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Let me [DOODLE] your noodle [NSFW]

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Posts

  • ManonvonSuperockManonvonSuperock Registered User regular
    edited February 2010
    looks like a female take on Cutman from megaman 1. fun.

    ManonvonSuperock on
  • BuckwolfeBuckwolfe Starts With Them, Ends With Us Registered User regular
    edited February 2010
    looks like a female take on Cutman from megaman 1. fun.

    Strange. It kinda reminds me of Birdo, only made of metal, and sporting an axe.

    Buckwolfe on
  • ScosglenScosglen Registered User regular
    edited February 2010
    WIPs, will be actual paintings...sometime.
    Heist_Tonal_Comp.jpg

    I really like this setup, great narrative and composition. My only nitpick would be that I don't really believe that the guard would get this close without seeing them stick out from behind the corners.

    Scosglen on
  • AumniAumni Registered User regular
    edited February 2010
    I need to learn how to color. :(

    Practice with layer masks/brushes/illustrative-style/etc.etc.
    musicut.jpg

    Aumni on
    http://steamcommunity.com/id/aumni/ Battlenet: Aumni#1978 GW2: Aumni.1425 PSN: Aumnius
  • Guy BellGuy Bell Registered User regular
    edited February 2010
    Bacon, the figures are well drawn but there are a lot of perspective problems.

    Guy Bell on
  • BuckwolfeBuckwolfe Starts With Them, Ends With Us Registered User regular
    edited February 2010
    Aumni - At first glance I wanted to say that I'm not in favor of the teal, but that's not really it. The teal itself is fine, but the way you're using it is what's actually bothersome to me. Graphically it's kinda neat, and unexpected. Its just that you're using it as a very flat shadow of the chick's face, but the shadow itself is inaccurate to begin with. It's in no way helping to show the shape, and planes of the face. Its undefined, vague, and inaccurate. I think you would benefit with some references, specifically for the face, and how its lit.

    Also that random bar of green behind the figure is noticeably darker on the right side.

    Buckwolfe on
  • KendeathwalkerKendeathwalker Registered User regular
    edited February 2010
    Guy Bell wrote: »
    Bacon, the figures are well drawn but there are a lot of perspective problems.

    really? I dont see anything blatant.

    only thing that jumped out to me is that the guys tie is not affected by gravity.. Even if its suppoused to be pinned to his chest that just looks a little awkward and i think lettingit drape will add some more weight/energy or whatever. Im reading the pose as the guy bent at the waist/leaning to the side quite a bit.

    another nit pick..The folds need a little love, some areas are neglected where its kinda expected for folds to happen. Like between squatting guys shoulder and elbow..

    Kendeathwalker on
  • AumniAumni Registered User regular
    edited February 2010
    Buckwolfe wrote: »
    Aumni - At first glance I wanted to say that I'm not in favor of the teal, but that's not really it. The teal itself is fine, but the way you're using it is what's actually bothersome to me. Graphically it's kinda neat, and unexpected. Its just that you're using it as a very flat shadow of the chick's face, but the shadow itself is inaccurate to begin with. It's in no way helping to show the shape, and planes of the face. Its undefined, vague, and inaccurate. I think you would benefit with some references, specifically for the face, and how its lit.

    Also that random bar of green behind the figure is noticeably darker on the right side.

    I needed that, thanks. The teal was actually suppose to be the light, but I think i'll need to work with those values a bit more.

    Aumni on
    http://steamcommunity.com/id/aumni/ Battlenet: Aumni#1978 GW2: Aumni.1425 PSN: Aumnius
  • BuckwolfeBuckwolfe Starts With Them, Ends With Us Registered User regular
    edited February 2010
    Bleh...

    Axe_Studies_by_Buckwolfe.png
    Eight_Helmets_by_Buckwolfe.png

    More collections of my half-assed studies. The only borderline successes are numbers 3 and 6. That's about it.

    Buckwolfe on
  • Angel_of_BaconAngel_of_Bacon Moderator mod
    edited February 2010
    Guy Bell wrote: »
    Bacon, the figures are well drawn but there are a lot of perspective problems.

    I don't suppose you could be more specific? I can't really do anything productive with that information one way or another if I have no clue what you're referring to; all I can really do is get self-conscious, paranoid and frustrated.

    I spent a lot of time working out the perspective...
    <goes and cowers in pillow fort>

    Angel_of_Bacon on
  • AumniAumni Registered User regular
    edited February 2010
    Thank you for your suggestion Buck, I was studying some references opened up in photoshop next to the image, but I can't make shading work in this context without taking a more 'realistic' approach. But I did learn a few nifty tricks to get cool shadows/fleshtones with the brushes, as well as a better understanding of the chin/nose area.

