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Happies, Hates, Hopes and Preparation H

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Posts

  • FightTestFightTest Registered User regular
    edited February 2010
    Off the top of my head there are blue 200 physical dps trinkets in heroic UP and DTK an epic one in FoS. Maybe more I'm not thinking of. So it's not quite a jump from trash to raid level.

    FightTest on
    MOBA DOTA.
  • DehumanizedDehumanized Registered User regular
    edited February 2010
    You need to run ToC 5 normal (now) and FoS heroic (later) until you have both of the melee dps trinkets from them.

    edit: here's some wowhead links:
    http://www.wowhead.com/?item=47214 <-- toc5 normal
    http://www.wowhead.com/?item=50198 <-- forge of souls heroic

    Dehumanized on
  • BikkstahBikkstah Registered User regular
    edited February 2010
    Buy a badge trinket, queue, finish dungeon. Sell trinket back. Rinse and repeat.

    Bikkstah on
  • CokebotleCokebotle 穴掘りの 電車内Registered User regular
    edited February 2010
    Happy: Getting back into my priest, and now have 3 piece T9. Fear the disc healing!

    Sad: Still no goddamn trinket on my pally and my next belt upgrade looks to be from Sindragosa (hate that fight, but we're still learning it)

    Amused: The Blood Queen buff. "So whoever gets the buff first, bite the ret pally".

    Cokebotle on
    工事中
  • Beyond NormalBeyond Normal Lord Phender Registered User regular
    edited February 2010
    Happy: Making good progress in ICC10, despite our best healer being gone. Putricide dead, and Blood Princes dead. Working on the vampire bitch now.

    Hope: She dies tonight so we can work on the dargons tonight.

    Beyond Normal on
    Battle.net: Phender#1108 -- Steam: Phender -- PS4: Phender12 -- Origin: Phender01
  • SegSeg Registered User regular
    edited February 2010
    Mood Killer: My Warrior who is still 5 items short of the Superior achievement was sent into Heroic FoS as a Tank. I am wearing a quest necklace from Z'D, Tempered Saronite Gaunts, and my trinkets are both from before WotLK and my ranged weapon is some quest item from Storm Peaks. I should have just stepped out of it right as soon as I saw it was Forge of Souls. First two things went well but I lost aggro on one of them a couple times, second group went ok, but the third group I died so quickly I don't think the healer had any time to react at all.

    Now I feel bad about giving it a shot but only a little bad.


    http://www.wowarmory.com/character-sheet.xml?r=Kul+Tiras&cn=Ursoera

    Seg on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited February 2010
    Happy: Shammy got two Nighttimes.

    Also happy: Enh shammyninging is very fun. Much more fun than "olol combo points" roguetry or "olol stand still and nuke from afar" huntaroonery.

    reVerse on
  • NobodyNobody Registered User regular
    edited February 2010
    Happy: Higher Learning done!

    Happy: up to 4/5 Furious pieces, and picked up the ilvl 245 pvp boots.

    Hate: Horde on Arygos still don't know how to win WG. Even with only one stack of tenacity, there still aren't enough people guarding towers. On top of that, I know of only one successful defense of WG in the last two months.

    Amusing: I discovered that the weekly "gathering" quest for WG involved the fire elementals, and I still needed the Cauldron area for my Wintergrasp Ranger achievement, so I hung around there and ganked Alliance that were coming in to do the quest.

    One of the people I ganked apparently didn't take too kindly to it, and a few minutes later got an angry whisper from a level 1 horde rogue about ganking people while questing. I replied to him in 3 whispers:

    Whisper 1: Welcome to Wintergrasp!
    Whisper 2: You may notice that little flag indicates that you have pvp enabled!
    Whisper 3: Happy questing!
    /ignore level 1 alt.

    Nobody on
  • TheCrumblyCrackerTheCrumblyCracker Registered User regular
    edited February 2010
    Woot: Cleared to Sindragosa in ~2 hours, only one wipe prior to the brood mother, and it was on trash!
    FUCK: 10k HP wipe :(.
    Gaah: Probably won't go back till sunday.
    Hate: Only did 10m because only 20 people showed up for 25m BLood Queen.

    TheCrumblyCracker on
  • bowenbowen How you doin'? Registered User regular
    edited February 2010
    Happy: Hit exalted with Argent Vanguard

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • EnderEnder Registered User regular
    edited February 2010
    Thanks for the ideas folks. The buying the hit trinket and selling it back has some possibilities.

