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Posts

  • Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    edited July 2010
    In the episode when they do the Nazi salute, Nemoy clearly just flips his hand in disgust.

    Librarian's ghost on
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  • GungHoGungHo Registered User regular
    edited July 2010
    Star Trek has a very strange obsession with Nazis.

    GungHo on
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited July 2010
    GungHo wrote: »
    Star Trek has a very strange obsession with Nazis.

    So does the DC universe, and a lot of other popular media. Nazis are fun to throw into anything these days as a laugh or to look serious/evil/we want to kick Hitler in the nuts.

    Corehealer on
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  • GungHoGungHo Registered User regular
    edited July 2010
    They've been timetraveling and fighting Nazis/aliens pretending to be Nazis for 44 years now. You'd figure that maybe they'd give Stalin a kick or two.

    GungHo on
  • Simjanes2kSimjanes2k Registered User regular
    edited July 2010
    Anyone else notice the server a little weird tonight? Loading screens are taking almost 5 minutes, lots of rubber-banding, a strange sort of latency now and then, and more bugs than I remember ever seeing. I guess it is the first Friday night after the S2 launch so they're probly loaded down, but still. My fiance and I had to give up playing for a while out of sheer frustration (a 20-minute mission refuses to turn in, and we couldn't loot anything for the last half of it.

    Just for a kick in the teeth, it wouldn't even let us log out properly, the game crashed when we hit exit. /grrr

    Simjanes2k on
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited July 2010
    So that's what's going on...
    I'm getting the "Retrieving Character List" forever thing right now.

    Nocren on
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  • Nakatomi2010Nakatomi2010 Registered User regular
    edited July 2010
    Account servers are down.

    Would I be out of line to pay 15 dollars on a fake subscription to get the All Good Things enterprise?

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  • Nakatomi2010Nakatomi2010 Registered User regular
    edited July 2010
    And we're up.

    Nakatomi2010 on
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  • HtownHtown Registered User regular
    edited July 2010
    I stopped playing this game after the first month, and was thinking of trying again with all the new stuff, but you're telling me that they're STILL having major lag and connection problems with this game?

    Is this on a regular basis or have they ironed most of the problems out?

    Htown on
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  • Fartacus_the_MightyFartacus_the_Mighty Brought to you by the letter A.Registered User regular
    edited July 2010
    Account servers are down.

    Would I be out of line to pay 15 dollars on a fake subscription to get the All Good Things enterprise?

    I thought they took out the whole subscriber reward thing when they added the Galaxy-X to the C-Store.

    Fartacus_the_Mighty on
  • MasterOfPupetsMasterOfPupets Registered User regular
    edited August 2010
    So, how much has this game changed for the better since Beta? I played the Beta right up until launch and decided not to get it since it was just too monotonous. I hear the ground combat still sucks, but how much have they done to change it, mainly mission variety wise? Thinking about picking it up now that it's only $20.

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  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited August 2010
    Well, there's still the monotony, but now there's New Monotony!
    Actually, it's the diplomacy missions. Having to actually talk to NPCs and figuring out what they want and how to give it to them.

    Remember one of the earlier missions where you had to talk to the mining community in the early part of the game? There's now more missions like that and a different experience tree to level up in (Diplomacy XP).

    Nocren on
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  • Just_Bri_ThanksJust_Bri_Thanks Seething with rage from a handbasket.Registered User, ClubPA regular
    edited August 2010
    I hope that isn't a really good example, because that mining colony mission was idiotic.

    "I'm going to make you go talk to everyone, and then test you on what they say, just because I don't like you. But don't worry about paying attention because the test questions will be no-brainers."

    Just_Bri_Thanks on
    ...and when you are done with that; take a folding
    chair to Creation and then suplex the Void.
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited August 2010
    Best I could come up with. I've been mostly blasting things in my cruiser anyway.
    Glorious Auto-Fire!

    Nocren on
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  • Nakatomi2010Nakatomi2010 Registered User regular
    edited August 2010
    Account servers are down.

    Would I be out of line to pay 15 dollars on a fake subscription to get the All Good Things enterprise?

    I thought they took out the whole subscriber reward thing when they added the Galaxy-X to the C-Store.

    I didn't notice it in the C-Store. 2000CP... :(

    It's still there as a bonus for subscribing someone though, so I'm guessing both is an option. Makes sense, let's someone else "pay" for it for you..

    Also, it looks like it'd be cheaper to create a fake person to get the thing for %15 rather than pay $25 for 2000 points....

