1. Tzeentch places his warpstone in the Empire.
2. I'll reveal the next Old World card.
3. Tzeentch discards Warp Shield, and I'll update hands and begin round 2.
He's just going to place another Bloodletter there, unless you have more Teleports. Even so, you're going to be sad when you've used all of them up by Round 3.
Oh well, I guess when the children can't get along, GRANDPA has to take care of the awnry ones.
Eterenal on
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AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
edited March 2010
I just like spreading the love around grandfather. Kumbaya and all that.
admanbunionize your workplaceSeattle, WARegistered Userregular
edited March 2010
Round 2 Summoning Phase
Elector's Arise
Place one Noble token in each of two different regions
Discard this card instead of adding it to the Old World track.
Nurgle places the Nobles in The Empire and Kislev.
Norse Reavers
In the end phase when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an event token.
Khorne (5/7) optimistically stomps a Bloodletter into Tilea. Nurgle (6/6) exudes a Plague Aura (corruption counts towards domination) in Kislev. Tzeentch (5/6)Teleport's a Bloodletter from Tilea to Kislev. Slaanesh (5/6) follows the nobles with a Seductress in the Empire.
Khorne (3/7) crunches another Bloodletter into Tilea. Nurgle (5/6) oozes another Leper into Kislev. Tzeentch (4/6) shifts an Acolyte from the Border Princes to the Empire. Slaanesh (4/6) slips another Seductress into the Empire. Khorne (1/7) smashes a Bloodletter into Estalia.
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
edited March 2010
*prances around sprinkling pixie dust in the Empire*
(M) Dazzle - 2 - During the corruption phase, one Cultist in this region belonging to each of your opponents does not count for corruption token placement.
tzeentchlingDoctor of RocksOaklandRegistered Userregular
edited March 2010
Both spaces in the Empire are already taken up - Tzeentch's Dazzle and Khorne's Battle Cry. Kislev is also full, with your Plague Aura and my Perverse Infiltration.
admanbunionize your workplaceSeattle, WARegistered Userregular
edited March 2010
Round 2 Summoning Phase
Elector's Arise
Place one Noble token in each of two different regions
Discard this card instead of adding it to the Old World track.
Nurgle places the Nobles in The Empire and Kislev.
Norse Reavers
In the end phase when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an event token.
Khorne (5/7) optimistically stomps a Bloodletter into Tilea. Nurgle (6/6) exudes a Plague Aura (corruption counts towards domination) in Kislev. Tzeentch (5/6)Teleport's another Bloodletter from Tilea to Kislev. Slaanesh (5/6) follows the nobles with a Seductress in the Empire.
Khorne (3/7) crunches another Bloodletter into Tilea. Nurgle (5/6) oozes another Leper into Kislev. Tzeentch (4/6) shifts an Acolyte from the Border Princes to the Empire. Slaanesh (4/6) slips another Seductress into the Empire.
Khorne (1/7) smashes another Bloodletter into Tilea.
Nurgle (4/6) slops another Leper into Kislev. Tzeentch (2/6)Dazzle's the Empire. Slaanesh (4/6) starts a Perverse Infilitration in Kislev.
Khorne (0/7) screams his Battle Cry in the Empire. Nurgle (3/6) drains another Leper into Kislev.
Posts
And I shall discard a Warp Shield.
Edit: I live in the fuuuuuuuuuture...just as planned
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
I approve of this message.
1. Remove Chaos Cards from the Board.
2. Hero Tokens are resolved - none
3. Resolve Old World cards - one peasant is removed from Tilea, Bretonnia, and the Empire.
4. Score Ruined Regions - not yet
5. Advance Threat Dials -
Khorne:
6 - Score 4 VP
Nurgle:
5 - Score 3 VP
Tzeentch:
7 - Place 1 Warpstone
Slaanesh :
8 - Score 3 VP
6. Check for Game end - not quite there
Total VP:
Khorne: 0 + 4 = 4
Nurgle: 0 + 3 = 3
Tzeentch: 2
Slaanesh: 2 + 3 = 5
Things that will happen:
1. Tzeentch places his warpstone in the Empire.
2. I'll reveal the next Old World card.
3. Tzeentch discards Warp Shield, and I'll update hands and begin round 2.
The barbarian reavers remain, but a new class of noble appears in the civilized lands of the Old World...
