Hi! Welcome to the sales thread. Here we talk about how games have sold, marketing, PR comments, analysis of analysts and all kinds of other business-related stuff. Occasionally we make poop jokes.
To kick things off, here's the most awesome thing ever that EA needs to finally unveil RIGHT NOW.
Also, some brief analysis on what's happening at Activision at the moment.
In a recent Twitter message, Schafer wrote:
“Getting mad at Activision for this kind of thing is like getting mad at an ape for throwing feces. It’s just how the beast communicates.”
And now, February's info.
]Data care of NPD Group
PlayStation 2 101.9K
PlayStation 3 360.1K
PSP 133.4K
Xbox 360 422.0K
Wii 397.9K
Nintendo DS 613.2K
BIOSHOCK 2* 360 TAKE 2 INTERACTIVE Feb-10 562.9K
NEW SUPER MARIO BROS. WII WII NINTENDO OF AMERICA Nov-09 555.6K 2
CALL OF DUTY: MODERN WARFARE 2* 360 ACTIVISION BLIZZARD Nov-09 314.3K 3
JUST DANCE WII UBISOFT Nov-09 275.4K 4
SPORTS RESORT W/ WII MOTION PLUS* WII NINTENDO OF AMERICA Jul-09 272.5K 5
CALL OF DUTY: MODERN WARFARE 2* PS3 ACTIVISION BLIZZARD Nov-09 252.8K 6
MASS EFFECT 2 360 ELECTRONIC ARTS Jan-10 246.5K 7
DANTE'S INFERNO: DIVINE EDITION PS3 ELECTRONIC ARTS Feb-10 242.5K 8
DANTE'S INFERNO 360 ELECTRONIC ARTS Feb-10 224.7K 9
HEAVY RAIN PS3 SONY Feb-10 219.3K 10
Posts
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Next week I think.
I mean WOW can't support the whole company.
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The sad result of "we only release teh hueg franchises that can have the shit exploited out of them" strategy.
And yeah, soon they'll rape CoD into the ground.
Or can it? With enough layoffs anything is possible. You have to wonder if Blizzard is having any regrets at this point.
So when Vivendi bought out Activision, what was the reasoning in putting Kotick (from Activision) in charge? I'm a little fuzzy on what happened, and usually the execs from the buying company take over, rather than the ones from buyees.
Unless you're putting in place the one dude you think will make you the most money...
Do not engage the Watermelons.
That could very well be it, since Kotick had a proven track record at that point. Still, I'm curious if there was any legal/political wrangling behind it.
Probably, but probably not what you're thinking. This happens often enough where the company that's being bought basically sees their CEO or Prez or whatever installed in a similar position in the new, bigger conglomerate. Sometimes the old boss gets offered their Golden Parachute, sometimes it's just a newly created position that's only slightly under the old boss. It happens.
In this case, they probably interviewed him and when he told them his plans (cue the PA 'exploit' strip...), they liked what they heard.
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A solid 12.
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It's because Activision bought Vivendi games, not the other way around.
Or something.
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Probably like 9.5 under the old scoring system, but now judging is based on technical and style points, so more like 130.78.
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Hahahaha... that's a good one.
I'd wager that at least one of the Mario & Sonic at the Winter Olympics versions will be in the top 20. Wouldn't be surprised if one was in the top 10, honestly.
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I'm hoping TvC made some more sales, as last months NPD it had only been out for like a week.
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I will smite the shit out of you, and turn you into chewy, delicious chum for my pet Greenland shark to frolic in.
Back off man, give me one week of dreaming, I have earned it.
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I think the main problem TvC had was being put on the wrong console.
Yea, I'm not thinking that was the problem.
I'm thinking that since half the roster are unknowns, it wouldn't have sold well regardless of system.
But that said, it didn't sell horribly for it's first week, it at least sold 50k or more, which is more than most of us here thought it would sell.
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Yep, would have sold magnificently on PS360. *sarcasm*
It was a niche fighting game that excluded some of the companies biggest characters. No system would have made it sell better.
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You can't tell me this isn't the most unfortunately named games ever created.
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at bold.
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I know...and most niche fighting game fans tend to own the other systems. This isn't a jab at the Wii as everyone always likes to take anything said against it, just an observation I've made as a fan of the genre.
Not saying the game would have sold bajillions, just that it probably would have done a little better.
*snicker*
I am however impressed with the fact that Capcom was able to pull the strings required to bring it to the US.
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Really...other than Tekkaman Blade and Karas, I have no idea who any of those other characters were.
Didn't take it as a slight to the Wii. There's just no way it would have done better on a more expensive, less niche friendly system.
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Yeah, given that one anime company's creations can get licensed to a hojillion different U.S. distributors who all have to be paid off AND the game's low sales potential it's a little amazing they bothered.
Then again most of the Testosteronuko lineup are so obscure most of them were licensed by no one.
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But I'm guessing licensing problems and the huge roster were probably deterrents.
Sometimes certain characters can be given to game developers exclusively. For instance, Capcom couldn't use Spider-Man because he's been promised to Activision. And by then you'd have so many holes in the line-up it wouldn't make sense.
Then again the lineups don't have to make perfect sense, Marvel vs. Capcom 2 absolutely piled on the X-folks. I mean Marrow, really? We didn't have Daredevil or Dr. Strange or any of the several hundred better-known Marvel characters just so we could have Marrow?
Only 2-3 small companies have licensed any of the Tatsunoko properties used. Even then, the character license and the series license are usually two different things. Just because someone has the rights to a TV series, doesn't mean they have the rights to use the characters in any other form so it's likely they didn't have to pay anyone other than the Japanese company.
No, they didn't. Activision merged with Vivendi Games, giving Vivendi (Vivendi Games' parent company) a majority stake in Activision Blizzard.