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  • Agent CooperAgent Cooper Registered User regular
    edited August 2010
    You'd need to buy the box too, which is $20.

    Also, it's 5 friends referred for the Galaxy-X.

    Agent Cooper on
  • AyulinAyulin Registered User regular
    edited August 2010
    Man, I stopped playing just before they introduced respecs and have no idea what to do now. I have an engineer at 44 but am probably using all the wrong equipment/skills :(

    Ayulin on
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  • Blinks77Blinks77 Registered User regular
    edited August 2010
    Well, there's a number of threads on the official forums. The most useful one for you though is probabarbly http://forums.startrekonline.com/showthread.php?t=160645

    Mostly deals with cruisers and engineers and if you're flying an escort i doubt it'll be much help. Butm it should give you an idea.

    Blinks77 on
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited August 2010
    Nocren wrote: »
    Well, there's still the monotony, but now there's New Monotony!
    Actually, it's the diplomacy missions. Having to actually talk to NPCs and figuring out what they want and how to give it to them.

    Remember one of the earlier missions where you had to talk to the mining community in the early part of the game? There's now more missions like that and a different experience tree to level up in (Diplomacy XP).

    The new missions also make use of the diplomacy system.


    At the end of The Return you can
    Choose to let the Romulans go, take the Borg tech, or destroy the Romulan ship

    What do you alters how the mission ends, and what you have to fight. Taking the middle option also apparently reveals
    What's likely to become the first actual raid content of the game. An Iconian ship finally shows up outside of Iconian space and blows the utter shit up out of an armada of Borg cubes that you were fighting (And possibly losing, depending on your ship equipment.), making the Undine look like pansies by comparison.

    It then sends you an ominous "Yeah, we're awesome" message, before warping out.

    Much pants shitting goes down in the mission debriefing after that.

    Archonex on
  • Blinks77Blinks77 Registered User regular
    edited August 2010
    My responses pretty much went

    Wtf is that thing?

    Hey.. it took out their shields. Nice.

    This is pretty easy, wonder if i could let them do it alone.

    You what? Bring it!

    ...So.. i get to kill em then at some point?



    Also, if how they fought the borg is any indication. Yet another later level foe who makes shields utterly worthless. Which puts us three for three so far.

    Blinks77 on
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited August 2010
    Blinks77 wrote: »
    My responses pretty much went

    Wtf is that thing?

    Hey.. it took out their shields. Nice.

    This is pretty easy, wonder if i could let them do it alone.

    You what? Bring it!

    ...So.. i get to kill em then at some point?



    Also, if how they fought the borg is any indication. Yet another later level foe who makes shields utterly worthless. Which puts us three for three so far.

    The notable thing is that they fucked up the Borg's shields. Later high end Borg (Like the Tactical Cube), have some beastly shields that a group of ships have to sustain fire on one side to take down. And even then, they'll just come back up in short order. Current Federation and Klingon ships are nowhere near the high end Borg's level of shield capacity.


    It chewed through two cubes shields like they weren't even there, and (in my case) four shotted a Cube's hull once the shields went down.


    On that note, i'm dreading the day that the STO developers add in the Tactical Fusion Cube as a boss. Not only would it be the size of a planet, nearly, it would probably be able to chew through entire armada's of ships like they weren't even there.

    Of course, in order for that to happen they'd probably have to add in Fusion Cubes as well, first. Which would be a nightmare all to itself.

    Archonex on
  • Blinks77Blinks77 Registered User regular
    edited August 2010
    Archonex wrote: »
    On that note, i'm dreading the day that the STO developers add in the Tactical Fusion Cube as a boss. Not only would it be the size of a planet, nearly, it would probably be able to chew through entire armada's of ships like they weren't even there.

    Of course, in order for that to happen they'd probably have to add in Fusion Cubes as well, first. Which would be a nightmare all to itself.

    I can but hope. Honestly something inside me kinda dies everytime my singular star cruiser turns a cube into so much space dust. Those things should be scary but even on elite it's more a case of.

    1. Spam Hazard emiters so i have shields.
    2. Shoot incoming heavy plasma torps.
    3. Grind it down.

    Rince and repeat. I can but assume it's likely even easier for escorts as they'll burn through much faster.

    something like a tactical fusion cube to make me go "Oh god!" would honestly be awesome. It's a shame that the borg are more scary on the ground than in space.

    Blinks77 on
  • Just_Bri_ThanksJust_Bri_Thanks Seething with rage from a handbasket.Registered User, ClubPA regular
    edited August 2010
    Thanks Janeway, for making the Borg suck.

