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Hat Fortress 2 (Updated OP!)

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Posts

  • GoombaGoomba __BANNED USERS regular
    edited January 2010
    DeMoN wrote: »
    He can't really set up camp with a sentry stuck to a ceiling
    Uh, why do you think that?

    Goomba on
    [SIGPIC][/SIGPIC]
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited January 2010
    Depending on the height of the ceiling he wouldn't be able to hit it with a wrench thus negating any reason to be near the sentry. Even if its a low ceiling, you can't hide behind the sentry so it would be way easier to get killed.

    DeMoN on
    Steam id : Toxic Cizzle
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  • ButtcleftButtcleft Registered User regular
    edited January 2010
    Sticky Sentries that can be placed on ceilings would be so bad ass

    Buttcleft on
  • Quaz and WallyQuaz and Wally Registered User regular
    edited January 2010
    Throwable sticky sentries are one of the few engi ideas that I don't think is complete crap.

    Quaz and Wally on
  • GoombaGoomba __BANNED USERS regular
    edited January 2010
    DeMoN wrote: »
    Depending on the height of the ceiling he wouldn't be able to hit it with a wrench thus negating any reason to be near the sentry. Even if its a low ceiling, you can't hide behind the sentry so it would be way easier to get killed.
    I said level 3. Which implied I was using the pack on the ground method of wall-sentry. And you can hide behind dispensers, you know.

    Not that a normal sticky sentry wouldn't be stupid as shit, but then so are sentries in general.

    Goomba on
    [SIGPIC][/SIGPIC]
  • BahamutZEROBahamutZERO Registered User regular
    edited January 2010
    Do sentries currently have a cylindrical targeting range or a spherical range? If they made sticky sentries they ought to make the range spherical.

    I like the self-balancing aspect of the fact that if you can't sap it or if it's somewhere hard to hit for demos, you can't reach it to repair or upgrade it either.

    BahamutZERO on
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  • BethrynBethryn Unhappiness is Mandatory Registered User regular
    edited January 2010
    I would climb up the side of Hydro and put a teleporter exit on the wall there just for you Goomba.

    Bethryn on
    ...and of course, as always, Kill Hitler.
  • Quaz and WallyQuaz and Wally Registered User regular
    edited January 2010
    Do sentries currently have a cylindrical targeting range or a spherical range? If they made sticky sentries they ought to make the range spherical.

    I like the self-balancing aspect of the fact that if you can't sap it or if it's somewhere hard to hit for demos, you can't reach it to repair or upgrade it either.

    I'm pretty sure it's spherical, I've seen sentries pin people to the skybox.

    Quaz and Wally on
  • BethrynBethryn Unhappiness is Mandatory Registered User regular
    edited January 2010
    Spherical.

    Bethryn on
    ...and of course, as always, Kill Hitler.
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited January 2010
    Hiding behind dispensers doesn't work, that why any decent engineer tries to hide them behind buildings or in corners. They have less health and as soon as its gone your sentry is good as dead.

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • UriakUriak Registered User regular
    edited January 2010
    He means whether the range is computed with the real 3dimensional distance or based on a cylindrical analogy : range is compared to horizontal distance and does'nt take into account the vertical distance. That would make sentry in very high or low locations OP.

    Ho, @Nuzak, the map has been already played maybe a couple of time on HONC, or so says tf2stats. Maybe be someone remember any thing about it ;)

    Uriak on
  • MrDelishMrDelish Registered User regular
    edited January 2010
    The pre-build sentry range shows that its range is cylindrical, since the wall showing the range of the sentry just shoots straight up. I'm also pretty sure that a sentry's range really is not limited by the height difference between it and the target

    MrDelish on
  • BahamutZEROBahamutZERO Registered User regular
    edited January 2010
    They ought to change that then, doesn't really make sense for it to be an infinitely tall cylinder.
    I mailed my sticky sentry idea to Robin.


    About Persia, I played a few rounds on it as engy. I thought it was a decent layout, needs a fair bit of polishing on the art side though. I'd have to play a lot more rounds on it to get a better idea of the gameplay balance, but the round I did play I was getting constantly harassed by a good spy or two so none of my sentry positions seemed all that strong.

    BahamutZERO on
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  • Quaz and WallyQuaz and Wally Registered User regular
    edited January 2010
    oops!

    Quaz and Wally on
  • SlagmireSlagmire Registered User regular
    edited January 2010
    It's spherical. The cylindrical shape you see prior to planting your SG is the default monitoring area, but as long as you're in clear range of the gun, it will rotate and fire (its turning speed isn't that fast though - I don't know if it's faster when you're in the cylindrical/front range of it).

    Slagmire on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited January 2010
    There should be a button that turns the sticky sentry into a mech suit.

    I'm just going to keep saying mech suit until valve puts it in the game.

    Mech suit.

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • BahamutZEROBahamutZERO Registered User regular
    edited January 2010
    Heh, lots of people misunderstood what I meant about cylindrical vs. spherical.

