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Mass Effect 1&2 - Ahhhhhh yes, the "REAPERS".
Mass Effect is an award-winning, bestselling series of science fiction RPG third person shooters developed by the Canadian company BioWare and released on the Xbox 360 and Microsoft Windows. The first game takes place in the year 2183, with the player assuming the role of an elite human soldier named Commander Shepard, set out to explore the Galaxy on a starship, the SSV Normandy. The Xbox 360 edition was released worldwide in November 2007 published by Microsoft Game Studios. The Windows edition was released on May 28, 2008, published by Electronic Arts. The first downloadable content package, Bring Down the Sky, was released on March 10, 2008 (with a PC version released on July 29, 2008) The second downloadable content package, Pinnacle Station, was released on August 25, 2009 for the PC and Xbox 360.
Courtesy of pcultimate from the Bioware forums for creating the dummy load.blk files and mtvnot from Piratebay for figuring out the fucked up .blk files that don't play correctly for whatever reason:
Replace the following files ONLY, NOT ALL OF THEM, or you won't be able to move forward with the game past the IFF sequence of events. Only the files below are broken, the rest you should be able to watch.
Naomi, BlackDove just died too! What the hell is going on here?!
A HEARTATTACK!
In other news: I didn't know that my partymembers' powers had infinite reach and didn't need line of sight to hit my enemies. All they need is for ME to have line of sight, and to click on the power.
Weird, but on Insanity, I'll take it.
BlackDove on
0
DunxcoShould get a suitNever skips breakfastRegistered Userregular
edited February 2010
Who're you partying up with the most on your Insanity runthrough anyway?
Dunxco on
0
Iron WeaselDillon!You son of a bitch!Registered Userregular
edited February 2010
So I've done a few Loyalty missions.
Zaeed
I liked that this one gave me a choice to make. I decided to save the workers, and was then completely fooled when it told me to 'catch Vido before he escapes!' Zaeed's reaction was completely believable and it was a fun mission to run.
I know that Zaeed isn't as 'complete' a character as the others, but I still really like him. Like I said in the last thread, I just love his stories about Jesse.
Jacob
Some people have complained, but I thought this quest was good. I especially liked that Jacob realized how badly things had gone and it was Shepard who was trying to rationalize what was happening. There was no big conflict for Jake at the end, either - he knew what needed to be done and didn't try to get his old man off the hook.
Miranda
This one was a lot of fun. I especially liked the Renegade interrupt at the beginning. Shepard breaking that guy's neck was cool, but it was Miranda gunning down the other guy that was especially great. The confrontation with Niket was also good, and taking out that Eclipse bitch was extra satisfying.
Samara
I really liked this one. No combat, just straight-up playing a part. I was fun walking around in what I knew might be dangerous place without my gear. Also, dancing with Waera yielded one of my favourite lines yet: "Hey, I'm going to dance next to you. If you want to think we're dancing together, go ahead." Such smarm!
The confrontation between Samara and Morinth was also sufficiently cool, though I thought it wierd that I could just grab one of them. It would have been better if they'd responded by tossing Shepard across the room, and during that moment of distraction, the other strikes. But whatever; it was still a cool scene and one I enjoyed. I also managed to avoid the sound glitch that many people have reported, so go me?
Also just finished the second 'story' mission and I still have Thane and Tali to recruit.
Iron Weasel on
Currently Playing:
The Division, Warframe (XB1)
GT: Tanith 6227
0
DVGNo. 1 Honor StudentNether Institute, Evil AcademyRegistered Userregular
edited February 2010
I tried to do Insanity right off of my Normal playthrough on my Adept. Couldn't get past Freedom's Progress.
Might give it another shot with my Sentinel, the Invisibility Armor probably helps
DVG on
Diablo 3 - DVG#1857
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited February 2010
So...has anyone played Engineer?
I hear a lot about Soldier, Vanguard, Infiltrator, and Adept...but not much as far as Sentinel or Engi goes.
Dragkonias on
0
Iron WeaselDillon!You son of a bitch!Registered Userregular
In other news: I didn't know that my partymembers' powers had infinite reach and didn't need line of sight to hit my enemies. All they need is for ME to have line of sight, and to click on the power.
Weird, but on Insanity, I'll take it.
I've noticed this, too. I'm only playing on Vet, but even so it's been really handy, especially when dealing with Scions or Praetorians.
Iron Weasel on
Currently Playing:
The Division, Warframe (XB1)
GT: Tanith 6227
Who're you partying up with the most on your Insanity runthrough anyway?
It depends on what you are and what you do.