    And I have the Mirror of Truth. :P

    Ender on
  • NeylaNeyla Registered User regular
    edited February 2010
    Happy: I feel so behind but finally exalted with Ashen Verdict. Yes i could of gone on rep farms, yes I could go back to 25 man raids, but I still got it in the end with less coin spent on repairs ;)

    Hate: I may consider getting my spot back for tokens. Unless Arthas drops them like ToC did?

    Amuzed: Did a couple of randoms (even though lag was bad again. 10 min to mail stuff!) I wasn't tanking but again a healer would pull ahead of the tank, and now DPS is doing it too. Also grouped with a DK doing a amazing 900 dps, he was in all pvp purples. Not a stitch of enchants or gems...

    I posted dmg meters and he up'd his dps by 30. But man that's mind blowing, no enchants? No gems? srsly? on anything...?

    Neyla on
    13142111181576.png
  • GnutsonGnutson Registered User regular
    edited February 2010
    I now have recount disabled unless we are raiding or I'm testing gear / specs.

    I also refuse to inspect people in heroics.

    I am now much less frustrated.

    Did trash or boss die and we are still going? If yes then sucess, if no then reque or try again with same group.

    Gnutson on
    Erai - Operative <--Imperial Double Agent--> Sniper - Eari
    SW:Tor - Tao - Kryatt Dragon Server
  • bowenbowen How you doin'? Registered User regular
    edited February 2010
    Another happy:
    Feral druid that was pulling 2.5k dps is now pulling almost 6+ after I gave him FeralByNight.

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • Jubal77Jubal77 Registered User regular
    edited February 2010
    Hate: Logged on last night to catch up with the guild and run a couple randoms. First I ran on my baby DK and got an RTard Hunter who decided to set the pace of the instance run by pulling. He was using misdirect but the healer could just not keep up. Pali healer with under 10k health and mana you have to hand hold. I left after we wiped on the first boss. No theatrics just left. Healed a random on my Shaman that went well just had alot of people bitching about nothing in it. I didnt even want to do my lock random after all that.

    Happy: Kindle ETA 4 days. And ME2 going strong! Taking my time with it.

    Jubal77 on
  • BigityBigity Lubbock, TXRegistered User regular
    edited February 2010
    Hate: Not gonna finish my renegade play through of ME1 before I start ME2 (downloading on steam right now).

    Sigh

    Bigity on
  • JadedJaded Registered User regular
    edited February 2010
    Neyla wrote: »
    Happy: I feel so behind but finally exalted with Ashen Verdict. Yes i could of gone on rep farms, yes I could go back to 25 man raids, but I still got it in the end with less coin spent on repairs ;)

    Hate: I may consider getting my spot back for tokens. Unless Arthas drops them like ToC did?

    Amuzed: Did a couple of randoms (even though lag was bad again. 10 min to mail stuff!) I wasn't tanking but again a healer would pull ahead of the tank, and now DPS is doing it too. Also grouped with a DK doing a amazing 900 dps, he was in all pvp purples. Not a stitch of enchants or gems...

    I posted dmg meters and he up'd his dps by 30. But man that's mind blowing, no enchants? No gems? srsly? on anything...?

    You forgot to mention how your loving boyfriend gave you hell for mocking someone in H. Nexus :P
    I agree witg Gnutson's post. If the boss is dead and we aren't we all did our job.

    Jaded on
    I can't think of anything clever.
  • DranythDranyth Surf ColoradoRegistered User regular
    edited February 2010
    reVerse wrote: »
    Happy: Shammy got two Nighttimes.

    Also happy: Enh shammyninging is very fun. Much more fun than "olol combo points" roguetry or "olol stand still and nuke from afar" huntaroonery.

    I do find it amusing that you comment on Roguing seeing as the difference is between building lol combo points and... lol streaky as hell stacks of Maelstrom Weapon procs.

    Granted, I really haven't played my Rogue in a long while since getting her to 80, but I do agree that Enhancement Shamaning is pretty fun. It's just fairly odd how ridiculously streaky those procs can be. I think combo point gain is a bit more... regular I guess?

    Dranyth on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited February 2010
    Dranyth wrote: »
    reVerse wrote: »
    Happy: Shammy got two Nighttimes.

    Also happy: Enh shammyninging is very fun. Much more fun than "olol combo points" roguetry or "olol stand still and nuke from afar" huntaroonery.

