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Mass Effect 1&2 - Ahhhhhh yes, the "REAPERS".

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Posts

  • LawndartLawndart Registered User regular
    edited February 2010
    Stigma wrote: »
    Neli wrote: »
    Stigma wrote: »
    I really hope Dragon Age does the same thing. Though the expansion pack before sequel situation might throw a huge fucking wrench in how it works.
    I bet Bioware won't make a sequel to DA because I like it.

    How long does a runthrough of ME take if you ignore the empty side planets?

    8+hrs maybe? Depends on how fast you want to go through dialogue and content I guess

    Thank you for confirming why I was disappointed in Mass Effect as an RPG. Shortest RPG I'd ever played, but I wasted a good 10 or 15 hours driving around empty planets with low grade driving mechanics.

    At least when I decide to go back to play ME2/3 I'll know to skip that nonsense and just do the 3 main planets.

    You do miss a whole lot of stuff in ME1 if you only do the main plot planets.
    alright, is there any way NOT to romance Ash or Kaidan in ME1? i did canon runs for both genders and tried desperately to get them to take the fucking hint, and they still showed up in my cabin on the way to Ilos

    i mean, Liara's a simple "i'm not interested", why can't it be the same for those two dolts

    The easiest way to do so would be:
    Pick the one you're unintentionally romancing and kill them off on Virmire. Worked for my canon "doomed romance" FemShep, even if ME2 didn't pick up on my pitching woo in poor doomed biotics boy's direction.

    Lawndart on
  • NocturneNocturne Registered User regular
    edited February 2010
    alright, is there any way NOT to romance Ash or Kaidan in ME1? i did canon runs for both genders and tried desperately to get them to take the fucking hint, and they still showed up in my cabin on the way to Ilos

    i mean, Liara's a simple "i'm not interested", why can't it be the same for those two dolts

    The most recent time I played the game I said something when talking to Ash that made her not want to romance me ever. I don't even remember what it was, but I did it entirely unintentionally.

    Nocturne on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited February 2010
    alright, is there any way NOT to romance Ash or Kaidan in ME1? i did canon runs for both genders and tried desperately to get them to take the fucking hint, and they still showed up in my cabin on the way to Ilos

    i mean, Liara's a simple "i'm not interested", why can't it be the same for those two dolts

    Don't talk to them. It's not like either of them has anything interesting to say.

    reVerse on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited February 2010
    alright, is there any way NOT to romance Ash or Kaidan in ME1? i did canon runs for both genders and tried desperately to get them to take the fucking hint, and they still showed up in my cabin on the way to Ilos

    i mean, Liara's a simple "i'm not interested", why can't it be the same for those two dolts

    Either do not talk to them at all or romance Ashley and get her killed on Virmire.

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
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  • StigmaStigma Registered User regular
    edited February 2010
    Nocturne wrote: »
    Stigma wrote: »
    Neli wrote: »
    Stigma wrote: »
    I really hope Dragon Age does the same thing. Though the expansion pack before sequel situation might throw a huge fucking wrench in how it works.
    I bet Bioware won't make a sequel to DA because I like it.

    How long does a runthrough of ME take if you ignore the empty side planets?

    8+hrs maybe? Depends on how fast you want to go through dialogue and content I guess

    Thank you for confirming why I was disappointed in Mass Effect as an RPG. Shortest RPG I'd ever played, but I wasted a good 10 or 15 hours driving around empty planets with low grade driving mechanics.

    At least when I decide to go back to play ME2/3 I'll know to skip that nonsense and just do the 3 main planets.

    Those cookie-cutter side missions in ME1 didn't take up that much time. The 8+ hours for a speed run would be from skipping a lot of dialogue and exploration.

    My most recent ME1 run was around 50 hours, and I only spent the last few on the side missions.
    I wish there were cookie cutter side missions.
    What I remember was planet after planet being completely barren outside of one or two 'mineral deposits' of questionable value.
    I believe I spent more time searching for content than actually going through content.

