I saw that this game was abstract and since I am one to condone abstract ideas I spent 10 minutes or so playing it. A review for a 10 minute or so game? Have I gone mad? No, I have simply smiled. Smiled at how a game with ten minutes of content can make me think, tell an amazing story with just a few sentences of monologue, and have an ending to make most minds warp.
The plot at the start is simple. You are a man, with a wife, get dressed, go to work. The real story starts when you decide to do something different, like showing up to work undressed. This is how you "beat" the game. By doing things other than your typical schedule of wake up, get dressed, be berated by boss, work in cubicle, rinse, and repeat...you unravel the amazing story this simple game has to offer.
The controls are what you see in the screen shot. Simple as that.
The graphics are mixture of black, white, and grey. You are a faceless man with a faceless wife meeting faceless others to help you realize your dream. The game is simplistic in it's graphics, even for a browser game, but that's the point. The game may even bore you but again, that's the point.
Every day the same dream is again, around 10 minutes long, and a free browser game. Take 10 minutes out of your life and do something...different. You won't regret it.
Find the game here:
http://www.molleindustria.org/everydaythesamedream/everydaythesamedream.html
Hopefully I'm not breaking any rules....if I am, then :winky:
Like RPGs? Like Indie games? Want to try a Non-Combat RPG with puzzle and horror elements?
Trailer:
http://www.youtube.com/user/MovodaMusicCentral
Review:
http://www.escapistmagazine.com/forums/jump/326.164259
Want to play it? Please message me. :winky:
Posts
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
That said, there are a lot of great indie games, check http://www.bytejacker.com/ for weekly reviews...
It's just that websites like PA are relatively conformist and everyone promotes the same tastes and a lot of games end up under the radar. A great example is the popular "adventure games are dead etc" no they are not, there are TONS and TONS of excellent ones being cranked out each year in Europe, check AdventureGamer. Our tastes are really pretty shallow..
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Living your life on a schedule will lead to the same boring days. Doing things different will change the world.
The ending is meant to be interpreted by you though.
Trailer: http://www.youtube.com/user/MovodaMusicCentral
Review: http://www.escapistmagazine.com/forums/jump/326.164259
Want to play it? Please message me. :winky:
I suppose you don't like poetry either...
This game has a story and a meaning. Look up at the post above.
Trailer: http://www.youtube.com/user/MovodaMusicCentral
Review: http://www.escapistmagazine.com/forums/jump/326.164259
Want to play it? Please message me. :winky:
You mean how doing different things will
That was very depressing and wasn't very fun. I thought it would be deeper than that.
PSN: ShogunGunshow
Origin: ShogunGunshow
i think this is a really empty game though. tries reallly hard to convince you that it has something to say and then shrugs at you when you ask what it is.
I don't say in a negative manner. It's got a nice style and the music was catchy. But the message was rather old hat and the ending was nothing shocking or special.
It's art, to put it simply.
Trailer: http://www.youtube.com/user/MovodaMusicCentral
Review: http://www.escapistmagazine.com/forums/jump/326.164259
Want to play it? Please message me. :winky:
It's not really a game.
Still, if it was just a video I don't think it would have as much impact.
Well, may not have been shocking but considering that in 10 minutes it got it's point across that is a feat in itself. Also, to many, this game spoke to them personally because it examines their life.
Trailer: http://www.youtube.com/user/MovodaMusicCentral
Review: http://www.escapistmagazine.com/forums/jump/326.164259
Want to play it? Please message me. :winky:
If it was just a picture or movie it wouldn't have the same effect that it had on certain people.
That's what makes games, games.
Trailer: http://www.youtube.com/user/MovodaMusicCentral
Review: http://www.escapistmagazine.com/forums/jump/326.164259
Want to play it? Please message me. :winky:
Also; I'm not quite sure what type the message the game is trying to give me by having a hobo take me to a cemetery while in my underwear or my boss complaining that I am late after jumping off a building.
http://steamcommunity.com/id/Cykstfc
It's a video in which you have interaction. Audience interaction by itself does not make it a game.
The definition of game might change as a result of work such as this, however. I can see that happening.
Hey, I'm a pothead, and didn't find it to be profound or anything. I mean, it was a nice diversion for 10 minutes, but the message is kind of cliche and useless. Basically it is saying that mundane jobs/lifestyles are killing you spiritually. So instead of going to work, you should blow it off and go pet a cow or look at a leaf. The problem is that survival pretty much entails doing some sort of task every day, whether that means working an office job or hunting for food, so inevitably it will involve repetition. You can't just go around doing nothing but soaking in life's little details. All you can do is try to get a job that you don't hate.
Did we learn nothing from Office Space?
But for the ending,
Also i enjoyed the hell out of this. I mean, i guess this can hit really close to home if you hate your job and can't find something you enjoy even a bit more.
edit: i mean, its true this isn't terribly profound. Office space did it better etc. But its not shit.
edit edit: Blame it on the rampant overuse of the word epic i guess. Epic means "its ok i guess" nowadays.
In other words, I like it when people make stuff like this, but I hope the indie art-game movement won't become too enamored with this style.
I think I'm going to go execute that guy on the pole in the consequences one again. Just for shits. Anyone remember what that was called?
Anyone remember the name of the one where you are doing a bunch of random two-second stuff before nuclear armageddon? I can't remember the name but it had a cool Scott Joplin piano diddy.
We need a "screw up your career" simulator.
Oh dear lord, this so, so hard. It's nice to see people try, but random artsiness for the sake of artsiness without any real true meaning or emotion bugs the shit out of me. Just because you made something that isn't an FPS doesn't automatically make it deep, you need to really do something with it.
Ah well, at least this one's not a rape-fest.
The music is all right, though.
Good sir! Perhaps you would like to further your career by hitching a ride on my crane?
EDIT: I could help raise you to hitherto unknown heights of grandeur!
@gamefacts - Totally and utterly true gaming facts on the regular!
Excuse me?
I think he is referencing The Path
Which, coincidentally, had no rape whatsoever