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So...I kinda suck at RTS's in general, but I do enjoy turtling up, laying out bases and defending them from oncoming hordes. I am looking for RTS's where this can be a major focus of the game and don't care anything about multiplayer.
I have already have:
Starcraft
Command & Conquer
Star Wars: Galactic Battlefields
Dawn of War
Any recommendations will need to be available via digital distribution (Steam, GoG, etc).
TL DRNot at all confident in his reflexive opinions of thingsRegistered Userregular
edited January 2010
Sins of a Solar Empire can kind of work like that. Expand, pick your choke points, and try to outlast the enemy or win by culture while defending against his gigantic fleets.
TL DR on
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ShogunHair long; money long; me and broke wizards we don't get alongRegistered Userregular
Stronghold can be found on GoG, I've been told the first is better than the second. I have a friend who enjoys creating the most elaborate strongholds he can, and occasionally testing them. Mostly he just enjoys building the base, and he loves the game for it. Maybe you will like it two if it is what you have in mind.
Dwarf Fortress, as mentioned, is also a good option.
Have you played Dungeon Keeper?
Endaro on
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kaliyamaLeft to find less-moderated foraRegistered Userregular
ceresWhen the last moon is cast over the last star of morningAnd the future has past without even a last desperate warningRegistered User, ModeratorMod Emeritus
edited January 2010
Warzone.
Best I've played, and the tech tree is amazing.
ceres on
And it seems like all is dying, and would leave the world to mourn
theres like 20 or 25 different types of turrets per side, total game has something like 250 different units with the 2 sides combined. everything from dinky little lasers to giant rotary artilery that can fire half way across a map at 5rounds/second and kill anything it hits.
plus you get all your resources from buildings so you can seriosuly turtle up.
Because you are ignorant. You can absolutely base build in CoH though I don't think it would be as interesting. Tower defense games are as deep as a parking lot puddle. Less costly though I suppose?
edit: also regarding CoH I think the 2nd or 3rd mission your objective is to turtle Carentan and hold out.
Stronghold can be found on GoG, I've been told the first is better than the second. I have a friend who enjoys creating the most elaborate strongholds he can, and occasionally testing them. Mostly he just enjoys building the base, and he loves the game for it. Maybe you will like it two if it is what you have in mind.
Dwarf Fortress, as mentioned, is also a good option.
Have you played Dungeon Keeper?
I liked Stronghold and Stronghold Crusader, I haven't tried the later ones, I can tell you this: It's a really great RTS game, but I don't know if I would place it at the same group as Starcraft and C&C, Stronghold is about building a castle, managing economy supplies (Wood, rock, iron, tar, etc), food supplies (meat, cheese, apples, beer, etc), war supplies (Armor, weapons, recruits, engineers, etc.), defending and eventually defeating other lords.
You could watch gameplay videos on Youtube if you want to take a glimpse of it.
They are both really good games, I can spend ours playing a map in Crusader and not get bored, I highly recommend them, but they aren't of the style of *craft games or Age of Empires of Building a Tech Tree and swarming the enemy base, at least, the game doesn't punishes you with rushes if you take too time preparing (at the beginning at least).
Now, the thing is, the first Stronghold has a "storymode" about some lord liberating England or someplace like that from tyrants, and in each mission you get introduced to each playing mechanic, how to get food, how to build a stronghold, etc. At the beginning most building options are locked and as you play (Single Player, they are unlocked for multiplayer) you unlock buildings, troops and stuff, in order for you to learn how to use everything.
In Stronghold Crusader, you get new things, mainly the mercenaries (Moor soldiers) and other extra building things, and the sprites get a crusader-times style, but the game also expects you to know how to play from the beginning, it's actually just a bunch of themed Skirmishes (multiplayer games), so it can be a bit intimidating to player S:C first.
Sadly, if I recall correctly, you couldn't use bots to play multiplayer in the first stronghold (It's been years since I have played it, maybe they patched them in) while you can play against bots in S:C, which is a good thing for me.