    I do find it amusing that you comment on Roguing seeing as the difference is between building lol combo points and... lol streaky as hell stacks of Maelstrom Weapon procs.

    Granted, I really haven't played my Rogue in a long while since getting her to 80, but I do agree that Enhancement Shamaning is pretty fun. It's just fairly odd how ridiculously streaky those procs can be. I think combo point gain is a bit more... regular I guess?

    Well, if you've got 4 combo points on your target and then it dies right before you get to use them, those points are gone. If you've got a 4-stack of Maelstrom and the target dies, you've still got a 4-stack of Maelstrom.

    At the speed which things die in heroics nowadays, I find Rogues very frustrating to play.

    Also, spirit wolves.

    reVerse on
  • TheCrumblyCrackerTheCrumblyCracker Registered User regular
    edited February 2010
    I heard you can only use combo points moves when you have 5 of them. OHwait

    TheCrumblyCracker on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited February 2010
    Yeah like totally you'll never have 4 combo points on the target because olololol

    reVerse on
  • cyfircyfir Registered User regular
    edited February 2010
    The rogues are just jealous their combo points don't turn into bolts of lightning.

    cyfir on
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited February 2010
    The old way combo points worked was so much better; they remained even if the target was dead.

    I don't recall if they had a finite duration, but killing something and then popping Slice and Dice with however many points were on it was pretty sweet for questing/trash killing, rather than "the mob is getting close to dying better use that slice and di... shit, someone crit him and he's dead, blah".

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • cyfircyfir Registered User regular
    edited February 2010
    Forar wrote: »
    The old way combo points worked was so much better; they remained even if the target was dead.

    I don't recall if they had a finite duration, but killing something and then popping Slice and Dice with however many points were on it was pretty sweet for questing/trash killing, rather than "the mob is getting close to dying better use that slice and di... shit, someone crit him and he's dead, blah".

    They still went away at mob death, but there was a usable lag period where you could burn a SnD if you were quick enough. But not if you had more than one thing beating on you, because the moment mob 2 hit you you'd target it and lose the CPs.

    cyfir on
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited February 2010
    cyfir wrote: »
    Forar wrote: »
    The old way combo points worked was so much better; they remained even if the target was dead.

    I don't recall if they had a finite duration, but killing something and then popping Slice and Dice with however many points were on it was pretty sweet for questing/trash killing, rather than "the mob is getting close to dying better use that slice and di... shit, someone crit him and he's dead, blah".

    They still went away at mob death, but there was a usable lag period where you could burn a SnD if you were quick enough. But not if you had more than one thing beating on you, because the moment mob 2 hit you you'd target it and lose the CPs.

    Nope. They stuck around for a pretty impressive period of time.

    I used to wander a good distance from the dead mob and use the combo points to start up a new slice and dice. The primary limiting factors I found at the time were generating a combo point on another mob or getting far enough away from the original.

    It was definitely more than just a lag related 'grace period', and I seem to recall an early patch note dealing with the removal of this specifically, and being a bit disappointed that it was being "fixed".

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • BigityBigity Lubbock, TXRegistered User regular
    edited February 2010
    I remember that patch. It broke my heart.

    Bigity on
  • cyfircyfir Registered User regular
    edited February 2010
    Forar wrote: »
    cyfir wrote: »
    Forar wrote: »
    The old way combo points worked was so much better; they remained even if the target was dead.

    I don't recall if they had a finite duration, but killing something and then popping Slice and Dice with however many points were on it was pretty sweet for questing/trash killing, rather than "the mob is getting close to dying better use that slice and di... shit, someone crit him and he's dead, blah".

    They still went away at mob death, but there was a usable lag period where you could burn a SnD if you were quick enough. But not if you had more than one thing beating on you, because the moment mob 2 hit you you'd target it and lose the CPs.

    Nope. They stuck around for a pretty impressive period of time.

    I used to wander a good distance from the dead mob and use the combo points to start up a new slice and dice. The primary limiting factors I found at the time were generating a combo point on another mob or getting far enough away from the original.

    It was definitely more than just a lag related 'grace period', and I seem to recall an early patch note dealing with the removal of this specifically, and being a bit disappointed that it was being "fixed".

    My bad. I started with the rogue in 1.4, maybe 1.5? so it must have been before then.

    cyfir on
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited February 2010
    cyfir wrote: »
    My bad. I started with the rogue in 1.4, maybe 1.5? so it must have been before then.

