I've head a lot of good luck with the dungeon finder tool pre80. I've had like 3 bad groups and all I did was ignore the person and keep queuing. I have a feeling my ignore list is going to be full in about 4 months though.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
I've head a lot of good luck with the dungeon finder tool pre80. I've had like 3 bad groups and all I did was ignore the person and keep queuing. I have a feeling my ignore list is going to be full in about 4 months though.
I really wish the ignore list was account wide both ways. That way I don't risk running onto someone on one of my alts/their alts.
I've head a lot of good luck with the dungeon finder tool pre80. I've had like 3 bad groups and all I did was ignore the person and keep queuing. I have a feeling my ignore list is going to be full in about 4 months though.
I really wish the ignore list was account wide both ways. That way I don't risk running onto someone on one of my alts/their alts.
Last night we got a rogue in a random heroic with GREAT gear... but he was doing about 1300 DPS. Then watched him /say "Zoom Zoom", and round up more groups of mobs with Tricks of the Trade on our healer.
He wouldn't leave, and we couldn't kick yet. We played the waiting game, and all sat down and said we're waiting 11 minutes (to kick) or until the Rogue leaves. He tried putting TotT on us, but we teleported out. Eventually he left.
I don't really understand his motivation... he was raid geared and whatnot.
Yeah there are definitely some bad apples out there, but leveling my Druid was fairly painless over all. Then again I was either tanking or healing.
I got sick of healing dk's with no tank gear and dps spec so I switch to boomkin. Now that I'm 80, tanking full time is getting me gear pretty quickly. I love the new LFD system, if it wasn't in the game I probably wouldn't be playing.
I've head a lot of good luck with the dungeon finder tool pre80. I've had like 3 bad groups and all I did was ignore the person and keep queuing. I have a feeling my ignore list is going to be full in about 4 months though.
I really wish the ignore list was account wide both ways. That way I don't risk running onto someone on one of my alts/their alts.
Last night we got a rogue in a random heroic with GREAT gear... but he was doing about 1300 DPS. Then watched him /say "Zoom Zoom", and round up more groups of mobs with Tricks of the Trade on our healer.
He wouldn't leave, and we couldn't kick yet. We played the waiting game, and all sat down and said we're waiting 11 minutes (to kick) or until the Rogue leaves. He tried putting TotT on us, but we teleported out. Eventually he left.
I don't really understand his motivation... he was raid geared and whatnot.
Since the dawn of mankind there have always been griefers. Cave paintings depicting the discovery of fire show a silly goose peeing onto the fire exclaiming "LOLOL".
is there a way I can hear wow's sounds when I'm tabbed out? I want to look at other shit while I wait for queues. I tried running in windowed mode but that doesn't seem to do it.
is there a way I can hear wow's sounds when I'm tabbed out? I want to look at other shit while I wait for queues. I tried running in windowed mode but that doesn't seem to do it.
there is an option in the sound panel
"enable sound in background" or something
lets wow play all the time
I have windowed mode and this enabled and forum while queueing
is there a way I can hear wow's sounds when I'm tabbed out? I want to look at other shit while I wait for queues. I tried running in windowed mode but that doesn't seem to do it.
There is a check box "Sound in Background." That should let you hear it when you tab out.
Well I got really beat on that one. Ouch.
RedDawn on
0
L Ron HowardThe duckMinnesotaRegistered Userregular
Shaman was the only epic showdown i remember. That was a fight that came down to the millisecond and one small mistake pretty much cemented your doom.
Wait. What? Between being feared constantly, and Tremor Totem working only if you're standing on it when it procs once a fucking year, Warlocks always schooled me. I could never get close because I'd either be feared for 6 years while the lock whittled down my health, or I'm CC'd while the lock slowly whittles down my health. This was before they even buffed locks. Tremor Totem sucked like ass.
Once they did buff locks, they nerfed the living crap out of Shamans, so Warlocks, as far as I've always known, could school Shamans.
Nowadays it's a bit more balanced, and without the ability to totem stomp, it might almost be a fair fight.
