As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
Options

[STO] Open Beta is On! (you still need a key)

145791065

Posts

  • Options
    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    edited January 2010
    Mordrack wrote: »
    Buy more slots from the C-Store I would imagine. Not that it's excusable.

    Nope.

    It's very very close to a dealbreaker for me.

    And I've been otherwise enjoying it a great deal :(

    Elldren on
    fuck gendered marketing
  • Options
    ArthilArthil Registered User regular
    edited January 2010
    Three slots seem more than enough. You've got your chance to play a tact/eng/science officer. Play the three different ship-types etc. That is if you forego Klingons. I personally think three normally with a fourth unlocking for a Klingon would be better. Sure the character creation is pretty damn robust, but I don't see myself making as many characters as I did in say, Champions Online.

    Arthil on
    PSN: Honishimo Steam UPlay: Arthil
  • Options
    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    edited January 2010
    Arthil wrote: »
    Three slots seem more than enough. You've got your chance to play a tact/eng/science officer. Play the three different ship-types etc. That is if you forego Klingons. I personally think three normally with a fourth unlocking for a Klingon would be better. Sure the character creation is pretty damn robust, but I don't see myself making as many characters as I did in say, Champions Online.

    Yes but I am one of those people who plays MMOs by making hordes of alts. It is as if I have a thing for eating cake with my fingers and cryptic has baked a delicious cake but will only allow me to eat it with their specially designed mittens and I'm like "yay cake" but "nooo, I can't eat it like I want to..."

    I have altitis.

    Elldren on
    fuck gendered marketing
  • Options
    GalagaGalaxianGalagaGalaxian Registered User regular
    edited January 2010
    But there are only 3 classes? I could see 4 if you wanted a Klingon, but...

    Does one really need two engineers of two different races? (For example)

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • Options
    SkyCaptainSkyCaptain IndianaRegistered User regular
    edited January 2010
    Elldren wrote: »
    Arthil wrote: »
    Three slots seem more than enough. You've got your chance to play a tact/eng/science officer. Play the three different ship-types etc. That is if you forego Klingons. I personally think three normally with a fourth unlocking for a Klingon would be better. Sure the character creation is pretty damn robust, but I don't see myself making as many characters as I did in say, Champions Online.

    Yes but I am one of those people who plays MMOs by making hordes of alts. It is as if I have a thing for eating cake with my fingers and cryptic has baked a delicious cake but will only allow me to eat it with their specially designed mittens and I'm like "yay cake" but "nooo, I can't eat it like I want to..."

    I have altitis.
    STO really isn't designed for alts. You can always install Mk IX equipment in your little runabout and tear shit up.

    SkyCaptain on
    The RPG Bestiary - Dangerous foes and legendary monsters for D&D 4th Edition
  • Options
    tofutofu Registered User regular
    edited January 2010
    Is there any documentation for this game?

    tofu on
  • Options
    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    edited January 2010
    But there are only 3 classes? I could see 4 if you wanted a Klingon, but...

    Does one really need two engineers of two different races? (For example)

    Does one really need two humans of two different classes? (For example)

    Elldren on
    fuck gendered marketing
  • Options
    SkyCaptainSkyCaptain IndianaRegistered User regular
    edited January 2010
    Two Federation officers and one Klingon officer. That covers both sides of pvp and covers all three officer types. That's about all you need to experience all the game. Any other alts would merely be made for roleplaying.

    SkyCaptain on
    The RPG Bestiary - Dangerous foes and legendary monsters for D&D 4th Edition
  • Options
    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    edited January 2010
    SkyCaptain wrote: »
    Two Federation officers and one Klingon officer. That covers both sides of pvp and covers all three officer types. That's about all you need to experience all the game. Any other alts would merely be made for roleplaying.

    That's not how altitis works.

    It is like a disease.

    I didn't need 5 warlocks in WoW either.

