Good idea, terrible control and level design. You couldn't enjoy either part of the game because you were too busy just trying to lay out large spans of blocks (of which squares were USELESS and I kept getting multiple in a row) to cover the big gap because the screen doesn't stop scrolling and will push you off the end. And I got trapped a few times because you can duck and the levels seem like they were designed with wall jumps in mind, despite being unable to do them.
But really cool concept, just the level design needs to be thought out a bit more.
edit: LOL, the Pong Back and Forth game from Retro Sabotage is totally my childhood and life talking with my friends.
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Pluto was a planet and I'll never forget
Fuck yes. That's genius. You deserve a Nobel Peace Prize or some shit.
This game. Holy shit. Somebody get Miyamoto on the phone. Land the creator a contract or something. I need more.
http://www.audioentropy.com/
But really cool concept, just the level design needs to be thought out a bit more.
edit: LOL, the Pong Back and Forth game from Retro Sabotage is totally my childhood and life talking with my friends.
http://www.audioentropy.com/
I never asked for this!