The most fun we ever had was putting our mage in a group with 4 shammies rotating Heroism and me dropping Mana Tide. Superfast water hooooooooo!
In the days of water summoning, there was no such thing as 'Heroism'. Bloodlust, or gtfo.
Decomposey on
Before following any advice, opinions, or thoughts I may have expressed in the above post, be warned: I found Keven Costners "Waterworld" to be a very entertaining film.
Shaman was the only epic showdown i remember. That was a fight that came down to the millisecond and one small mistake pretty much cemented your doom.
Wait. What? Between being feared constantly, and Tremor Totem working only if you're standing on it when it procs once a fucking year, Warlocks always schooled me. I could never get close because I'd either be feared for 6 years while the lock whittled down my health, or I'm CC'd while the lock slowly whittles down my health. This was before they even buffed locks. Tremor Totem sucked like ass.
Once they did buff locks, they nerfed the living crap out of Shamans, so Warlocks, as far as I've always known, could school Shamans.
Nowadays it's a bit more balanced, and without the ability to totem stomp, it might almost be a fair fight.
So years, in this context, are actually seconds? :winky:
What I dislike about account bound items is I would like much of the heriloom gear on my other account
I don't want to pay the $25 to take advantage of it
But then I don't know if they will keep the items if I transfer them
Generally PvP death knights use Blood presence until you are ready to pop your empowered rune thinger with 100 runic power and you switch to unholy presence and pew pew pew death coils super fast.
The most fun we ever had was putting our mage in a group with 4 shammies rotating Heroism and me dropping Mana Tide. Superfast water hooooooooo!
In the days of water summoning, there was no such thing as 'Heroism'. Bloodlust, or gtfo.
Bloodlust and Heroism were both new for TBC. Those days where there was Bloodlust and not Heroism basically means the few short weeks between the launch of patch 2.0 and TBC's release when Draenei could be rolled.
The days of water summoning, in this case, were between patch 2.0 and patch 2.3, the latter being where Ritual of Refreshment was introduced.
The most fun we ever had was putting our mage in a group with 4 shammies rotating Heroism and me dropping Mana Tide. Superfast water hooooooooo!
In the days of water summoning, there was no such thing as 'Heroism'. Bloodlust, or gtfo.
Bloodlust and Heroism were both new for TBC. Those days where there was Bloodlust and not Heroism basically means the few short weeks between the launch of patch 2.0 and TBC's release when Draenei could be rolled. And in those weeks, almost nobody was raiding anything anyway.
Between 2.0 and TBC people were still raiding Naxx on Windrunner at least but then it was also a certain guild set up
I also remember the time wasted summoning, making health stones and water
I was a jerk who would tell people they were too late to get items when the raid had started
The most fun we ever had was putting our mage in a group with 4 shammies rotating Heroism and me dropping Mana Tide. Superfast water hooooooooo!
I remember hitting 60 on my mage in classic, and one of the first tasks I set myself to doing was completing the water quest in Dire Maul so I had access to the highest class of water at the time. I had been looking out for the books for the upranked fireball and frostbolt on the AH but didn't have any luck, and there was no guarentee that my ass in blues and greens was getting into AQ20 for a shot at them.
Of course, a few months later all 3 of those became trainable.
I'm sort of late to the warlock bitching party, but maaan, you guys should've tried playing a shadow priest back in the day when locks were OP. At least druids can shapeshift, mages can IB, etc, but when a lock decided to rape a shadow priest, he was able to take his time and do it good. Completely drain my mana? Ok easy, I can't get away, I'm getting fear bounced and I have no shapeshift/IB/totem/etc! Load me up with dots and spell lock me when I try to cast anything, thus locking out the only school I get anything from? Awesome, now the only thing I've got on the lock is MAYBE a SW:P/VE! (No fucking point switching to holy, this was in the days of +healing and +spell damage, no such thing as +spell power, so a spriest's heals were a fucking joke. Healing extended your life for approximately 0 seconds) What's that, your felhunter can eat away the only things saving me from you: Shield, Fortitude, and Shadow Protection? AMAZING, I LOVE IT!
edit: Even being a holy/disc priest didn't guarantee you anything, you had to be really good or the lock had to be really bad for you to actually win. Most of the time it was just a draw; holy/disc priests couldn't do enough damage to actually kill the lock, not if they wanted to keep up on healing; and locks could lifetap/drain life to heal up/mana up while keeping up the dots.
