I really hope Dragon Age does the same thing. Though the expansion pack before sequel situation might throw a huge fucking wrench in how it works.
I bet Bioware won't make a sequel to DA because I like it.
How long does a runthrough of ME take if you ignore the empty side planets?
8+hrs maybe? Depends on how fast you want to go through dialogue and content I guess
Thank you for confirming why I was disappointed in Mass Effect as an RPG. Shortest RPG I'd ever played, but I wasted a good 10 or 15 hours driving around empty planets with low grade driving mechanics.
At least when I decide to go back to play ME2/3 I'll know to skip that nonsense and just do the 3 main planets.
You do miss a whole lot of stuff in ME1 if you only do the main plot planets.
alright, is there any way NOT to romance Ash or Kaidan in ME1? i did canon runs for both genders and tried desperately to get them to take the fucking hint, and they still showed up in my cabin on the way to Ilos
i mean, Liara's a simple "i'm not interested", why can't it be the same for those two dolts
The easiest way to do so would be:
Pick the one you're unintentionally romancing and kill them off on Virmire. Worked for my canon "doomed romance" FemShep, even if ME2 didn't pick up on my pitching woo in poor doomed biotics boy's direction.
alright, is there any way NOT to romance Ash or Kaidan in ME1? i did canon runs for both genders and tried desperately to get them to take the fucking hint, and they still showed up in my cabin on the way to Ilos
i mean, Liara's a simple "i'm not interested", why can't it be the same for those two dolts
The most recent time I played the game I said something when talking to Ash that made her not want to romance me ever. I don't even remember what it was, but I did it entirely unintentionally.
Nocturne on
0
reVerseAttack and Dethrone GodRegistered Userregular
alright, is there any way NOT to romance Ash or Kaidan in ME1? i did canon runs for both genders and tried desperately to get them to take the fucking hint, and they still showed up in my cabin on the way to Ilos
i mean, Liara's a simple "i'm not interested", why can't it be the same for those two dolts
Don't talk to them. It's not like either of them has anything interesting to say.
alright, is there any way NOT to romance Ash or Kaidan in ME1? i did canon runs for both genders and tried desperately to get them to take the fucking hint, and they still showed up in my cabin on the way to Ilos
i mean, Liara's a simple "i'm not interested", why can't it be the same for those two dolts
Either do not talk to them at all or romance Ashley and get her killed on Virmire.
I really hope Dragon Age does the same thing. Though the expansion pack before sequel situation might throw a huge fucking wrench in how it works.
I bet Bioware won't make a sequel to DA because I like it.
How long does a runthrough of ME take if you ignore the empty side planets?
8+hrs maybe? Depends on how fast you want to go through dialogue and content I guess
Thank you for confirming why I was disappointed in Mass Effect as an RPG. Shortest RPG I'd ever played, but I wasted a good 10 or 15 hours driving around empty planets with low grade driving mechanics.
At least when I decide to go back to play ME2/3 I'll know to skip that nonsense and just do the 3 main planets.
Those cookie-cutter side missions in ME1 didn't take up that much time. The 8+ hours for a speed run would be from skipping a lot of dialogue and exploration.
My most recent ME1 run was around 50 hours, and I only spent the last few on the side missions.
I wish there were cookie cutter side missions.
What I remember was planet after planet being completely barren outside of one or two 'mineral deposits' of questionable value.
I believe I spent more time searching for content than actually going through content.
Anyway, I'm bad and wrong and you don't need to listen to me badmouth ME1.
@ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O
My most recent ME1 run was around 50 hours, and I only spent the last few on the side missions.
How? I beat ME 1 in the week leading up to 2's release, and I did it in around 25 hours, every sidequest completed (including the fucking mineral one).
A lot of the payoff in 2 comes from all the sidequests, so it would be rather pointless to just do the main story unless you haven't experienced it before. The better choice is, again, to wait for a potential character editor or download saves from the 'net.
Cherrn on
All creature will die and all the things will be broken. That's the law of samurai.
My most recent ME1 run was around 50 hours, and I only spent the last few on the side missions.
How? I beat ME 1 in the week leading up to 2's release, and I did it in around 25 hours, every sidequest completed (including the fucking mineral one).
A lot of the payoff in 2 comes from all the sidequests, so it would be rather pointless to just do the main story unless you haven't experienced it before. The better choice is, again, to wait for a potential character editor or download saves from the 'net.
