If all you're doing is shooting as each class, you're a deficit to your team. Assaults need to use their grenade launchers and ammo boxes to score reflex kills against rambo players and support long incursions. Engineers need to buff tanks and blow enemy tanks and punish groupers. Recons need to keep the majority of the team spotted and lay down mortar on the objective or at the best possible coordinated time each time it refreshes.
If you do this, you'll be able to counter the medic rush. Both attacking and defending teams can score invulnerability from medics - try killing defenders who have 4 supermedkits behind them. So if the default class is medic, the attackers and defenders should cancel eachother out and the net effect should just extend the round time.
with engineer just get a gun with a high rate of fire and hip fire it; don't actively engage anybody that can fight back
Paladin on
Marty: The future, it's where you're going? Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
0
reVerseAttack and Dethrone GodRegistered Userregular
edited March 2010
The engineer SMGs are something horrible indeed. I recommend sticking back at "rocket their buildings into smithereens/fix tanks" duties until you get proper guns (shotguns).
I see medics but, at least when I'm playing (mostly on the Angry Dome), I do not see them making up a huge portion of a team. Nor do I always see them top the charts. I've seen everything but recon top the charts, and I know I've at least seen recons be extremely useful and successful.
Also, the downside to the LMG is that armor will destroy you and you can't do shit about people holed up in buildings or behind good cover.
I haven't hit any medic floods in my pub playing, and nor do I really feel very powerful at all (I'll usually be about mid to mid-high in end of round rankings).
Also the hard counter to medics in every Battlefield game is cover and vehicles.
The engineer SMGs are something horrible indeed. I recommend sticking back at "rocket their buildings into smithereens/fix tanks" duties until you get proper guns (shotguns).
I have the first shotgun (Remington numbersomething) but it felt pretty ineffective as well. I'm guessing there are auto shotguns later on? And I'm pretty much dying to get my hands on some sort of scope for my guns, the iron sight just obscures the view. When do I get that? It's not class specific right? I don't understand how unlocks work.
Anyway, the ~3 h I've played so far has been supermegafunchaos. I'm pretty decent at the engineering stuff as it takes more brains than twitch and I'm not comfortable with how the guns handle in this game yet.
be a medic for a few rounds, get the saiga, breathe
Paladin on
Marty: The future, it's where you're going? Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
Every class being overpowered doesn't signify balance. It just means that every class is overpowered.
It also leads everyone playing each class one specific way(grenade spam, rocket spam, LMG sniping/dolphin ressing) since it is so obviously better than the other ways.
The engineer SMGs are something horrible indeed. I recommend sticking back at "rocket their buildings into smithereens/fix tanks" duties until you get proper guns (shotguns).
be a medic for a few rounds, get the saiga, breathe
I don't get it. The Saiga is usable for any class but requires the medic to unlock?
There should be a flowchart of the unlocks somewhere for us idiots.
Shotguns and pistols are unlockable by every class. He's suggesting you go medic because they're GROSSLY OVERPOWERED and will make getting points for it easy.
be a medic for a few rounds, get the saiga, breathe
I don't get it. The Saiga is usable for any class but requires the medic to unlock?
There should be a flowchart of the unlocks somewhere for us idiots.
Shotguns and pistols are unlockable by every class. He's suggesting you go medic because they're GROSSLY OVERPOWERED and will make getting points for it easy.
Ah, ok. I'm guessing rank points determine when they unlock then, and not class points? And how about them scopes.
[edit for morkath] Sadly EA doesn't allow me to see what my "next unlock" would be. The box where I suppose there should be a picture of a gun is just a yellow background.
Movitz on
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PaperLuigi44My amazement is at maximum capacity.Registered Userregular
edited March 2010
Wait, 'dolphin ressing'?
PaperLuigi44 on
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Handsome CostanzaAsk me about 8bitdoRIP Iwata-sanRegistered Userregular
be a medic for a few rounds, get the saiga, breathe
I don't get it. The Saiga is usable for any class but requires the medic to unlock?
There should be a flowchart of the unlocks somewhere for us idiots.
Shotguns and pistols are unlockable by every class. He's suggesting you go medic because they're GROSSLY OVERPOWERED and will make getting points for it easy.
[edit for morkath] Sadly EA doesn't allow me to see what my "next unlock" would be. The box where I suppose there should be a picture of a gun is just a yellow background.
This happens to me whenever I try to play on a hardcore server, among other things. Switching to regular fixes the problems though.