Spacemilk on
0
reVerseAttack and Dethrone GodRegistered Userregular
edited February 2010
There was a "feature" at some point in time that different Druid forms had different diminishing return counters. So if you got a full length fear in humanoid form, switched to bear and got feared again, it'd be a full length fear again.
That was fun.
reVerse on
0
Kai_SanCommonly known as Klineshrike!Registered Userregular
I'm sort of late to the warlock bitching party, but maaan, you guys should've tried playing a shadow priest back in the day when locks were OP. At least druids can shapeshift, mages can IB, etc, but when a lock decided to rape a shadow priest, he was able to take his time and do it good. Completely drain my mana? Ok easy, I can't get away, I'm getting fear bounced and I have no shapeshift/IB/totem/etc! Load me up with dots and spell lock me when I try to cast anything, thus locking out the only school I get anything from? Awesome, now the only thing I've got on the lock is MAYBE a SW:P/VE! (No fucking point switching to holy, this was in the days of +healing and +spell damage, no such thing as +spell power, so a spriest's heals were a fucking joke. Healing extended your life for approximately 0 seconds) What's that, your felhunter can eat away the only things saving me from you: Shield, Fortitude, and Shadow Protection? AMAZING, I LOVE IT!
edit: Even being a holy/disc priest didn't guarantee you anything, you had to be really good or the lock had to be really bad for you to actually win. Most of the time it was just a draw; holy/disc priests couldn't do enough damage to actually kill the lock, not if they wanted to keep up on healing; and locks could lifetap/drain life to heal up/mana up while keeping up the dots.
You forgot the lock shadow ward, which most didnt use but absorbing damage for free for the win
Spriests were prolly one of the easiest classes for a lock back then next to a mage. Oh man how I used to be able to embaress mages. Even in those days I had enough options to literally lock down a mage till they were dead. And thats including WOTF AND a trinket.
Oh man how I used to be able to embaress mages. Even in those days I had enough options to literally lock down a mage till they were dead. And thats including WOTF AND a trinket.
Couldn't have anything to do with the fact that warlock spells all did more damage than mage spells. Shadowbolt was better than fireball and conflagrate was better than pyroblast.
There was a "feature" at some point in time that different Druid forms had different diminishing return counters. So if you got a full length fear in humanoid form, switched to bear and got feared again, it'd be a full length fear again.
Wow.
Although, issues with druids didn't end there. I remember originally you could not shift out of form while CC'd. Nor could you use trinkets while shapeshifted.
End on
I wish that someway, somehow, that I could save every one of us
There was a "feature" at some point in time that different Druid forms had different diminishing return counters. So if you got a full length fear in humanoid form, switched to bear and got feared again, it'd be a full length fear again.
Wow.
Although, issues with druids didn't end there. I remember originally you could not shift out of form while CC'd. Nor could you use trinkets while shapeshifted.
In Vanilla, all Druids had were issues and Innervate.
There was a "feature" at some point in time that different Druid forms had different diminishing return counters. So if you got a full length fear in humanoid form, switched to bear and got feared again, it'd be a full length fear again.
Wow.
Although, issues with druids didn't end there. I remember originally you could not shift out of form while CC'd. Nor could you use trinkets while shapeshifted.
Thats not really an issue. Other classes can't shift out of CCs.
There was a "feature" at some point in time that different Druid forms had different diminishing return counters. So if you got a full length fear in humanoid form, switched to bear and got feared again, it'd be a full length fear again.
Wow.
Although, issues with druids didn't end there. I remember originally you could not shift out of form while CC'd. Nor could you use trinkets while shapeshifted.
In Vanilla, all Druids had were issues and Innervate.
