I just had a game with an Ez and a TF that both claimed mid once the game started. Both refused to leave, and I (as Singed) was left alone top. Within the first minute, bottom had given up first blood and neither would-be solo mid had budged. Within 3 minutes, both had died at least once. Within 10 minutes, both went afk.
Edit: I did get to kill their Malphite a couple times though. Always enjoy proving that bad champions are bad.
That is just... wretched. I am so sorry for you.
Kristmas Kthulhu on
0
facetiousa wit so dryit shits sandRegistered Userregular
edited March 2010
So this is relevant to the discussion.. I just played with an AS/AD (+ crit) Janna who went 15/3/6.
Don't know the order in which she bought them, but she finished with Avarice Blade, Berserker's Greaves, Phantom Dancer, Infinity Edge, Zeal, and Sheen.
I'm pretty sure I lost us the game by becoming careless late game after dominating team battles during mid game with my lethal poison/fling/goo combinations. I finished 9/11/16. (Janna stole like five of my kills, hah. Including a triple kill where I'd gotten all three down to slivers. He even apologised, but I told him I like assists. :P))
There's nothing wrong with specializing in one character in the beginning of the game, when you're still learning the ropes. You may, however, find that you're even better when using some of these other characters you haven't tried :P
When you feel comfortable you should definitely branch out and try other "types" of champs, though. I played support (Nunu and Taric) for a long time before realizing that CC-heavy mages (Fiddles, Annie, Anivia) fit my playstyle way better. And I still can't effectively play ranged DPS dudes with any consistency.
Also, it's nice to be able to play other dudes so you can fill different roles as they're needed. I've got 2 tanks, 2 ranged DPS, 2 mages, 2 pushers, and 2 support guys who I rotate into play depending on what my team needs the most. I mean, I PREFER to use Fiddles, but he's not always the best choice for a team. (Just most of the time )
I guess I should add, I do have a sort-of backup in Warwick. He was my first 'main' after basically learning the game with Yi (and I've never played this genre, so it was a rough start), and I switched to Singed just as I was getting a good feel for the game overall. Since then I've only really used him in practises against bots (me and a friend have been introducing other friends to the game, heh), mostly working on jungling... I was thinking about breaking him out in a 'real' game, but with him being free I was kind of meh. But definitely, I'm going to play him some more, and actually use the free champions to test out other potential playstyles.
one of the reasons I picked Singed at all is because I figured a tank was a good main to have. On most champion select screens in solo queue, an extra tank is a Good Thing. Heh.
facetious on
"I am not young enough to know everything." - Oscar Wilde
The discussion I had with one of my gaming partners earlier this week boiled down to
"people who want mid in pugs are either assholes or will die a lot, and then be assholes"
I don't even bother. Top and bottom are more fun anyway. Mid is just penis waving for 10 levels until the real game starts.
Most of the time in solo queue this proves to be the case and it always sucks when you see like 3 different champs yell at each other to 'win' mid. I've tried hard to play mid effectively when I'm there and use the advantages in level and gold to help the team. I'm totally biased because when I do mid I'm looking to get a few kills in and jump to either lane to help out and start moving people out of the laning phase as we take control of the map. This week was heaven as mid-Teemo; think I've gone something like 12-5 or 6 for victories by taking mid and using that dominance to swing the game.
The flipside is seemingly every game where I take a lane and our mid dies repeatedly and does nothing allowing the twitch/tf/nid/whatever to go apeshit. I lost one yesterday where a bad ashe mid let a blitz dominate and snowball into absurdity.
And of course, like you said, I like taking the other lanes more anyway since playing with a teammate against multiple opponents is just more fun all around if its anywhere near a close matchup.
Just played a game that ended up being 4v5. I held Singed and Veigar on bot solo for most of the game until I started getting items. Then it was time to Fabulously Shine all over their faces, Taric style. Somehow we won that game, maybe cause it was me, zil, blitz, and eve.
The other day I actually saw a 'race' to mid between a twitch and an ashe. They were neck and neck up the lane until Ashe used ghost to get ahead of Twitch. I facepalmed so hard.
Until Twitch fucking cast flash in a failed attempt to pass up Ashe.
Needless to say Ashe won mid and they both secured us a sound loss by feeding relentlessly.
The other day I actually saw a 'race' to mid between a twitch and an ashe. They were neck and neck up the lane until Ashe used ghost to get ahead of Twitch. I facepalmed so hard.
Until Twitch fucking cast flash in a failed attempt to pass up Ashe.