    Anyway, I'm bad and wrong and you don't need to listen to me badmouth ME1.

    Stigma on
    YHWHYinYangblueblackblueborder.jpg
  • Diablo FettDiablo Fett Registered User regular
    edited February 2010
    huh, i never thought to not talk to them

    i guess i know what i'm doing after this Insanity run

    Diablo Fett on
  • NocturneNocturne Registered User regular
    edited February 2010
    @ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O

    Nocturne on
  • CherrnCherrn Registered User regular
    edited February 2010
    Nocturne wrote: »
    My most recent ME1 run was around 50 hours, and I only spent the last few on the side missions.

    How? I beat ME 1 in the week leading up to 2's release, and I did it in around 25 hours, every sidequest completed (including the fucking mineral one).

    A lot of the payoff in 2 comes from all the sidequests, so it would be rather pointless to just do the main story unless you haven't experienced it before. The better choice is, again, to wait for a potential character editor or download saves from the 'net.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • NocturneNocturne Registered User regular
    edited February 2010
    Cherrn wrote: »
    Nocturne wrote: »
    My most recent ME1 run was around 50 hours, and I only spent the last few on the side missions.

    How? I beat ME 1 in the week leading up to 2's release, and I did it in around 25 hours, every sidequest completed (including the fucking mineral one).

    A lot of the payoff in 2 comes from all the sidequests, so it would be rather pointless to just do the main story unless you haven't experienced it before. The better choice is, again, to wait for a potential character editor or download saves from the 'net.

    It had been a really long time since I played it, so I generally would explore and talk to everyone as much as possible. I can double-check the exact amount of time, and no doubt a few hours of that the game was left on without me actually playing it, but I know it was around there.

    Nocturne on
  • The WolfmanThe Wolfman Registered User regular
    edited February 2010
    Nocturne wrote: »
    @ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O

    Yeah, every system had at least 1 landable planet or ship, and each landable planet had a mission to do on it.

    Now the real problem was all these missions were exactly the same. Same building with the same layout, with the same basic goal (kill everybody).

    It's one of the things I'm kind of bummed about in ME2. Not every system has a planet you can land on, so there are a lot of filler systems that have absolutely nothing of interest outside of scanning for resources. On the other hand... every single mission is different. So fair trade, I'd say.

    The Wolfman on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • A duck!A duck! Moderator, ClubPA mod
    edited February 2010
    Wet Bandit wrote: »
    A duck! wrote: »
    TrippyJing wrote: »
    BlackDove wrote: »
    Fiaryn wrote: »
    BlackDove wrote: »
    Maybe it's just me, but I need a monumental antagonist behind the curtains.

    And the Reapers are hard to top.

    That's why you scale things down rather than up. Because up gets real retarded real fast.

    Scaling down loses the momentum.

    For further reference on that: see ME2.

    While the game is fucking awesome, and better than ME1, one of the poorer points is that ME1 overshadows it with the whole "HOLY FUCKING SHIT I SAVED THE GALAXY MOTHERFUCKER, YEAH!", while the biggest plot twist in ME2 was when you found the toilet in your private quarters.

    Wait, what?

    I agree with BlackDove on this one. In 2 you do find out a lot of backstory and there are developments, but it feels like you're really no further along with the overarching story than after the first game.

    But by that logic, when you complete ME1, you're really no further along in the overarching story than when you began. All you did was take out one Spectre and one reaper. You created a momentary setback for the reapers. There's still a fuckton of them coming to wipe everyone out.

    Uh, not even close?
    ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!

    ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*

    In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.

    A duck! on
  • StigmaStigma Registered User regular
    edited February 2010
    Nocturne wrote: »
    @ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O

    Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
    I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.

    Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"

    My memory is vague and negative so go ahead and pick apart the detail I missed.