It had been a really long time since I played it, so I generally would explore and talk to everyone as much as possible. I can double-check the exact amount of time, and no doubt a few hours of that the game was left on without me actually playing it, but I know it was around there.
@ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O
Yeah, every system had at least 1 landable planet or ship, and each landable planet had a mission to do on it.
Now the real problem was all these missions were exactly the same. Same building with the same layout, with the same basic goal (kill everybody).
It's one of the things I'm kind of bummed about in ME2. Not every system has a planet you can land on, so there are a lot of filler systems that have absolutely nothing of interest outside of scanning for resources. On the other hand... every single mission is different. So fair trade, I'd say.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Maybe it's just me, but I need a monumental antagonist behind the curtains.
And the Reapers are hard to top.
That's why you scale things down rather than up. Because up gets real retarded real fast.
Scaling down loses the momentum.
For further reference on that: see ME2.
While the game is fucking awesome, and better than ME1, one of the poorer points is that ME1 overshadows it with the whole "HOLY FUCKING SHIT I SAVED THE GALAXY MOTHERFUCKER, YEAH!", while the biggest plot twist in ME2 was when you found the toilet in your private quarters.
Wait, what?
I agree with BlackDove on this one. In 2 you do find out a lot of backstory and there are developments, but it feels like you're really no further along with the overarching story than after the first game.
But by that logic, when you complete ME1, you're really no further along in the overarching story than when you began. All you did was take out one Spectre and one reaper. You created a momentary setback for the reapers. There's still a fuckton of them coming to wipe everyone out.
Uh, not even close?
ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!
ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*
In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.
@ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O
Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.
Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"
My memory is vague and negative so go ahead and pick apart the detail I missed.
@ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O
Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.
Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"
My memory is vague and negative so go ahead and pick apart the detail I missed.
Well yeah, if you decide to ignore missions that are given to you and just combed every single planet you were able to land on, that would be boring as hell.
But I think the problem there is your approach to the game, not the game itself.
Maybe it's just me, but I need a monumental antagonist behind the curtains.
And the Reapers are hard to top.
That's why you scale things down rather than up. Because up gets real retarded real fast.
Scaling down loses the momentum.
For further reference on that: see ME2.
While the game is fucking awesome, and better than ME1, one of the poorer points is that ME1 overshadows it with the whole "HOLY FUCKING SHIT I SAVED THE GALAXY MOTHERFUCKER, YEAH!", while the biggest plot twist in ME2 was when you found the toilet in your private quarters.
Wait, what?
I agree with BlackDove on this one. In 2 you do find out a lot of backstory and there are developments, but it feels like you're really no further along with the overarching story than after the first game.
But by that logic, when you complete ME1, you're really no further along in the overarching story than when you began. All you did was take out one Spectre and one reaper. You created a momentary setback for the reapers. There's still a fuckton of them coming to wipe everyone out.
Uh, not even close?
ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!
ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*
In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.
I'm pretty sure in ME2 you foiled their backup plan of building a reaper inside the Galaxy, so now they have to go to plan C of "fuck it, we're just going to come in." Which is a pretty epic setup for ME3.
I agree with BlackDove on this one. In 2 you do find out a lot of backstory and there are developments, but it feels like you're really no further along with the overarching story than after the first game.
But by that logic, when you complete ME1, you're really no further along in the overarching story than when you began. All you did was take out one Spectre and one reaper. You created a momentary setback for the reapers. There's still a fuckton of them coming to wipe everyone out.
Uh, not even close?
ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!
ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*
In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.
I'm pretty sure in ME2 you foiled their backup plan of building a reaper inside the Galaxy, so now they have to go to plan C of "fuck it, we're just going to come in." Which is a pretty epic setup for ME3.
ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!
ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*
In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.
Are you being disingenuous? You're being disingenuous, right?
You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
@ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O
Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.
Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"
My memory is vague and negative so go ahead and pick apart the detail I missed.
Well yeah, if you decide to ignore missions that are given to you and just combed every single planet you were able to land on, that would be boring as hell.
But I think the problem there is your approach to the game, not the game itself.
I didn't ignore the missions I was given. I was given two main story missions. I just thought there'd be more available on the other planets. Apparently there were two copy and pasted buildings on most of the other planets, so I guess I should have been happy with that. Sadly I wasn't.
@ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O
Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.
Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"
My memory is vague and negative so go ahead and pick apart the detail I missed.
I'm pretty sure there was a side-quest on literally every single planet you could land on.
I'm pretty sure in ME2 you foiled their backup plan of building a reaper inside the Galaxy, so now they have to go to plan C of "fuck it, we're just going to come in." Which is a pretty epic setup for ME3.
