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GET ON VENTVentrillo:
server: V53.DARKSTARLLC.COM
port: 11065
pass (if necessary): wang
Sladvan's & Tyrannus' (Donate):Dracil's:Keen and Graev's Server (Donations to keenandgraev@gmail.com
via PayPal):Beri's AUSTRALIAN Server:Mr. Defecation's EUROPEAN Server:PC Steam GroupIf you are on on PC, this is the place to be
Penny Arcade: Bad Company 2Xbox 360
Bathtubb
Centrilion
Disoriented80
Metatag: PA Battlefield
PS3 Stuff!
Antiwhippy
Cincitucky
Fourier_series
Grillaface
Masked_Unit
Marikir
Mostlyjoe
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And maybe you! I might have added you to the wrong list already, just let me know if this is the case.
PC EA Account Things
In-game soldier names!
1upgamer
A
Angry Scotsman
Arsenic7
ash-housewares
B
Blaize Athaedos
Bobby Newmark
Bolthorn
BombBoyGT
Boogdud
brautigan219
C
CarbonFire
CasinoGhost
catharsis
Chartes
Chiablo
CorriganX
D
Daemonion
Desrever
DietarySupplmnt
digitalsyn
Dodger42
docken
Doomninja
dracil
E
Enders
Etch
F
Fig-D
FlippyD
FoolishChaos
Funbags
G
genrand
Ghost_master2000
Glory2Hypnotoad
goggles
Goomby G
Gudge
H
H.Costanza
Hacksaw22
Hardtarget24
Helloween45
HeroDood
I
IceNein
J
Jakorian
Jaunty
jdarksun
John.Freeman
JZoidberg
K
klyka
Knorreworst
L
Lokiness
Lurkingchimes
M
MagicPrime
Malkor
MasterCronus
Masume
McRunfast
MegaMek
mere_immortal
MetzgerTroll
Morkath
N
ninjasnarl
Nova_Collision
O
Obersmith
OkieMurse
P
peewi
ProfMoriarty
ProtoSound
Q
R
Rentilius
S
S.J.
satsumomo
sceptre
Shortfool
Sladvan
sonelan
Span_Wolf
SPIsaurus
spoit
subedii
syphonblue
Syrionus
T
TheDuggler
The Cow King
tim_spork
Toothcake
torfu
Twisted Jester
U
V
Vacorsis
W
Warcry616
Wavefront
X
xmojojoeox
xwonderboyx
Y
Yontouryu
Z
PC System Requirements!
[B]Minimum Frostbite PC Specs[/B]
* Processor: Core 2 Duo @ 2.0GHz
* Main memory: 2GB
* Graphics card: GeForce 7800 GT / ATI X1900
* Graphics memory: 256MB
* OS: Windows XP
* Free HDD space:
o 15GB for Digital Version, 10GB for Disc Version (BFBC2)
o 10GB for Digital Version, 4GB for Disc Version (BF1943)
[B]Recommended Frostbite PC Specs[/B]
* Processor: Quadcore
* Main memory: 2GB
* Graphics card: GeForce GTX 260
* Graphics memory: 512MB
* OS: Windows Vista or Windows 7
* Free HDD space:
o 15GB for Digital Version, 10GB for Disc Version (BFBC2)
o 10GB for Digital Version, 4GB for Disc Version (BF1943)
Game modes!
Single-player
There is single player! In a battlefield game! Weird, I know!
Squad Rush: 4v4
Each team has an M-COMM station. Kind of like CTF but the flags don't move.
Squad Death-Match: 4v4v4v4
Played on a smaller map, this is just a straight up team-dm with a single vehicle dropped in the centre to fight over. Get your mates, grab your guns and start shooting.
Conquest: 16v16 PC, 12v12 PS3/360
A Battlefield mainstay, this mode makes its return here. No major changes announced, and there've been hints at classic maps making reappearances as DLC.
Rush: 16v16 PC, 12v12 PS3/360
Players choose to join either the Attacking team or the Defending team, and spawn in their respective bases. Attackers try to set up demolition charges on a set of 2 M-COMM crates in the Defending team's base. For each Attacker killed, the team loses one life, or "ticket." If the Attacking team's tickets run out, game over. If they manage to detonate the M-COMM's, a new Defending team base opens up, and the process repeats itself until three bases have been destroyed and the Attackers win.
