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Video game sales thread December: It's over, use the new thread

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Posts

  • DeathPrawnDeathPrawn Registered User regular
    edited February 2010
    mxmarks wrote: »
    Gunhead is SCREAMING for Project Natal support.

    It seems like it would be a poor business decision to limit your game's audience to people capable of actually firing projectiles out of their head.

    DeathPrawn on
    Signature not found.
  • cloudeaglecloudeagle Registered User regular
    edited February 2010
    mxmarks wrote: »
    Gunhead is SCREAMING for Project Natal support.

    To shoot, thrust your head forward like a chicken does while walking.

    Love it.

    cloudeagle on
    Switch: 3947-4890-9293
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited February 2010
    DeathPrawn wrote: »
    mxmarks wrote: »
    Gunhead is SCREAMING for Project Natal support.

    It seems like it would be a poor business decision to limit your game's audience to people capable of actually firing projectiles out of their head.

    The camera would scan fingerguns and you could put them on your head.

    cooljammer00 on
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    3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
    Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
  • XagarathXagarath Registered User regular
    edited February 2010
    I think that would possibly be the only thing that could sell me on Natal.

    Xagarath on
  • KetarKetar Come on upstairs we're having a partyRegistered User regular
    edited February 2010
    mxmarks wrote: »
    Gunhead is SCREAMING for Project Natal support.

    Gunhead: story/writing by Tim Schafer, gameplay by Peter Molyneux. Coming to Natal this Christmas.

    Oh god, the worst best worst thing ever.

    Ketar on
  • RingoRingo He/Him a distinct lack of substanceRegistered User regular
    edited February 2010
    Select Control Scheme: Alternate

    To fire GUNHEAD hip thrust towards the screen

    3705073025_5417fea495.jpg

    Ringo on
    Sterica wrote: »
    I know my last visit to my grandpa on his deathbed was to find out how the whole Nazi werewolf thing turned out.
    Edcrab's Exigency RPG
  • StigmaStigma Registered User regular
    edited February 2010
    O

    M

    G

    Stigma on
    YHWHYinYangblueblackblueborder.jpg
  • toxk_02toxk_02 Registered User regular
    edited February 2010
    DeathPrawn wrote: »
    mxmarks wrote: »
    Gunhead is SCREAMING for Project Natal support.

    It seems like it would be a poor business decision to limit your game's audience to people capable of actually firing projectiles out of their head.

    The camera would scan fingerguns and you could put them on your head.
    The issue is Natal needs to be able to recognize some type of head movement (blink / wink?) to take advantage of the ground-breaking innovation Gunhead brings to the table: tri-wielding weapons.

    ed: or Ringo's inverted control scheme would work.

    toxk_02 on
    OTP.jpg
  • darleysamdarleysam On my way to UKRegistered User regular
    edited February 2010
    Ringo wrote: »
    Select Control Scheme: Alternate

    To fire GUNHEAD hip thrust towards the screen

    3705073025_5417fea495.jpg

    Guys.

    Indie Games.

    If EA won't do this thing, we must carry the ring ourselves.

    darleysam on
    forumsig.png
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited February 2010
    You'll have to call it HeadGun, lest you get sued. I mean, EA still owns the rights to that, right? Aren't they developing it, still?

    HeadGun reeks of a Mignola character or a bad guy from the Tick.

    edit: Also, hip thrusting to shoot totally reminds of Sex Machine from From Dusk Till Dawn.

    cooljammer00 on
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    3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
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  • StigmaStigma Registered User regular
    edited February 2010
    Gunface!

    Stigma on
    YHWHYinYangblueblackblueborder.jpg
  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited February 2010
    You'll have to call it HeadGun, lest you get sued. I mean, EA still owns the rights to that, right? Aren't they developing it, still?

    HeadGun reeks of a Mignola character or a bad guy from the Tick.

    edit: Also, hip thrusting to shoot totally reminds of Sex Machine from From Dusk Till Dawn.

    HeadGun would be a Head-shaped gun.

    DarkWarrior on
  • RingoRingo He/Him a distinct lack of substanceRegistered User regular
    edited February 2010
    Stigma wrote: »
    Gunface!

    Too Dick Tracy

    GunUnit and then a tie-in with 50 Cent?

