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TEAM FORTRESS 2 - Awesome game made by the raddest people at the best company.

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    JauntyJaunty Registered User regular
    edited February 2010
    redhead wrote: »
    oh, interesting

    i wonder how often anyone even bothers to submit a weapon model. seems likethe fun part of coming up with a weapon is how it acts, not how it looks. also the two are usually related.

    True but, judging from the number of skinners on FPSbanana, I doubt there's a dearth of applications.

    Jaunty on
    qcklw92m98s0.png
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    Tommy2HandsTommy2Hands what is this where am i Registered User regular
    edited February 2010
    Tommy2Hands on
    8j12qx8ma5j5.jpg
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    SpookymikalSpookymikal Registered User regular
    edited February 2010
    Okay so i'm trying to make a button that when i press it, it takes a screencap and attacks at the same time. For whatever reason, when I tap mouse 5 it just starts attacking and doesn't stop till i tap the button again. anyone got any idea how to fix this?
    alias picsnap "snap"
    alias snap "+attack; jpeg; alias picsnap hit"
    alias hit "-attack; alias picsnap snap"
    bind "mouse5" picsnap
    

    Spookymikal on
    As Always
    -Mikal-
    Violence is the last refuge of the incompetent.
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    Quaz and WallyQuaz and Wally Registered User regular
    edited February 2010
    Okay so i'm trying to make a button that when i press it, it takes a screencap and attacks at the same time. For whatever reason, when I tap mouse 5 it just starts attacking and doesn't stop till i tap the button again. anyone got any idea how to fix this?
    alias picsnap "snap"
    alias snap "+attack; jpeg; alias picsnap hit"
    alias hit "-attack; alias picsnap snap"
    bind "mouse5" picsnap
    

    You've got it rigged for that behavior. Let me set something up.
    alias +snap "+attack; jpeg"
    alias -snap "-attack"
    bind "mouse5" +snap
    

    This should give the behavior you want. Before, you had it so when you pressed mosue5, it would initiate +attack, take a jpeg, and change the original alias to stop attacking. So of course you wouldn't stop attacking until you pressed the button again. It would work if you wanted a toggle attack I suppose.

    Quaz and Wally on
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    L|amaL|ama Registered User regular
    edited February 2010
    chuck a wait in there somewhere?

    L|ama on
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    CrashmoCrashmo Registered User regular
    edited February 2010
    Crashmo on
    polar-bearsig.jpg
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    valgomirvalgomir Registered User regular
    edited February 2010
    i only now purchased this game... we'll see how that goes.

    valgomir on
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    SpookymikalSpookymikal Registered User regular
    edited February 2010
    Okay so i'm trying to make a button that when i press it, it takes a screencap and attacks at the same time. For whatever reason, when I tap mouse 5 it just starts attacking and doesn't stop till i tap the button again. anyone got any idea how to fix this?
    alias picsnap "snap"
    alias snap "+attack; jpeg; alias picsnap hit"
    alias hit "-attack; alias picsnap snap"
    bind "mouse5" picsnap
    

    You've got it rigged for that behavior. Let me set something up.
    alias +snap "+attack; jpeg"
    alias -snap "-attack"
    bind "mouse5" +snap
    

    This should give the behavior you want. Before, you had it so when you pressed mosue5, it would initiate +attack, take a jpeg, and change the original alias to stop attacking. So of course you wouldn't stop attacking until you pressed the button again. It would work if you wanted a toggle attack I suppose.

    works great, thanks

    and now a short tf2 story.
    2j5m8tf.jpg
    So this fuckin' sniper was shooting people, so i stabbed him.
    k56iig.jpg
    A pyro caught me in the act
    2v8pzzl.jpg
    Fucking pyros...
    xnu6tj.jpg
    Then he tried to cap the point.

    Also, edcrab doesn't watch his back apparnetly.
    4hwlth.jpg
    2hpmyxg.jpg
    ve8y13.jpg


    Spookymikal on
    As Always
    -Mikal-
    Violence is the last refuge of the incompetent.
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    nealcmnealcm Alvarian AlvarianRegistered User regular
    edited February 2010
    screenshots on backstabs is actually a pretty cool idea

    nealcm on
    19ZUtIw.png
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    EdcrabEdcrab Actually a hack Registered User regular
    edited February 2010
    I was so busy killing everyone else that I got backstabbed about seven times by a bunch of different spies

    But hey people were actually trying to cap the point that match so woo

    Edcrab on
    cBY55.gifbmJsl.png
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    JauntyJaunty Registered User regular
    edited February 2010
    Highlander is such an awesome game-mode. I just wish there was a buffer-slot so someone could switch out of a class, or some similar idea. Even just forced rotation, or something like Arena's way of getting spectators in the game.

    Jaunty on
    qcklw92m98s0.png
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    SpookymikalSpookymikal Registered User regular
    edited February 2010
    Jaunty wrote: »
    Highlander is such an awesome game-mode. I just wish there was a buffer-slot so someone could switch out of a class, or some similar idea. Even just forced rotation, or something like Arena's way of getting spectators in the game.

    the easiest way is to go spectator for a second.

    there's also an autobalance problem where it doesn't change you class if you get autoblanced which can leave one team with no medics and the other team with 2 medics.

