But he's so cute! Look at his widdle face and his claws like that, he thinks he's people!
Edit: My personal pet peeve, now I think of it is when you have spiders in a game and they run around chittering for no reason. SPIDERS DO NOT CHITTER DAMMIT.
I've always wondered what the origin of spiders chittering was. It's like at some point the spiders in video games committee decided they needed to make a sound, and now they all chitter at each other
Eat it You Nasty Pig. on
hold your head high soldier, it ain't over yet
that's why we call it the struggle, you're supposed to sweat
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
But he's so cute! Look at his widdle face and his claws like that, he thinks he's people!
Edit: My personal pet peeve, now I think of it is when you have spiders in a game and they run around chittering for no reason. SPIDERS DO NOT CHITTER DAMMIT.
I've always wondered what the origin of spiders chittering was. It's like at some point the spiders in video games committee decided they needed to make a sound, and now they all chitter at each other
The chittering sounds they make in eight legged freaks are by far the best.
I always imagined that the spiders' chittering were them communicating to each other. I mean, they're giant spiders, why wouldn't they have their own language?
and i have never really seen a well-done CG battle against a dragon. that was awesome. the bite-dodge was especially badass. i always wondered, when playing D&D or something, how would you actually fight a dragon?
Evil Multifarious on
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
and i have never really seen a well-done CG battle against a dragon. that was awesome. the bite-dodge was especially badass. i always wondered, when playing D&D or something, how would you actually fight a dragon?
and i have never really seen a well-done CG battle against a dragon. that was awesome. the bite-dodge was especially badass. i always wondered, when playing D&D or something, how would you actually fight a dragon?
With difficulty.
yes. if you're fighting an intelligent dragon, how do you deal with it just flying above you and strafing with fire?
if demon's souls is any indication, you stand where it can't hit you, and shoot it with arrows or magic for half an hour.
the dragons i've fought in DA so far are pretty fun, though. i always get a sync kill with Alistair.
Evil Multifarious on
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
edited March 2010
I always get a sync kill with the tank because invariably enough everyone else in melee dies horribly.
But in all honesty, if the dragon is dead it means Alistair did his job in keeping the damn dragon occupied.
and i have never really seen a well-done CG battle against a dragon. that was awesome. the bite-dodge was especially badass. i always wondered, when playing D&D or something, how would you actually fight a dragon?
With difficulty.
yes. if you're fighting an intelligent dragon, how do you deal with it just flying above you and strafing with fire?
I always get a sync kill with the tank because invariably enough everyone else in melee dies horribly.
But in all honesty, if the dragon is dead it means Alistair did his job in keeping the damn dragon occupied.
it's true
alistair is my pro star
when i fought a certain really gross boss - you know the one - everyone else died at various points in the fight, and then it was just alistair with his lightning sword, chopping away and chugging potions with Shield Wall turned on
I always get a sync kill with the tank because invariably enough everyone else in melee dies horribly.
But in all honesty, if the dragon is dead it means Alistair did his job in keeping the damn dragon occupied.
it's true
alistair is my pro star
when i fought a certain really gross boss - you know the one - everyone else died at various points in the fight, and then it was just alistair with his lightning sword, chopping away and chugging potions with Shield Wall turned on
I really want to see a 20 years later epilogue where Alistair is addicted to health potions now. Seeing as my version does the same thing.
I always get a sync kill with the tank because invariably enough everyone else in melee dies horribly.
But in all honesty, if the dragon is dead it means Alistair did his job in keeping the damn dragon occupied.
it's true
alistair is my pro star
when i fought a certain really gross boss - you know the one - everyone else died at various points in the fight, and then it was just alistair with his lightning sword, chopping away and chugging potions with Shield Wall turned on
I had the same thing happen with the fight with the rotating totem right before that fight, while playing Nightmare. Everyone but Alistair went down and he beat it by chugging about 60 health poultices.
I always get a sync kill with the tank because invariably enough everyone else in melee dies horribly.
But in all honesty, if the dragon is dead it means Alistair did his job in keeping the damn dragon occupied.
it's true
alistair is my pro star
when i fought a certain really gross boss - you know the one - everyone else died at various points in the fight, and then it was just alistair with his lightning sword, chopping away and chugging potions with Shield Wall turned on
Jeez, you guys gotta learn how to attract aggro better if Alistair tends to be the last one standing. It should be the opposite, the tank should be the first to go down cause he's the one everyone's attacking, if other characters start dying he isn't doing his job very well.
Granted I play on hard not nightmare so maybe it's just the difficulty.
Wishpig on
WARNING: Picture below may cause spontaneous growth of facial hair and/or body hair.
Image by Sharpwriter on deviantart.com
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-Loki-Don't pee in my mouth and tell me it's raining.Registered Userregular
I always get a sync kill with the tank because invariably enough everyone else in melee dies horribly.