    Elldren on
    fuck gendered marketing
  • Options
    ScabiesScabies The InternetRegistered User regular
    edited January 2010
    bawwww I was climbing in greatness at station 24... until I crashed.

    Scabies on
    [SIGPIC][/SIGPIC]
  • Options
    Just_Bri_ThanksJust_Bri_Thanks Seething with rage from a handbasket.Registered User, ClubPA regular
    edited January 2010
    Regarding the low number of character slots:
    Rekhan wrote:
    Doesn't really work that way. The amount of data we have to store for characters is insane compared to most games. Take into consideration:

    Captain
    • Skills
    • Items
    • Inventory
    • Appearance
    • Perks
    • Friends

    Ship
    • Items
    • Inventory
    • Crew Status
    • Name/Reg number
    • Appearance

    Boffs
    • Skills
    • Items
    • Inventory
    • Appearance
    • Names
    • Appearance

    I'm probably forgetting a lot of data, too. Now, multiply the Boffs list by eight to 10, and ships by at least five. That means an Admiral has not just the Captain avatar, but five ships and like 10 Boffs. That's 16 "character" files to store. Sixteen times three is 48. That's six times the character data that most games have to store, assuming those games have eight character slots. (If you buy a lifetime sub, it's 10 times as much.)

    It's a logistical problem more than anything else.

    Just_Bri_Thanks on
    ...and when you are done with that; take a folding
    chair to Creation and then suplex the Void.
  • Options
    GalagaGalaxianGalagaGalaxian Registered User regular
    edited January 2010
    Replacing the second rear phaser array on my cruiser with a second Quantum Torpedo launcher really proved more useful. Its much easier t get a torpedo into a downed shield quadrant, plus I can fire one from the front launcher, trigger H.Y.Torpedoes and Evasive Maneuvers and perform a snap turn and fire two more from the rear launcher, continue the snap-spin, and fire a fourth from the forward launcher, all in the space of about 10 seconds.

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • Options
    SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited January 2010
    The 3 slots thing is nothing more then a shameless moneygrab, dressed up in PR nonsense. It really annoys me that €50+€12,95 a month isn't enough. And while from a skillset point of view it isn't that important, remember that there are a number of starter traits (some unique to some races), not to mention cosmetic looks that are pretty much stuck from creation, as well as the 3 unique abilities per tier, which do add up to significantly different characters.

    I won't lie and say it'll make me unsubscribe after the first month (although that could happen if the game doesn't lose a few of it's blatant bugs in a hurry), but it does seriously make me think a lot worse of Cryptic.

    SanderJK on
    Steam: SanderJK Origin: SanderJK
  • Options
    MagicPrimeMagicPrime FiresideWizard Registered User regular
    edited January 2010
    Elldren wrote: »
    SkyCaptain wrote: »
    Two Federation officers and one Klingon officer. That covers both sides of pvp and covers all three officer types. That's about all you need to experience all the game. Any other alts would merely be made for roleplaying.

    That's not how altitis works.

    It is like a disease.

    I didn't need 5 warlocks in WoW either.

    I don't think they limit you on how many ships you can own per character. So you'd get to manage the crew, equipment, etc. for every ship you requisition with energy credits.

    MagicPrime on
    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
  • Options
    Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    edited January 2010
    I kinda want to make my level 11 ship a phaser boat. I like torpedos but I love the look of the phasers. I'll probably only do this in groups though. Just work on taking down shields.

    Librarian's ghost on
    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


  • Options
    SkyCaptainSkyCaptain IndianaRegistered User regular
    edited January 2010
    MagicPrime wrote: »
    Elldren wrote: »
    SkyCaptain wrote: »
    Two Federation officers and one Klingon officer. That covers both sides of pvp and covers all three officer types. That's about all you need to experience all the game. Any other alts would merely be made for roleplaying.

    That's not how altitis works.

    It is like a disease.

    I didn't need 5 warlocks in WoW either.