Or didn't, because there's still one there!
no i'm pretty sure there's not, i don't know what you're snidely insinuating
ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!
ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*
In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.
Are you being disingenuous? You're being disingenuous, right?
You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"
TWO DIFFERENT ARGUMENTS.
A duck! on
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reVerseAttack and Dethrone GodRegistered Userregular
@ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O
Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.
Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"
My memory is vague and negative so go ahead and pick apart the detail I missed.
I'm pretty sure there was a side-quest on literally every single planet you could land on.
There was. And hell, if you talked to people on the Citadel they gave you specific directions where to go to get some things done. And a lot of the time they'd just radio you directly and go all "hey, if you got the time, go to location X and do shit".
@ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O
Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.
Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"
My memory is vague and negative so go ahead and pick apart the detail I missed.
I'm pretty sure there was a side-quest on literally every single planet you could land on.
That's wierd. I only remember there being a 60-70% chance of a random battle. Like I said maybe 2 or 3 had dialogue total.
Did I miss the secret to activating side missions? I was very distracted by my horrible horrible framerate/chop on 360.
ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!
ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*
In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.
Are you being disingenuous? You're being disingenuous, right?
You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
Oh good, that horde of 100s of Reapers steaming in are sure in for it now! We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"
TWO DIFFERENT ARGUMENTS.
Those "totally new things" WERE ALL PLOTS OF THE REAPERS!
And I don't mean that in an angry way, but in a way, "how are you missing this?" way. It was almost the entire point of the game.
ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!
ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*
In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.
Are you being disingenuous? You're being disingenuous, right?
You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"
TWO DIFFERENT ARGUMENTS.
do you understand that the collectors are just Reaper-slaves and they were there to build a super-terminator-human-reaper to rape the citadel
and you stopped that
Who is the Reaper that's still there? Harbinger is still in dark space, he was just possessing the Collector General.
@ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O
Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.
Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"
My memory is vague and negative so go ahead and pick apart the detail I missed.
I'm pretty sure there was a side-quest on literally every single planet you could land on.
That's wierd. I only remember there being a 60-70% chance of a random battle. Like I said maybe 2 or 3 had dialogue total.
Did I miss the secret to activating side missions? I was very distracted by my horrible horrible framerate/chop on 360.
Now you're just trolling. And making a fool of yourself. Stop digging the hole, man.
ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!
ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*
In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.
Are you being disingenuous? You're being disingenuous, right?
You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
Oh good, that horde of 100s of Reapers steaming in are sure in for it now! We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"
TWO DIFFERENT ARGUMENTS.
Those "totally new things" WERE ALL PLOTS OF THE REAPERS!
And I don't mean that in an angry way, but in a way, "how are you missing this?" way. It was almost the entire point of the game.
Again You also Removed their Main Troops (both the Collectors and "Heretic" geth)
ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!
ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*
In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.
Are you being disingenuous? You're being disingenuous, right?
You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"
TWO DIFFERENT ARGUMENTS.
do you understand that the collectors are just Reaper-slaves and they were there to build a super-terminator-human-reaper to rape the citadel
and you stopped that
Who is the Reaper that's still there? Harbinger is still in dark space, he was just possessing the Collector General.
Where is it referenced that he's out in dark space? I might have just missed it, I might have to watch the final scene again.
A duck! on
0
augustwhere you come from is goneRegistered Userregular
edited February 2010
He's at the head of the fleet at the end.
EDIT: They show you two pictures of Harbinger during the ending, then he's at the head of the reaper fleet in the final shot.
@ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O
Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.
Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"
My memory is vague and negative so go ahead and pick apart the detail I missed.
I'm pretty sure there was a side-quest on literally every single planet you could land on.
That's wierd. I only remember there being a 60-70% chance of a random battle. Like I said maybe 2 or 3 had dialogue total.
Did I miss the secret to activating side missions? I was very distracted by my horrible horrible framerate/chop on 360.
Now you're just trolling. And making a fool of yourself. Stop digging the hole, man.
I'm totally not trolling. I really did have bad framerate and alot of chop on the 360, though that might have something to do with the quality of my console or disc because I haven't spoken with anyone who shares that experience.
If there was more to the random planets than the occasional random battle I probably missed something and I'm willing to admit it's probably my fault.
No more digging for me, I mean, I know full well that when I open my mouth it's me against the world most of the time. Sorry.
Stigma on
0
DHSChase lizards.....bark at donkeys..Registered Userregular
ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!
ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*
In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.
Are you being disingenuous? You're being disingenuous, right?
You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
Oh good, that horde of 100s of Reapers steaming in are sure in for it now! We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"
TWO DIFFERENT ARGUMENTS.
Those "totally new things" WERE ALL PLOTS OF THE REAPERS!
And I don't mean that in an angry way, but in a way, "how are you missing this?" way. It was almost the entire point of the game.
Again You also Removed their Main Troops (both the Collectors and "Heretic" geth)
That's also forgetting that if they had a Reaper inside the Galaxy, they could then find away to activate the Citadel as a relay again, which is their main way, possibly only way of attacking the Galaxy. We don't know how far into "dark space" they are. So, by stopping the Collectors you've stopped them further.
The Reaper seemingly need the Citadel Relay in order to attack, so stopping that is the only way to stop them. Once with Sovereign and once with the Human Reaper.
DHS on
"Grip 'em up, grip 'em, grip 'em good, said the Gryphon... to the pig."
ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!
ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*
In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.
Are you being disingenuous? You're being disingenuous, right?
You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
Oh good, that horde of 100s of Reapers steaming in are sure in for it now! We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"
TWO DIFFERENT ARGUMENTS.
Those "totally new things" WERE ALL PLOTS OF THE REAPERS!
And I don't mean that in an angry way, but in a way, "how are you missing this?" way. It was almost the entire point of the game.
Again You also Removed their Main Troops (both the Collectors and "Heretic" geth)
Again, maybe I need to make this point a little bit clearer. From where you are at the end of 1 compared to where you are at the end of 2 it doesn't feel like you're any closer to dealing with the horde.
Yes, you can say, but you defeated the Collectors and beat up a Reaper! The single point that I'm making is that discounting elements introduced in 2 you're no better prepared for the Reapers now than you were at the end of 1. I did forget the Geth, good catch on that. From the end of 1 to the end of 2 it's just Shepard -friends -ship -Council +friends +ship. Net loss of Council.
A duck! on
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augustwhere you come from is goneRegistered Userregular
edited February 2010
To be a bit more clear
You see the hologram of Harbinger when he releases the Collector General. Then you see a schematic of him handed to Shepard on the Normandy. There's a theory that the released Collector General actually sends you the info as his last act.
Also I don't really think you should be any better prepared to combat the Reapers at the end of the second chapter, as second chapters are supposed to be where shit gets bad. I think the point of the game was too show how insidious the Reapers are and how their plans for us are far more perverse than just wiping everyone out.
ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!
ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*
In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.
Are you being disingenuous? You're being disingenuous, right?
You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
Oh good, that horde of 100s of Reapers steaming in are sure in for it now! We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"
TWO DIFFERENT ARGUMENTS.
Those "totally new things" WERE ALL PLOTS OF THE REAPERS!
And I don't mean that in an angry way, but in a way, "how are you missing this?" way. It was almost the entire point of the game.
Again You also Removed their Main Troops (both the Collectors and "Heretic" geth)
Again, maybe I need to make this point a little bit clearer. From where you are at the end of 1 compared to where you are at the end of 2 it doesn't feel like you're any closer to dealing with the horde.
Yes, you can say, but you defeated the Collectors and beat up a Reaper! The single point that I'm making is that discounting elements introduced in 2 you're no better prepared for the Reapers now than you were at the end of 1. I did forget the Geth, good catch on that. From the end of 1 to the end of 2 it's just Shepard -friends -ship -Council +friends +ship. Net loss of Council.
I would argue no - friends (Though they are committed right now they still consider you allies), you gain precious Intel and Technology (especially if you give TIM the base)
You see the hologram of Harbinger when he releases the Collector General. Then you see a schematic of him handed to Shepard on the Normandy. There's a theory that the released Collector General actually sends you the info as his last act.
Also I don't really think you should be any better prepared to combat the Reapers at the end of the second chapter, as second chapters are supposed to be where shit gets bad. I think the point of the game was too show how insidious the Reapers are and how their plans for us are far more perverse than just wiping everyone out.
It does a nice job of that, admittedly. I do want to see what a Thanix cannon does to one of them.
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You do miss a whole lot of stuff in ME1 if you only do the main plot planets.
The easiest way to do so would be:
The most recent time I played the game I said something when talking to Ash that made her not want to romance me ever. I don't even remember what it was, but I did it entirely unintentionally.
Don't talk to them. It's not like either of them has anything interesting to say.