And for Innervate they had to spec resto. Which was fine since all druids were healers.
There was a "feature" at some point in time that different Druid forms had different diminishing return counters. So if you got a full length fear in humanoid form, switched to bear and got feared again, it'd be a full length fear again.
Wow.
Although, issues with druids didn't end there. I remember originally you could not shift out of form while CC'd. Nor could you use trinkets while shapeshifted.
Thats not really an issue. Other classes can't shift out of CCs.
Please read my entire post. Thanks!
(Edit: Also, you couldn't shift out of as many things back then. Not even polymorph. Of course, polymorph couldn't be applied if you were already in form, but you couldn't enter form to break it if you were humanoid when you got sheeped. I think you could shift out of frost nova, but that was probably mostly it until a patch later on.)
End on
I wish that someway, somehow, that I could save every one of us
There was a "feature" at some point in time that different Druid forms had different diminishing return counters. So if you got a full length fear in humanoid form, switched to bear and got feared again, it'd be a full length fear again.
Wow.
Although, issues with druids didn't end there. I remember originally you could not shift out of form while CC'd. Nor could you use trinkets while shapeshifted.
Thats not really an issue. Other classes can't shift out of CCs.
Actually I remember a time when I could shift out of CCs. It was a magical time where I couldnt kill anyone but at least they couldnt kill me! Other than warlocks... bloody savages.
There was a "feature" at some point in time that different Druid forms had different diminishing return counters. So if you got a full length fear in humanoid form, switched to bear and got feared again, it'd be a full length fear again.
Wow.
Although, issues with druids didn't end there. I remember originally you could not shift out of form while CC'd. Nor could you use trinkets while shapeshifted.
Thats not really an issue. Other classes can't shift out of CCs.
Please read all of what I wrote. Thanks!
Not really an issue there, either, since druids "casting form" was no form.
There was a "feature" at some point in time that different Druid forms had different diminishing return counters. So if you got a full length fear in humanoid form, switched to bear and got feared again, it'd be a full length fear again.
Wow.
Although, issues with druids didn't end there. I remember originally you could not shift out of form while CC'd. Nor could you use trinkets while shapeshifted.
Thats not really an issue. Other classes can't shift out of CCs.
Please read all of what I wrote. Thanks!
Not really an issue there, either, since druids "casting form" was no form.
So you don't think it was an issue that while you were CC'd you couldn't use your trinket to break the CC? What exactly would you qualify as an issue?
There was a "feature" at some point in time that different Druid forms had different diminishing return counters. So if you got a full length fear in humanoid form, switched to bear and got feared again, it'd be a full length fear again.
Wow.
Although, issues with druids didn't end there. I remember originally you could not shift out of form while CC'd. Nor could you use trinkets while shapeshifted.
Thats not really an issue. Other classes can't shift out of CCs.
Please read all of what I wrote. Thanks!
Not really an issue there, either, since druids "casting form" was no form.
Having a trinket available but being unable to use it because you're using class-defining mechanic is what we call big fucking issue.
Posts
I really wish the ignore list was account wide both ways. That way I don't risk running onto someone on one of my alts/their alts.
Last night we got a rogue in a random heroic with GREAT gear... but he was doing about 1300 DPS. Then watched him /say "Zoom Zoom", and round up more groups of mobs with Tricks of the Trade on our healer.
He wouldn't leave, and we couldn't kick yet. We played the waiting game, and all sat down and said we're waiting 11 minutes (to kick) or until the Rogue leaves. He tried putting TotT on us, but we teleported out. Eventually he left.
I don't really understand his motivation... he was raid geared and whatnot.
I got sick of healing dk's with no tank gear and dps spec so I switch to boomkin. Now that I'm 80, tanking full time is getting me gear pretty quickly. I love the new LFD system, if it wasn't in the game I probably wouldn't be playing.
Since the dawn of mankind there have always been griefers. Cave paintings depicting the discovery of fire show a silly goose peeing onto the fire exclaiming "LOLOL".
there is an option in the sound panel
"enable sound in background" or something
lets wow play all the time
I have windowed mode and this enabled and forum while queueing
There is a check box "Sound in Background." That should let you hear it when you tab out.
