they all seem to have lost connection to steam :?

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • PMAversPMAvers Registered User regular
    edited January 2010
    zomg

    People with a console should go try the new Matt Hazard game, "Blood Bath and Beyond." It's on XBLA/PSN.

    One of the levels, "Dismember the Alamo", is supposed to be a wild-west themed level, but the tech who's on the horn with you "mixed the code up with some other games."

    Since I'm posting this in this thread, you can guess which one it is. :mrgreen:

    I've seen payload carts whizzing around, spawn rooms with health cabinets, and the solider's Alert Board thus far.

    EDIT: Found some screenshots.

    hazard.jpg

    PMAvers on
    persona4celestia.jpg
    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
  • GoombaGoomba __BANNED USERS regular
    edited January 2010
    DeMoN wrote: »
    just tried a few achievement_idle servers, and they all seem to have lost connection to steam :?
    Pretend I said something smug and self righteous here.

    Halo hat.

    Goomba on
    [SIGPIC][/SIGPIC]
  • BahamutZEROBahamutZERO Registered User regular
    edited January 2010
    hahaha

    BahamutZERO on
    BahamutZERO.gif
  • MeepZeroMeepZero Registered User regular
    edited January 2010
    over a page late, you must be castrated as punishment.

    Whoopsie >.< sorry!

    MeepZero on
    Aprjs.png
    sig.jpg
  • BarrakkethBarrakketh Registered User regular
    edited January 2010
    DeMoN wrote: »
    just tried a few achievement_idle servers, and they all seem to have lost connection to steam :?

    The idle server I'm on is working fine.
    193.40.60.98:27016

    Barrakketh on
    Rollers are red, chargers are blue....omae wa mou shindeiru
  • NuzakNuzak Registered User regular
    edited January 2010
    PMAvers wrote: »
    zomg

    People with a console should go try the new Matt Hazard game, "Blood Bath and Beyond." It's on XBLA/PSN.

    One of the levels, "Dismember the Alamo", is supposed to be a wild-west themed level, but the tech who's on the horn with you got it "mixed up with another game."

    Since I'm posting this in this thread, you can guess which one it is. :mrgreen:

    I've seen payload carts whizzing around, spawn rooms with health cabinets, and the solider's Alert Board thus far.

    EDIT: Found some screenshots.

    hazard.jpg

    sniper's natural lemonade

    nice touch

    Nuzak on
  • initiatefailureinitiatefailure Registered User regular
    edited January 2010
    Goomba wrote: »
    DeMoN wrote: »
    just tried a few achievement_idle servers, and they all seem to have lost connection to steam :?
    Pretend I said something smug and self righteous here.

    Halo hat.

    I swear one of my friends has to be using an achievement server because whenever i log into steam there's a giant block of text for what she got that day. On the bright side her and her boyfriend started playing the game so it got me back into playing it for pretty much the first time since the spy/sniper update and within 5 minutes of our first game i got the halo on my medic. First hat I've ever seen drop

    initiatefailure on
  • BahamutZEROBahamutZERO Registered User regular
    edited January 2010
    technically the halo isn't a real drop, you just got it if you never used the idler program.

    BahamutZERO on
    BahamutZERO.gif
  • initiatefailureinitiatefailure Registered User regular
    edited January 2010
    well regardless it was the first cool thing I've gotten that wasn't a 4th ubersaw

    initiatefailure on
  • davinciedavincie Registered User regular
    edited January 2010
    Is dat the game with Will Arnet?

    davincie on
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  • GoombaGoomba __BANNED USERS regular
    edited January 2010
    I swear one of my friends has to be using an achievement server because whenever i log into steam there's a giant block of text for what she got that day. On the bright side her and her boyfriend started playing the game so it got me back into playing it for pretty much the first time since the spy/sniper update and within 5 minutes of our first game i got the halo on my medic. First hat I've ever seen drop
    You should play with me more. I literally get a hat for every 15 minutes I play.

    I've started crafting some into scrap metal just to make room.

    Goomba on
    [SIGPIC][/SIGPIC]
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited January 2010
    Barrakketh wrote: »
    DeMoN wrote: »
    just tried a few achievement_idle servers, and they all seem to have lost connection to steam :?