Either do not talk to them at all or romance Ashley and get her killed on Virmire.
White FC: 0819 3350 1787
What I remember was planet after planet being completely barren outside of one or two 'mineral deposits' of questionable value.
I believe I spent more time searching for content than actually going through content.
Anyway, I'm bad and wrong and you don't need to listen to me badmouth ME1.
i guess i know what i'm doing after this Insanity run
How? I beat ME 1 in the week leading up to 2's release, and I did it in around 25 hours, every sidequest completed (including the fucking mineral one).
A lot of the payoff in 2 comes from all the sidequests, so it would be rather pointless to just do the main story unless you haven't experienced it before. The better choice is, again, to wait for a potential character editor or download saves from the 'net.
It had been a really long time since I played it, so I generally would explore and talk to everyone as much as possible. I can double-check the exact amount of time, and no doubt a few hours of that the game was left on without me actually playing it, but I know it was around there.
Yeah, every system had at least 1 landable planet or ship, and each landable planet had a mission to do on it.
Now the real problem was all these missions were exactly the same. Same building with the same layout, with the same basic goal (kill everybody).
It's one of the things I'm kind of bummed about in ME2. Not every system has a planet you can land on, so there are a lot of filler systems that have absolutely nothing of interest outside of scanning for resources. On the other hand... every single mission is different. So fair trade, I'd say.
Uh, not even close?
ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*
In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.
Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.
Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"
My memory is vague and negative so go ahead and pick apart the detail I missed.
"I'm Commander Shepard and this is my favorite thread on G&T"
or alternatively
"Hey! Everybody! This thread discriminates against the poor!"
Hey. Hey.
They had two different buildings.
No disrespect.
Well yeah, if you decide to ignore missions that are given to you and just combed every single planet you were able to land on, that would be boring as hell.
But I think the problem there is your approach to the game, not the game itself.
It will be neither of those, Stigma.
Are you being disingenuous? You're being disingenuous, right?
I didn't ignore the missions I was given. I was given two main story missions. I just thought there'd be more available on the other planets. Apparently there were two copy and pasted buildings on most of the other planets, so I guess I should have been happy with that. Sadly I wasn't.
Shep: You're going to threaten to arrest this quarian for vagrancy after she's been falsely accused and harassed by this Volus?
C-sec: Yeah, and maybe I'll bring you in too
Shep: Good luck with that, I'm a spectre
- I'm glad now I didn't tell the council to screw themselves when they offered to reinstate me, hehe
Gotta stick up for the downtrodden.
I'm pretty sure there was a side-quest on literally every single planet you could land on.
I think he's talking about
TWO DIFFERENT ARGUMENTS.
There was. And hell, if you talked to people on the Citadel they gave you specific directions where to go to get some things done. And a lot of the time they'd just radio you directly and go all "hey, if you got the time, go to location X and do shit".
That's wierd. I only remember there being a 60-70% chance of a random battle. Like I said maybe 2 or 3 had dialogue total.
Did I miss the secret to activating side missions? I was very distracted by my horrible horrible framerate/chop on 360.
And I don't mean that in an angry way, but in a way, "how are you missing this?" way. It was almost the entire point of the game.
and you stopped that
Who is the Reaper that's still there? Harbinger is still in dark space, he was just possessing the Collector General.
Now you're just trolling. And making a fool of yourself. Stop digging the hole, man.
I'm totally not trolling. I really did have bad framerate and alot of chop on the 360, though that might have something to do with the quality of my console or disc because I haven't spoken with anyone who shares that experience.
If there was more to the random planets than the occasional random battle I probably missed something and I'm willing to admit it's probably my fault.
No more digging for me, I mean, I know full well that when I open my mouth it's me against the world most of the time. Sorry.
The Reaper seemingly need the Citadel Relay in order to attack, so stopping that is the only way to stop them. Once with Sovereign and once with the Human Reaper.
Yes, you can say, but you defeated the Collectors and beat up a Reaper! The single point that I'm making is that discounting elements introduced in 2 you're no better prepared for the Reapers now than you were at the end of 1. I did forget the Geth, good catch on that. From the end of 1 to the end of 2 it's just Shepard -friends -ship -Council +friends +ship. Net loss of Council.
Also I don't really think you should be any better prepared to combat the Reapers at the end of the second chapter, as second chapters are supposed to be where shit gets bad. I think the point of the game was too show how insidious the Reapers are and how their plans for us are far more perverse than just wiping everyone out.