    I don't think they limit you on how many ships you can own per character. So you'd get to manage the crew, equipment, etc. for every ship you requisition with energy credits.

    Only one ship per tier. So at tier 4 you can have 4 ships.

    SkyCaptain on
    The RPG Bestiary - Dangerous foes and legendary monsters for D&D 4th Edition
  • Options
    CorbiusCorbius Shepard Registered User regular
    edited January 2010
    SkyCaptain wrote: »
    MagicPrime wrote: »
    Elldren wrote: »
    SkyCaptain wrote: »
    Two Federation officers and one Klingon officer. That covers both sides of pvp and covers all three officer types. That's about all you need to experience all the game. Any other alts would merely be made for roleplaying.

    That's not how altitis works.

    It is like a disease.

    I didn't need 5 warlocks in WoW either.

    I don't think they limit you on how many ships you can own per character. So you'd get to manage the crew, equipment, etc. for every ship you requisition with energy credits.

    Only one ship per tier. So at tier 4 you can have 4 ships.

    Well if you've got the credits you can by other ships. In closed beta my Engineer got his free Lt. Cmdr cruiser, than I bought a science ship. So, if you buy one of ever class for every tier, thats 4 tiers of 3 ships, so 12 ships.

    Corbius on
    wrexsig1.jpg
    PSN: Corbius
  • Options
    LogicReasonLogicReason Registered User regular
    edited January 2010
    SkyCaptain wrote: »
    MagicPrime wrote: »
    Elldren wrote: »
    SkyCaptain wrote: »
    Two Federation officers and one Klingon officer. That covers both sides of pvp and covers all three officer types. That's about all you need to experience all the game. Any other alts would merely be made for roleplaying.

    That's not how altitis works.

    It is like a disease.

    I didn't need 5 warlocks in WoW either.

    I don't think they limit you on how many ships you can own per character. So you'd get to manage the crew, equipment, etc. for every ship you requisition with energy credits.

    Only one ship per tier. So at tier 4 you can have 4 ships.

    Do you have a source on that? I know in CB I had 5 ships at tier 3:

    Starter Tier 1, 2 tier 2 ships (Escort and Science), 1 tier 3 (Heavy Escort), and the runabout from DS9.

    LogicReason on
  • Options
    BansheeBanshee Registered User regular
    edited January 2010
    Canadian EBs got their beta cards. Better late than never, I guess.

    Banshee on
    [SIGPIC][/SIGPIC]
  • Options
    FerrusFerrus Registered User regular
    edited January 2010
    Competitive PvE is bugged, is it?

    I've tried the space thingy and there were no nodes, on the ground there were no hostages, making the mission unwinable.

    Ferrus on
    I would like to pause for a moment, to talk about my penis.
    My penis is like a toddler. A toddler—who is a perfectly normal size for his age—on a long road trip to what he thinks is Disney World. My penis is excited because he hasn’t been to Disney World in a long, long time, but remembers a time when he used to go every day. So now the penis toddler is constantly fidgeting, whining “Are we there yet? Are we there yet? How about now? Now? How about... now?”
    And Disney World is nowhere in sight.
  • Options
    override367override367 ALL minions Registered User regular
    edited January 2010
    So everyone has the exact same ship for like the first 20 or so hours of gameplay. Can't they at least give us a few different options depending on what role you pick? It's kind of silly to see two dozen very close to identical starships in every newbie zone.

    Also we could use more uniform types, but it seems roughly half of the uniforms they plan to have at launch are available as preorder bonuses or other promotions depending on where you go. Cmon, really? 3 character slots unless you buy X, free stuff if you buy Y, C-store!

    This whole thing feels one step shy of a free to play game

    override367 on
  • Options
    ydejinydejin Registered User regular
    edited January 2010
    tofu wrote: »
    Is there any documentation for this game?