    It probably was. This was probably around early 2005'ish, so immediately after release.

    I think it was also back when Vanish worked.

    *sigh* Those were the days.

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • DranythDranyth Surf ColoradoRegistered User regular
    edited February 2010
    reVerse wrote: »
    Dranyth wrote: »
    reVerse wrote: »
    Happy: Shammy got two Nighttimes.

    Also happy: Enh shammyninging is very fun. Much more fun than "olol combo points" roguetry or "olol stand still and nuke from afar" huntaroonery.

    I do find it amusing that you comment on Roguing seeing as the difference is between building lol combo points and... lol streaky as hell stacks of Maelstrom Weapon procs.

    Granted, I really haven't played my Rogue in a long while since getting her to 80, but I do agree that Enhancement Shamaning is pretty fun. It's just fairly odd how ridiculously streaky those procs can be. I think combo point gain is a bit more... regular I guess?

    Well, if you've got 4 combo points on your target and then it dies right before you get to use them, those points are gone. If you've got a 4-stack of Maelstrom and the target dies, you've still got a 4-stack of Maelstrom.

    At the speed which things die in heroics nowadays, I find Rogues very frustrating to play.

    This *is* a good point and a notable difference actually, and I've actually been impressed at how long Maelstrom Weapon remains on.
    reVerse wrote: »
    Also, spirit wolves.

    And so much this. I love the puppies... need to get better about popping them, sometimes I forget. And then I also end up running a lot of FoS and PoS, which have bad bosses to bring them out on... Devourer and Tyrannus.

    Dranyth on
  • SaerisSaeris Borb Enthusiast flapflapflapflapRegistered User regular
    edited February 2010
    I hate those wolves so much. They're so loud, and you absolutely cannot get them off of you.

    RRRARWRBLLG RRRAWRWRGBLLG AAAAH NO SHUT UP SHUT UP

    Saeris on
    borb_sig.png
  • cyfircyfir Registered User regular
    edited February 2010
    Man, you all make me want to spec back to enh on my shammy. Honestly I don't know why I ever went elemental, but I have zero desire to re-re-regear what is effectively my alt/cashcow now.

    cyfir on
  • DranythDranyth Surf ColoradoRegistered User regular
    edited February 2010
    I'm gonna bring out my Worg Pup from LBRS, pop Feral Spirits, ghost wolf and run around the Barrens as my own pack.

    Dranyth on
  • shadowaneshadowane Registered User regular
    edited February 2010
    I wonder why combo points were never put on the rogue instead of the mob. It would make target switching so much less frustrating.

    shadowane on
  • BigityBigity Lubbock, TXRegistered User regular
    edited February 2010
    That question has been asked before, but I don't recall the standard line Blizzard responds with.

    Bigity on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited February 2010
    I'd imagine it's an issue of having 5 combo points on you and then unleashing their full fury on a hapless victim.

    Then again, KS+ability generates at the minimum 3 combo points, more depending on spec, so hmm.

    reVerse on
  • FloowidFloowid Registered User regular
    edited February 2010
    AS IF rogues needed any more help. Top damage in raids, and free guaranteed kill vs virtually anybody 1 on 1.

    Floowid on
  • TheCrumblyCrackerTheCrumblyCracker Registered User regular
    edited February 2010
    KS generates Cps?
    Kidney Shot?
    Killing Spree?


    The reason that they exist on the mobs is to make switching targets a choice instead of just tab targeting all crazy like a fury warrior. Rogues stick to a target for a reason.

    Floowins tears sustain me.

    TheCrumblyCracker on
  • FloowidFloowid Registered User regular
    edited February 2010

    Floowins(sic) tears sustain me.


    Better be careful. Blizzard has a team that scours the interwebs for comments exactly like that, in response to the accusation of being overpowered.

    Floowid on
  • Jubal77Jubal77 Registered User regular
    edited February 2010
    cyfir wrote: »
    Man, you all make me want to spec back to enh on my shammy. Honestly I don't know why I ever went elemental, but I have zero desire to re-re-regear what is effectively my alt/cashcow now.

    Not that hard honestly. Save badges. Get Nighttime(s). Profit with your instant cast lightning bolts.

    Jubal77 on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited February 2010
    Kidney Shot or Cheap Shot, I always forget which one is the opener.

    reVerse on
This discussion has been closed.