    Stigma on
    YHWHYinYangblueblackblueborder.jpg
  • CherrnCherrn Registered User regular
    edited February 2010
    Might I posit that the title for the next thread be either

    "I'm Commander Shepard and this is my favorite thread on G&T"

    or alternatively

    "Hey! Everybody! This thread discriminates against the poor!"

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited February 2010
    Now the real problem was all these missions were exactly the same. Same building with the same layout, with the same basic goal (kill everybody).

    Hey. Hey.

    They had two different buildings.

    reVerse on
  • StigmaStigma Registered User regular
    edited February 2010
    Cherrn wrote: »
    Might I posit that the title for the next thread be either

    "Mass Erect"

    or alternatively

    "Ass Effect!"

    No disrespect.

    Stigma on
    YHWHYinYangblueblackblueborder.jpg
  • NocturneNocturne Registered User regular
    edited February 2010
    Stigma wrote: »
    Nocturne wrote: »
    @ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O

    Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
    I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.

    Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"

    My memory is vague and negative so go ahead and pick apart the detail I missed.

    Well yeah, if you decide to ignore missions that are given to you and just combed every single planet you were able to land on, that would be boring as hell.

    But I think the problem there is your approach to the game, not the game itself.

    Nocturne on
  • -Tal-Tal Registered User regular
    edited February 2010
    A duck! wrote: »
    Wet Bandit wrote: »
    A duck! wrote: »
    TrippyJing wrote: »
    BlackDove wrote: »
    Fiaryn wrote: »
    BlackDove wrote: »
    Maybe it's just me, but I need a monumental antagonist behind the curtains.

    And the Reapers are hard to top.

    That's why you scale things down rather than up. Because up gets real retarded real fast.

    Scaling down loses the momentum.

    For further reference on that: see ME2.

    While the game is fucking awesome, and better than ME1, one of the poorer points is that ME1 overshadows it with the whole "HOLY FUCKING SHIT I SAVED THE GALAXY MOTHERFUCKER, YEAH!", while the biggest plot twist in ME2 was when you found the toilet in your private quarters.

    Wait, what?

    I agree with BlackDove on this one. In 2 you do find out a lot of backstory and there are developments, but it feels like you're really no further along with the overarching story than after the first game.

    But by that logic, when you complete ME1, you're really no further along in the overarching story than when you began. All you did was take out one Spectre and one reaper. You created a momentary setback for the reapers. There's still a fuckton of them coming to wipe everyone out.

    Uh, not even close?
    ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!

    ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*

    In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.
    I'm pretty sure in ME2 you foiled their backup plan of building a reaper inside the Galaxy, so now they have to go to plan C of "fuck it, we're just going to come in." Which is a pretty epic setup for ME3.

    -Tal on
    PNk1Ml4.png
  • A duck!A duck! Moderator, ClubPA mod
    edited February 2010
    Stigma wrote: »
    Cherrn wrote: »
    Might I posit that the title for the next thread be either

    "Mass Erect"

    or alternatively

    "Ass Effect!"

    No disrespect.

    It will be neither of those, Stigma.

    A duck! on
  • A duck!A duck! Moderator, ClubPA mod
    edited February 2010
    -Tal wrote: »
    A duck! wrote: »
    Wet Bandit wrote: »
    A duck! wrote: »
    I agree with BlackDove on this one. In 2 you do find out a lot of backstory and there are developments, but it feels like you're really no further along with the overarching story than after the first game.

    But by that logic, when you complete ME1, you're really no further along in the overarching story than when you began. All you did was take out one Spectre and one reaper. You created a momentary setback for the reapers. There's still a fuckton of them coming to wipe everyone out.

    Uh, not even close?
    ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!

    ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*

    In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.
    I'm pretty sure in ME2 you foiled their backup plan of building a reaper inside the Galaxy, so now they have to go to plan C of "fuck it, we're just going to come in." Which is a pretty epic setup for ME3.
    Or didn't, because there's still one there!

    A duck! on
  • Wet BanditWet Bandit Registered User regular
    edited February 2010
    A duck! wrote: »
    Uh, not even close?
    ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!

    ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*

    In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.

    Are you being disingenuous? You're being disingenuous, right?
    You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?

    Wet Bandit on
  • StigmaStigma Registered User regular
    edited February 2010
    Nocturne wrote: »
    Stigma wrote: »
    Nocturne wrote: »
    @ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O

    Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
    I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.

    Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"

    My memory is vague and negative so go ahead and pick apart the detail I missed.

    Well yeah, if you decide to ignore missions that are given to you and just combed every single planet you were able to land on, that would be boring as hell.

    But I think the problem there is your approach to the game, not the game itself.

    I didn't ignore the missions I was given. I was given two main story missions. I just thought there'd be more available on the other planets. Apparently there were two copy and pasted buildings on most of the other planets, so I guess I should have been happy with that. Sadly I wasn't.

    Stigma on
    YHWHYinYangblueblackblueborder.jpg
  • AvynteAvynte Registered User regular
    edited February 2010
    I really like the paragon interrupt when you finish the citadel credit chit side-quest.
    *shoves the Volus around, gets up in the c-sec officer's face*

    Shep: You're going to threaten to arrest this quarian for vagrancy after she's been falsely accused and harassed by this Volus?

    C-sec: Yeah, and maybe I'll bring you in too

    Shep: Good luck with that, I'm a spectre

    - I'm glad now I didn't tell the council to screw themselves when they offered to reinstate me, hehe

    Gotta stick up for the downtrodden.

    Avynte on
    ECOED.jpg
  • -Tal-Tal Registered User regular
    edited February 2010
    A duck! wrote: »
    Or didn't, because there's still one there!

    no i'm pretty sure there's not, i don't know what you're snidely insinuating

    -Tal on
    PNk1Ml4.png
  • Wet BanditWet Bandit Registered User regular
    edited February 2010
    Stigma wrote: »
    Nocturne wrote: »
    @ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O

    Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
    I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.

    Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"

    My memory is vague and negative so go ahead and pick apart the detail I missed.

    I'm pretty sure there was a side-quest on literally every single planet you could land on.

    Wet Bandit on
  • ProtoSoundProtoSound Registered User regular
    edited February 2010
    -Tal wrote: »
    A duck! wrote: »
    I'm pretty sure in ME2 you foiled their backup plan of building a reaper inside the Galaxy, so now they have to go to plan C of "fuck it, we're just going to come in." Which is a pretty epic setup for ME3.
    Or didn't, because there's still one there!
    no i'm pretty sure there's not, i don't know what you're snidely insinuating
    [/QUOTE]

    I think he's talking about
    Harbinger

    ProtoSound on
    camo_sig.png
  • A duck!A duck! Moderator, ClubPA mod
    edited February 2010
    Wet Bandit wrote: »
    A duck! wrote: »
    Uh, not even close?
    ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!

    ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*

    In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.

    Are you being disingenuous? You're being disingenuous, right?
    You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
    We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"

    TWO DIFFERENT ARGUMENTS.

    A duck! on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited February 2010
    Wet Bandit wrote: »
    Stigma wrote: »
    Nocturne wrote: »
    @ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O

    Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
    I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.

    Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"

    My memory is vague and negative so go ahead and pick apart the detail I missed.

    I'm pretty sure there was a side-quest on literally every single planet you could land on.

    There was. And hell, if you talked to people on the Citadel they gave you specific directions where to go to get some things done. And a lot of the time they'd just radio you directly and go all "hey, if you got the time, go to location X and do shit".

    reVerse on
  • StigmaStigma Registered User regular
    edited February 2010
    Wet Bandit wrote: »
    Stigma wrote: »
    Nocturne wrote: »
    @ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O

    Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
    I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.

    Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"

    My memory is vague and negative so go ahead and pick apart the detail I missed.

    I'm pretty sure there was a side-quest on literally every single planet you could land on.