Hopefully it helps and you could find them cheap, they are really good "Castle Sims".
Joe Camacho MKII on
I edit my posts a lot.
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TetraNitroCubaneNot Angry...Just VERY Disappointed...Registered Userregular
edited January 2010
I love base-building, and I, too, am terrible at RTS games.
However, I freaking loved Evil Genius. It's kind of quirky, but if you ever wanted to be a Bond villain and design your own mad science project in the hollowed out center of an extinguished volcano, it's super fun. The base is the primary focus of the game, too, so you spend most of your effort making a layout with traps, rooms, and items in whatever way that you like.
It's available on GoG and Steam, both at a reasonable price ($10).
Because you are ignorant. You can absolutely base build in CoH though I don't think it would be as interesting. Tower defense games are as deep as a parking lot puddle. Less costly though I suppose?
edit: also regarding CoH I think the 2nd or 3rd mission your objective is to turtle Carentan and hold out.
COH is exactly the last game the OP wants, if he sucks at RTS's and likes base building and turtling up
even the brits require a level of micro and have very light base building compared to pretty much any other RTS
I'm gonna say now if you suck at the RTS genre you should definitely not play Dwarf Fortress. It is absolutely not easy to learn or user friendly even if after you do learn the ropes.
BloodySloth on
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ShogunHair long; money long; me and broke wizards we don't get alongRegistered Userregular
Because you are ignorant. You can absolutely base build in CoH though I don't think it would be as interesting. Tower defense games are as deep as a parking lot puddle. Less costly though I suppose?
edit: also regarding CoH I think the 2nd or 3rd mission your objective is to turtle Carentan and hold out.
COH is exactly the last game the OP wants, if he sucks at RTS's and likes base building and turtling up
even the brits require a level of micro and have very light base building compared to pretty much any other RTS
I will agree that if he does suck at RTSes CoH is probably not the way to go. I'm a sap for ww2 though!
Creeper World is a pretty fun game that's all about building up and protecting your city from alien oceans. They have a flash version or you can just download the demo from their website. The graphics aren't much but the balance and depth of the tactics is pretty impressive.
krapst78 on
Hello! My name is Inigo Montoya! You killed my father prepare to die!
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ceresWhen the last moon is cast over the last star of morningAnd the future has past without even a last desperate warningRegistered User, ModeratorMod Emeritus
edited January 2010
Dungeon Keeper. Classic.
ceres on
And it seems like all is dying, and would leave the world to mourn
As said earlier Supreme Commander is pretty epic for turtling. You don't even need to go outside your base for resources, you can just build a bajillion power plants and mass generators. And I do just that. Then several layers of turrets and walls, extending out further and further, boxing the enemy in.
Then you reinforce those defensive layers with gigantic shield generators and counter missile defence systems.
And then when the enemy has been completely boxed in and is no longer a threat you fill several screens with bomber aircraft and long range missile artillery and build multiple nuclear missile silos and a GIANT ROBOT SPIDER and wipe them from the face of the planet in epic apocalyptic fashion.
Supreme commander takes me hours just to do basic single player missions, because my base must be an unassailable fortress of doom. Not that the game requires it, but I do.
I would recommend Majesty II - it just came out 4 months or so ago and is available on Steam. The game is pretty much all about managing your city/base, you do not have direct control over any units at all, however you can give them incentive to do certain things, like placing bounties on your enemies to encourage your units to go out and collect it.
So...I kinda suck at RTS's in general, but I do enjoy turtling up, laying out bases and defending them from oncoming hordes.
That's like the textbook definition of someone who should be playing tower defense games--I don't know why you guys are hating on them so much.
Do you have a PS3 or PSP? Pixeljunk Monsters is pretty awesome. Also on the PS3, Savage Moon is pretty good. Not as good as Monsters, but it has a cool sci-fi vibe that I like, and the graphics are pretty amazing for a PSN title.