Kits! (Loadouts!)
Assault
The basic offensive loadout. Main features are an ammo box that replenishes ammo when dropped, and a 40mm launcher that can be used for grenades, smoke grenades, or a slow-reloading shotgun attachment. Assault Rifles are the Assault's main primary weapon. Against vehicles, the Assault will generally not fare so well.
Medic
Similar to the Assault's ammo box, the medic gets a first aid kit. Once dropped, it will replenish health to everyone within a fairly tight radius. The medic also gets defib paddles, which can resurrect recently deceased teammates. These teammates, still caught in the limbo of the spawn timer, will be marked on your minimap (and on screen if HUD is enabled) by a little green or blue heart-rate monitor symbol. The medic's primary is the Light Machine Gun, making him great for infantry support. Against vehicles, though, he is worse off than the Assault.
Engineer
The engineer's specials are a welding tool that repairs friendly vehicles (and deals damage to enemies!), and the choice between RPG's or anti-tank mines. RPG's have the added benefit of being able to lock onto anything that has already been marked by the cross-kit unlock tracer dart pistol, while anti-tank mines will not harm friendly vehicles and stay deployed even after you die or switch kits. Engineer's primaries are Sub Machine Guns, generally pretty weak but also silenced and fairly accurate.
Recon
The recon's specials are a choice between remote-detonated C4 and the ability to call down a mortar strike on a target with which you have line-of-sight. They also gets the incredibly useful motion sensor thing, which spots all enemies within a decent radius for a limited time. The recon's primaries are sniper rifles. Also it can't be overstated how much proper hiding will help you in this: people will walk within 2 feet of you if you're in the right bush, the ghillie suit is your friend.
Posts
Seriously, give this poor engineer some more ammo! I promise I'll fix your tank!
This is the game where you ignore a .50 cal round to the crotch guys. If anything i wouldn't expect a 40mm dud to do much damage at all. If we're talking realism then a bullet is way more dangerous than a grenade dud.
Also, the best thing you can ever do in this game is slip past the front lines and sneak around killing people with knife and silenced SMG and give vehicles an RPG shot or two from behind before slinking away to resupply at enemy crates.
Healing, reviving, and awesome anti-infantry capabilities? It's hard to say the engy is more versatile just because it can take out tanks, when the medic can revive the engys to allow them to keep killing tanks. It's the ultimate support class and it has plenty of offensive power to boot.
I have to ask, so since I've been playing recon mostly, should I still join a squad as long as I'm pretty itchy with the spotting button? I pretty much spam the thing.
PSN : Bolthorn
Yea I can't either.
Saw this on twitter:
Edit: This didn't work for me.
And I'm sure most people knew this, but here's their 'tip' for faster server browsing:
http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc/932557-tip-faster-server-browsing.html#post13080970
I've forgotten how much dying sucks. But I know how to spot people.
So much running.
About the singleplayer: I haven't played it a whole lot yet, but I can already tell that it's suffering pretty badly from the Bland American Hero syndrome. The other guys on your team all stand apart from each other and even the pilot guy has a well defined personality, but the main character might as well be called Guy Mann, he's so generic and uninteresting.
You should always be in a squad. If for no other reason than if someone in your squad gets a kill on someone you spotted, you get more points.
What is not fun: Getting a DC while piloting the heli
Didn't play the first one did ya? He may be the guy you play as, but he serves more as narrator. The other 3, or in BC2s case 4 counting the pilot, are the real stars. Preston is just there to give the player someone to identify with.
I think the origin of this conversation was about how an assault guy could use the 40mm grenade like a shotgun blast at point blank range which then brought up 2 ideas:
1 - have it work like in Modern Warfare 2 (I don't call it MW2 because that means MechWarrior 2) were the grenade travels 20 yards or so before arming
2 - have the blast radius kill the assault guy too since he hit me with a grenade from 7 feet away
I don't get this "identify with the main character" thing so many people are on about, especially when the character you're supposed to identify with is someone like that. Are there really so many people out there who are completely uninteresting with no defining qualities whatsoever and they require a character just like them to identify with?
I can see how him being a socially retarded near mute would help a lot of players identify with him.