    Ringo on
    Sterica wrote: »
    I know my last visit to my grandpa on his deathbed was to find out how the whole Nazi werewolf thing turned out.
    Edcrab's Exigency RPG
  • StigmaStigma Registered User regular
    edited February 2010
    Okay now my brain is on Sex Machine from Dusk Til Dawn.

    Stigma on
    YHWHYinYangblueblackblueborder.jpg
  • Darth_MogsDarth_Mogs Registered User regular
    edited February 2010
    Gunpowder Headdy! It's like Dynamite Headdy, except with guns! (And presumably different art styles and such) Make up an assortment different GunCraniums that can be switched out at will, laid about everywhere because apparently they're made just for him.

    It's perfect.

    Darth_Mogs on
    Kupowered - It's my Blog!
  • fragglefartfragglefart Registered User regular
    edited February 2010
    darleysam wrote: »
    Ringo wrote: »
    Select Control Scheme: Alternate

    To fire GUNHEAD hip thrust towards the screen

    3705073025_5417fea495.jpg

    Guys.

    Indie Games.

    If EA won't do this thing, we must carry the ring ourselves.

    You have my [strike]word[/strike] [strike]bow[/strike] AXE!!

    fragglefart on
    fragglefart.jpg
  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited February 2010
    Brainiac 8 wrote: »
    Yup, that's the one. It was very highly lauded by Sony as THE Rockstar game to be exclusively on the PS3.

    Rockstar's pocketbooks must really be hurting and realize they need the install base on both systems to make it work.

    Uh no, you're like 99% wrong there.

    Sony (specifically SCEA) were LA Noire's original publishers, they spent 2 years and $20 million working on the game before SCE formed SCE Worldwide Studios and put Phil Harrison in charge. Phil had previously worked with Brendan McNamara (LA Noire's director) on The Getaway, knew he had no idea what he was doing and dropped the game from Sony's lineup. Rockstar picked up LA Noire and in exchange for not paying Sony back the $20 million, they promised them an exclusive created by Rockstar North. So now here we are, 7 years (and like $60 million) after LA Noire apparently started development and they finally seem to have something to show.

    As for that Rockstar PS3 exclusive, it's Agent. Rockstar announced it at Sony's E3 press conference last year with basically no details, outside of it being a cold war espionage game.

    Oh and LA Noire's been multiplatform for years. I'm pretty sure that's the only detail we've heard of the game over the last 3 or so years.
    Ubisoft will make a "big announcement" next week, a company community manager has revealed.

    Communicating via Twitter, community man, Aymeric Evennou wrote: "Big announcement coming up next week. and I mean BIG! Can't say more as for today. But I know you gonna love it :-)"

    A second Ubisoft community manager confirmed: "TGIF all! Looking forward to a Big announcement coming up next week! :)"

    What could it be? The first news on the next Assassin's Creed? Ghost Recon or Rainbow Six? You'll know when we do (unless we're forced to sign something... in which case you'll know after we do).
    http://computerandvideogames.com/article.php?id=233925

    I'm putting my money on Ghost Recon.

    Edit: Sorry, Sony spent twenty million USD on LA Noire. Here's the link for a history on LA Noire:
    http://twitter.com/veracious_shit

    Unco-ordinated on
    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
  • GuekGuek Registered User regular
    edited February 2010
    well there's a rumor going around that nintendo is going to announce a "new platform" next week at GDC. some people are tying that rumor to this one and saying it's something to do with wiiHD. i say doubtful.

    Guek on
  • RakaiRakai Registered User regular
    edited February 2010
    Guek wrote: »
    well there's a rumor going around that nintendo is going to announce a "new platform" next week at GDC. some people are tying that rumor to this one and saying it's something to do with wiiHD. i say doubtful.

    Old news (was posted a while ago). It won't be the WiiHD (since the rumor involves a new platform and a WiiHD would just be an upgrade to the current one). If they announcing something it would be a successor to the DS. The DS was announced a year after the GBA SP was released and it has been over a year since the DSi was released in Japan (nearing a year everywhere else). And the DSi XL is comparable to the micro.

    Rakai on
    [SIGPIC][/SIGPIC]XBL: Rakayn | PS3: Rakayn | Steam ID
  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited February 2010
    Rakai wrote: »
    Guek wrote: »
    well there's a rumor going around that nintendo is going to announce a "new platform" next week at GDC. some people are tying that rumor to this one and saying it's something to do with wiiHD. i say doubtful.

