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FREE PORTAL IS FREE - It's actually HL2:EP3 in disguise but don't tell anyone

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Posts

  • undeinPiratundeinPirat Registered User regular
    edited March 2010
    well true about other publishers

    but i am pretty confident after seeing valve's prior actions for so long that they will let you download mac client source engine games free if you own the game

    undeinPirat on
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  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    edited March 2010
    See, the thing is this: Valve on Mac is gonna open up such a larger base of gamers that it alone should recoop the costs. Or, if Valve is not feeling so generous, again I point to the Orange Box (2). After all, the Orange Box did include Hl2 and Ep1 along with everything else...

    Athenor on
    He/Him | "A boat is always safest in the harbor, but that’s not why we build boats." | "If you run, you gain one. If you move forward, you gain two." - Suletta Mercury, G-Witch
  • General_WinGeneral_Win Registered User regular
    edited March 2010
    Isn't the Source engine made with Microsoft's DirectX?

    It'd be interesting to see if they recoded everything or if they just added a layer of emulation above the Directx.

    Emulation would make the most sense as you wouldn't have to bug fix two different things, but I wonder what the performance hit would be.

    General_Win on
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  • maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited March 2010
    If Apple was smart they'd ink a deal to have The Orange Box pre-installed on all new Macs in the future.

    I miss when Apple would throw in a free game or two with their new computers. I wouldn't have played THPS4 otherwise.

    maximumzero on
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  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited March 2010
    I have nothing to add to all this ARG awesomeness, except that I hope the reveal isn't Half-Life 2: Episode 3.
    But is in fact Half-Life 3.

    Professor Snugglesworth on
  • IcemopperIcemopper Registered User regular
    edited March 2010
    I have nothing to add to all this ARG awesomeness, except that I hope the reveal isn't Half-Life 2: Episode 3.
    But is in fact Half-Life 3.

    And HL2:Ep 3

    And Counter-Strike 2

    And Blue Shift 2

    Icemopper on
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited March 2010
    Team Fortress 3.

    Ah, I'm talking crazy talk, aren't I.

    Professor Snugglesworth on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited March 2010
    Where's Counter-Strike 2, anyway? Source is getting a bit old.

    reVerse on
  • .kbf?.kbf? Registered User regular
    edited March 2010
    Team Fortress 3.

    Ah, I'm talking crazy talk, aren't I.

    Not before my engie update!!!

    .kbf? on
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited March 2010
    reVerse wrote: »
    Where's Counter-Strike 2, anyway? Source is getting a bit old.

    Left 4 Dead 2 seems more than adequate for a modern day game.

    Undead Scottsman on
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    edited March 2010
    What? Nooo!

    This ARG business is probably just about ports to Mac? Don't get me wrong, I'm sure that's exciting for lots of people, not at all for myself though.

    Honk on
    PSN: Honkalot
  • elliotw2elliotw2 Registered User regular
    edited March 2010
    Isn't the Source engine made with Microsoft's DirectX?

    It'd be interesting to see if they recoded everything or if they just added a layer of emulation above the Directx.

    Emulation would make the most sense as you wouldn't have to bug fix two different things, but I wonder what the performance hit would be.

    They would have to recode it to use OpenGL. Emulation or even just wrapping the DirectX calls to OpenGL is horrendously buggy and slow. Take this from someone who works on Wine

    elliotw2 on
    camo_sig2.pngXBL:Elliotw3|PSN:elliotw2
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited March 2010
    Honk wrote: »
    What? Nooo!

    This ARG business is probably just about ports to Mac? Don't get me wrong, I'm sure that's exciting for lots of people, not at all for myself though.

    So no evidence of this. I mean, it may be true, or they may just be totally unrelated and are only happening at the same time because A. They're both being announced at GDC or B. Valve really like screwing with us. (I vote B.)

    Undead Scottsman on
  • augustaugust where you come from is gone Registered User regular
    edited March 2010
    For the love of Pete, Valve is teasing plot details for Portal 3. There's no way in hell it's just for this mac stuff. Don't even waste posts entertaining the idea.

    august on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited March 2010
    reVerse wrote: »
    Where's Counter-Strike 2, anyway? Source is getting a bit old.

    Left 4 Dead 2 seems more than adequate for a modern day game.

    I meant Counter-Strike: Source, not the engine.

    reVerse on
  • subediisubedii Registered User regular
    edited March 2010
    Athenor wrote: »
    See, the thing is this: Valve on Mac is gonna open up such a larger base of gamers that it alone should recoop the costs. Or, if Valve is not feeling so generous, again I point to the Orange Box (2). After all, the Orange Box did include Hl2 and Ep1 along with everything else...