    Just_Bri_Thanks on
    ...and when you are done with that; take a folding
    chair to Creation and then suplex the Void.
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited August 2010
    Blinks77 wrote: »
    Archonex wrote: »
    On that note, i'm dreading the day that the STO developers add in the Tactical Fusion Cube as a boss. Not only would it be the size of a planet, nearly, it would probably be able to chew through entire armada's of ships like they weren't even there.

    Of course, in order for that to happen they'd probably have to add in Fusion Cubes as well, first. Which would be a nightmare all to itself.

    I can but hope. Honestly something inside me kinda dies everytime my singular star cruiser turns a cube into so much space dust. Those things should be scary but even on elite it's more a case of.

    1. Spam Hazard emiters so i have shields.
    2. Shoot incoming heavy plasma torps.
    3. Grind it down.

    Rince and repeat. I can but assume it's likely even easier for escorts as they'll burn through much faster.

    something like a tactical fusion cube to make me go "Oh god!" would honestly be awesome. It's a shame that the borg are more scary on the ground than in space.

    To be fair, the few situations where we're genuinely put up against a Borg fleet where they're not handicapped in some way generally ends in lots of players being slaughtered.

    The Khitomer Accord mission, and Infection space portion of the TS are good examples. Especially Khitomer Accord, where there's so many Borg, and they're so powerful, most of them just ignore you and bee-line to their objective, since you can't kill them all fast enough without a clear-cut plan of attack before-hand.


    That Return mission is a good example of being saved by deus ex machina too. Had the thing-that-shall-not-be-named-outside-spoilers not appeared, the position and number of Cubes meant that they would have utterly ruined your shit if you weren't in a cruiser with (what was previously) max level epics.


    The easiest place to see what the Borg are made of is in the (often ignored) Borg DSE's. The Borg, if they get the right group composition (Read: More then one cube.) will systematically tractor a ship, strip it's shields, then utterly obliterate it before moving on to the next one.

    Archonex on
  • The Cow KingThe Cow King a island Registered User regular
    edited August 2010
    Even though I hadn't heard a lot of bad things about this I've been having a blast.

    It may not be perfect but its still really fun to play.

    The Cow King on
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  • EmrysEmrys Registered User regular
    edited August 2010
    Archonex wrote: »
    At the end of The Return you can
    Choose to let the Romulans go, take the Borg tech, or destroy the Romulan ship

    What do you alters how the mission ends, and what you have to fight. Taking the middle option also apparently reveals
    What's likely to become the first actual raid content of the game. An Iconian ship finally shows up outside of Iconian space and blows the utter shit up out of an armada of Borg cubes that you were fighting (And possibly losing, depending on your ship equipment.), making the Undine look like pansies by comparison.

    It then sends you an ominous "Yeah, we're awesome" message, before warping out.

    Much pants shitting goes down in the mission debriefing after that.

    You get the same if you tell the Romulans you can't let them leave... I'm not sure the ending is actually any different on the three choices.

    Emrys on
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited August 2010
    I just encountered a pretty good Diplomatic mission. Quarantine that starts at Memory Alpha.
    I don't know what it is, but whenever I play an MMO I just want to rush-rush-rush, even though I know there's a semi-decent story underneath (I feel CoX is the same way). So I'm really taking an effort to slow down and enjoy these. Helps that I solo a lot though.

    Nocren on
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  • see317see317 Registered User regular
    edited August 2010
    Didn't see this mentioned already. Free weekend for all past and present subscribers.
    Greetings, Captain!

    Season Two: Ancient Enemies, our latest content update to Star Trek Online, is now available to everyone at absolutely no charge. To celebrate, we’re throwing a party: It’s time for a Welcome Back Weekend!

    The Welcome Back Weekend is available to all former players. Just log in to any Star Trek Online account that has a valid retail key applied and play the complete game!

    The event begins Wednesday, August 4, 2010 at 11:59 p.m. Pacific and ends Monday, August 9, 2010 at 10:00 a.m. Pacific.

    If you haven’t updated Star Trek Online in a while, head over to our download page to grab the latest version and reduce your patching time!

    Be sure to log in and see what we’ve been up to. And thanks, as always, for your support.

    We'll see you in the Alpha Quadrant!

    -The Star Trek Online Team

    see317 on
  • Nakatomi2010Nakatomi2010 Registered User regular
    edited August 2010
    Hey,

    I'm going to start trying to schedule things in the Event system for us to do as a fleet. Perhaps an STF or a Fleet action or something. Be a bit rough to coordinate, but I'm going to try and do better at scheduling "events".