    There's a Manual online. It's got some useful information, but it's pretty sparse. I've been coming the Official Forums trying to dig up information on game mechanics and such.

    ydejin on
  • Options
    RobzielRobziel Registered User regular
    edited January 2010
    I learned two things last night

    Quest rewarded ship equipment is not better than the basic stuff you start with
    Never ever do a ground mission with someone you don't know

    On the plus side i picked up a disruptor bank this morning and it's very nice.

    Robziel on
    Do I look like the sort of man who'd go and find unsuspecting Japanese schoolgirls in short skirts and white panties and ask them if they want to see my "Cthulu Special"?
  • Options
    SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    edited January 2010
    Later on, quest rewards get better. At 6-7, they start to become Mk II uncommons.

    SanderJK on
    Steam: SanderJK Origin: SanderJK
  • Options
    override367override367 ALL minions Registered User regular
    edited January 2010
    Robziel wrote: »
    I learned two things last night

    Quest rewarded ship equipment is not better than the basic stuff you start with
    Never ever do a ground mission with someone you don't know

    On the plus side i picked up a disruptor bank this morning and it's very nice.

    I got a dual beam thing from a quest at level 6 that was quite probably better than both of my starting phasers put together

    If it crits with beam overload it one-shots smaller ships, like just goes through the shields and hits for 3600 and BOOM

    override367 on
  • Options
    RobzielRobziel Registered User regular
    edited January 2010
    I got some sort of shield that was exactly the same as my starting shield, except is had less shield points...

    I did sell it for a bunch of energy credits to my replicator so I might be able to buy something better whenever I remember to go back to the stardock.

    Robziel on
    Do I look like the sort of man who'd go and find unsuspecting Japanese schoolgirls in short skirts and white panties and ask them if they want to see my "Cthulu Special"?
  • Options
    Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    edited January 2010
    Just a heads up, the lady who sells ship parts at the stardock gives full value for stuff you sell. Atleasy she does for me. It's worth it to save the big things you aren't going to use and sell them back at base and only use the replicator to clear out the food items and cheap stuff.

    Librarian's ghost on
    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


  • Options
    MasterOfPupetsMasterOfPupets Registered User regular
    edited January 2010
    So, the lifetime seams like a good deal to me. I'd buy it but I'm broke right now. maybe if I get my tax money in time...

    MasterOfPupets on
    XBL = MoP54
    PSN = PessimistMaximus
    camo_sig2.png
  • Options
    MagicPrimeMagicPrime FiresideWizard Registered User regular
    edited January 2010
    So everyone has the exact same ship for like the first 20 or so hours of gameplay. Can't they at least give us a few different options depending on what role you pick? It's kind of silly to see two dozen very close to identical starships in every newbie zone.

    Also we could use more uniform types, but it seems roughly half of the uniforms they plan to have at launch are available as preorder bonuses or other promotions depending on where you go. Cmon, really? 3 character slots unless you buy X, free stuff if you buy Y, C-store!

    This whole thing feels one step shy of a free to play game


    There are what, 6 or 8 different uniform types with mind boggling amounts of color schemes.

    And although the starter ship is the same basic type, there is plenty of variation when you edit your components, colors, materials, etc.

    And again -- this is beta, ofcourse everyone is going to be in the same ship. After a few weeks when people get over lvl 10 and higher we'll start seeing a lot of ship variation.

    MagicPrime on
    BNet • magicprime#1430 | PSN/Steam • MagicPrime | Origin • FireSideWizard
    Critical Failures - Havenhold CampaignAugust St. Cloud (Human Ranger)
  • Options
    CadeCade Eppur si muove.Registered User regular
    edited January 2010
    STO is suppose to be extremely transaction based, it was being mentioned months ago before most got to really see it so I'm not surprised they're going to nickel and dime people as much as possible with slots and no doubt other features to come, I fully expect a good many "horse armors" with this game.

    But hey it might be fun right?