Think of it like Half Life or even Halo. Gordon and Master Chief are two of the most recognizable main characters in the whole of gaming. Yet Chief is nearly mute, and Gordon IS completely mute. Essentially it's the game saying "the character only talks when it helps the story or when it fits, but for the most part think of him as you."
Kind of a fill in the blanks type of deal.
Some call it lazy, others call it brilliant. Personally, I think it works so long as the story the game is trying to tell supports it.
Edit: And I don't really think of Preston as Joe Action Hero. He's more like a guy who just wants to go home. He's caught up in all this messed up stuff because he got sent to the cannon-fodder battalion, and now he's just riding it out until it's time to go home. That's why he's never overly-enthusiastic about anything. He just wants it all to be over.
Spawn with your squad you silly goose.
I can picture the reaction from the passengers right now.
What is fun: Swimming out to one of the islands on... the autumny island map ( I really need to learn map names ) and calling in a mortar strike on the chopper, taking it out just as it starts to take off. I felt like a douche afterwards though so I don't think I will do it again.
I also had a sniper duel with someone on another island. We were pinging shots back and forth until I remembered I still had the mortar strike.
<<< douche.
Yeah, that's kind of the thing I hate. I don't want someone who is silent and uninteresting and "you", because he's not me, is he? I'm not a stupid cyborg who does whatever he's told, and I'm not some idiotic scientist who never once bothers asking "so these aliens, how did they take over the world"?
Games shouldn't give you an uninteresting main character to "be you" because that's stupid. Give me an interesting charater who I can cheer for and care about and be excited about. If you're not going to do that, why bother having a main character in the first place? Just give the player a cardboard box to control and call it a day.
Don't get me wrong, I completely agree. But Gordon being mute actually kind of works in the context of the game. How HL tells its story is through over-hearing conversations and exploring the environments. Which fits with Gordon not saying a word. As a character he's wholly un-interesting.
Same story with Preston(go back to my other post on page 1, I edited it). He's not terribly interesting, but in the context of the game he fits. The story is primarily told through sarge, haggard, and sweetwater. But they all 3 have their specializations. Preston is there to serve as the guy who does everything they don't. He's not a tech guy, he's not a leader, and he's not explosives obsessed. But he can drive tanks, fly helicopters, etc, etc. Having the other 3 characters go outside what the game says they specialize in makes no sense. Hence in comes Preston with no specialization and the ability to do everything the player would WANT to do.
Even awesome ones like Kane in Kane and Lynch. Ol' Jeff was like COMPLETELY BAD PERSONALITY when it was awesome (despite the game being a mess).
This should so be the thread title.
This is why you have ensemble casts. And it makes a hell of a lot more sense narrative wise as well, rather than being all ‘Preston do everything’.
People hate on Nathan Drake in the Uncharted games, even though the characters personality is PERFECT for the game...
I think the reason why Gorden worked so well back in the days was because the game allowed player some degree of freedom towards npcs. You can ask two different people about who they think Gorden is like, one will tell you he is a mass murderer the other one will tell you he is a living saint. Players can inject their own personality into the character in some degree by the action they take in game.
All in all silent protagonist works well when the game supports it, but it is also a safe bet most of the time. It's usually better to have a boring protagonist then one that have a personalty people hates.
I have a great idea for a PA comic.
A medic is reviving people while killing people and throwing out health packs. He gets jumped by several guys, kills 1 with his gun and runs out of ammo and beats down two other guys with the butt of his gun.
Bloodied and bewildered he keeps bashing faces in with his now bloodied gun as an assault runs by. The medic yells desperately for ammo as the assault guy looks at him....looks at the helicopter....looks back at the medic.....looks back at the helicopter.....Jumps in the helicopter and flips it backwards blowing it up.
but it has such an awesome sound.....
And I don't get why it's so inaccurate. Thing is a laser beam in SP, and it should be a laser beam in multiplayer.. Unless it was a one shot kill, then it should be slightly less accurate to balance it out.
yea people need to drop ammo boxes as assault more often. Not just when they run out of GL ammo. But when everyone else is running low on ammo too..... fucking silly geese.
"can't connect to EA servers"
Yay.
http://www.youtube.com/watch?v=iekGOi3IPcE
Uh, is it possible to shoot the gunner on a helicopter from beneath? Because i got the m95 to do some chopper shooting, stood right beneath the thing and somehow killed the gunner.