    The idle server I'm on is working fine.
    193.40.60.98:27016

    Yeah its cool, found a working one. It appears the only ones that don't currently work are the ones running the original achievement_idle

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • BahamutZEROBahamutZERO Registered User regular
    edited January 2010
    ahaha, sniper's lemonade stand

    BahamutZERO on
    BahamutZERO.gif
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited January 2010
    Sometimes I have full rage without even trying and other times I can't get that damn meter up for the life of me.
    They have pills for that.

    Flippy_D on
    p8fnsZD.png
  • SithDrummerSithDrummer Registered User regular
    edited January 2010
    tf2 needs a(nother?) push-style ctf map

    the enemy intel starts in your base, and vice-versa, and your cap point is in the enemy base, and vice-versa

    set the cap limit to something relatively high (I'm thinking 5 instead of the usual 2 or 3), and cap the spawn times at 12 seconds

    this would work

    Also, in addition to this, I have a sneaking suspicion that a rock2-esque map could work (both the enemy intel and your cap point are in different areas of the enemy base). Rock2 itself would fail miserably as a direct port, considering its gargantuan size and the general slowness of TF2 (same with warpath, but some bumblers ported both maps anyway), but I think the idea is worth exploring.

    SithDrummer on
  • savooipeerdsavooipeerd Registered User regular
    edited January 2010
    PMAvers wrote: »
    zomg

    People with a console should go try the new Matt Hazard game, "Blood Bath and Beyond." It's on XBLA/PSN.

    One of the levels, "Dismember the Alamo", is supposed to be a wild-west themed level, but the tech who's on the horn with you "mixed the code up with some other games."

    Since I'm posting this in this thread, you can guess which one it is. :mrgreen:

    I've seen payload carts whizzing around, spawn rooms with health cabinets, and the solider's Alert Board thus far.

    EDIT: Found some screenshots.

    hazard.jpg

    What does DTL stand for? Demolition something something?

    savooipeerd on
    [SIGPIC][/SIGPIC]
  • Quaz and WallyQuaz and Wally Registered User regular
    edited January 2010
    Diode–Transistor Logic

    Quaz and Wally on
  • PMAversPMAvers Registered User regular
    edited January 2010
    What does DTL stand for? Demolition something something?

    It's Degenerate Triangle League.

    The RED-analog is something like Overtime Grind(?, hard to make out in-game, wasn't able to get close to one of the logos since it was on the floor of the spawn room) Alliance.

    PMAvers on
    persona4celestia.jpg
    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
  • BahamutZEROBahamutZERO Registered User regular
    edited January 2010
    Finally got Clearcutter, and took a good chunk out of Plan B. After that all that's left is Pyromancer D:

    BahamutZERO on
    BahamutZERO.gif
  • AntithesisAntithesis Registered User regular
    edited January 2010
    Sorry, other TF2 people. I won't be able to play much until I find another spiffy VPN. :(

    Antithesis on
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited January 2010
    January 6, 2010 - Team Fortress 2 Update Released

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Server Browser (for TF2 and DoD :S)


    Added a client-side server blacklist

    Supports blacklisting of specific servers, all servers on an IP, and all servers on a class C range

    Saves the server list to a file, and has an Import button to allow easy sharing (cfg\server_blacklist.txt)


    Balance changes

    Reduced the health penalty on The Sandman

    The Force-A-Nature knockback on target now

    Only applies to hits that deal more than 30 damage and are in close range

    Factors in the firer's angle of attack when determining the knockback direction

    Has less of an effect on grounded targets

    The Dead Ringer now

    Reduces cloak to 40% when uncloaking early

    Has a 35% cap on the amount of cloak it can gain from an ammo pack

    Has a quieter de-cloak sound


    Changes / Fixes

    Fixed a performance & stability issue with AMD processors

    Improved the stability of the game server -> item backend connection

    Fixed a rare server crash related to dispensers

    Added min/max values to viewmodel_fov convar to match the settings in the slider

    Reduced the number of moons in ctf_doublecross, sadly

    Demo playback now ignores sv_pure settings, allowing demos to easily contain custom content