    BahamutZERO on
    BahamutZERO.gif
  • GoombaGoomba __BANNED USERS regular
    edited January 2010
    DeMoN wrote: »
    Hiding behind dispensers doesn't work, that why any decent engineer tries to hide them behind buildings or in corners. They have less health and as soon as its gone your sentry is good as dead.
    No, any decent engineer knows that being a turtling fuck is a waste of time and just annoying for half of the people on the other team.

    And putting a sentry where it can't be repaired doesn't balance it out at all. You guys play engineer completely wrong, no wonder you think he's underpowered.

    Goomba on
    [SIGPIC][/SIGPIC]
  • BahamutZEROBahamutZERO Registered User regular
    edited January 2010
    Goomba wrote: »
    DeMoN wrote: »
    Hiding behind dispensers doesn't work, that why any decent engineer tries to hide them behind buildings or in corners. They have less health and as soon as its gone your sentry is good as dead.
    No, any decent engineer knows that being a turtling fuck is a waste of time and just annoying for half of the people on the other team.

    And putting a sentry where it can't be repaired doesn't balance it out at all. You guys play engineer completely wrong, no wonder you think he's underpowered.

    I don't think anyone has said they think engy is underpowered goomba, please take a chillax pill.

    I suggested some drawbacks to give a sticky sentry in my mail to Robin since if it were identical to the regular sentry gun but could stick to walls and ceilings there would be no reason to use the regular SG anymore. I suggested removing knockback, making it unupgradeable, lowering its tracking speed, and maybe something else I can't remember. Now that I think about it you could also make it have shorter range or lower damage.

    BahamutZERO on
    BahamutZERO.gif
  • SlagmireSlagmire Registered User regular
    edited January 2010
    DeMoN wrote: »
    There should be a button that turns the sticky sentry into a mech suit.

    I'm just going to keep saying mech suit until valve puts it in the game.

    Mech suit.

    That's a horrible idea.

    Now, if it had wheels though - I could be compelled to have a miniature Blaster Master in the game. ...as long as the theme was playing while it moved.

    Slagmire on
  • SithDrummerSithDrummer Registered User regular
    edited January 2010
    Spy sappin my anti-gravity boots
    This would be the best fall damage kill possible

    SithDrummer on
  • GoombaGoomba __BANNED USERS regular
    edited January 2010
    Goomba wrote: »
    DeMoN wrote: »
    Hiding behind dispensers doesn't work, that why any decent engineer tries to hide them behind buildings or in corners. They have less health and as soon as its gone your sentry is good as dead.
    No, any decent engineer knows that being a turtling fuck is a waste of time and just annoying for half of the people on the other team.

    And putting a sentry where it can't be repaired doesn't balance it out at all. You guys play engineer completely wrong, no wonder you think he's underpowered.

    I don't think anyone has said they think engy is underpowered goomba, please take a chillax pillax.
    Er, yes they have. People go on about how the engineer needs updates to keep up with other classes.

    "Poor Engineer". :|

    Goomba on
    [SIGPIC][/SIGPIC]
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited January 2010
    See, mech suit/ sentry car could completely suck, but I wouldn't care because the fun factor.

    Oh, what's that, my teammates are yelling at me because I'm not accomplishing anything? I don't care, I'm mad pimpin.

    DeMoN on
    Steam id : Toxic Cizzle
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  • BahamutZEROBahamutZERO Registered User regular
    edited January 2010
    I always read that more as "engineer needs updates to get neat new toys like the other classes have."

    BahamutZERO on
    BahamutZERO.gif
  • Quaz and WallyQuaz and Wally Registered User regular
    edited January 2010
    "Poor Engineer" is more because it's the last class to get updated, and the recent additions to soldier and demoman encourage demolition classes to flourish.

    I want the class to get updated because I want more toys for one of my favorite classes to make it more interesting, and less turtley.

    Who was that guy who suggested 3 throwable mini-sentries with weak ass lazor beams? That idea wasn't too bad.

    Quaz and Wally on
  • BasilBasil Registered User regular
    edited January 2010
    Replace my Sentry Gun with a hitscan automatic rifle.

    Come on.

    Do it.

    Basil on
    9KmX8eN.jpg
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited January 2010
    Who was that guy who suggested 3 throwable mini-sentries with weak ass lazor beams? That idea wasn't too bad.

    36 mini laser sentries spread about a map would be hilarious.

    It would be like Laser Floyd.

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    edited January 2010
    Fix my confused tf2. I get weird grey shadows/highlights.
    88538-BBR70J8.jpg

    surrealitycheck on
    obF2Wuw.png
  • Quaz and WallyQuaz and Wally Registered User regular
    edited January 2010
    Fix my confused tf2. I get weird grey shadows/highlights.
    88538-BBR70J8.jpg

    Rebuild and reformat your computer. My new answer to any TF2 performance issue.

    Quaz and Wally on
  • GoombaGoomba __BANNED USERS regular
    edited January 2010
    You've never seen people complaining about the sentry killing power of the DH? You haven't seen the constant suggestions that would make camping in a nest easier?

