Release Date Rumoured 02/10 -- Kotaku just changed their 02/10 release date statement to "soon"
3 New Gameplay Movies --
http://www.gamespot.com/xbox360/adventure/castlevaniasotn/media.html
Achievement List
[spoiler:41b6b7aede]
Rampage - Defeat 10 consecutive enemies using the standard weapons without getting hit. - 5 points
Apprentice - Defeat 10 consecutive enemies using only magic without getting hit. - 5 points
Weapon Master - Defeat 10 consecutive enemies using special weapons without getting hit. - 10 points
Changeling - Obtain the Bat, Wolf and Mist transformations. - 10 points
Familiar - Collect all five familiars in the game. - 10 points
Demon Slayer - Defeat Gaibon and Slorga. - 10 points
Bloodlines - Defeat Dracula in the Bloodlines stage without getting hit. - 10 points
Warlock - Unlock/Cast all eight of Alucard's spells. - 15 points
Topsy Turvy - Unlock the Inverted Castle. - 20 points
Money Bags - Collect a bank of $100,000. - 25 points
Seeker - Explore 200.6% of the game. - 35 points
Belmont's Revenge - Finish the game, including the inverted castle, as Richter. - 45 points [/spoiler:41b6b7aede]
The PlayStation and Saturn classic may be an unexpected choice for the Xbox Live Arcade platform, but it's not unwelcome. The already classic Metroid-vania adventure really should be played by everyone, so we're thankful that Digital Eclipse is bringing it to Live.
I spent some time with the port of Castlevania: Symphony of the Night today and came away very pleased. The game plays nearly identical to the original, with almost nothing to distinguish it negatively from the 32-bit original.
The game controls very well with either the analog stick or digital cross pad, with the only control change being that the castle map is now displayed with the left trigger. Graphically, the game looks like it did in 1997. Players can choose either original (pixelated) or enhanced (filtered) graphics modes, with the option to stretch the screen vertically and horizontally to fill a 16:9 display. I'd recommend against that, as the game looks far worse stretched out.
Musically, the rich soundtrack seemed intact. However, some voiceovers from a conversation with Maria sounded a bit choppy and the ambient noise of Central Hall was fairly loud, so don't take this as confirmation that the redbook audio is perfect.
There are ten achievements for Castlevania: Symphony of the Night, all of which veterans or noobs should have little trouble completing. Some are as simple as defeating certain bosses, some as time consuming as completing 200.6% of the map, but nothing too extreme awaits future downloaders.
The game is due to be available on Live "soon." I highly recommend anyone who hasn't had the pleasure of securing a copy do so when it hit. This is still a great game. Michael McWhertor
I haven't played any games from the Castlevania series, not since owning a SNES years ago.
SOTN was released on the PS right?
For those of you who played it on that console how was it?
Posts
SOTN had maybe some of the best soundtracks of that generation, if i recall correctly, though i didn't play it, i DID download the soundtrack
well if it's truely that good than i'll download it when i manage to get my box shipped here from out east
This is many people's best game ever. I never got a chance to play it for more than an hour. I still dream about that hour.
Switch - SW-3699-5063-5018
I simply demand the Saturn extras. Any word on those?
Anyone who hasn't played SOTN is seriously missing out. Hands down one of the best games I've ever played.
Goddamn, did Alucard kick ass or what?
sketchyblargh / Steam! / Tumblr Prime
It was on the PS1 and Saturn, but I don't think the Saturn version was released outside of Japan.
There's a Greatest Hits version that you should be able to find for cheap. I got mine for something like $15 new.
A bit off topic, but what part of Montucky are you from?
EDIT: NM about getting it cheap, I guess the GH version is fucking expensive now too.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
What I'd REALLY love though is a NEW 2D Castlevania on one of the next gen consoles with Live co op (REAL co op not boss rush ala Portrait of Ruin). Screw the sub par 3d ones give us moar awesome badass 2dness.
The "big deal", as you say, was that it combined hack n' slash with RPG elements, like levelling and item collection. Weapons, armors, abilities, all kinds of extra stuff to find outside of just running through the game killing things until the end.
There's also the fact that the game played like an action platformer fan's wet dream. I mean, seriously, if you have any kind of love for Castlevania games, this one played pretty much as wonderfully as you could hope for.
Oh, yeah... And Alucard kicked ass.
sketchyblargh / Steam! / Tumblr Prime
Battle.net: Fireflash#1425
Steam Friend code: 45386507
Fireflash: This was the original "Metroidvania".
It was the first and greatest of the Metrod-vania style.
I own a PS1 and one game. This one. Its the only reason I bought a PS1.
You know I like point A point B sidescrollers more. I'll give this game a chacne though. The only Castlevania game I played was the first one on the GBA and I couldn't beat the last boss because I was 15 lvl under the recommended lowest level according to gamefaqs
And yeah, the old and new ones are nice, but this is THE Castlevania. If they fuck this up i might as well throw my 360 out the window.
Well not the best, but it's nice .
I hope they include the horribly great voice acting too
I'm interested in this
FFBE: 838,975,107
Dokkan: 1668363315
Anyway, so when is the XBLA release exactly? And any chance of getting the extra stuff that was in the saturn version?
I am a freaking nerd.
It's not unlike the Power Glove, in that it is so bad.
The downside being that it makes most of the game retardedly easy. Fairly warned ye be, says I.
I stopped using it when I beat a boss in 5 seconds. So, so broken.
THis just might finish me when it comes to the 360.
I can still recite it by memory years after playing the game. It's really that awesome. Even reading the text is good stuff, but the voice acting... man.
Also great is that many of the lines don't make sense. The religion/sarcasm ones specifically.
It must have been before the world realized that this game was pure fucking sex.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
it is the best side scrolling game ever made. seriously. Pinnacle of 2d action/adventure/rpg.
Is it sad that a (probably) 15$ download game is going to be a system seller?
Not when it is SOTN.
For me, I've been teetering on the edge of buying a 360. With Gears, Dead Rising, et al, this is the straw that has now broken the camel's back. Sonuva bitch I need monies.
Switch - SW-3699-5063-5018
unless it increases/levels in strength with bloody kills. then it is the second strongest weapon in the game.
[spoiler:c5b24d2df5]muramasa is the strongest weapon in the game if used on enough "live" enemies or ones that heal you when you strike them. [/spoiler:c5b24d2df5]