    That's wierd. I only remember there being a 60-70% chance of a random battle. Like I said maybe 2 or 3 had dialogue total.
    Did I miss the secret to activating side missions? I was very distracted by my horrible horrible framerate/chop on 360.

    Stigma on
    YHWHYinYangblueblackblueborder.jpg
  • Wet BanditWet Bandit Registered User regular
    edited February 2010
    A duck! wrote: »
    Wet Bandit wrote: »
    A duck! wrote: »
    Uh, not even close?
    ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!

    ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*

    In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.

    Are you being disingenuous? You're being disingenuous, right?
    You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
    Oh good, that horde of 100s of Reapers steaming in are sure in for it now! We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"

    TWO DIFFERENT ARGUMENTS.
    Those "totally new things" WERE ALL PLOTS OF THE REAPERS!

    And I don't mean that in an angry way, but in a way, "how are you missing this?" way. It was almost the entire point of the game.

    Wet Bandit on
  • -Tal-Tal Registered User regular
    edited February 2010
    A duck! wrote: »
    Wet Bandit wrote: »
    A duck! wrote: »
    Uh, not even close?
    ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!

    ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*

    In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.

    Are you being disingenuous? You're being disingenuous, right?
    You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
    We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"

    TWO DIFFERENT ARGUMENTS.
    do you understand that the collectors are just Reaper-slaves and they were there to build a super-terminator-human-reaper to rape the citadel

    and you stopped that

    Who is the Reaper that's still there? Harbinger is still in dark space, he was just possessing the Collector General.

    -Tal on
    PNk1Ml4.png
  • Wet BanditWet Bandit Registered User regular
    edited February 2010
    Stigma wrote: »
    Wet Bandit wrote: »
    Stigma wrote: »
    Nocturne wrote: »
    @ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O

    Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
    I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.

    Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"

    My memory is vague and negative so go ahead and pick apart the detail I missed.

    I'm pretty sure there was a side-quest on literally every single planet you could land on.

    That's wierd. I only remember there being a 60-70% chance of a random battle. Like I said maybe 2 or 3 had dialogue total.
    Did I miss the secret to activating side missions? I was very distracted by my horrible horrible framerate/chop on 360.

    Now you're just trolling. And making a fool of yourself. Stop digging the hole, man.

    Wet Bandit on
  • StormgaleStormgale Registered User regular
    edited February 2010
    Wet Bandit wrote: »
    A duck! wrote: »
    Wet Bandit wrote: »
    A duck! wrote: »
    Uh, not even close?
    ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!

    ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*

    In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.

    Are you being disingenuous? You're being disingenuous, right?
    You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
    Oh good, that horde of 100s of Reapers steaming in are sure in for it now! We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"

    TWO DIFFERENT ARGUMENTS.
    Those "totally new things" WERE ALL PLOTS OF THE REAPERS!

    And I don't mean that in an angry way, but in a way, "how are you missing this?" way. It was almost the entire point of the game.
    Again You also Removed their Main Troops (both the Collectors and "Heretic" geth)

    Stormgale on
    [SIGPIC][/SIGPIC]
  • A duck!A duck! Moderator, ClubPA mod
    edited February 2010
    -Tal wrote: »
    A duck! wrote: »
    Wet Bandit wrote: »
    A duck! wrote: »
    Uh, not even close?
    ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!

    ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*

    In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.

    Are you being disingenuous? You're being disingenuous, right?
    You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
    We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"

    TWO DIFFERENT ARGUMENTS.
    do you understand that the collectors are just Reaper-slaves and they were there to build a super-terminator-human-reaper to rape the citadel

    and you stopped that

    Who is the Reaper that's still there? Harbinger is still in dark space, he was just possessing the Collector General.
    Where is it referenced that he's out in dark space? I might have just missed it, I might have to watch the final scene again.