I'm an Adept, a biotic. Means aside from the SMG I have no true way to deal damage to shields. So what I did right now for the O'keere mission was bring my good buddy Garrus and Miranda, both of who have Overload, which on normal enemies take out shields in one shot, and on the Centurions and such in two shots (there being both of them, ho ho ho, Centurion/Legionnaire be fucked).
Once the enemy is down to armor, that's where I come in with my Warp, and my Viper Sniper rifle, the armor is gone within seconds.
And once "Health" is reached, it's over, my biotics make everything dance through the air, everything dies by simply clipping off the screen, I don't even have to kill stuff.
What they said is true - bring a team that covers your weaknesses and there will be no problems. I'm a biotic, I have my weaknesses, party members compensate. I died maybe five times since I started playing, now I'm locked to go to Horizon.
The best thing about that is that Shephard pulls out his shotgun and then PUTS IT BACK and just kicks the Varren in the face.
So good.
Paragon Shepherd clearly feels bad about taking the Varren on in an unfair fight. There are rules, you know.
Solar on
0
GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
edited February 2010
Jacob's loyalty quest blew my fucking skull open. I'm like 80/20 Renegade, and even I thought what he did was stone cold.
It's probably not the best of the loyalty missions, but 1) it's still damn good, and 2) there's an extremely long list of excellent loyalty missions. I didn't feel let down in that regard.
This game should have one achievement worth 1000 points, and it should just be, "Headbutt a Krogan".
I can't think of any more amazing video game moment ever.
I like that one side mission where you ninja kick one of those dog aliens in the face.
The best thing about that is that Shephard pulls out his shotgun and then PUTS IT BACK and just kicks the Varren in the face.
So good.
Ugh, that feels like a Wolverine moment. Ya know, how in every X-Men animated series, Wolverine'll snikt out his claws... only to end up kicking a guy, or throwing them into a wall, knocking them unconscious?
I was reading an FAQ and apparently on Zaeed's loyalty mission, picking the Renegade option gives you a 6th rank damage upgrade for the Assault Rifle.
Min/Max is gonna take priority over morality, I think.
A noble endeavor and a very sound decision considering that if you spec the Paragon/Renegade power for your class, you can max it out while being at about 50%-75% without.
And my character (Paragon) maxed the bar quite a bit before the ending.
BlackDove on
0
KlykaDO you have anySPARE BATTERIES?Registered Userregular
edited February 2010
One thing I really don't get: People who go Renegade but don't help out wounded people.
I mean,you are alread yin a conversation with them. Those people are bleeding out right in front of you.
What is the reason for letting them die? You gain nothing from letting them die,so why do it?
This game should have one achievement worth 1000 points, and it should just be, "Headbutt a Krogan".
I can't think of any more amazing video game moment ever.
That bit would have been cool if it weren't for the fact that my game bugged and the Krogan was invisible. Shepard head butting thin air just didn't seem as bad ass.
This game should have one achievement worth 1000 points, and it should just be, "Headbutt a Krogan".
I can't think of any more amazing video game moment ever.
That bit would have been cool if it weren't for the fact that my game bugged and the Krogan was invisible. Shepard head butting thin air just didn't seem as bad ass.
You should send an email to Bioware asking for a full refund of the game.
Because you were ROBBED of the experience.
I'll represent you in the court of law for this justice to be done.
Do the DLC armors (Blood Dragon and Terminus, specifically) also get the benefits of all the armor upgrades you research or find, or do those only apply to the default armor?
It took a bit to get used to the Blood Dragon armor (looks... odd in a sci fi setting), and I like the idea at least of the couple bonuses it confers, but it just occurred to me that maybe I'm missing out on the benefits of some of my upgrades.
stratslinger on
0
KlykaDO you have anySPARE BATTERIES?Registered Userregular
This game should have one achievement worth 1000 points, and it should just be, "Headbutt a Krogan".
I can't think of any more amazing video game moment ever.
That bit would have been cool if it weren't for the fact that my game bugged and the Krogan was invisible. Shepard head butting thin air just didn't seem as bad ass.
So if you choose a poor match for the job, they die?
So Jack does shit at leading people? Jacob being a tech guy or biotic guy would suck?
Just wondering.
I sent Tali to lead people back to the Normandy. She made it just fine. What would be a bad choice? Someone not loyal?
I beat the game last night. It was pretty intense in spots but the team made it out with no casualties. I decided to blow up the base mainly because I wanted to see the Illusive Man squirm and partially because I got a "What man was not meant to know," vibe from the whole place. I spoke with Leigon afterwards and was suprised to hear what "he" felt about the decision.
I played an engineer that I beat the first game with. I didn't get into AI Hacking but I enjoyed using my Combat Drone as a distraction.