    Old news (was posted a while ago). It won't be the WiiHD (since the rumor involves a new platform and a WiiHD would just be an upgrade to the current one). If they announcing something it would be a successor to the DS. The DS was announced a year after the GBA SP was released and it has been over a year since the DSi was released in Japan (nearing a year everywhere else). And the DSi XL is comparable to the micro.

    GDC really isn't the sort of place you announce a system anyway, so I doubt it'll happen. Plus, it's not next week, it's next month.

    Edit: Next week is actually X10, so that'll probably be where Ubisoft announce Ghost Recon 5.

    Edit ver2.0: Alternatively, since X10 is meant to be Natal-centric, Ubisoft's big game announcement could be Imagine Babiez. It ties into Molyneux pedophilia theme from E3.

    Unco-ordinated on
    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
  • LunkerLunker Registered User regular
    edited February 2010
    Guek wrote: »
    well there's a rumor going around that nintendo is going to announce a "new platform" next week at GDC. some people are tying that rumor to this one and saying it's something to do with wiiHD. i say doubtful.

    Nintendo's finally going to unveil the VR Goggles. Nintendo On. Believe.

    (I have some fond memories of the ridiculous speculation leading up to the Wii launch. <3)

    Lunker on
    Tweet my Face: @heyitslunker | Save money at CheapAssGamer (not an affiliate link)
  • UncleSporkyUncleSporky Registered User regular
    edited February 2010
    Rakai wrote: »
    Guek wrote: »
    well there's a rumor going around that nintendo is going to announce a "new platform" next week at GDC. some people are tying that rumor to this one and saying it's something to do with wiiHD. i say doubtful.

    Old news (was posted a while ago). It won't be the WiiHD (since the rumor involves a new platform and a WiiHD would just be an upgrade to the current one).

    It all depends on what you mean by WiiHD. If it turns out that a new console is announced, all the people who were talking about WiiHD will say they were justified, and all the people who said there'd never be a WiiHD will also say they were correct. And you can't really fault either because everyone has their own definition.

    What's the deciding factor at this point between "new" and "upgrade?" Essentially, isn't it just a new media format, something that would require backwards compatibility for old games? What if everything else in the Wii got beefed up, but it kept the same type of discs, is that a new console? The lines are pretty blurred.

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • LunkerLunker Registered User regular
    edited February 2010
    Rakai wrote: »
    Guek wrote: »
    well there's a rumor going around that nintendo is going to announce a "new platform" next week at GDC. some people are tying that rumor to this one and saying it's something to do with wiiHD. i say doubtful.

    Old news (was posted a while ago). It won't be the WiiHD (since the rumor involves a new platform and a WiiHD would just be an upgrade to the current one).

    It all depends on what you mean by WiiHD. If it turns out that a new console is announced, all the people who were talking about WiiHD will say they were justified, and all the people who said there'd never be a WiiHD will also say they were correct. And you can't really fault either because everyone has their own definition.

    What's the deciding factor at this point between "new" and "upgrade?" Essentially, isn't it just a new media format, something that would require backwards compatibility for old games? What if everything else in the Wii got beefed up, but it kept the same type of discs, is that a new console? The lines are pretty blurred.

    Yeah, the nomenclature has gotten fuzzy to the point where whatever Nintendo releases, it'll be "WiiHD." (I pronounce this as "weeeeeeed" to make myself laugh.) Personally, I'd consider it a new platform if there was any kind of specialized software that couldn't already run on the existing Wii somehow. So, like, the jump from DS to DS Lite was an upgrade, but DSi is a new platform because of DSiWare and the existence of DSi-only carts. Or how the iPod Classic and iPod Nano can still play all click-wheel games, but the iPod Touch is a new platform because of the App Store connectivity.

    I think Nintendo's going to whole-hog embrace the trend they've been showing with the whole DS Lite -> DSi -> DSi XL trajectory and eventually show some kind of Wii successor, but I don't expect it for at least another year.

    Lunker on
    Tweet my Face: @heyitslunker | Save money at CheapAssGamer (not an affiliate link)
  • cloudeaglecloudeagle Registered User regular
    edited February 2010
    Lunker wrote: »
    I think Nintendo's going to whole-hog embrace the trend they've been showing with the whole DS Lite -> DSi -> DSi XL trajectory and eventually show some kind of Wii successor, but I don't expect it for at least another year.