Elector's Arise
Place one Noble token in each of two different regions
Discard this card instead of adding it to the Old World track.
Nurgle places the Nobles in The Empire and Kislev.
Norse Reavers
In the end phase when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an event token.
Khorne opens the round.
(5/7 PP)
Maybe he'll actually stick around this time
(M) Plague Aura - 0 - Each of your corruption tokens in this region adds one to your domination value here
(6/6 PP remain.)
Hey! Look over there brother I see a mass of people with a sign that says "SWING YOUR BIG BLOODY AXE AT ME"
Teleport - 1 - When you play this card, move any Cultist or Warrior from this region to any other region.
In Tilea, move the Bloodletter to Kislev. 5/6 PP
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Last post from me today until ~11 PST
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Oh well, I guess when the children can't get along, GRANDPA has to take care of the awnry ones.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Seductress to the Empire
5/6 PP.
Bloodletter to Tilea
(3/7 PP)
Although to be honest I appreciate the help getting my champions to those vulnerable fleshy things in Kislev.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
4/6 PP.
(1/7 PP)
Elector's Arise
Place one Noble token in each of two different regions
Discard this card instead of adding it to the Old World track.
Nurgle places the Nobles in The Empire and Kislev.
Norse Reavers
In the end phase when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an event token.
Khorne (5/7) optimistically stomps a Bloodletter into Tilea.
Nurgle (6/6) exudes a Plague Aura (corruption counts towards domination) in Kislev.
Tzeentch (5/6) Teleport's a Bloodletter from Tilea to Kislev.
Slaanesh (5/6) follows the nobles with a Seductress in the Empire.
Khorne (3/7) crunches another Bloodletter into Tilea.
Nurgle (5/6) oozes another Leper into Kislev.
Tzeentch (4/6) shifts an Acolyte from the Border Princes to the Empire.
Slaanesh (4/6) slips another Seductress into the Empire.
Khorne (1/7) smashes a Bloodletter into Estalia.
I'm actually torn as to whether I prefer the current map or the real map!
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
(M) Dazzle - 2 - During the corruption phase, one Cultist in this region belonging to each of your opponents does not count for corruption token placement.
2/6 PP
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Perverse Infiltration - 0 - When you play this card, place one corruption token in this region. This does not give you a dial advancement token.
In Kislev. 4/6 PP.
Battle Cry in The Empire - 1 - No corruption tokens may be placed in this region during this round
(0/7 PP) and done for this turn
Since you haven't played any cultists, I couldn't even if I wanted to :P
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
I this move.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Edit: Beaten to it!
Elector's Arise
Place one Noble token in each of two different regions
Discard this card instead of adding it to the Old World track.
Nurgle places the Nobles in The Empire and Kislev.
Norse Reavers
In the end phase when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an event token.
Nurgle (6/6) exudes a Plague Aura (corruption counts towards domination) in Kislev.
Tzeentch (5/6) Teleport's another Bloodletter from Tilea to Kislev.
Slaanesh (5/6) follows the nobles with a Seductress in the Empire.
Khorne (3/7) crunches another Bloodletter into Tilea.
Nurgle (5/6) oozes another Leper into Kislev.
Tzeentch (4/6) shifts an Acolyte from the Border Princes to the Empire.
Slaanesh (4/6) slips another Seductress into the Empire.
Khorne (1/7) smashes another Bloodletter into Tilea.
Nurgle (4/6) slops another Leper into Kislev.
Tzeentch (2/6) Dazzle's the Empire.
Slaanesh (4/6) starts a Perverse Infilitration in Kislev.
Khorne (0/7) screams his Battle Cry in the Empire.
Nurgle (3/6) drains another Leper into Kislev.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Drain Power - 0 - When you play this card, you gain one power point. Each other player with at least one Cultist in this region loses one power point.
In the Border Princes. 3/6 PP
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Fuck you, Gimp.
Seductress to Border Princes. 2/6 PP.
Engage!
Warp Shield - 0 - When you play this card, choose one of your figures in this region. That figure cannot be killed in battle this round.
In Estalia. Pick a Cultist, any cultist. 3/6 PP
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12