    A duck! on
  • augustaugust where you come from is gone Registered User regular
    edited February 2010
    He's at the head of the fleet at the end.
    EDIT: They show you two pictures of Harbinger during the ending, then he's at the head of the reaper fleet in the final shot.

    august on
  • StigmaStigma Registered User regular
    edited February 2010
    Wet Bandit wrote: »
    Stigma wrote: »
    Wet Bandit wrote: »
    Stigma wrote: »
    Nocturne wrote: »
    @ Stigma: Well that last sentence is just silly, but I am wondering what the heck you were doing if you were driving around planets with nothing but mineral deposits o_O

    Bioware told me that there would be alot of planets with unique content and things to find so I explored at least 90% of the galaxy after getting my ship. I avoided the two quest planets.
    I may have run into two or three planets that had a building on them with NPCs but that's it, and they usually boiled down to a quick fight followed by a short dialogue. For the most part I felt very much lied to about the size of Mass Effect. The name of the game brought on thoughts of grandeur.

    Overall I think ME1 would have been better for me if it came out honestly and said "You have 4 missions and you can do the middle two in whatever order you'd like!"

    My memory is vague and negative so go ahead and pick apart the detail I missed.

    I'm pretty sure there was a side-quest on literally every single planet you could land on.

    That's wierd. I only remember there being a 60-70% chance of a random battle. Like I said maybe 2 or 3 had dialogue total.
    Did I miss the secret to activating side missions? I was very distracted by my horrible horrible framerate/chop on 360.

    Now you're just trolling. And making a fool of yourself. Stop digging the hole, man.

    I'm totally not trolling. I really did have bad framerate and alot of chop on the 360, though that might have something to do with the quality of my console or disc because I haven't spoken with anyone who shares that experience.
    If there was more to the random planets than the occasional random battle I probably missed something and I'm willing to admit it's probably my fault.

    No more digging for me, I mean, I know full well that when I open my mouth it's me against the world most of the time. Sorry.

    Stigma on
    YHWHYinYangblueblackblueborder.jpg
  • DHSDHS Chase lizards.. ...bark at donkeys..Registered User regular
    edited February 2010
    Stormgale wrote: »
    Wet Bandit wrote: »
    A duck! wrote: »
    Wet Bandit wrote: »
    A duck! wrote: »
    Uh, not even close?
    ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!

    ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*

    In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.

    Are you being disingenuous? You're being disingenuous, right?
    You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
    Oh good, that horde of 100s of Reapers steaming in are sure in for it now! We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"

    TWO DIFFERENT ARGUMENTS.
    Those "totally new things" WERE ALL PLOTS OF THE REAPERS!

    And I don't mean that in an angry way, but in a way, "how are you missing this?" way. It was almost the entire point of the game.
    Again You also Removed their Main Troops (both the Collectors and "Heretic" geth)
    That's also forgetting that if they had a Reaper inside the Galaxy, they could then find away to activate the Citadel as a relay again, which is their main way, possibly only way of attacking the Galaxy. We don't know how far into "dark space" they are. So, by stopping the Collectors you've stopped them further.

    The Reaper seemingly need the Citadel Relay in order to attack, so stopping that is the only way to stop them. Once with Sovereign and once with the Human Reaper.

    DHS on
    "Grip 'em up, grip 'em, grip 'em good, said the Gryphon... to the pig."
  • A duck!A duck! Moderator, ClubPA mod
    edited February 2010
    Stormgale wrote: »
    Wet Bandit wrote: »
    A duck! wrote: »
    Wet Bandit wrote: »
    A duck! wrote: »
    Uh, not even close?
    ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!

    ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*

    In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.

    Are you being disingenuous? You're being disingenuous, right?
    You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
    Oh good, that horde of 100s of Reapers steaming in are sure in for it now! We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"

    TWO DIFFERENT ARGUMENTS.
    Those "totally new things" WERE ALL PLOTS OF THE REAPERS!

    And I don't mean that in an angry way, but in a way, "how are you missing this?" way. It was almost the entire point of the game.
    Again You also Removed their Main Troops (both the Collectors and "Heretic" geth)
    Again, maybe I need to make this point a little bit clearer. From where you are at the end of 1 compared to where you are at the end of 2 it doesn't feel like you're any closer to dealing with the horde.