Well finally got the game. Played around with the kits to see what would revive my old BF2 skills. Have to say it's the assault for me. Going 15/2 shoving 40mm grenades up people's butts from mid range = win.
The engineer SMGs are something horrible indeed. I recommend sticking back at "rocket their buildings into smithereens/fix tanks" duties until you get proper guns (shotguns).
The compact XM8 seems pretty ok.
Yea maybe I just fight horrible players, but with the XM8C I don't have much trouble killing people, even the vaunted medics (assuming they are moving and not sitting crouching somewhere, my friend carl is for those situations)
WTF is with them claiming that autumn of 1944 was "shortly before" the atomic bombings (which occurred in August of 1945), and making reference to the US "having an atomic bomb," when the first test of one was in July of 1945?
Doc on
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WarcryI'm getting my shit pushed in here!AustraliaRegistered Userregular
edited March 2010
JUST before the EA servers went down, me, Jaunty, Carbonfire and KimChi came up with a surefire plan to not lose on Isla Innocentes as attackers.
We carpeted a blackhawk in C4 and I flew it at B. I missed the shed and instead hit the concrete barrier five metres in front of it. At a range of five metres, we took off half the MCOM's health.
JUST before the EA servers went down, me, Jaunty, Carbonfire and KimChi came up with a surefire plan to not lose on Isla Innocentes as attackers.
We carpeted a blackhawk in C4 and I flew it at B. I missed the shed and instead hit the concrete barrier five metres in front of it. At a range of five metres, we took off half the MCOM's health.
Glorious.
Is it possible to put mines in the blackhawk or will they just fall out?
The engineer SMGs are something horrible indeed. I recommend sticking back at "rocket their buildings into smithereens/fix tanks" duties until you get proper guns (shotguns).
The compact XM8 seems pretty ok.
Yea maybe I just fight horrible players, but with the XM8C I don't have much trouble killing people, even the vaunted medics (assuming they are moving and not sitting crouching somewhere, my friend carl is for those situations)
The PP2000 is a great weapon. In fact, it seems that all the later unlocked weapons are vastly supperior to the early weapons, despite the stats not really showing it.
JUST before the EA servers went down, me, Jaunty, Carbonfire and KimChi came up with a surefire plan to not lose on Isla Innocentes as attackers.
We carpeted a blackhawk in C4 and I flew it at B. I missed the shed and instead hit the concrete barrier five metres in front of it. At a range of five metres, we took off half the MCOM's health.
Glorious.
Is it possible to put mines in the blackhawk or will they just fall out?
probably fall out. I know I used to try putting ammo-boxes/medkits down in the passenger area and they just soared away. I wish that a medkit/ammo box dropped from high enough would kill enemies they landed on.
JUST before the EA servers went down, me, Jaunty, Carbonfire and KimChi came up with a surefire plan to not lose on Isla Innocentes as attackers.
We carpeted a blackhawk in C4 and I flew it at B. I missed the shed and instead hit the concrete barrier five metres in front of it. At a range of five metres, we took off half the MCOM's health.
Glorious.
Is it possible to put mines in the blackhawk or will they just fall out?
probably fall out. I know I used to try putting ammo-boxes/medkits down in the passenger area and they just soared away. I wish that a medkit/ammo box dropped from high enough would kill enemies they landed on.
Is it the same if you do it before lift off? I have only tried it in flight and those just fall out.
JUST before the EA servers went down, me, Jaunty, Carbonfire and KimChi came up with a surefire plan to not lose on Isla Innocentes as attackers.
We carpeted a blackhawk in C4 and I flew it at B. I missed the shed and instead hit the concrete barrier five metres in front of it. At a range of five metres, we took off half the MCOM's health.
Glorious.
Is it possible to put mines in the blackhawk or will they just fall out?
probably fall out. I know I used to try putting ammo-boxes/medkits down in the passenger area and they just soared away. I wish that a medkit/ammo box dropped from high enough would kill enemies they landed on.
Killing someone with a medkit falling from the heavens would be the best thing.
The engineer SMGs are something horrible indeed. I recommend sticking back at "rocket their buildings into smithereens/fix tanks" duties until you get proper guns (shotguns).
The compact XM8 seems pretty ok.
Yea maybe I just fight horrible players, but with the XM8C I don't have much trouble killing people, even the vaunted medics (assuming they are moving and not sitting crouching somewhere, my friend carl is for those situations)
The PP2000 is a great weapon. In fact, it seems that all the later unlocked weapons are vastly supperior to the early weapons, despite the stats not really showing it.