    I have it on good authority from my Mac owning friends that games are for kids, and Mac owners naturally don't care about them but are more concerned other more important things. :P

    subedii on
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited March 2010
    reVerse wrote: »
    reVerse wrote: »
    Where's Counter-Strike 2, anyway? Source is getting a bit old.

    Left 4 Dead 2 seems more than adequate for a modern day game.

    I meant Counter-Strike: Source, not the engine.

    Oh. Heh.

    Can't really argue with that, then. :D

    Undead Scottsman on
  • elliotw2elliotw2 Registered User regular
    edited March 2010
    subedii wrote: »
    Athenor wrote: »
    See, the thing is this: Valve on Mac is gonna open up such a larger base of gamers that it alone should recoop the costs. Or, if Valve is not feeling so generous, again I point to the Orange Box (2). After all, the Orange Box did include Hl2 and Ep1 along with everything else...

    I have it on good authority from my Mac owning friends that games are for kids, and Mac owners naturally don't care about them but are more concerned other more important things. :P

    Such as bootcamping into the "worse OS" to play their "kiddie games"?

    elliotw2 on
    camo_sig2.pngXBL:Elliotw3|PSN:elliotw2
  • ImpersonatorImpersonator Registered User regular
    edited March 2010
    Hahaha.

    http://www.apple.com/aperture/

    Also, MacWorld has the sixth image.

    Impersonator on
  • PeewiPeewi Registered User regular
    edited March 2010
    New portal update!
    Added valuable asset retrieval

    Peewi on
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    edited March 2010
    My great intelligence tells me that if this was only for Mac ports, a lot of people would be pissed at being cockteased, and I think Valve understands this.

    Ergo, they are announcing My Little Pony 4.

    Honk on
    PSN: Honkalot
  • 4rch3nemy4rch3nemy Registered User regular
    edited March 2010
    Just got a portal update!#!

    4rch3nemy on
  • JintorJintor Registered User regular
    edited March 2010
    Confirming Portal update.

    GODDAMNIT I HAVE TO GO TO UNI NOW

    Guess I'm tracking this from the labs. Good luck ya'll

    Jintor on
  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    edited March 2010
    There are 3 valuable assets that I can think of: The companion cube, a GlaDOS sphere, and the Cake.

    Athenor on
    He/Him | "A boat is always safest in the harbor, but that’s not why we build boats." | "If you run, you gain one. If you move forward, you gain two." - Suletta Mercury, G-Witch
  • ImpersonatorImpersonator Registered User regular
    edited March 2010
    Hahaha, yes. People have confirmed that this is indeed the work of Adam Foster, the creator of the Minerva series, currently working for Valve.

    Check his flickr stream, another photo has been confirmed to be dinosaur23.

    http://www.flickr.com/photos/[email protected]/

    dinosaur23

    confirmed2.jpg

    Impersonator on
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited March 2010
    .kbf? wrote: »
    Team Fortress 3.

    Ah, I'm talking crazy talk, aren't I.

    Not before my engie update!!!

    But in TF3 you get a superior class: The Construction Worker!
    Buildin' the Devastator!

    Professor Snugglesworth on
  • ImpersonatorImpersonator Registered User regular
    edited March 2010
    OK, two new dinosaur fizzle sounds with the latest update.

    To the SSTV machine!

    edit:

    New map as well: maps\escape_02_l_0.lmp

    edit2:

    Latest BBS stream, check out line 20: http://pastebin.com/aB9wmxeV

    Damn.

    Impersonator on
  • RobmanRobman Registered User regular
    edited March 2010
    Transformer, goin up!

    Robman on
  • PeewiPeewi Registered User regular
    edited March 2010
    Athenor wrote: »
    There are 3 valuable assets that I can think of: The companion cube, a GlaDOS sphere, and the Cake.

    The portal gun itself. Could be something at the end of chamber 19. I'm going through the entire game just to be sure. Shouldn't take long when I don't have to think about radios.

    Peewi on
  • LagnarLagnar Halifax, Nova scotiaRegistered User regular
    edited March 2010
    Portal updated again

    "Added valuable asset retrieval".

    EDIT: Oh woops, im slow!

    Lagnar on
  • ImpersonatorImpersonator Registered User regular
    edited March 2010
    New sound file as well, body_drag_01.wav

    What the hell does that mean.

    Also, the lmp file is a patch for a current map, escape_02 is the final map...

    Impersonator on
  • ImpersonatorImpersonator Registered User regular
    edited March 2010
    Impersonator on
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited March 2010
    Robman wrote: »
    Transformer, rollin' out!

    Professor Snugglesworth on
  • Fatty McBeardoFatty McBeardo Registered User regular
    edited March 2010
    Honk wrote: »
    My great intelligence tells me that if this was only for Mac ports, a lot of people would be pissed at being cockteased, and I think Valve understands this.

    Ergo, they are announcing My Little Pony 4.

    Read this aloud in the voice of GlaDOS.

    300269380_CmABy-L-2.jpg

    Fatty McBeardo on
  • ImpersonatorImpersonator Registered User regular
    edited March 2010
    Contents of the lmp file, which is a patch for the final map:
    "origin" "256 48 152"
    "volstart" "0"
    "targetname" "AG_body_drag"
    "spinup" "0"
    "spindown" "0"
    "spawnflags" "49"
    "radius" "1250"
    "preset" "0"
    "pitchstart" "100"
    "pitch" "100"
    "message" "outro.bodydrag"
    "lfotype" "0"
    "lforate" "0"
    "lfomodvol" "0"
    "lfomodpitch" "0"
    "health" "10"
    "fadeoutsecs" "0"
    "fadeinsecs" "0"
    "cspinup" "0"
    "classname" "ambient_generic"
    "hammerid" "1496485"

    &
    "origin" "264 16 152"
    "targetname" "outro_camera_relay"
    "StartDisabled" "0"
    "spawnflags" "0"
    "classname" "logic_relay"
    "hammerid" "1496480"
    "OnTrigger" "escape_view_controller,SetParentAttachmentMaintai nOffset,attachment_1,0.5,-1"
    "OnTrigger" "escape_view_controller,SetParent,outro_camera_mov e,0,-1"
    "OnTrigger" "escape_view_controller,Enable,,0,-1"
    "OnTrigger" "outro_camera_move,SetAnimation,move,24,-1"
    "OnTrigger" "AG_outro_voice,PlaySound,,18,-1"
    "OnTrigger" "AG_body_drag,PlaySound,,24,-1"
    "OnTrigger" "escape_view_controller,Disable,,34,-1"
    "OnTrigger" "AG_body_approach,PlaySound,,13,-1"
    "OnTrigger" "escape_fadeout,Fade,,26,-1"
    "OnTrigger" "escape_fadein,Fade,,0,-1"
    }
    {
    "origin" "288 48 152"
    "volstart" "0"
    "targetname" "AG_body_approach"
    "spinup" "0"
    "spindown" "0"
    "spawnflags" "49"
    "radius" "1250"
    "preset" "0"
    "pitchstart" "100"
    "pitch" "100"
    "message" "outro.approach"
    "lfotype" "0"
    "lforate" "0"
    "lfomodvol" "0"
    "lfomodpitch" "0"
    "health" "10"
    "fadeoutsecs" "0"
    "fadeinsecs" "0"
    "cspinup" "0"
    "classname" "ambient_generic"
    "hammerid" "1496488"
    }

    Impersonator on
  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    edited March 2010
    Yeah, after I started re-playing Portal again just now, I realized the Portal gun is the biggest asset. Unfortunately, as I have switched comps since 2008 I don't have a save at the end, and I'm currently in chamber 18. So I can't go poking around.

    Athenor on
    He/Him | "A boat is always safest in the harbor, but that’s not why we build boats." | "If you run, you gain one. If you move forward, you gain two." - Suletta Mercury, G-Witch
  • cwapfobrainscwapfobrains Registered User regular
    edited March 2010
    New sound file as well, body_drag_01.wav

    What the hell does that mean.

    Also, the lmp file is a patch for a current map, escape_02 is the final map...

    maybe somebody drags Chell's body away at the end? She could be an asset to be retrieved.

    cwapfobrains on
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  • ImpersonatorImpersonator Registered User regular
    edited March 2010
    Full list of updated/new files with the latest update:
    escape_02_l_0.lmp
    dinosaur_fizzle2.wav
    dinosaur_fizzle3.wav
    body_drag_01.wav
    p1_drag_intro_01.wav
    new PartyEscort.wav

    Rumor: <Eran> WHEN YOU FINISH THE GAME, YOU HEAR A ROBOT SAYING "Please enter the party escort submission position" and you're dragged away from the burning AS building

    edit:

    vi1d1k.jpg
    Not confirmed new title screen.

    edit2:

    New ending confirmed.
    You are lying on the parking lot, you are getting dragged away by a robot who says:

    Thankyou for assuming party escort position, or something along those lines

    You don't see the robot, your camera is just getting dragged away

    There is nothing different otherwise

    Impersonator on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited March 2010
    Did Chell die at the end? I hear people say it but I never saw that happen.

    reVerse on
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