Supreme Commander for sure but you should definitely learn to play dwarf fortress. You have so much freedom in that game. Build an underground kingdom with magma waterfalls or a massive tower piercing the sky. And it makes everything so much more epic because you start with a couple hobos digging around in the dirt trying not to get eaten. Check out the DF thread in G&T and grab a tile set to change from the default graphics to something pretty.
Smurph on
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ApogeeLancks In Every Game EverRegistered Userregular
edited January 2010
I have to say as an avid RTSer I did not enjoy Sup Com at all - there's turtling, and then there's turtling. The game practically forces you to sit and build for half an hour before attacking anyone (talking singleplayer ehre, not multi). It's just so.. slow. Gah. The original TA, however, is pretty awesome. TA Spring, the freeware upgrade to TA is just great - it's like TA with super graphics, physics, etc. Also hours-long battles that result in the whole map being built upon by a dozen players. Also, free.
For modern game base-building luv, I cannot reccomend Age of Empires III any higher. You really can make a sprawling base, and it's not just for show. It's functional, and pretty, and the game itself is pretty well balanced and interesting. Note that the expansions are questionable... they really changed the gameplay around, I'm not sure for the better.
I'm gonna say now if you suck at the RTS genre you should definitely not play Dwarf Fortress. It is absolutely not easy to learn or user friendly even if after you do learn the ropes.
I've tried to get into this game twice. It's too fucking annoying to figure out.
So...I kinda suck at RTS's in general, but I do enjoy turtling up, laying out bases and defending them from oncoming hordes.
That's like the textbook definition of someone who should be playing tower defense games--I don't know why you guys are hating on them so much.
I used to play Command and Conquer as offensive base building. I'm sure the OP has allready done it, but building an inexorably encroaching line of Tesla Coils into your enemies base is vastly amusing. At least for a little while.
The only way I would play that game was in instant action and get my town ready to go go with some stones and wood and then just build so many walls and towes and then castles.
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Shogun Streams Vidya
Here, have a trailer
Dwarf Fortress, as mentioned, is also a good option.
Have you played Dungeon Keeper?
Best I've played, and the tech tree is amazing.
why are you full of lies
OP should try some tower defense games.
theres like 20 or 25 different types of turrets per side, total game has something like 250 different units with the 2 sides combined. everything from dinky little lasers to giant rotary artilery that can fire half way across a map at 5rounds/second and kill anything it hits.
plus you get all your resources from buildings so you can seriosuly turtle up.
http://www.tauniverse.com/ should have all the info you could ever want.
here's how dwarf fortress goes:
first, you hate everything because you can't tell what the fuck's going on.
then your forts start lasting longer, as you gradually get the hang of it.
then you hate everything because goddammit it's 5 in the morning and you just got your magma forges set up okay five more minutes.
i'm pretty sure dwarfort is the best game ever made.
hitting hot metal with hammers
kpop appreciation station i also like to tweet some
Grid Tower Defense - not an RTS, but you build towers.
Because you are ignorant. You can absolutely base build in CoH though I don't think it would be as interesting. Tower defense games are as deep as a parking lot puddle. Less costly though I suppose?
edit: also regarding CoH I think the 2nd or 3rd mission your objective is to turtle Carentan and hold out.
Shogun Streams Vidya
3DS FC: 4699-5714-8940 Playing Pokemon, add me! Ho, SATAN!
I liked Stronghold and Stronghold Crusader, I haven't tried the later ones, I can tell you this: It's a really great RTS game, but I don't know if I would place it at the same group as Starcraft and C&C, Stronghold is about building a castle, managing economy supplies (Wood, rock, iron, tar, etc), food supplies (meat, cheese, apples, beer, etc), war supplies (Armor, weapons, recruits, engineers, etc.), defending and eventually defeating other lords.
You could watch gameplay videos on Youtube if you want to take a glimpse of it.