    I also wish all the pa servers supported nominate and rtv. It seems like almost every time I play it's 5 minutes of a map that's seldom played like KOTH_Harvest, then it moves to gravel pit, granary, well, badlands, and NOTHING ELSE.

    But seriously, more map voting and enable map nominations.

    Spookymikal on
    As Always
    -Mikal-
    Violence is the last refuge of the incompetent.
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    redheadredhead Registered User regular
    edited February 2010
    spookymikal congratulations on using the best crosshair and crosshair color

    love that circle

    redhead on
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    JauntyJaunty Registered User regular
    edited February 2010
    redhead wrote: »
    spookymikal congratulations on using the best crosshair and crosshair color

    love that circle

    You guys are so tacky
    Cyan, I mean really

    Jaunty on
    qcklw92m98s0.png
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    SpookymikalSpookymikal Registered User regular
    edited February 2010
    Jaunty wrote: »
    redhead wrote: »
    spookymikal congratulations on using the best crosshair and crosshair color

    love that circle

    You guys are so tacky
    Cyan, I mean really

    it's more of a seafoam dayglow green than cyan.

    I like it because it always stands out no matter which level you're on.

    Spookymikal on
    As Always
    -Mikal-
    Violence is the last refuge of the incompetent.
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    General_WinGeneral_Win Registered User regular
    edited February 2010
    Okay so i'm trying to make a button that when i press it, it takes a screencap and attacks at the same time. For whatever reason, when I tap mouse 5 it just starts attacking and doesn't stop till i tap the button again. anyone got any idea how to fix this?
    alias picsnap "snap"
    alias snap "+attack; jpeg; alias picsnap hit"
    alias hit "-attack; alias picsnap snap"
    bind "mouse5" picsnap
    

    You've got it rigged for that behavior. Let me set something up.
    alias +snap "+attack; jpeg"
    alias -snap "-attack"
    bind "mouse5" +snap
    

    This should give the behavior you want. Before, you had it so when you pressed mosue5, it would initiate +attack, take a jpeg, and change the original alias to stop attacking. So of course you wouldn't stop attacking until you pressed the button again. It would work if you wanted a toggle attack I suppose.

    works great, thanks

    and now a short tf2 story.
    2j5m8tf.jpg
    So this fuckin' sniper was shooting people, so i stabbed him.
    k56iig.jpg
    A pyro caught me in the act
    2v8pzzl.jpg
    Fucking pyros...
    xnu6tj.jpg
    Then he tried to cap the point.

    Also, edcrab doesn't watch his back apparnetly.
    4hwlth.jpg
    2hpmyxg.jpg
    ve8y13.jpg



    I'm in everyone of those pictures.

    General_Win on
    tf2_sig.png
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    redheadredhead Registered User regular
    edited February 2010
    oh, it's not just straight green? boooo

    lime green circle fo lyfe

    redhead on
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    SpookymikalSpookymikal Registered User regular
    edited February 2010
    redhead wrote: »
    oh, it's not just straight green? boooo

    lime green circle fo lyfe

    nah, i mix in 2 parts red 5 parts blue to even it out a bit.

    When it's completely green, I tend to look at it instead of through it.

    http://www.cheaperthandirt.com/SCP851-1.html

    I was kinda going for that color since it's what i'm most used to while shooting. I think my saturation is still too high.

    General:
    15d2rg5.jpg

    Spookymikal on
    As Always
    -Mikal-
    Violence is the last refuge of the incompetent.
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    L|amaL|ama Registered User regular
    edited February 2010
    I've gone with lime green or pink since bf42, they're the least likely to get lost in the background

    L|ama on
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    SpookymikalSpookymikal Registered User regular
    edited February 2010
    Man, do you know what I wish?

    I wish they would tighten the heavy's cone of fire.

    I hate aiming at people and watching my boolets go around them.

    Spookymikal on
    As Always
    -Mikal-
    Violence is the last refuge of the incompetent.
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    No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited February 2010
    hahaha really

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
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    Cold Salmon and HatredCold Salmon and Hatred __BANNED USERS regular
    edited February 2010
    do you know what heavy needs

    damage falloff at a distance with crits

    boy howdy is it fun to get dropped from all the way across 2fort cause some heavy managed to get crits and two bullets connected

    Cold Salmon and Hatred on
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    AntimatterAntimatter Devo Was Right Gates of SteelRegistered User regular
    edited February 2010
    You know what I think would be kinda funny?
    The pyro getting a fire hose that acts like the Quake lightning gun

    Antimatter on
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    SpookymikalSpookymikal Registered User regular
    edited February 2010
    do you know what heavy needs

    damage falloff at a distance with crits

    boy howdy is it fun to get dropped from all the way across 2fort cause some heavy managed to get crits and two bullets connected

    where i stopped reading.

    all crits have zero damage falloff.