    Fixed a crash related to sv_pure and the wireframe_dx6 shader

    Players can no longer shoot while stunned

    Fixed a bug that caused movement speed reductions to not work on stunned players

    Soldier Rage bar no longer resets when touching a resupply cabinet


    Achievement fixes

    Fixed the "Second Eye" Demoman achievement

    Fixed a bug in the "Play Doctor" Medic achievement

    Changed the requirements for the "Medals of Honor" Soldier achievement

    Updated description for the "Blind Fire" Demoman achievement to better explain the requirements

    Fixed an issue that affected several achievements requiring the use of the Equalizer


    Community requests

    Added "skip_next_map" server ConCommand to skip the next map in the map cycle

    Added "Play a hit sound whenever you injure an enemy" option to the Multiplayer->Advanced options menu

    Added server "tf_use_fixedshotgunspreads" convar. When set, shotgun & scattergun pellet spreads will use a non-random distribution

    Added a "show_htmlpage" command to allow server operators to display custom web pages to clients


    Changes to the TF Bots

    In KOTH mode, Bots are now

    More likely to roam around and hunt enemies if there is lots of time left

    Become more likely to push for the point as time runs down, or their teammates start to capture it

    Medic bots now

    Opportunistically "overheal" nearby friends when they can

    Prioritize healing of injured nearby friends more

    Don't focus on Heavies quite so exclusively

    Don't spam their Medigun continuously at round start

    Won't choose cover far below their heal target so much (koth_nucleus)

    Fight back with their syringe-gun appropriately

    Various improvements to combat behaviors

    General bot improvements

    They no longer stand still on the point when capturing or defending it

    They choose more varied routes now

    They choose better defensive spots around captured points

    They fall back to another weapon when they entirely run out of ammo

    They adjust their FOV when using zoomed in sniper scope

    They treat in-range Sentries as the most dangerous threat

    They fire their weapons is more realistic bursts

    Engineers use their shotgun properly

    Added a "virtual mousepad" concept to rework how bots track enemy players

    They now periodically estimate the position and velocity of the enemy they are tracking, instead of "locking on"

    After rotating beyond a maximum angle, they will pause for a fraction of a second to re-center their "virtual mouse"

    Allows for over/undershoot "slop" in aiming. Looks more natural, and allows skilled players to dodge

    Addresses the "180 spin around and fire", "Heavy bot is OP", "Sniper is OP", and "I can't fight a Heavy bot as a Scout" issues

    Tuned Sniper spot finding algorithm to generate more diverse locations, partially addressing the "Predictable Sniper camping spots" issue

    Soldier bots are more careful to not fire rockets that will explode on nearby geometry and kill them

    Fixed a bug where bots tried to heal from a Dispenser being carried by an Engineer

    Tuned scoreboard logic to guard against malicious server operators spoofing bot pings to hide the "BOT" tag

    Added more bot names as suggested by the TF community

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited January 2010
    No backburner change, but they've changed the sandman/fan roughly 75 times.

    Thanks valve.

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • undeinPiratundeinPirat Registered User regular
    edited January 2010
    fuck yeah fan gets nerfed and server blacklisting

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • Quaz and WallyQuaz and Wally Registered User regular
    edited January 2010
    January 6, 2010 - Team Fortress 2 Update Released

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Server Browser (for TF2 and DoD :S)

    Added a client-side server blacklist

    Man, I haven't even read the rest and this is the best update ever.

    Quaz and Wally on
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited January 2010
    Reduced the number of moons in ctf_doublecross, sadly

    :(

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
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    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
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  • PMAversPMAvers Registered User regular
    edited January 2010
    Restarted server, it's patching up.

    EDIT: Aaaand, it's back up.

    PMAvers on
    persona4celestia.jpg
    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
  • GumpyGumpy There is always a greater powerRegistered User regular
    edited January 2010
    and they just killed Spy evasion tanking

    Pooey

    Gumpy on
  • Quaz and WallyQuaz and Wally Registered User regular
    edited January 2010
    Patch wrote:
    Addresses the "180 spin around and fire", "Heavy bot is OP", "Sniper is OP", and "I can't fight a Heavy bot as a Scout" issues

    Ha ha ha ha ha, Valve. They are unarguably the best.

    Quaz and Wally on
  • MalkorMalkor Registered User regular
    edited January 2010
    There are bots now?

    Malkor on
    14271f3c-c765-4e74-92b1-49d7612675f2.jpg
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