Needless to say Ashe won mid and they both secured us a sound loss by feeding relentlessly.
you know what would have prevented their first deaths?
an escape ability
maybe flash or ghost
Mouschi on
Gamertag: Cunning Hekate // League of Legends: FeroxPA
Won a game earlier by boring the other team to death.
My team refused to push at all, despite a 3 tower advantage and our side having won pretty much every team fight to that point. Additionally I had an Oracle's elixir, effectively castrating their Twitch and Eve. I had nothing better to do than farm middle alone while their team refused to leave their base and ours refused to leave our second mid tower. All the while a 1/8/9 Teemo was frantically pinging and telling me "Get back you idiot! Don't push alone! Ur so bad!" etc etc, despite me having more kills, less deaths and more assists as the goddamned tank.
"Ur a tank, you don't go in alone!"
Well, sir, you don't go at all so when does the going happen? Fucking christ I hate sackless teams.
Anyways, after about 6 minutes waiting for a push that just wasn't coming, their side trips a mushroom near Baron and we promptly ace them in the ensuing team fight.
The other day I actually saw a 'race' to mid between a twitch and an ashe. They were neck and neck up the lane until Ashe used ghost to get ahead of Twitch. I facepalmed so hard.
Until Twitch fucking cast flash in a failed attempt to pass up Ashe.
Needless to say Ashe won mid and they both secured us a sound loss by feeding relentlessly.
you know what would have prevented their first deaths?
an escape ability
maybe flash or ghost
But then how could they have secured dominance of the best dick-waving spot on the map? Everyone knows that the mid is the real player, those other 4 people are just filler until you can turn your Twitch into a veritable god and kill the entire enemy team with an accidental sneeze.
Hi there guys. If I could get added to the OP list that'd be fancy. Summoner name is Kagnarok. I think I'm lvl 13 or so now. Something like that.
And a quick question: I'm almost to the 3150 IP to buy a new hero, but I'm torn between Udyr and Heimerdinger. So which is better? I'm a big fan of Sivir and that's who I've been playing as mostly, so another range character would probably suit me, but Udyr just looks awesome and reminds me of Warcraft 3 Druids of the Claw, which were my favorite unit. Someone. Decide for me. Please.
Heimer is going to be remade in the next patch, so I doubt anyone would know how good he is. With that said, it is almost always true that champions are OP when they are remade. Then again, I personally do not like Udyr. Sounds like you already have a liking towards that champion, why don't you get him.
Hi there guys. If I could get added to the OP list that'd be fancy. Summoner name is Kagnarok. I think I'm lvl 13 or so now. Something like that.
And a quick question: I'm almost to the 3150 IP to buy a new hero, but I'm torn between Udyr and Heimerdinger. So which is better? I'm a big fan of Sivir and that's who I've been playing as mostly, so another range character would probably suit me, but Udyr just looks awesome and reminds me of Warcraft 3 Druids of the Claw, which were my favorite unit. Someone. Decide for me. Please.
The answer is always Trist. And you can spend the extra IP on Sivir and some armor pen runes.
The other day I actually saw a 'race' to mid between a twitch and an ashe. They were neck and neck up the lane until Ashe used ghost to get ahead of Twitch. I facepalmed so hard.
Until Twitch fucking cast flash in a failed attempt to pass up Ashe.
Needless to say Ashe won mid and they both secured us a sound loss by feeding relentlessly.
That is fucking hilarious. Not for you, of course, but....
Are you sure they weren't a two-man premade who were just trolling you? Because that is so outrageously stupid you almost have to think it was on purpose. But wow. Hahahahahaha.
And since I COMPLETELY forgot to ask, can I be added to the player list too? My summoner name is "Bonhomie". Yes, I am kind of pretentious about my online handles.
facetious on
"I am not young enough to know everything." - Oscar Wilde
My summoner name is "Bonhomie". Yes, I am kind of pretentious about my online handles.
It's OK, but only if you act as ornery and unpleasant as possible while playing
And yes, most Heimerdingers are the balls right now. Some know how to play aggressively, but even then they don't bring much to a teamfight aside from their rockets and the (very) occasional well-placed grenade
Oh god, I just played my first game with a Heimer.
It's like playing a 4v5.
Motherfucker just sat at the towers planting his own little turrets. Ugh.
heimer shines if you're losing
which is the hallmark of a great hero, I think
That's kind of a catch 22...he only shines if you're losing if he put points in to turrets, and if he put points in to turrets ahead of missile and grenade that's most likely why you're losing
Oh god, I just played my first game with a Heimer.