This game should have one achievement worth 1000 points, and it should just be, "Headbutt a Krogan".
I can't think of any more amazing video game moment ever.
I like that one side mission where you ninja kick one of those dog aliens in the face.
The best thing about that is that Shephard pulls out his shotgun and then PUTS IT BACK and just kicks the Varren in the face.
So good.
Ugh, that feels like a Wolverine moment. Ya know, how in every X-Men animated series, Wolverine'll snikt out his claws... only to end up kicking a guy, or throwing them into a wall, knocking them unconscious?
Except Wolverine didn't cruelly execute a half dozen space dog before hand, now did he?
What's with the lack of gay options bioware? Seriously better sort this out for three.
I mean maybe it was just me, but after Garruses loyalty mission, when he's telling you how he blows off steam, I got hella overtones. Is the scene the same with female Shep?
So if you choose a poor match for the job, they die?
So Jack does shit at leading people? Jacob being a tech guy or biotic guy would suck?
Just wondering.
I sent Tali to lead people back to the Normandy. She made it just fine. What would be a bad choice? Someone not loyal?
Also, where is my hover tank DLC?!? Bioware!
You get the idea. People who are hybrids or whose character doesn't fit the role given are bad choices.
So Jack sucks at leading firing squads, Garrus or Miranda are better.
Jacob is only half the biotic that Jack or Samara are, so he's still a bad choice for the barrier.
As far as whose a bad choice for the escort, maybe it has something to do with upgrades and loyalty? I used Grunt and expected him to fail but he didn't, and Tali is an even weirder choice. Anybody use Jack for that? Seems like she would suck at escorting people
SickwithJustice on
0
GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
edited February 2010
Fuck, I am so close to the end. Must... stay out of... this... god... damned... thread!
So if you choose a poor match for the job, they die?
So Jack does shit at leading people? Jacob being a tech guy or biotic guy would suck?
Just wondering.
I sent Tali to lead people back to the Normandy. She made it just fine. What would be a bad choice? Someone not loyal?
Also, where is my hover tank DLC?!? Bioware!
You get the idea. People who are hybrids or whose character doesn't fit the role given are bad choices.
So Jack sucks at leading firing squads, Garrus or Miranda are better.
Jacob is only half the biotic that Jack or Samara are, so he's still a bad choice for the barrier.
As far as whose a bad choice for the escort, maybe it has something to do with upgrades and loyalty? I used Grunt and expected him to fail but he didn't, and Tali is an even weirder choice. Anybody use Jack for that? Seems like she would suck at escorting people
In my mind,
Tali seemed perfect since she had covert action experience. She knew how to sneak and be quiet. Honestly, since we are on a Collector space station, no matter how awesome you are, if you stay in one place too long, you will fall. I figured a nimble, quick, clever infiltrator/tech expert type would do well.
Sorry about unclosed spoiler earlier. I really, really hope I didn't spoil anything. Although the details were shallow and it was merely mechanics of the ending. Still, oops.
One thing I really don't get: People who go Renegade but don't help out wounded people.
I mean,you are alread yin a conversation with them. Those people are bleeding out right in front of you.
What is the reason for letting them die? You gain nothing from letting them die,so why do it?
I dunno, but I got an extra 2,000 credits off the sick Batarian while going to pick up Mordin by letting him die.
Skull2185 on
Everyone has a price. Throw enough gold around and someone will risk disintegration.
How much paragon/renegade do I need to properly defuse their argument? I didn't have enough the first time I played and you need it pretty much max to stop Miranda from being a bitch, so...
How much paragon/renegade do I need to properly defuse their argument? I didn't have enough the first time I played and you need it pretty much max to stop Miranda from being a bitch, so...
Posts
Didn't even have to use the Cain since I started playing.
The Division, Warframe (XB1)
GT: Tanith 6227
I can't think of any more amazing video game moment ever.
AUUURRRRRRRRRRRGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
*keels over*
Charging a Krogan as he charged me and winning was also every awesome.
I like that one side mission where you ninja kick one of those dog aliens in the face.
Also Miranda got a big fat aaaaaaaaasssssssssssssss.
*Taps Codec*
Naomi, BlackDove just died too! What the hell is going on here?!
A HEARTATTACK!
In other news: I didn't know that my partymembers' powers had infinite reach and didn't need line of sight to hit my enemies. All they need is for ME to have line of sight, and to click on the power.
Weird, but on Insanity, I'll take it.