    I decided to simplify it a little bit. Lemme know what you think:

    musicfinal.jpg

    Aumni on
    http://steamcommunity.com/id/aumni/ Battlenet: Aumni#1978 GW2: Aumni.1425 PSN: Aumnius
  • Mr PocketsMr Pockets Registered User regular
    edited February 2010
    A WIP Concept thingy...
    fishthingycopy.jpg

    Mr Pockets on
    FC DS:1590 1312 9126
    artbydanger.com
    andrewdickinger.blogspot.com
  • MustangMustang Arbiter of Unpopular Opinions Registered User regular
    edited February 2010
    Scosglen wrote: »
    WIPs, will be actual paintings...sometime.
    Heist_Tonal_Comp.jpg

    I really like this setup, great narrative and composition. My only nitpick would be that I don't really believe that the guard would get this close without seeing them stick out from behind the corners.

    The guy going to beat him over the head looks like a giant in comparison to the guard.

    This is some tricky composition bacon, easy to fuck up.

    EDIT: I don't think there are any perspective problems with the room but that guard appears to kind of lean off to the right (his left) at an odd angle.
    I dunno, it's all a bit beyond me to be honest, but it just doesn't look right. Maybe something to do with where his torch hand is.

    Mustang on
  • TamTam Registered User regular
    edited February 2010
    I looked at it for a while, and I'm not really seeing serious perspective issues at all. It's a complex multi-point perspective and everything lines up pretty well.

    Tam on
  • Angel_of_BaconAngel_of_Bacon Moderator mod
    edited February 2010
    Mustang wrote: »
    The guy going to beat him over the head looks like a giant in comparison to the guard.

    He's supposed to be huge. He's the muscle. His job is to knock motherfuckers out. If I were out to hire muscle I'd find the hugest motherfucker I could find.

    Angel_of_Bacon on
  • Guy BellGuy Bell Registered User regular
    edited February 2010
    Okay, if no one else sees it perhaps I'm seeing it wrong. These are the areas that looked off to me, but I did just barely squeak by my last eye exam.

    4357175203_5aca9f9572_o.jpg

    Guy Bell on
  • TamTam Registered User regular
    edited February 2010
    edit: looking back and forth, those aren't standing out to me. I could be wrong though.

    Though I'm now noticing stuff like the folds on the guard's uniform looking flat, the pockets being really big and low down, and "the suit's" fingers looking just a bit too long and tapered.

    These are art thieves, right Bacon?

    Tam on
  • worstcaseworstcase Registered User regular
    edited February 2010
    Honestly i didn't see any glaring issues with the perspective at all, but perspective is not my forte, so i could be wrong.
    Movie comix, cause i was bored(shoot its supposed to be miss congeniality. My b)
    MovieComix.png

    worstcase on
  • FugitiveFugitive Registered User regular
    edited February 2010
    Fugitive on
  • Angel_of_BaconAngel_of_Bacon Moderator mod
    edited February 2010
    Guy Bell wrote: »
    Okay, if no one else sees it perhaps I'm seeing it wrong. These are the areas that looked off to me, but I did just barely squeak by my last eye exam.

    Dug the paper I worked my perspective out with out of the trash. Unless my ruler is bent, I'm pretty confident that everything you pointed out goes towards the correct VPs. Except for the top part of the left green line, but that's supposed to be like that because the walls come inwards at the top, a shallower, straighter version of [URL="[url]http://photos.igougo.com/images/p196369-Dublin-National_Gallery_of_Ireland.jpg[/url]"]this kind of thing[/URL]

    http://bacon.iseenothing.com/persp.jpg

    EDIT: God it's not lined up 100% right in the picture, can you trust me that I didn't just break my lines up for shits and giggles?

    Angel_of_Bacon on
  • ManonvonSuperockManonvonSuperock Registered User regular
    edited February 2010
    what's your process to determine the vanishing point to begin with?

    do you loose sketch it and then find where one would be based on your sketch, then measure all the points out based on that?

    ManonvonSuperock on
  • Angel_of_BaconAngel_of_Bacon Moderator mod
    edited February 2010
    Thumbnail.

    Figure out what I think would look cool.

    Angel_of_Bacon on
  • BuckwolfeBuckwolfe Starts With Them, Ends With Us Registered User regular
    edited February 2010
    Tam wrote: »
    I looked at it for a while, and I'm not really seeing serious perspective issues at all. It's a complex multi-point perspective and everything lines up pretty well.

    In my experience, for whatever its worth, if you really have to look at any piece in particular for longer than a few moments before noticing major errors/inaccuracies, then they're probably negligible overall. At least as far as passing glances are concerned. What I mean is that the general viewer wouldn't think twice about it.

    But if you're actively searching for them, and you can't find any after a few passes, then odds are there aren't any. Or at least there aren't any major, or outstanding issues.

    That made sense, right?