    Anyone interested, or am I wasting time?

    Nakatomi2010 on
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  • EQDuffyEQDuffy Registered User regular
    edited August 2010
    I'm interested but I'm only Commander 2, so I don't know how much I can actually participate.

    EQDuffy on
  • Agent CooperAgent Cooper Registered User regular
    edited August 2010
    So I got this, and I still like it, but the Delta Volanis cluster is broke as fuck.

    Agent Cooper on
  • Blinks77Blinks77 Registered User regular
    edited August 2010
    So I got this, and I still like it, but the Delta Volanis cluster is broke as fuck.

    What's wrong with it? I've not had any problems when i've been sent there for first contact/diplomatic investigations.

    Blinks77 on
  • Agent CooperAgent Cooper Registered User regular
    edited August 2010
    Sometimes when you need to beam down, you don't. You just keep on that collision course for the planet.

    The big thing is the aid missions. The "Continue ... Relief" mission button isn't working. It just teleports you to a random mission. So if you have to leave to get shield generators or whatever, you're screwed.

    Agent Cooper on
  • jamesrajamesra Chicago, ILRegistered User regular
    edited August 2010
    Hey,

    I'm going to start trying to schedule things in the Event system for us to do as a fleet. Perhaps an STF or a Fleet action or something. Be a bit rough to coordinate, but I'm going to try and do better at scheduling "events".

    Anyone interested, or am I wasting time?

    I'm interested. My schedule can be a bit wonky (and I haven't played in a couple of weeks, and probably won't until I finish up SC2 single player sometime tonight or tomorrow), but I like the idea of doing stuff as a fleet, even if its just a high level DSE.

    jamesra on
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  • Nakatomi2010Nakatomi2010 Registered User regular
    edited August 2010
    Just so everyone is aware, I've scheduled a event involving a run at Infected on Advanced for tomorrow at 9pm EST, RSVP in game if you're going to be there.


    Also, in an effort to have some fun as a fleet, and get to know our fleet mates I'm instituting a "Help a fleet mate out" night on Sundays between 8 and midnight, if you're a high ranking person and you see someone lower in rank online, touch base with that person and see if they'll let you help them.

    I will be trying to stick to that one hard.

    I'm going to try and keep Friday and Saturday night for STFs, fleet actions, or whatever, but Sunadys I think it'd be fun to just putz around and help other characters with rough missions, or just leveling up in general.

    Obviously participation is optional, but I'm just trying to create an environment where we can all have fun, and know when the fun is going to happen.

    Remember to check the events list for start times and locations of the events. I'm going to try and be very pro-active on this one.

    Nakatomi2010 on
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  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited August 2010
    Sometimes when you need to beam down, you don't. You just keep on that collision course for the planet.

    The big thing is the aid missions. The "Continue ... Relief" mission button isn't working. It just teleports you to a random mission. So if you have to leave to get shield generators or whatever, you're screwed.

    All the Deep Space sectors seem to have that problem (the Continue.... Relief button not working).

    Which sucks because I want to get some diplomatic XP and unless I carry 10 of every commodity, that's not happening.

    Nocren on
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  • EvigilantEvigilant VARegistered User regular
    edited August 2010
    Nocren wrote: »
    Sometimes when you need to beam down, you don't. You just keep on that collision course for the planet.

    The big thing is the aid missions. The "Continue ... Relief" mission button isn't working. It just teleports you to a random mission. So if you have to leave to get shield generators or whatever, you're screwed.

    All the Deep Space sectors seem to have that problem (the Continue.... Relief button not working).

    Which sucks because I want to get some diplomatic XP and unless I carry 10 of every commodity, that's not happening.

    You should be able to open the replicator and make the commodities you need for the aid missions. Before you warp back to dector space, open the replicator and check.

    I actually preferred those missions at the end to hit vice admiral: quick and easy xp and diplo xp.

    Evigilant on
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  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited August 2010
    Oh? They added (back) the ability to replicate commodities now? (Apparently it was available in the early closed beta).

    Wish I knew that before.

    Nocren on
    newSig.jpg
  • Agent CooperAgent Cooper Registered User regular
    edited August 2010
    It's more expensive than buying them at a starbase, though. Especially if you find the starbases with the bargain basement prices.

    Agent Cooper on
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited August 2010
    Also, nearby starbases related to an unexplored section of space can tell you what commodities a sector needs.

    So you don't really need to carry ten of everything if you do about five minutes of research before-hand. Just a stack of ten of three or so commodity types.

    Archonex on
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