    For those who want in the beta

    Eurogamer has five thousand keys still up for grabs

    Best be quick before they're gone, all you need to do is register and voila.

    Cade on
  • Options
    MoSiAcMoSiAc Registered User regular
    edited January 2010
    Cade wrote: »
    STO is suppose to be extremely transaction based, it was being mentioned months ago before most got to really see it so I'm not surprised they're going to nickel and dime people as much as possible with slots and no doubt other features to come, I fully expect a good many "horse armors" with this game.

    But hey it might be fun right?

    For those who want in the beta

    Eurogamer has five thousand keys still up for grabs

    Best be quick before they're gone, all you need to do is register and voila.

    You rock! Thanks! I got a key finally, not to toil through work today.

    MoSiAc on
    Monster Hunter Tri US: MoSiAc - U46FJF - Katrice | RipTen - Gaming News | Los Comics
  • Options
    RobzielRobziel Registered User regular
    edited January 2010
    Just a heads up, the lady who sells ship parts at the stardock gives full value for stuff you sell. Atleasy she does for me. It's worth it to save the big things you aren't going to use and sell them back at base and only use the replicator to clear out the food items and cheap stuff.

    ...son of a, oh well lessened learned. I didn't even know where the stores where in City if until after the first couple weeks.
    So, the lifetime seams like a good deal to me. I'd buy it but I'm broke right now. maybe if I get my tax money in time...

    Does seem like a good deal, it's the equivalent of 17months at $15/month. I'm just worried

    Robziel on
    Do I look like the sort of man who'd go and find unsuspecting Japanese schoolgirls in short skirts and white panties and ask them if they want to see my "Cthulu Special"?
  • Options
    Fartacus_the_MightyFartacus_the_Mighty Brought to you by the letter A.Registered User regular
    edited January 2010
    Blinks77 wrote: »
    Wait wait wait.

    Efficient on Borg Bridge officers. So all your bridge officer stats effect your ship. Even inherent traits.

    So, for example, were i to have 3 Bolians. I'd get +15 to all my power stats? +20 if my captain had it as well?

    That's not how Efficiency works. +X to Power Efficiency means you get extra points in those particular skills (I think they're Commander/Captain skills, depending on which skill). Those stats boost the effectiveness of active abilities which raise power levels. For example, raising the Shield Efficiency skill (via SPs or inherent talents) would make the Emergency Power to Shields ability on your engi BO work better.

    Fartacus_the_Mighty on
  • Options
    Locutus ZeroLocutus Zero Registered User regular
    edited January 2010
    I keep hearing that people have 3 characters. Is that true? I only have 2 and can't make another. I know on day 1 of OB I had a server error happen when I created a character. It didn't show up in my list after that.

    Locutus Zero on
    Locutus+Zero.png
  • Options
    DecoyDecoy Registered User regular
    edited January 2010
    I keep hearing that people have 3 characters. Is that true? I only have 2 and can't make another. I know on day 1 of OB I had a server error happen when I created a character. It didn't show up in my list after that.

    They are prob referring to how you can only have 3 in the release version of the game. You start out with 2 and get an extra if you create a Klingon character.

    If you want more you'll have to purchase them from the STO Store for a price not yet determined.