But in all honesty, if the dragon is dead it means Alistair did his job in keeping the damn dragon occupied.
it's true
alistair is my pro star
when i fought a certain really gross boss - you know the one - everyone else died at various points in the fight, and then it was just alistair with his lightning sword, chopping away and chugging potions with Shield Wall turned on
Jeez, you guys gotta learn how to attract aggro better if Alistair tends to be the last one standing. It should be the opposite, the tank should be the first to go down cause he's the one everyone's attacking, if other characters start dying he isn't doing his job very well.
Granted I play on hard not nightmare so maybe it's just the difficulty.
Alistair in good armour and Taunt should be all the aggro management you need. Enemies will actually target the character with the highest armour rating first*, and having him throw up a taunt as well guarantees enemies stick to him. So yeah, I don't see why people should have him as the last man standing.
*not in all cases though. Once I had Alistair in Massive Superior Dragonbone Plate armour, enemies would run after Leliana first (who was in Superior Drakeskin armour).
I always get a sync kill with the tank because invariably enough everyone else in melee dies horribly.
But in all honesty, if the dragon is dead it means Alistair did his job in keeping the damn dragon occupied.
it's true
alistair is my pro star
when i fought a certain really gross boss - you know the one - everyone else died at various points in the fight, and then it was just alistair with his lightning sword, chopping away and chugging potions with Shield Wall turned on
Jeez, you guys gotta learn how to attract aggro better if Alistair tends to be the last one standing. It should be the opposite, the tank should be the first to go down cause he's the one everyone's attacking, if other characters start dying he isn't doing his job very well.
Granted I play on hard not nightmare so maybe it's just the difficulty.
for a while, around early and midgame, alistair would always die first, because of his superior aggroing combined with lack of heavy armour
now, though, he's so resistant to damage, and my party members do so much damage, that if I am not paying attention (the broodmother fight has a lot of really mobile enemy units that can get at your mages and archers) for even a second, the fight will get really messy and everyone will start soaking damage
and then it's alistair, at half health, chopping away with his lightning sword
The spiders in this game weren't that bad, to be honest. Now, Dark Messiah of Might and Magic was a game that managed to drive me up the walls with their horrible fucking spiders.
Silpheed on
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Brovid Hasselsmof[Growling historic on the fury road]Registered Userregular
I always imagined that the spiders' chittering were them communicating to each other. I mean, they're giant spiders, why wouldn't they have their own language?
Everyone has a different aspect of their phobia that affects them more than others.
The spiders in this game seem designed specifically to freak me out.
I'm not going into detail, because there's always one "funny" guy who decides to post pictures of spiders in a thread where arachnophobes are posting. I have extensive experience of this.
You know who you are, and you're not funny. Don't do it.
The spiders in this game weren't that bad, to be honest. Now, Dark Messiah of Might and Magic was a game that managed to drive me up the walls with their horrible fucking spiders.
That was such a fun game
Shame it had such a dull story and forgettable ending. I really hope other games will adapt equally fun combat systems though, because the one in DMoMM was amazing
I consider myself an arachnophobe (though I've really gotten better over the last couple of years), and I'm rarely affected by spiders of the fictional caliber. I don't know, it seems no one can actually recreate the things that freak me out about spiders.
Ugh, fucking Youtube had this featured video up on their front page of a Wolf spider just hundreds of babies crawling on its back. The preview photo was just
Cherrn on
All creature will die and all the things will be broken. That's the law of samurai.
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
edited March 2010
The spiders in DMM&M drove me nuts, because the sound they made was so obnoxious and combined with distortion from my speakers it was like aural torture. I used to actively hunt them down to exterminate them as soon as possible, just MAKE THE NOISE STOP.
Ugh, fucking Youtube had this featured video up on their front page of a Wolf spider just hundreds of babies crawling on its back. The preview photo was just
Mrs Wolf Spider is a caring a loving mother, also a convenient mobile eight legged weapons platform for defending said babies.
Ugh, fucking Youtube had this featured video up on their front page of a Wolf spider just hundreds of babies crawling on its back. The preview photo was just
I'm a minor arachnophobe. Without going into detail to freak certain people out ( ), I will say that spiders in games usually don't bother me. In DAO, the worst part was seriously that dark forest bit. Simply because it was such an eerie location, and the concept of what was going on there (giant spiders living in a giant spider village) creeped me out. The jump-scares of them coming out of nowhere got to me more than the actual spiders did.
So yeah, spiders don't bug me that much. Also, spiders chittering away... well, they fucking TALK in The Hobbit. Why not chitter?
Fawst on
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Brovid Hasselsmof[Growling historic on the fury road]Registered Userregular
edited March 2010
I used to be arachnophobic, but then I got some tarantulas and now I'm not any more. I find very few people are willing to follow my phobia curing tip though.
The worst video game spiders, like, to the point that I almost had as genuine a phobic reaction as if they were for real in front of me, has to have been Baldur's Gate: Dark Alliance 2.
The first level is bad enough, but then they send you to the Underdark...The Underdark...
The spiders in this game weren't that bad, to be honest. Now, Dark Messiah of Might and Magic was a game that managed to drive me up the walls with their horrible fucking spiders.
That was such a fun game
Shame it had such a dull story and forgettable ending. I really hope other games will adapt equally fun combat systems though, because the one in DMoMM was amazing
Hi 5, fellow Swede! I'd kill to see an improved sequel for Dark Messiah, or even an expansion but the chances for that is probably zero to nil.
Posts
And don't even get me fucking started on Temple of Doom.
3DS: 1607-3034-6970
I've always wondered what the origin of spiders chittering was. It's like at some point the spiders in video games committee decided they needed to make a sound, and now they all chitter at each other
that's why we call it the struggle, you're supposed to sweat
The chittering sounds they make in eight legged freaks are by far the best.
Doesn't seem as awesome the 30th or whatever time you see the same animation. But the first time is pretty cool.
Edit: Wait, no it wasn't.
The Children hopefully will be more interesting than spiders.
and i have never really seen a well-done CG battle against a dragon. that was awesome. the bite-dodge was especially badass. i always wondered, when playing D&D or something, how would you actually fight a dragon?
With difficulty.
yes. if you're fighting an intelligent dragon, how do you deal with it just flying above you and strafing with fire?
if demon's souls is any indication, you stand where it can't hit you, and shoot it with arrows or magic for half an hour.
the dragons i've fought in DA so far are pretty fun, though. i always get a sync kill with Alistair.
But in all honesty, if the dragon is dead it means Alistair did his job in keeping the damn dragon occupied.
it's true
alistair is my pro star
when i fought a certain really gross boss - you know the one - everyone else died at various points in the fight, and then it was just alistair with his lightning sword, chopping away and chugging potions with Shield Wall turned on
I really want to see a 20 years later epilogue where Alistair is addicted to health potions now. Seeing as my version does the same thing.
I had the same thing happen with the fight with the rotating totem right before that fight, while playing Nightmare. Everyone but Alistair went down and he beat it by chugging about 60 health poultices.
Jeez, you guys gotta learn how to attract aggro better if Alistair tends to be the last one standing. It should be the opposite, the tank should be the first to go down cause he's the one everyone's attacking, if other characters start dying he isn't doing his job very well.
Granted I play on hard not nightmare so maybe it's just the difficulty.
Image by Sharpwriter on deviantart.com
Alistair in good armour and Taunt should be all the aggro management you need. Enemies will actually target the character with the highest armour rating first*, and having him throw up a taunt as well guarantees enemies stick to him. So yeah, I don't see why people should have him as the last man standing.
*not in all cases though. Once I had Alistair in Massive Superior Dragonbone Plate armour, enemies would run after Leliana first (who was in Superior Drakeskin armour).
for a while, around early and midgame, alistair would always die first, because of his superior aggroing combined with lack of heavy armour
now, though, he's so resistant to damage, and my party members do so much damage, that if I am not paying attention (the broodmother fight has a lot of really mobile enemy units that can get at your mages and archers) for even a second, the fight will get really messy and everyone will start soaking damage
and then it's alistair, at half health, chopping away with his lightning sword
only, at full health the entire time
that's why we call it the struggle, you're supposed to sweat
Spiders don't have ears, so..
The spiders in this game seem designed specifically to freak me out.
I'm not going into detail, because there's always one "funny" guy who decides to post pictures of spiders in a thread where arachnophobes are posting. I have extensive experience of this.
You know who you are, and you're not funny. Don't do it.
That was such a fun game
Shame it had such a dull story and forgettable ending. I really hope other games will adapt equally fun combat systems though, because the one in DMoMM was amazing
Ugh, fucking Youtube had this featured video up on their front page of a Wolf spider just hundreds of babies crawling on its back. The preview photo was just
*turns into a gibbering wreck*
Mrs Wolf Spider is a caring a loving mother, also a convenient mobile eight legged weapons platform for defending said babies.
This just ruined my day.
So yeah, spiders don't bug me that much. Also, spiders chittering away... well, they fucking TALK in The Hobbit. Why not chitter?
Put me in front of a Brown Recluse or a Camel Spider and I will fucking bow to our arachnic overlords.
Image by Sharpwriter on deviantart.com
ANd the other two are just watching their kids like good moms.
Image by Sharpwriter on deviantart.com
Thanks.
Sorry, I meant to post pictures of bears
Image by Sharpwriter on deviantart.com
The first level is bad enough, but then they send you to the Underdark...The Underdark...
3DS: 1607-3034-6970