    Sentries are a hard counter to so many classes and they have stupid knockback. Now rockets and stickies are good enough to destroy them and they take away to put up, but that's not really good enough. Sitting around while you wait for your soldiers or demomen to kill it or medics to get an uber isn't really fun. Sentries really don't need knockback. Less knockback would be good but they really don't need any at all.

    They're unfun and cause stalemates that people like to complain about on hydro. Whine about as they go engineer.

    Goomba on
    [SIGPIC][/SIGPIC]
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    edited January 2010
    Rebuild and reformat your computer. My new answer to any TF2 performance issue.

    Soon I shall build a new one out of hugs

    surrealitycheck on
    obF2Wuw.png
  • BasilBasil Registered User regular
    edited January 2010
    What is this about waiting for your soldiers or demomen to do it?

    You already should be playing a soldier or a demoman.


    They have so many cool toys now.

    And they get dental.

    Basil on
    9KmX8eN.jpg
  • Quaz and WallyQuaz and Wally Registered User regular
    edited January 2010
    Goomba wrote: »
    You've never seen people complaining about the sentry killing power of the DH? You haven't seen the constant suggestions that would make camping in a nest easier?

    Sentries are a hard counter to so many classes and they have stupid knockback. Now rockets and stickies are good enough to destroy them and they take away to put up, but that's not really good enough. Sitting around while you wait for your soldiers or demomen to kill it or medics to get an uber isn't really fun. Sentries really don't need knockback. Less knockback would be good but they really don't need any at all.

    They're unfun and cause stalemates that people like to complain about on hydro. Whine about as they go engineer.

    Well yeah, literally 95% of the engi ideas here are absolutely terrible.

    Any good engi unlock ideas should reduce the amount of turtling, in much the same way the sniper update brought the sniper closer to the battle to reduce the amount of "I wasn't even engaged with that cock sucking shit face who just killed me in one shot" rage.

    Quaz and Wally on
  • BasilBasil Registered User regular
    edited January 2010
    By jove, I've got it.

    Give Engineers grenades.

    Basil on
    9KmX8eN.jpg
  • SlagmireSlagmire Registered User regular
    edited January 2010
    DeMoN wrote: »
    See, mech suit/ sentry car could completely suck, but I wouldn't care because the fun factor.

    Oh, what's that, my teammates are yelling at me because I'm not accomplishing anything? I don't care, I'm mad pimpin.

    Actually - something that might be kinda cool would be where you have your SG as a stationary mechanism (like normal), but after level 3, you hit it some more and it becomes a level 4 SG where it becomes mobile. When this occurs, you immediately control it remotely (ala Redeemer from Unreal Tourney) and it has the following:

    Has 800HP (equal to the amount of metal used to make it)
    You control its movement while the turret is automated.
    Movement speed equal to either a normal Demo or Soldier's speed.
    It cannot roll up stairs but can jump.
    Its HP constantly drains at 5HP/sec.
    It can be repaired, but you yourself are stationary and cannot stop the controls, so another engineer will have to repair it.
    If you die during controlling the SG, the SG self-destructs.
    When the SG is destroyed (by running out of HP or the controller is killed), it self-destructs, damaging both ally and enemy alike (blast range and damage equal to a regular sticky grenade).
    It can't take any objectives (CPs, Intelligence, etc.).
    Saps stop the SG in its tracks and work like normal - the engineer still is stationary until the SG is destroyed or he is killed.

    But then again... people have said I'm crazy before.

    Slagmire on
  • GoombaGoomba __BANNED USERS regular
    edited January 2010
    Basil wrote: »
    What is this about waiting for your soldiers or demomen to do it?

    You already should be playing a soldier or a demoman.


    They have so many cool toys now.

    And they get dental.
    Well scouts, spies, and sniper excel at killing medics, medics heal people, engineers think they're being helpful on offense by building a level three sentry before building an exit, heavies kill everything because they do amazing damage and enemies can't get away, and pyro is useless.

    Goomba on
    [SIGPIC][/SIGPIC]
  • Quaz and WallyQuaz and Wally Registered User regular
    edited January 2010
    See what I mean?

    Quaz and Wally on
  • ArikadoArikado Southern CaliforniaRegistered User regular
    edited January 2010
    Engie update should allow them to make the sentries from Portal.

    "Hello. Are you there?"

    Arikado on
    BNet: Arikado#1153 | Steam | LoL: Anzen
  • BahamutZEROBahamutZERO Registered User regular
    edited January 2010
    About the only thing pyro is still good for is spychecking. And slowing down ubers. And feeding enemy demomen heads.

    BahamutZERO on
    BahamutZERO.gif
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited January 2010
    Hey, my mech suit idea a few pages back was kickass. Completely balanced in every way.

    Basically a slightly mobile sentry that trades killing power for range and being able to aim it, and doesn't have too much health to be ridiculous.

    DeMoN on
    Steam id : Toxic Cizzle
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