    Just to piss Pachter off.

    cloudeagle on
    Switch: 3947-4890-9293
  • CantidoCantido Registered User regular
    edited February 2010
    Ketar wrote: »
    mxmarks wrote: »
    Gunhead is SCREAMING for Project Natal support.

    Gunhead: story/writing by Tim Schafer, gameplay by Peter Molyneux. Coming to Natal this Christmas.

    Oh god, the worst best worst thing ever.

    The day's still young!

    Also, my beloved Brutal Legend will be 20 dollars at Best Buy next week with this coupon. If you try the multiplayer, it's worth much, much more. (Being Sacrifice 2 and all...)
    02110GG_11_OABrA.jpg

    Also, Tim Schafer responds to lol RTS. This is why we can't have sequels to Sacrifice and Battlezone. Country music also discussed.
    GP: For something that was a large part of the game, the stage battles weren't introduced to the media until late in development. Why was that aspect of the game not shown earlier?

    Schafer: We wanted to emphasize that the game's main story was a wish fulfillment for this character. It's about a roadie who wanted to live in an earlier time when the music was real in a medieval combat fantasy. That's our story, and we wanted people to understand that was what you'd be doing in this game: swinging an axe, playing a guitar, driving your car around and eventually commanding an army of headbangers. You can't tell people that whole package at once; when we pitched the game to publishers a lot of times the meetings would end with a series of stunned looks, because that's a lot to digest at once. We had to mete out the different features, and it made sense to start with the simplest aspects and build up to more complex ones. When it was time to announce it we had this huge press event, which I'm sure you came to... didn't you?

    GP: The multiplayer event? Yeah, yeah we were there.

    Schafer:Yeah, I was interviewed on G4, Morgan Webb called it out as an RTS game and everything. It was late, but we definitely got it out there. When we pitched the game a lot of publishers were fearful of the letters "RTS" and when we were with Vivendi the marketing plans were never going to say RTS ever. At first we weren't sure how we felt about that, but as our game developed and we started changing it, simplifying it and removing RTS elements we started to feel okay about that because we realized that if players come to the game with the expectation of it being an RTS and look for RTS controls, it would actually make the game less fun. So from a creative position we were totally fine with not releasing that info first. In the very first pitches for the game, publishers didn't want to talk about heavy metal or roadies at all, they thought it should be about something more popular. Like country.

    When we showed the game to EA, they were interested but wanted to test the concept. In focus tests, the stage battles rated high. What's interesting is the people in those groups aren't told anything about the game and have no expectations for it. One of the things you notice looking at Metacritic ratings is that the highest scores come from those who really enjoyed the stage battles, and when you get down to the critics who didn't like the stage battles those reviews often center around their expectations about what we were going to make, instead of looking at the stage battles for what they are in a fresh way.

    I'll be using this to either get Kingdom Hearts, or BL again to give to my little cousin who loves Psychonauts to spread the metal god love. All over his face. D:

    Cantido on
    3DS Friendcode 5413-1311-3767
  • SheepSheep Registered User, __BANNED USERS regular
    edited February 2010
    Sheep on
  • CouscousCouscous Registered User regular
    edited February 2010
    http://online.wsj.com/article/SB10001424052748704259304575044393323649812.html?mod=WSJ_Tech_LEFTTopNews
    http://kotaku.com/5465528/sony-still-losing-money-on-every-ps3-sold-but-not-as-much
    Last we checked, Sony was losing money on every PS3 sold, at $37 a pop. Checking in this week, we find the company is still losing money on every PS3 sold. But now, it's only $18.

    Couscous on
  • RingoRingo He/Him a distinct lack of substanceRegistered User regular
    edited February 2010
    The wiki for the film sounds even better.

    Texmexium is a precious resource

    Ringo on
    Sterica wrote: »
    I know my last visit to my grandpa on his deathbed was to find out how the whole Nazi werewolf thing turned out.
    Edcrab's Exigency RPG
  • CouscousCouscous Registered User regular
    edited February 2010
    For those who can't access the Wall Street Journal article,
    Sony has reduced the amount it loses on each PS3 sold to $18, according to a Wall Street Journal article.

    Sony has again significantly reduced the amount it costs to make a PS3, bringing the loss-per-console down to $18 from an estimated $37 per unit in December last year.

    The company is now estimating it will actually turn a profit on the hardware in 2011.

    “We think we’ve bottomed out and we can do fairly well going forward,” said Sony Chief Financial Officer Nobuyuki Oneda.