Well I got really beat on that one. Ouch.
Wait. What? Between being feared constantly, and Tremor Totem working only if you're standing on it when it procs once a fucking year, Warlocks always schooled me. I could never get close because I'd either be feared for 6 years while the lock whittled down my health, or I'm CC'd while the lock slowly whittles down my health. This was before they even buffed locks. Tremor Totem sucked like ass.
Once they did buff locks, they nerfed the living crap out of Shamans, so Warlocks, as far as I've always known, could school Shamans.
Nowadays it's a bit more balanced, and without the ability to totem stomp, it might almost be a fair fight.
The most fun we ever had was putting our mage in a group with 4 shammies rotating Heroism and me dropping Mana Tide. Superfast water hooooooooo!
any tips for death knight PVP (non-arena?)
Thinking of respeccing my tank spec to pvp unholy
I guess I should use unholy presence to lower GCD and increase run speed?
In the days of water summoning, there was no such thing as 'Heroism'. Bloodlust, or gtfo.
So years, in this context, are actually seconds? :winky:
I don't want to pay the $25 to take advantage of it
But then I don't know if they will keep the items if I transfer them
The days of water summoning, in this case, were between patch 2.0 and patch 2.3, the latter being where Ritual of Refreshment was introduced.
Between 2.0 and TBC people were still raiding Naxx on Windrunner at least but then it was also a certain guild set up
I also remember the time wasted summoning, making health stones and water
I was a jerk who would tell people they were too late to get items when the raid had started
I remember hitting 60 on my mage in classic, and one of the first tasks I set myself to doing was completing the water quest in Dire Maul so I had access to the highest class of water at the time. I had been looking out for the books for the upranked fireball and frostbolt on the AH but didn't have any luck, and there was no guarentee that my ass in blues and greens was getting into AQ20 for a shot at them.
Of course, a few months later all 3 of those became trainable.
edit: Even being a holy/disc priest didn't guarantee you anything, you had to be really good or the lock had to be really bad for you to actually win. Most of the time it was just a draw; holy/disc priests couldn't do enough damage to actually kill the lock, not if they wanted to keep up on healing; and locks could lifetap/drain life to heal up/mana up while keeping up the dots.
That was fun.
You forgot the lock shadow ward, which most didnt use but absorbing damage for free for the win
Spriests were prolly one of the easiest classes for a lock back then next to a mage. Oh man how I used to be able to embaress mages. Even in those days I had enough options to literally lock down a mage till they were dead. And thats including WOTF AND a trinket.
Couldn't have anything to do with the fact that warlock spells all did more damage than mage spells. Shadowbolt was better than fireball and conflagrate was better than pyroblast.
Wow, no need to be a silly goose about it.
Nowhere did I say we had to have the mage summon food like that. We were raiding Kara at the time, and wanted to have a laugh.
Some people. They are silly geese.
Wow.
Although, issues with druids didn't end there. I remember originally you could not shift out of form while CC'd. Nor could you use trinkets while shapeshifted.
In Vanilla, all Druids had were issues and Innervate.
How very true. Very very few people went anything other than the cookie cutter spec.
Thats not really an issue. Other classes can't shift out of CCs.
And for Innervate they had to spec resto. Which was fine since all druids were healers.
Please read my entire post. Thanks!
(Edit: Also, you couldn't shift out of as many things back then. Not even polymorph. Of course, polymorph couldn't be applied if you were already in form, but you couldn't enter form to break it if you were humanoid when you got sheeped. I think you could shift out of frost nova, but that was probably mostly it until a patch later on.)
Actually I remember a time when I could shift out of CCs. It was a magical time where I couldnt kill anyone but at least they couldnt kill me! Other than warlocks... bloody savages.
Not really an issue there, either, since druids "casting form" was no form.
So you don't think it was an issue that while you were CC'd you couldn't use your trinket to break the CC? What exactly would you qualify as an issue?