Zaeed
Jacob
Miranda
Samara
The confrontation between Samara and Morinth was also sufficiently cool, though I thought it wierd that I could just grab one of them. It would have been better if they'd responded by tossing Shepard across the room, and during that moment of distraction, the other strikes. But whatever; it was still a cool scene and one I enjoyed. I also managed to avoid the sound glitch that many people have reported, so go me?
Also just finished the second 'story' mission and I still have Thane and Tali to recruit.
The Division, Warframe (XB1)
GT: Tanith 6227
Might give it another shot with my Sentinel, the Invisibility Armor probably helps
I hear a lot about Soldier, Vanguard, Infiltrator, and Adept...but not much as far as Sentinel or Engi goes.
The Division, Warframe (XB1)
GT: Tanith 6227
It depends on what you are and what you do.
I'm an Adept, a biotic. Means aside from the SMG I have no true way to deal damage to shields. So what I did right now for the O'keere mission was bring my good buddy Garrus and Miranda, both of who have Overload, which on normal enemies take out shields in one shot, and on the Centurions and such in two shots (there being both of them, ho ho ho, Centurion/Legionnaire be fucked).
Once the enemy is down to armor, that's where I come in with my Warp, and my Viper Sniper rifle, the armor is gone within seconds.
And once "Health" is reached, it's over, my biotics make everything dance through the air, everything dies by simply clipping off the screen, I don't even have to kill stuff.
What they said is true - bring a team that covers your weaknesses and there will be no problems. I'm a biotic, I have my weaknesses, party members compensate. I died maybe five times since I started playing, now I'm locked to go to Horizon.
Feels good man.
Min/Max is gonna take priority over morality, I think.
The best thing about that is that Shephard pulls out his shotgun and then PUTS IT BACK and just kicks the Varren in the face.
So good.
Paragon Shepherd clearly feels bad about taking the Varren on in an unfair fight. There are rules, you know.
It's probably not the best of the loyalty missions, but 1) it's still damn good, and 2) there's an extremely long list of excellent loyalty missions. I didn't feel let down in that regard.
Ugh, that feels like a Wolverine moment. Ya know, how in every X-Men animated series, Wolverine'll snikt out his claws... only to end up kicking a guy, or throwing them into a wall, knocking them unconscious?
A noble endeavor and a very sound decision considering that if you spec the Paragon/Renegade power for your class, you can max it out while being at about 50%-75% without.
And my character (Paragon) maxed the bar quite a bit before the ending.
I mean,you are alread yin a conversation with them. Those people are bleeding out right in front of you.
What is the reason for letting them die? You gain nothing from letting them die,so why do it?
That bit would have been cool if it weren't for the fact that my game bugged and the Krogan was invisible. Shepard head butting thin air just didn't seem as bad ass.
You should send an email to Bioware asking for a full refund of the game.
Because you were ROBBED of the experience.
I'll represent you in the court of law for this justice to be done.
Do the DLC armors (Blood Dragon and Terminus, specifically) also get the benefits of all the armor upgrades you research or find, or do those only apply to the default armor?
It took a bit to get used to the Blood Dragon armor (looks... odd in a sci fi setting), and I like the idea at least of the couple bonuses it confers, but it just occurred to me that maybe I'm missing out on the benefits of some of my upgrades.
He wasn't invisible.
You headbutted him out of existence.
So Jack does shit at leading people? Jacob being a tech guy or biotic guy would suck?
Just wondering.
I sent Tali to lead people back to the Normandy. She made it just fine. What would be a bad choice? Someone not loyal?
I played an engineer that I beat the first game with. I didn't get into AI Hacking but I enjoyed using my Combat Drone as a distraction.
Except Wolverine didn't cruelly execute a half dozen space dog before hand, now did he?
Steam Name: Dr.Oblivious
If you can't live for the now, at least live for the future.
Biggest ommision by far
I mean maybe it was just me, but after Garruses loyalty mission, when he's telling you how he blows off steam, I got hella overtones. Is the scene the same with female Shep?
So Jack sucks at leading firing squads, Garrus or Miranda are better.
Jacob is only half the biotic that Jack or Samara are, so he's still a bad choice for the barrier.
As far as whose a bad choice for the escort, maybe it has something to do with upgrades and loyalty? I used Grunt and expected him to fail but he didn't, and Tali is an even weirder choice. Anybody use Jack for that? Seems like she would suck at escorting people
Sorry about unclosed spoiler earlier. I really, really hope I didn't spoil anything. Although the details were shallow and it was merely mechanics of the ending. Still, oops.
I dunno, but I got an extra 2,000 credits off the sick Batarian while going to pick up Mordin by letting him die.
Do... Re... Mi... So... Fa.... Do... Re.... Do...
Forget it...
What happens if you fail?