    Yes, you can say, but you defeated the Collectors and beat up a Reaper! The single point that I'm making is that discounting elements introduced in 2 you're no better prepared for the Reapers now than you were at the end of 1. I did forget the Geth, good catch on that. From the end of 1 to the end of 2 it's just Shepard -friends -ship -Council +friends +ship. Net loss of Council.

    A duck! on
  • augustaugust where you come from is gone Registered User regular
    edited February 2010
    To be a bit more clear
    You see the hologram of Harbinger when he releases the Collector General. Then you see a schematic of him handed to Shepard on the Normandy. There's a theory that the released Collector General actually sends you the info as his last act.

    Also I don't really think you should be any better prepared to combat the Reapers at the end of the second chapter, as second chapters are supposed to be where shit gets bad. I think the point of the game was too show how insidious the Reapers are and how their plans for us are far more perverse than just wiping everyone out.

    august on
  • StormgaleStormgale Registered User regular
    edited February 2010
    A duck! wrote: »
    Stormgale wrote: »
    Wet Bandit wrote: »
    A duck! wrote: »
    Wet Bandit wrote: »
    A duck! wrote: »
    Uh, not even close?
    ME1: Man things are great, oh snap we're gonna die to machine gods oh noes the Reapers are minutes away from entering the galaxy and fucking everyone in the ass. Or not, sucks to be you, Reapers!

    ME2: Time to deal with all those Reapers out there oh wait I guess I'll kill some mercs and criminals and this new threat and hey how about all those Reapers out there I guess I'm gonna *end credits*

    In Act 1 you fuck over the Reaper horde and in 2 you do what about that Reaper horde? Nothing? Okay.

    Are you being disingenuous? You're being disingenuous, right?
    You did nothing to the Reapers in ME2? Really? You mean, besides fucking over the Collectors, the Reapers' playthings? And eliminating the Reapers' control over the heretical geth? And destroying the human-reaper that they've spent the better part of two years building?
    Oh good, that horde of 100s of Reapers steaming in are sure in for it now! We're arguing past each other, here. I said "You didn't do shit about the Reapers on the way" and you say "But you did so much about these totally new things!"

    TWO DIFFERENT ARGUMENTS.
    Those "totally new things" WERE ALL PLOTS OF THE REAPERS!

    And I don't mean that in an angry way, but in a way, "how are you missing this?" way. It was almost the entire point of the game.
    Again You also Removed their Main Troops (both the Collectors and "Heretic" geth)
    Again, maybe I need to make this point a little bit clearer. From where you are at the end of 1 compared to where you are at the end of 2 it doesn't feel like you're any closer to dealing with the horde.

    Yes, you can say, but you defeated the Collectors and beat up a Reaper! The single point that I'm making is that discounting elements introduced in 2 you're no better prepared for the Reapers now than you were at the end of 1. I did forget the Geth, good catch on that. From the end of 1 to the end of 2 it's just Shepard -friends -ship -Council +friends +ship. Net loss of Council.
    I would argue no - friends (Though they are committed right now they still consider you allies), you gain precious Intel and Technology (especially if you give TIM the base)

    Stormgale on
    [SIGPIC][/SIGPIC]
  • A duck!A duck! Moderator, ClubPA mod
    edited February 2010
    august wrote: »
    To be a bit more clear
    You see the hologram of Harbinger when he releases the Collector General. Then you see a schematic of him handed to Shepard on the Normandy. There's a theory that the released Collector General actually sends you the info as his last act.

    Also I don't really think you should be any better prepared to combat the Reapers at the end of the second chapter, as second chapters are supposed to be where shit gets bad. I think the point of the game was too show how insidious the Reapers are and how their plans for us are far more perverse than just wiping everyone out.
    It does a nice job of that, admittedly. I do want to see what a Thanix cannon does to one of them.

    A duck! on
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