They are both really good games, I can spend ours playing a map in Crusader and not get bored, I highly recommend them, but they aren't of the style of *craft games or Age of Empires of Building a Tech Tree and swarming the enemy base, at least, the game doesn't punishes you with rushes if you take too time preparing (at the beginning at least).
Now, the thing is, the first Stronghold has a "storymode" about some lord liberating England or someplace like that from tyrants, and in each mission you get introduced to each playing mechanic, how to get food, how to build a stronghold, etc. At the beginning most building options are locked and as you play (Single Player, they are unlocked for multiplayer) you unlock buildings, troops and stuff, in order for you to learn how to use everything.
In Stronghold Crusader, you get new things, mainly the mercenaries (Moor soldiers) and other extra building things, and the sprites get a crusader-times style, but the game also expects you to know how to play from the beginning, it's actually just a bunch of themed Skirmishes (multiplayer games), so it can be a bit intimidating to player S:C first.
Sadly, if I recall correctly, you couldn't use bots to play multiplayer in the first stronghold (It's been years since I have played it, maybe they patched them in) while you can play against bots in S:C, which is a good thing for me.
Hopefully it helps and you could find them cheap, they are really good "Castle Sims".
However, I freaking loved Evil Genius. It's kind of quirky, but if you ever wanted to be a Bond villain and design your own mad science project in the hollowed out center of an extinguished volcano, it's super fun. The base is the primary focus of the game, too, so you spend most of your effort making a layout with traps, rooms, and items in whatever way that you like.
It's available on GoG and Steam, both at a reasonable price ($10).
COH is exactly the last game the OP wants, if he sucks at RTS's and likes base building and turtling up
even the brits require a level of micro and have very light base building compared to pretty much any other RTS
edit: Oh didn't see the 'last' there.
kpop appreciation station i also like to tweet some
This game fits under the parameters you set, but is so much more.
Try it. Download the demo. You will like it.
How do I know that you will enjoy it? Check your pulse for me. Is there something there? That's how I know.
I will agree that if he does suck at RTSes CoH is probably not the way to go. I'm a sap for ww2 though!
Shogun Streams Vidya
Looking for a Hardcore Fantasy Extraction Shooter? - Dark and Darker
PSN - sumowot
kpop appreciation station i also like to tweet some
Joiiinnnn ussss.
Then you reinforce those defensive layers with gigantic shield generators and counter missile defence systems.
And then when the enemy has been completely boxed in and is no longer a threat you fill several screens with bomber aircraft and long range missile artillery and build multiple nuclear missile silos and a GIANT ROBOT SPIDER and wipe them from the face of the planet in epic apocalyptic fashion.
Supreme commander takes me hours just to do basic single player missions, because my base must be an unassailable fortress of doom. Not that the game requires it, but I do.
That's like the textbook definition of someone who should be playing tower defense games--I don't know why you guys are hating on them so much.
Do you have a PS3 or PSP? Pixeljunk Monsters is pretty awesome. Also on the PS3, Savage Moon is pretty good. Not as good as Monsters, but it has a cool sci-fi vibe that I like, and the graphics are pretty amazing for a PSN title.
For modern game base-building luv, I cannot reccomend Age of Empires III any higher. You really can make a sprawling base, and it's not just for show. It's functional, and pretty, and the game itself is pretty well balanced and interesting. Note that the expansions are questionable... they really changed the gameplay around, I'm not sure for the better.
I've tried to get into this game twice. It's too fucking annoying to figure out.
http://afteractionreporter.com/2009/02/09/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-1-wtf/
then it consumed 3 months of my life
You could build up walls and build turrets on the wall.
It was very satisfying until I got to the final map and the game crashed losing 2 hours of progress.
we also talk about other random shit and clown upon each other
I used to play Command and Conquer as offensive base building. I'm sure the OP has allready done it, but building an inexorably encroaching line of Tesla Coils into your enemies base is vastly amusing. At least for a little while.
The only way I would play that game was in instant action and get my town ready to go go with some stones and wood and then just build so many walls and towes and then castles.