It's like playing a 4v5.
Motherfucker just sat at the towers planting his own little turrets. Ugh.
heimer shines if you're losing
which is the hallmark of a great hero, I think
That's kind of a catch 22...he only shines if you're losing if he put points in to turrets, and if he put points in to turrets ahead of missile and grenade that's most likely why you're losing
but if he puts points into rockets and grenades he's only mediocre while you win!
PLUS, when heimer takes mid even though you've got an ashe and a sivir, he's got something to do at level 1 if he takes turret! slap down maybe two turrets, which will quickly be destroyed by the other team's sivir!
and then he gets to fall back to his tower, putting down turrets right by the tower, to slow down the rate at which he loses the lane.
I seriously can't think of a situation where someone plays Heimer and I think "I'm glad you didn't pick absolutely any other hero." Evelynn can be a powerhouse if she's fed. I would rather have Evelynn than Heimer.
Mouschi on
Gamertag: Cunning Hekate // League of Legends: FeroxPA
I'd rather have a Heimer. Heimer can be a powerhouse when he's fed (like any hero in the game), and unlike Eve he can get assists/gold/mejai charges without ever putting himself in danger. Plus he brings SOME team utility, no matter how minor, with his map awareness (turrets used as "cameras" in the jungle) and team fighting abilities (AOE blind/stun if he can land it and press-button-to-win champ-seekining missiles).
Eve brings absolutely nothing, and feeds like a champ. Even when she gets fed herself, all it takes is an Oracles and one or two deaths to melt her snowball. She's good for pub-stomping, hunting junglers, and cleaning up after team fights and that is it.
man i tried annie and i liked playing her cause i was like, 3-0 from sweet flash-stun-ignite-burst combos at mid
but honestly if this FUCKING bullshit where i lose control of annie when i cast tibbers i fucking quit
it is so FUCKING rage inducing watching your character teamdive and towerdive of her own volition
[/endrant]
I can tell you what is happening, from experience. If you click left click on Tibbers, you are no longer controlling Annie with your commands, but controlling Tibbers. To remedy, simply left click Annie again. This is the alternative to alt-control, but I wish I could disable it cause when I accidentally left click Tibbers it gets me killed.
Can't it be safely said that every hero is good when they are fed.
And that dying makes every hero bad.
Of course. True tautology is true?
The thing that makes certain champions worse/better than others is what they bring to the team, and how easily they are countered/shutdown. Eve is easily shutdown with oracles/wards for example.
Two heros from DoTA I'd like to see in LoL: Techies (suicide Techies specifically, so much fun) and Meepo. Meepo the geomancer. Meepo.
Unfortunately due to the horrible pet control mechanism in LoL Meepo would require new tech and I doubt we'll see anything like him anytime soon.
Nisi on
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
League of Legends and PVP.net will be updated during scheduled downtime on 3/24.
New Skins in the Store
* Red Baron Corki
* Mr. Mundoverse
* Yellow Jacket Shen
* Frozen Shen
PVP.net v1.08.10
* Several optimizations have been made resulting in quicker login, load times, and page transitions
* Added an option to turn off the login screen animations
* Added an option to turn off the page transition animations.
* Fixed a bug where you could see other player's IP/XP rewards from their recent games.
* The Play button is now orange instead of blue to help new users reach the Play Game menu.
* Players who are logged out by Customer Support will now receive a message indicating that their account is under review.
* Fixed several bugs related to leaving at the end of Champion Selection
League of Legends v1.0.0.81
Particle and Network Improvements
We've made networking optimizations in order to reduce the lag and latency for some players. In addition, the particle system has been improved to provide better performance for some machines in areas that have a high density of particles. This is most noticeable near the top of Twisted Treeline, but general performance should also improve.
Shen, The Eye of Twilight
* Vorpal Blade – Hits a target enemy for magic damage, and marks the target for allies to see. Allied units that attack the marked enemy target get healed over several seconds.
* Feint - Shen defends against the next champion attack or spell, blocking much of the damage from it.
* Shadow Dash - Shen dashes towards target location, taunting enemies he passes through.
* Stand United (ultimate) - Shen places a shield on himself and on a target ally which absorbs damage. After channeling for several seconds, Shen teleports to the target ally.
* Ki Strike (passive) - Every 8 seconds, Shen’s next attack deals bonus damage based on his max health. Being attacked by enemy champions makes this passive occur more frequently.