    Sony’s drive for the black appears to be working, with the firm’s three months ending December 31 showing 146.1 billion yen group operating profit.

    PS3 sales are on the up, and closing on 360’s: the Sony console now stands at 33.5 million worldwide, compared to Xbox 360’s 39 million.
    Not bad. That plus game sales should mean they should start turning a small profit on the PS3 that probably will never make up for the losses.

    Couscous on
  • KiTAKiTA Registered User regular
    edited February 2010
    Ya know, this doesn't look THAT bad. Wonder why it's tanking in Japan.

    lr_nine_1.jpg
    lr_aisha_1.jpg

    KiTA on
  • CantidoCantido Registered User regular
    edited February 2010
    Clearly she's wearing too much clothing. Fucking nun.

    Cantido on
    3DS Friendcode 5413-1311-3767
  • CouscousCouscous Registered User regular
    edited February 2010
    That is a nice looking PS2 game.

    Couscous on
  • Dr Mario KartDr Mario Kart Games Dealer Austin, TXRegistered User regular
    edited February 2010
    KiTA wrote: »
    Ya know, this doesn't look THAT bad. Wonder why it's tanking in Japan.
    Because it launched the same week as Dragon Quest 6 DS, Resonance of Fate, Ar Tonelico 3, Shiren the Wanderer Wii and Tatsunoko vs Capcom?

    Sounds like a good week to send your niche game to die.

    Also because Hit Maker's games suck.

    Dr Mario Kart on
  • cloudeaglecloudeagle Registered User regular
    edited February 2010
    Couscous wrote: »
    For those who can't access the Wall Street Journal article,
    Sony has reduced the amount it loses on each PS3 sold to $18, according to a Wall Street Journal article.

    Sony has again significantly reduced the amount it costs to make a PS3, bringing the loss-per-console down to $18 from an estimated $37 per unit in December last year.

    The company is now estimating it will actually turn a profit on the hardware in 2011.

    “We think we’ve bottomed out and we can do fairly well going forward,” said Sony Chief Financial Officer Nobuyuki Oneda.

    Sony’s drive for the black appears to be working, with the firm’s three months ending December 31 showing 146.1 billion yen group operating profit.

    PS3 sales are on the up, and closing on 360’s: the Sony console now stands at 33.5 million worldwide, compared to Xbox 360’s 39 million.
    Not bad. That plus game sales should mean they should start turning a small profit on the PS3 that probably will never make up for the losses.

    So that would be, what, five years to profitability? Sony's dastardly plan has paid off.

    cloudeagle on
    Switch: 3947-4890-9293
  • DehumanizedDehumanized Registered User regular
    edited February 2010
    Wait, if they're still losing $18 on each piece of hardware manufactured, how will they turn a profit on the hardware sales? Is it just by pushing HDD upgrades? Am I just interpreting the statement too narrowly?

    Dehumanized on
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited February 2010
    Wait, if they're still losing $18 on each piece of hardware manufactured, how will they turn a profit on the hardware sales? Is it just by pushing HDD upgrades? Am I just interpreting the statement too narrowly?

    Because eventually the cost to make the things will go lower by $19.

    And then, once they turn a profit, they can officially declare the start of the next gen.

    Santa Claustrophobia on
  • DehumanizedDehumanized Registered User regular
    edited February 2010
    Oh, I guess I was thinking "lifetime profit" and not just "year-to-year profit".

    Dehumanized on
  • XagarathXagarath Registered User regular
    edited February 2010
    Which game's that at the top of the page?

    Xagarath on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited February 2010
    Looks like The Last Rebellion.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited February 2010
    KiTA wrote: »
    Ya know, this doesn't look THAT bad. Wonder why it's tanking in Japan.
    Because it launched the same week as Dragon Quest 6 DS, Resonance of Fate, Ar Tonelico 3, Shiren the Wanderer Wii and Tatsunoko vs Capcom?

    Sounds like a good week to send your niche game to die.

    Also because Hit Maker's games suck.

    Yep and the funny thing is, they've sent it to die in all three territories. Its US release is 23/2 and its PAL release is 26/3, both in the middle of the minefield of big releases (and awesome small ones, like Yakuza 3). What the hell do they expect? People to hold off on all the other big budget games just so they can buy a Hit Maker game that looks worse than a number of PS2 releases?

    Unco-ordinated on
    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
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