    Decoy on
  • Options
    GungHoGungHo Registered User regular
    edited January 2010
    PikaPuff wrote: »
    steath is a horrible pick but all and all I feel traits and even skills (the captain "skills" that are all stat point buffs) don't really make much difference.
    The damage reduction traits seemed to work for me on the ground awhile back, but it's been awhile since I did a lot of comparisons. The Vulcan pinch power works pretty well and I've used it to bring unruly Klingons to heel. I never noticed a difference with various traits in space, though. So, I've been making unknowns that look like humans with hepatitis and have all the physical damage reduction traits.
    DudBolt wrote: »
    It's as if the diffculty suddenly spiked in the past day or so. I can barely take on raptor escorts when they are -2 to me.
    I think they're fiddling with things. I'd say report it as a bug.
    Xaviar wrote: »
    Man. There is no way I can justify $250 to my wife for one game. Even for playable Borg. If I have a preorder and go monthly for a little while can I still lifetime later? Or is this a now or never offer?
    Dude, this is what second credit card accounts are for. And, with Champions, they turned off lifetime at launch and they haven't turned it back on again, so, given that history, I'd say pre-launch or never.
    Replacing the second rear phaser array on my cruiser with a second Quantum Torpedo launcher really proved more useful. Its much easier t get a torpedo into a downed shield quadrant, plus I can fire one from the front launcher, trigger H.Y.Torpedoes and Evasive Maneuvers and perform a snap turn and fire two more from the rear launcher, continue the snap-spin, and fire a fourth from the forward launcher, all in the space of about 10 seconds.
    "I must congratulate you on your virtuoso performance, my boy. Centauri is impressed. I've seen 'em come, and I've seen 'em go, but you're the best, my boy. Dazzling! Light years ahead of the competition! Centauri's got a little proposition for you. Are ya interested?"
    SkyCaptain wrote: »
    MagicPrime wrote: »
    I don't think they limit you on how many ships you can own per character. So you'd get to manage the crew, equipment, etc. for every ship you requisition with energy credits.
    Only one ship per tier. So at tier 4 you can have 4 ships.
    This runs counter to my experience with the game. And reported experiences of others. Was this a recent change? (as in, after this last weekend)

    GungHo on
  • Options
    goodtimesgoodtimes Registered User regular
    edited January 2010
    Whats the max level supposed to be in retail . I know admiral is the rank you unlock the top-tier ships , what numerical level is that supposed to be.

    Better yet is there a resource online somewhere that has this information, the official forums aren't informative , maybe they are but I just don't have the patience to sift through the fan fiction.

    and what is there to do when you are max level ?

    goodtimes on
    new sig underconstruction
  • Options
    ydejinydejin Registered User regular
    edited January 2010
    goodtimes wrote: »
    Whats the max level supposed to be in retail . I know admiral is the rank you unlock the top-tier ships , what numerical level is that supposed to be.

    Better yet is there a resource online somewhere that has this information, the official forums aren't informative , maybe they are but I just don't have the patience to sift through the fan fiction.

    and what is there to do when you are max level ?
    AIUI 10 levels per rank and 5 ranks, so essentially the max level is 50.

    I'm not sure anyone knows what happens for the end game. Closed Beta players, did any of you get that far?

    ydejin on
  • Options
    DeebaserDeebaser on my way to work in a suit and a tie Ahhhh...come on fucking guyRegistered User regular
    edited January 2010
    Okay, so I was 'lagging' hella bad in the save the civilians away tutorial mission. Is this common lag, or does my PC suck balls.

    Deebaser on
  • Options
    DecoyDecoy Registered User regular
    edited January 2010
    goodtimes wrote: »
    Whats the max level supposed to be in retail . I know admiral is the rank you unlock the top-tier ships , what numerical level is that supposed to be.

    Better yet is there a resource online somewhere that has this information, the official forums aren't informative , maybe they are but I just don't have the patience to sift through the fan fiction.

    and what is there to do when you are max level ?

    Correct me if I'm wrong but isnt it

    Lt, Lt Cmd, Cmd, Capt, Admiral

    Each rank has 10 iterations within it. So the cap is 50.

    The main site is very bad when it comes to anything but a quick paragraph or two explanation about the game and each faction. Sadly, there's just not a lot of "technical, min/max" info out there. Heck, there's not a lot of basic info on their site either. Most of it is gleened through reading interview and watching videos.

    As far as what there is to do at max level, again there's not much info out on that either. PvP in the few battle settings they have seems to be all there is at the moment. Although I hope for their sake that they mention something soon.

    Decoy on
This discussion has been closed.