Ezreal
* Stats:
o Base Armor increased to 15 from 12
o Base Damage increased to 49 from 47
o Base Mana Regeneration increased to .9 from .8
o Movement Speed increased to 305 from 300
* Mystic Shot base damage increased to 40/65/90/115/140 from 40/60/80/100/120
* Essence Flux missile width increased to 120 from 100
* Arcane Shift closest unit targeting range increased to 750 from 650
* Arcane Shift mana cost reduced to 90 from 100
* Rising Spell Force duration increased to 6 from 5
Gragas
* Fixed a bug in which Barrel Roll would detonate Teemo's mushrooms.
Heimerdinger
* H-28G Evolution Turret (remake)
o Green turrets now spawn at level 3 and 4 of this skill, reducing Armor and Magic Resist on hit. Red Turrets spawn at level 5 and cause area of effect damage on hit.
o Turrets damage increased to 28/36/44/52/60 from 20/26/32/38/44
o Turrets now attack 50% faster for the first 6 seconds after placement
o Max turrets lowered to 1/2/2/3/3 from 2/3/4/5/6
o New missile particles added for green and red turrets
* Hextech Micro-Rockets
o Cooldown reduced to 10 seconds at all levels from 20
o Rockets now hit the 3 nearest enemy minions or Champions, instead of just Champions
o Fires 3 rockets at all levels
o Ability Power Coefficient reduced to 0.55 from 0.8 to accomodate the significant cooldown reduction
o Base damage reduced to 85/135/185/235/285 from 90/150/210/270/330
* UPGRADE!!! (remake)
o UPGRADE!!! retains the 10/15/20% cooldown reduction passive
o On activation, all existing Evolution Turrets are healed for 100% of their max hit points. In addition, all existing Evolution Turrets begin fire 20/25/30% movement slowing missiles for 10 seconds.
o Mana cost 90 at all levels
o Cooldown is 120/105/90
Jax
* New "Choose Me" voice over in PVP.net
Rammus
* Puncturing Taunt now displays the "Taunted!" pop up text for enemies
Shaco
* Increased the range on Two-Shiv Poison's active to 625 from 600
The client is causing my computer to hard lock occasionally. It's happened several times in the last few weeks. Happened in our game, sorry Kadros. Our nexus dying made my computer shit itself.
Endomatic on
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
The client is causing my computer to hard lock occasionally. It's happened several times in the last few weeks. Happened in our game, sorry Kadros. Our nexus dying made my computer shit itself.
I've been getting the same thing since the Ezreal patch, but almost always in practice games.
The first game I went into someone picked Shen instantly and started spamming "YES YES YES" over and over. I told my team I was going to queuedodge now and they thanked me.
Posts
That is just... wretched. I am so sorry for you.
Don't know the order in which she bought them, but she finished with Avarice Blade, Berserker's Greaves, Phantom Dancer, Infinity Edge, Zeal, and Sheen.
I'm pretty sure I lost us the game by becoming careless late game after dominating team battles during mid game with my lethal poison/fling/goo combinations. I finished 9/11/16. (Janna stole like five of my kills, hah. Including a triple kill where I'd gotten all three down to slivers. He even apologised, but I told him I like assists. :P))
Also, belated response:
I guess I should add, I do have a sort-of backup in Warwick. He was my first 'main' after basically learning the game with Yi (and I've never played this genre, so it was a rough start), and I switched to Singed just as I was getting a good feel for the game overall. Since then I've only really used him in practises against bots (me and a friend have been introducing other friends to the game, heh), mostly working on jungling... I was thinking about breaking him out in a 'real' game, but with him being free I was kind of meh. But definitely, I'm going to play him some more, and actually use the free champions to test out other potential playstyles.
one of the reasons I picked Singed at all is because I figured a tank was a good main to have. On most champion select screens in solo queue, an extra tank is a Good Thing. Heh.
Steam: Chagrin LoL: Bonhomie
Most of the time in solo queue this proves to be the case and it always sucks when you see like 3 different champs yell at each other to 'win' mid. I've tried hard to play mid effectively when I'm there and use the advantages in level and gold to help the team. I'm totally biased because when I do mid I'm looking to get a few kills in and jump to either lane to help out and start moving people out of the laning phase as we take control of the map. This week was heaven as mid-Teemo; think I've gone something like 12-5 or 6 for victories by taking mid and using that dominance to swing the game.