Going purely by the misleading damage sheet, the best weapons are:
AN-94
SCAR-L
M60
SV98
M1911
Shotguns are basically even
G3
They're better by, like, .1 second in terms of killing speed.
JUST before the EA servers went down, me, Jaunty, Carbonfire and KimChi came up with a surefire plan to not lose on Isla Innocentes as attackers.
We carpeted a blackhawk in C4 and I flew it at B. I missed the shed and instead hit the concrete barrier five metres in front of it. At a range of five metres, we took off half the MCOM's health.
Glorious.
Is it possible to put mines in the blackhawk or will they just fall out?
probably fall out. I know I used to try putting ammo-boxes/medkits down in the passenger area and they just soared away. I wish that a medkit/ammo box dropped from high enough would kill enemies they landed on.
Killing someone with a medkit falling from the heavens would be the best thing.
Back around the BF2 launch or maybe it was the demo, we had a bunch of PA guys on a server on Mashtuur City. We were flying around in a chopper, probably the flying cow, and I was just dropping land mines out of the back of it randomly. Turns out one of them landed on a tank and blew it up.
JUST before the EA servers went down, me, Jaunty, Carbonfire and KimChi came up with a surefire plan to not lose on Isla Innocentes as attackers.
We carpeted a blackhawk in C4 and I flew it at B. I missed the shed and instead hit the concrete barrier five metres in front of it. At a range of five metres, we took off half the MCOM's health.
Glorious.
Is it possible to put mines in the blackhawk or will they just fall out?
probably fall out. I know I used to try putting ammo-boxes/medkits down in the passenger area and they just soared away. I wish that a medkit/ammo box dropped from high enough would kill enemies they landed on.
Killing someone with a medkit falling from the heavens would be the best thing.
Back around the BF2 launch or maybe it was the demo, we had a bunch of PA guys on a server on Mashtuur City. We were flying around in a chopper, probably the flying cow, and I was just dropping land mines out of the back of it randomly. Turns out one of them landed on a tank and blew it up.
WTF is with them claiming that autumn of 1944 was "shortly before" the atomic bombings (which occurred in August of 1945), and making reference to the US "having an atomic bomb," when the first test of one was in July of 1945?
The japanese have magical crazy weapons too and Russia launches a land invasion of the US with no apparent mention of nuclear reprisal
They do have a decent amount of backstory to the battlefield series. It is, however, located on the bottom of page 16 in the manual to the multiplayer-only game you bought many years ago and lost. If you ever read it at all. Oh, and some of it was on loading screens I think.
So less 'a wizard did it' and more 'edited for television'. You want to know the story, look it up on wikipedia, I don't know.
The team stacking in Angry Dome is getting a bit ridiculous. Also, this bullshit of being in the other team's Vent channel when your team is getting flogged.
None of these problems are exclusive to the Angry Dome. They happen on the west coast server too.
However, a lot of the other bullshit like all this silly goosery about medics is far less common on pubs. Between the team/skill stacking and choosing the cheapest possible playstyles you guys are sucking all the fun out the game.
BTW, I admittedly haven't looked that often, but the few times I have, I only noticed like a couple PA guys that I recognized in the west coast server, and no PA tags, is it for SE++ or something?
West coast is a high ranked server and is public, and so it functions as little more than a super popular hub now
Also there are several ways to cheap out the game far beyond what happens in these two servers.
I think the playing style required to make battlefield actually work hasn't been stabilized yet. When people learn to put certain groups in charge of physically watching the MCOM, and when squads start unifying instead of donating to the biggest attacking glob, the game will become less of a ticket-draining fest and more of a squad-focused, maintain cover while thinking of the next plan of attack kind of thing
and maybe we'll actually use squad speak once in a while
Paladin on
Marty: The future, it's where you're going? Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
I'd love to get in on a group on vent and play, but im not sure how it works. Do we all just join the vent all together and chat as we shoot or is it split into squads?
Posts
Please help me to not suck at shooting mans as an engineer. The two air soft guns I have at my disposal does not seem to have any effect at all.
Best Regards,
Movitz
If you do this, you'll be able to counter the medic rush. Both attacking and defending teams can score invulnerability from medics - try killing defenders who have 4 supermedkits behind them. So if the default class is medic, the attackers and defenders should cancel eachother out and the net effect should just extend the round time.
with engineer just get a gun with a high rate of fire and hip fire it; don't actively engage anybody that can fight back
Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
Also, the downside to the LMG is that armor will destroy you and you can't do shit about people holed up in buildings or behind good cover.