    I prefer nocrit servers, and never play 2fort.

    Spookymikal on
    As Always
    -Mikal-
    Violence is the last refuge of the incompetent.
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    Cold Salmon and HatredCold Salmon and Hatred __BANNED USERS regular
    edited February 2010
    2fort is a great map and you are terrible

    Cold Salmon and Hatred on
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    SpookymikalSpookymikal Registered User regular
    edited February 2010
    2fort is the worst map and you are FUCKING AWESOME

    Well without me it'd just be FUCKING AWESO

    Spookymikal on
    As Always
    -Mikal-
    Violence is the last refuge of the incompetent.
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    TheySlashThemTheySlashThem Registered User regular
    edited February 2010
    nocrit servers are for people who are super serious all the time and also have small penises

    TheySlashThem on
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    Volucrisus AedriusVolucrisus Aedrius Registered User regular
    edited February 2010
    2Fort is only fun when the enemy team's snipers are all fucking retarded and I can use stickies/rockets to fly all the way across the map and then club them to death with my bottle/pickaxe.

    That is the only redeeming feature of 2fort.

    Volucrisus Aedrius on
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    SpookymikalSpookymikal Registered User regular
    edited February 2010
    nocrit servers are for people who are super serious all the time and also have small penises

    Also, people who play medic/spy a lot.

    With damage spread and crits off, the only thing that can one-shot you are: headshots, fully charged body shots, walking into a sticky trap with 3+ stickies laid out, or in the case of the spy, close range direct hits.

    To the medic, it means that the entirely too frustrating scenario where you're about to deploy an uber and a crocket grazes you for what should be ~50 damage and instead murders you instantly never happens. You almost always have that split-second chance to save yourself.

    Futhermore, you sound like a whiny ass bitch who can't aim for shit and relies on crits.

    Spookymikal on
    As Always
    -Mikal-
    Violence is the last refuge of the incompetent.
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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    edited February 2010
    I cannot imagine there is anyone who relies on crits to make up for a lack of aim.

    Can't we just agree that scouts are annoying as fuck?

    Kwoaru on
    2x39jD4.jpg
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    redheadredhead Registered User regular
    edited February 2010
    Antimatter wrote: »
    You know what I think would be kinda funny?
    The pyro getting a fire hose that acts like the Quake lightning gun

    not funny, perfect. it would be a perfect addition

    i've been saying this for a while now! unfortunately i am not robin walker

    redhead on
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    nealcmnealcm Alvarian AlvarianRegistered User regular
    edited February 2010
    one night when job was messing on the hyperbolic drama chamber with weapons and their modifications

    he made the flaregun shoot faster and do like, 30% more damage

    it felt almost like a primary weapon and it wasn't half bad, with the minicrits

    he should reduce it's damage by like, 95%, but make the firing speed 1000%

    nealcm on
    19ZUtIw.png
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    TheySlashThemTheySlashThem Registered User regular
    edited February 2010
    a minigun that shoots flares

    TheySlashThem on
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    PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited February 2010
    nealcm wrote: »
    one night when job was messing on the hyperbolic drama chamber with weapons and their modifications

    he made the flaregun shoot faster and do like, 30% more damage

    it felt almost like a primary weapon and it wasn't half bad, with the minicrits

    he should reduce it's damage by like, 95%, but make the firing speed 1000%

    that night was insane

    rapid firing 20 round engi-shotguns
    slow traveling nuke direct hits
    flailing KGB regening heavies

    rapid fire sniper rifles

    PiptheFair on
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    TheySlashThemTheySlashThem Registered User regular
    edited February 2010
    slow reload instant kill bats were the best

    TheySlashThem on
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    Shifty FisterShifty Fister Registered User regular
    edited February 2010
    my performance is like 10-15 fps better now for reasons unbeknownst to me but i lag everytime anything related to an achievement happens

    this is problematic when i am playing demo/soldier and kill a soldier/demo

    Shifty Fister on
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    nealcmnealcm Alvarian AlvarianRegistered User regular
    edited February 2010
    reloading bats

    what has job done to these weapons

    i liked the RL that shot super fast, had 8 in a clip, and reduced damage

    it definitely needs to be nerfed somehow, either in how fast it shoots or how much damage it does

    cause if you unloaded all 8 (which took under 2 seconds, probably under 1 second) the person in front of you was gibs

    nealcm on
    19ZUtIw.png
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    Quaz and WallyQuaz and Wally Registered User regular
    edited February 2010
    Make a shotgun that shoots rockets. Fulfill the fantasy that Borderlands was unable to adequately fulfill.

    Quaz and Wally on
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    VALVEjunkieVALVEjunkie Registered User regular
    edited February 2010
    fuuuuuuuck either stop talking about that awesome night that I missed or tell me when its happening next

    VALVEjunkie on
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    nealcmnealcm Alvarian AlvarianRegistered User regular
    edited February 2010
    i don't know

    job comes and goes

    he walks here and there they say, as an old man hooded and cloaked

    nealcm on
    19ZUtIw.png
This discussion has been closed.