The flipside is seemingly every game where I take a lane and our mid dies repeatedly and does nothing allowing the twitch/tf/nid/whatever to go apeshit. I lost one yesterday where a bad ashe mid let a blitz dominate and snowball into absurdity.
And of course, like you said, I like taking the other lanes more anyway since playing with a teammate against multiple opponents is just more fun all around if its anywhere near a close matchup.
Until Twitch fucking cast flash in a failed attempt to pass up Ashe.
Needless to say Ashe won mid and they both secured us a sound loss by feeding relentlessly.
you know what would have prevented their first deaths?
an escape ability
maybe flash or ghost
Gamertag: Cunning Hekate // League of Legends: FeroxPA
My team refused to push at all, despite a 3 tower advantage and our side having won pretty much every team fight to that point. Additionally I had an Oracle's elixir, effectively castrating their Twitch and Eve. I had nothing better to do than farm middle alone while their team refused to leave their base and ours refused to leave our second mid tower. All the while a 1/8/9 Teemo was frantically pinging and telling me "Get back you idiot! Don't push alone! Ur so bad!" etc etc, despite me having more kills, less deaths and more assists as the goddamned tank.
"Ur a tank, you don't go in alone!"
Well, sir, you don't go at all so when does the going happen? Fucking christ I hate sackless teams.
Anyways, after about 6 minutes waiting for a push that just wasn't coming, their side trips a mushroom near Baron and we promptly ace them in the ensuing team fight.
But then how could they have secured dominance of the best dick-waving spot on the map? Everyone knows that the mid is the real player, those other 4 people are just filler until you can turn your Twitch into a veritable god and kill the entire enemy team with an accidental sneeze.
And a quick question: I'm almost to the 3150 IP to buy a new hero, but I'm torn between Udyr and Heimerdinger. So which is better? I'm a big fan of Sivir and that's who I've been playing as mostly, so another range character would probably suit me, but Udyr just looks awesome and reminds me of Warcraft 3 Druids of the Claw, which were my favorite unit. Someone. Decide for me. Please.
Streaming 8PST on weeknights
The answer is always Trist. And you can spend the extra IP on Sivir and some armor pen runes.
That is fucking hilarious. Not for you, of course, but....
Are you sure they weren't a two-man premade who were just trolling you? Because that is so outrageously stupid you almost have to think it was on purpose. But wow. Hahahahahaha.
And since I COMPLETELY forgot to ask, can I be added to the player list too? My summoner name is "Bonhomie". Yes, I am kind of pretentious about my online handles.
Steam: Chagrin LoL: Bonhomie
It's like playing a 4v5.
Motherfucker just sat at the towers planting his own little turrets. Ugh.
It's OK, but only if you act as ornery and unpleasant as possible while playing
And yes, most Heimerdingers are the balls right now. Some know how to play aggressively, but even then they don't bring much to a teamfight aside from their rockets and the (very) occasional well-placed grenade
heimer shines if you're losing
which is the hallmark of a great hero, I think
Gamertag: Cunning Hekate // League of Legends: FeroxPA
That's kind of a catch 22...he only shines if you're losing if he put points in to turrets, and if he put points in to turrets ahead of missile and grenade that's most likely why you're losing
but if he puts points into rockets and grenades he's only mediocre while you win!
PLUS, when heimer takes mid even though you've got an ashe and a sivir, he's got something to do at level 1 if he takes turret! slap down maybe two turrets, which will quickly be destroyed by the other team's sivir!
and then he gets to fall back to his tower, putting down turrets right by the tower, to slow down the rate at which he loses the lane.
I seriously can't think of a situation where someone plays Heimer and I think "I'm glad you didn't pick absolutely any other hero." Evelynn can be a powerhouse if she's fed. I would rather have Evelynn than Heimer.
Gamertag: Cunning Hekate // League of Legends: FeroxPA
Eve brings absolutely nothing, and feeds like a champ. Even when she gets fed herself, all it takes is an Oracles and one or two deaths to melt her snowball. She's good for pub-stomping, hunting junglers, and cleaning up after team fights and that is it.
I can tell you what is happening, from experience. If you click left click on Tibbers, you are no longer controlling Annie with your commands, but controlling Tibbers. To remedy, simply left click Annie again. This is the alternative to alt-control, but I wish I could disable it cause when I accidentally left click Tibbers it gets me killed.
And that dying makes every hero bad.
Of course. True tautology is true?
The thing that makes certain champions worse/better than others is what they bring to the team, and how easily they are countered/shutdown. Eve is easily shutdown with oracles/wards for example.