I'm just throwing out ideas that might quell complaints.
Also the hard counter to medics in every Battlefield game is cover and vehicles.
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
I have the first shotgun (Remington numbersomething) but it felt pretty ineffective as well. I'm guessing there are auto shotguns later on? And I'm pretty much dying to get my hands on some sort of scope for my guns, the iron sight just obscures the view. When do I get that? It's not class specific right? I don't understand how unlocks work.
Anyway, the ~3 h I've played so far has been supermegafunchaos. I'm pretty decent at the engineering stuff as it takes more brains than twitch and I'm not comfortable with how the guns handle in this game yet.
Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
this is before everyone started wearing body armor and getting guns that spew 100 cannon balls a second.
On the black screen
Every class being overpowered doesn't signify balance. It just means that every class is overpowered.
It also leads everyone playing each class one specific way(grenade spam, rocket spam, LMG sniping/dolphin ressing) since it is so obviously better than the other ways.
The compact XM8 seems pretty ok.
I don't get it. The Saiga is usable for any class but requires the medic to unlock?
There should be a flowchart of the unlocks somewhere for us idiots.
Shotguns and pistols are unlockable by every class. He's suggesting you go medic because they're GROSSLY OVERPOWERED and will make getting points for it easy.
No, he means go medic to get points.
The shotguns are all any class accessible, and unlock via your rank.
You can see when things unlock by going to multiplayer -> weapons and gadgets.
Anything that is just points is via that class, anything that shows a symbol is your overall rank.
Ah, ok. I'm guessing rank points determine when they unlock then, and not class points? And how about them scopes.
[edit for morkath] Sadly EA doesn't allow me to see what my "next unlock" would be. The box where I suppose there should be a picture of a gun is just a yellow background.
This happens to me whenever I try to play on a hardcore server, among other things. Switching to regular fixes the problems though.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
this is more of a debacle than Tribes 2 was when it came out.
edit: http://twitter.com/officialBFBC2
man
you know what deserved more of a chance than anyone gave it? Tribes Vengeance. That game was so cool. Shame it died so fast.
Yea maybe I just fight horrible players, but with the XM8C I don't have much trouble killing people, even the vaunted medics (assuming they are moving and not sitting crouching somewhere, my friend carl is for those situations)
WTF is with them claiming that autumn of 1944 was "shortly before" the atomic bombings (which occurred in August of 1945), and making reference to the US "having an atomic bomb," when the first test of one was in July of 1945?
We carpeted a blackhawk in C4 and I flew it at B. I missed the shed and instead hit the concrete barrier five metres in front of it. At a range of five metres, we took off half the MCOM's health.
Glorious.
Is it possible to put mines in the blackhawk or will they just fall out?
probably fall out. I know I used to try putting ammo-boxes/medkits down in the passenger area and they just soared away. I wish that a medkit/ammo box dropped from high enough would kill enemies they landed on.
Is it the same if you do it before lift off? I have only tried it in flight and those just fall out.
Killing someone with a medkit falling from the heavens would be the best thing.
AN-94
SCAR-L
M60
SV98
M1911
Shotguns are basically even
G3
They're better by, like, .1 second in terms of killing speed.
It was pretty much the best thing ever.
I was there for this. It was peachy keen.
The japanese have magical crazy weapons too and Russia launches a land invasion of the US with no apparent mention of nuclear reprisal
so...
A wizard did it
So less 'a wizard did it' and more 'edited for television'. You want to know the story, look it up on wikipedia, I don't know.
However, a lot of the other bullshit like all this silly goosery about medics is far less common on pubs. Between the team/skill stacking and choosing the cheapest possible playstyles you guys are sucking all the fun out the game.
BTW, I admittedly haven't looked that often, but the few times I have, I only noticed like a couple PA guys that I recognized in the west coast server, and no PA tags, is it for SE++ or something?
Also there are several ways to cheap out the game far beyond what happens in these two servers.
I think the playing style required to make battlefield actually work hasn't been stabilized yet. When people learn to put certain groups in charge of physically watching the MCOM, and when squads start unifying instead of donating to the biggest attacking glob, the game will become less of a ticket-draining fest and more of a squad-focused, maintain cover while thinking of the next plan of attack kind of thing
and maybe we'll actually use squad speak once in a while
Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.