    Buckwolfe on
  • TamTam Registered User regular
    edited February 2010
    yep

    Tam on
  • BuckwolfeBuckwolfe Starts With Them, Ends With Us Registered User regular
    edited February 2010
    Aces!

    Buckwolfe on
  • Guy BellGuy Bell Registered User regular
    edited February 2010
    I stand corrected

    Guy Bell on
  • bombardierbombardier Moderator mod
    edited February 2010
    PROX wrote: »
    axempink.jpg

    axem pink?!

    Holy shit axem rangers!

    bombardier on
  • rtsrts Registered User regular
    edited February 2010
    I will say that in your illustration Kevin that guy does feel a little too large to me as well. But what bothers me more is how far forward he is in the composition.

    His arm looks like it would be visible through the doorway because its sticking out. I would have preferred that he were further back along the wall personally. I think it hurts the calm before the storm moment you are aiming for.

    rts on
    skype: rtschutter
  • TamTam Registered User regular
    edited February 2010
    ooohhh now I remember it

    it's from super mario rpg

    Tam on
  • winter_combat_knightwinter_combat_knight Registered User regular
    edited February 2010
    WIPs, will be actual paintings...sometime.
    Heist_Tonal_Comp.jpg

    I love this composition

    The dude whos about to club the security gaurd, i'd make his arm closest to camera a little slimmer, and pull his torso back a little. Just so its more like hes hidden behind the door frame. Thats what i'd do, which don't make it right either :)

    winter_combat_knight on
  • Crazy Old MoriseCrazy Old Morise Registered User regular
    edited February 2010
    27xfatz.jpg

    Crazy Old Morise on
  • ProjeckProjeck Registered User regular
    edited February 2010
    i guess this is a selfportrait thing
    selfportrait.png

    Projeck on
  • squidbunnysquidbunny Registered User regular
    edited February 2010
    I guess there's debatable issues with the positioning of those figures, Bacon, but I also see zero wrong with a perspective that looked like a bitch to set up. Really tight drawing considering you said it's only preliminary.

    I hate you Projeck, for being like 4 years old and so far along with your drawing. I'd eat your youthful heart if I wasn't a fellow vegetarian.

    I posted the underdrawing for this yesterday -- Wakk gave me a great pointer on color.... which I pitched along with color altogether. I'll work on values instead; I'm terrible at jumping right into color, anyway.

    scratch_one_1.jpg

    squidbunny on
    header_image_sm.jpg
  • ManonvonSuperockManonvonSuperock Registered User regular
    edited February 2010
    when did the chick from high school musical get a hair cut?

    ManonvonSuperock on
  • NightDragonNightDragon 6th Grade Username Registered User regular
    edited February 2010
    Projeck wrote: »
    i guess this is a selfportrait thing

    Do your parents know that you're using the internet?

    NightDragon on
  • PROXPROX Registered User regular
    edited February 2010
    Wait wait let me try...
    how'd you do that painting when you're always getting into trouble with your robotic sister?

    PROX on
  • srsizzysrsizzy Registered User regular
    edited February 2010
    worstcase wrote: »
    Movie comix, cause i was bored(shoot its supposed to be miss congeniality. My b)
    MovieComix.png
    Um, amazing?

    And Squidbunny, that looks like it's coming along really well.

    And on Bacon's thing: I agree that he'd see both of them past the edge of the frame of the door if he were that close, even if it were dark and his flashlight was on.

    srsizzy on
    BRO LET ME GET REAL WITH YOU AND SAY THAT MY FINGERS ARE PREPPED AND HOT LIKE THE SURFACE OF THE SUN TO BRING RADICAL BEATS SO SMOOTH THE SHIT WILL BE MEDICINAL-GRADE TRIPNASTY MAKING ALL BRAINWAVES ROLL ON THE SURFACE OF A BALLS-FEISTY NEURAL RAINBOW CRACKA-LACKIN' YOUR PERCEPTION OF THE HERE-NOW SPACE-TIME SITUATION THAT ALL OF LIFE BE JAMMED UP IN THROUGH THE UNIVERSAL FLOW BEATS
  • AumniAumni Registered User regular
    edited February 2010
    30 min Quick coloring/brush practice. Tried to avoid using anything other than a hard round brush. No reference, which means my next practice will have to be from reference :(

    sketch21510.jpg

    Aumni on
    http://steamcommunity.com/id/aumni/ Battlenet: Aumni#1978 GW2: Aumni.1425 PSN: Aumnius
  • ProjeckProjeck Registered User regular
    edited February 2010
    Projeck wrote: »
    i guess this is a selfportrait thing

    Do your parents know that you're using the internet?

    Probably

    Projeck on
  • FugitiveFugitive Registered User regular
    edited February 2010
    27xfatz.jpg

    You have a really cool style

    But the lack of ears makes most of your people look really weird.

    Fugitive on
This discussion has been closed.