Two heros from DoTA I'd like to see in LoL: Techies (suicide Techies specifically, so much fun) and Meepo. Meepo the geomancer. Meepo.
Unfortunately due to the horrible pet control mechanism in LoL Meepo would require new tech and I doubt we'll see anything like him anytime soon.
So terrible. Fed by meanness and hate?
New Skins in the Store
* Red Baron Corki
* Mr. Mundoverse
* Yellow Jacket Shen
* Frozen Shen
PVP.net v1.08.10
* Several optimizations have been made resulting in quicker login, load times, and page transitions
* Added an option to turn off the login screen animations
* Added an option to turn off the page transition animations.
* Fixed a bug where you could see other player's IP/XP rewards from their recent games.
* The Play button is now orange instead of blue to help new users reach the Play Game menu.
* Players who are logged out by Customer Support will now receive a message indicating that their account is under review.
* Fixed several bugs related to leaving at the end of Champion Selection
League of Legends v1.0.0.81
Particle and Network Improvements
We've made networking optimizations in order to reduce the lag and latency for some players. In addition, the particle system has been improved to provide better performance for some machines in areas that have a high density of particles. This is most noticeable near the top of Twisted Treeline, but general performance should also improve.
Shen, The Eye of Twilight
* Vorpal Blade – Hits a target enemy for magic damage, and marks the target for allies to see. Allied units that attack the marked enemy target get healed over several seconds.
* Feint - Shen defends against the next champion attack or spell, blocking much of the damage from it.
* Shadow Dash - Shen dashes towards target location, taunting enemies he passes through.
* Stand United (ultimate) - Shen places a shield on himself and on a target ally which absorbs damage. After channeling for several seconds, Shen teleports to the target ally.
* Ki Strike (passive) - Every 8 seconds, Shen’s next attack deals bonus damage based on his max health. Being attacked by enemy champions makes this passive occur more frequently.
Ezreal
* Stats:
o Base Armor increased to 15 from 12
o Base Damage increased to 49 from 47
o Base Mana Regeneration increased to .9 from .8
o Movement Speed increased to 305 from 300
* Mystic Shot base damage increased to 40/65/90/115/140 from 40/60/80/100/120
* Essence Flux missile width increased to 120 from 100
* Arcane Shift closest unit targeting range increased to 750 from 650
* Arcane Shift mana cost reduced to 90 from 100
* Rising Spell Force duration increased to 6 from 5
Gragas
* Fixed a bug in which Barrel Roll would detonate Teemo's mushrooms.
Heimerdinger
* H-28G Evolution Turret (remake)
o Green turrets now spawn at level 3 and 4 of this skill, reducing Armor and Magic Resist on hit. Red Turrets spawn at level 5 and cause area of effect damage on hit.
o Turrets damage increased to 28/36/44/52/60 from 20/26/32/38/44
o Turrets now attack 50% faster for the first 6 seconds after placement
o Max turrets lowered to 1/2/2/3/3 from 2/3/4/5/6
o New missile particles added for green and red turrets
* Hextech Micro-Rockets
o Cooldown reduced to 10 seconds at all levels from 20
o Rockets now hit the 3 nearest enemy minions or Champions, instead of just Champions
o Fires 3 rockets at all levels
o Ability Power Coefficient reduced to 0.55 from 0.8 to accomodate the significant cooldown reduction
o Base damage reduced to 85/135/185/235/285 from 90/150/210/270/330
* UPGRADE!!! (remake)
o UPGRADE!!! retains the 10/15/20% cooldown reduction passive
o On activation, all existing Evolution Turrets are healed for 100% of their max hit points. In addition, all existing Evolution Turrets begin fire 20/25/30% movement slowing missiles for 10 seconds.
o Mana cost 90 at all levels
o Cooldown is 120/105/90
Jax
* New "Choose Me" voice over in PVP.net
Rammus
* Puncturing Taunt now displays the "Taunted!" pop up text for enemies
Shaco
* Increased the range on Two-Shiv Poison's active to 625 from 600
Summoner Spells
* Flash range reduced to 425 from 475
fuck his rockets, fuck his nades, fuck his turrents, and fuck his stupid silly goose head.
rockets can lick my swafo and go to hell.
I use Flash on most of my characters.
But I hate it when people get away from me.
Now people will use other shit than flash ALL the time
I've been getting the same thing since the Ezreal patch, but almost always in practice games.
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully