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Deelock's Sketchbook (NSFW) Huge Update pg2!

DeeLockDeeLock Registered User regular
edited July 2010 in Artist's Corner
My old thread is dead, you guys killed it.

My only choice now is to move on with my new life with a new thread.

And now some stuff from the last couple weeks.

Random Dickings:

hobo.jpg
sketch72.jpg
sketch73.jpg
sketch70.jpg
sketch71.jpg
sketch69.jpg
sketch75.jpg
sketch76.jpg
sketch78.jpg

Character design for my Figure Modelling class at art school, eventually we are going to do busts of our characters. If you're going to critique anything in my thread this would be it.

sketch68.jpg
sketch67web.jpg

edit: I also have a lot of stuff from classes that are too big to scan and me not having a camera makes it harder but I'll try to get those up in the next week or so.

DeeLock on

Posts

  • AwkAwk Registered User regular
    edited March 2010
    Are you currently in a relationship?

    Awk on
  • DeeLockDeeLock Registered User regular
    edited March 2010
    Uh...yes?

    DeeLock on
  • PROXPROX Registered User regular
    edited March 2010
    this stuff is looking pretty good dee. you ened to work on your proportions a bit.

    PROX on
  • MagicToasterMagicToaster JapanRegistered User regular
    edited March 2010
    DeeLock wrote: »
    Uh...yes?

    Dee lock, I love you, honey. Don't forget to pick up bread and milk before you get home.

    MagicToaster on
  • NicNic Registered User regular
    edited March 2010
    DeeLock wrote: »
    Uh...yes?

    Dee lock, I love you, honey. Don't forget to pick up bread and milk before you get home.

    Not so fast! If I recall correctly, your dick belongs to prepubescent Japanese children.


    On-topic: Deelock, I really like that page of heads (the first page of heads, below the man in the alleyway).
    Are you English (like, in, or from England or the UK)?
    For whatever reason, those faces look very British. I can't even begin to explain it, but they do.

    Nic on
  • rtsrts Registered User regular
    edited March 2010
    It's the stupid haircuts.

    Speaking of which, Deelock you should try working out some hairstyles that don't involve spikes. Spikes are pretty popular in video games and such right now, but that mostly just means that they are going to be extremely unpopular in the near future. Might as well just look at some photo reference when working out the hair, and better develop your visual library.

    rts on
    skype: rtschutter
  • SublimusSublimus Artist. nowhereRegistered User regular
    edited March 2010
    DANG!

    Nice improvements all around!

    On the greyscale hobo/beard guy, I'm not sure that back light would be reaching HIS right side like that. Otherwise the wall would also be catching a lot of that light.

    The faces are looking better, but they still look like 'DeeLock faces'. (I'm sure I'm guilty of the same shit.) Drawing from reference more will solve this. (As I'm sure you know.)

    And for that sweet rock guy. I would say to do some more iterations of it. It seems like you have the basic idea down, and its a pretty good one! But I think you ought to go in, and then try to make the best 'version' of him by exploring all of the possibilities. Personally, I think a little asymmetry in the head design would be cool.

    Keep up the good work, buddy!

    Sublimus on
  • .Tripwire..Tripwire. Firman Registered User regular
    edited March 2010
    cakemikz wrote: »
    It's the stupid haircuts.

    Speaking of which, Deelock you should try working out some hairstyles that don't involve spikes. Spikes are pretty popular in video games and such right now, but that mostly just means that they are going to be extremely unpopular in the near future. Might as well just look at some photo reference when working out the hair, and better develop your visual library.

    I disagree entirely with your prediction and appraisal, but of course it's never a bad idea to broaden your familiarity of any subject when drawing.

    .Tripwire. on
    sigi_moe.pngsigi_deviantart.pngsigi_twitter.pngsigi_steam.pngsigi_tumblr.png
  • ScosglenScosglen Registered User regular
    edited March 2010
    Work more from life and reference, or jar yourself by forcing unusual body types and ages or ethnicities. You are getting too formulaic in the construction of your facial features. Your fallback morphology is frequently strange around the zygomatic arch, jawlines, lips and nose, but there is a lot more leniency in feature placement and shape to make passable men. When you go to draw a female face the same wonkiness can rapidly turn into signs of a transvestite.

    Scosglen on
  • RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator Mod Emeritus
    edited March 2010
    maybe its just me, but it seems like you only have like two or three nose shapes in all of those heads, and they all veer toward having pretty long, straight bridges.

    Rankenphile on
    8406wWN.png
  • Asamof the HorribleAsamof the Horrible Registered User regular
    edited March 2010
    yeah, a lot of these faces are looking really similar. the variation seems tiny

    Asamof the Horrible on
  • DeeLockDeeLock Registered User regular
    edited April 2010
    Thanks so much for the feedback you guys!

    I'm definitely taking everything that was suggested to heart.



    UPDATE!!!



    Finally got a hold of a camera to take pictures of my favorite life drawings and still lifes from this semester so far.

    These are mostly from my Analysis of Form class (Nineteen Hundred is in it too!) and Anatomy at the Academy of Art.

    Let me know what you guys think!

    2-5 minutes:

    16.jpg

    12.jpg

    17.jpg

    10 minutes:

    1.jpg

    3.jpg

    13.jpg

    20 minutes:

    14.jpg

    15.jpg

    4.jpg

    6.jpg

    11.jpg

    9.jpg

    10.jpg

    5.jpg

    2.jpg

    40 minutes:

    7.jpg

    3 hours:

    8.jpg

    20+ hours:

    19.jpg

    18.jpg

    Also started a painting for my character, feedback and advice would be appreciated.

    character-paint.jpg

    DeeLock on
  • rtsrts Registered User regular
    edited April 2010
    Nice studies Dee. I think in general your going to need to start tightening and cleaning up edges in your drawings. They are mostly hitting the general area they need to be, but I think that they largely lack the punch that comes from really solid edgework. One tip I will just lay on you is that just because an object is sitting in space, does not necessarily mean that where the object ends and the background begins that there will be super sharp edges.

    Also, where did you find a picture of Bacon with a shotgun?
    10.jpg

    rts on
    skype: rtschutter
  • Nineteen HundredNineteen Hundred Registered User regular
    edited April 2010
    Did you know I kind of hated you at the beginning of the semester? Like, the second I saw that sphere, I was, like, "Man, this kid is gonna piss me off." Seriously, your rendering ability is fucking amazing.

    At least we're on pretty even ground when it comes to the human figure. One thing I notice about your figures is that they don't have a whole lot of life to them, meaning I don't think the gestures are showing very well. I know it's for Anatomy and gesture isn't the focus so much as... well, anatomy, but I don't see a reason why you can't work on both at the same time. I would say don't be afraid to exaggerate a little, at least with the short poses. You might feel like you're being inaccurate, but eventually your brain will find a balance between accuracy and gesture. Let your arm move loosely and try to make mostly long, fluid strokes.

    Okay, yeah, I don't know if that made a lot of sense. It's late; I'm tired.

    Also, that Asian girl is probably my favorite model so far. God, those glasses.

    Nineteen Hundred on
    There was something important here. It's gone now.
  • DeeLockDeeLock Registered User regular
    edited April 2010
    Thanks cake!

    Edge control is something I've been trying to get a better grasp on in the last couple of weeks.

    I've been having troubles with some of my materials for my life drawings and I've been meaning to ask you what type of paper you would suggest for slightly longer poses. I've mostly just been using newsprint because it's so smooth and easy to work quickly, but I know that it doesn't keep very well. I got a thicker drawing paper but it's a little too toothy and I don't like it. What would you suggest?

    Nineteen Hundred: Yeah, I think that I could be a little looser with my gestures. I have a big habit of working slowly and deliberately, so I lose a little bit of the motion of the pose.

    I'll keep that in mind.

    DeeLock on
  • winter_combat_knightwinter_combat_knight Registered User regular
    edited April 2010
    this reminds me of that old design for Sam Fisher from the new Splinter Cell game. Thank god they gave him a new hairstyle.
    10.jpg

    Nice studies. love the female torso... so realistic.

    winter_combat_knight on
  • DeeLockDeeLock Registered User regular
    edited April 2010
    Just a couple of things.

    face-studies-1.jpg

    vintage-woman.jpg



    My final Demon image I went with, it was printed at 18" x 24" and came out a lot darker than anticipated :( :

    owenfinal.jpg

    The rest of these were all very quick and printed at no more than 2" x 3"

    Him before he gets turned into volcano monster thing:

    owen1.jpg

    His Sorcerer master:

    sorcerer-portrait.jpg

    Spirit that gives him his powers:

    volcanospirit.jpg

    Him murderin' fools:

    killinmagoo.jpg

    DeeLock on
  • ScosglenScosglen Registered User regular
    edited April 2010
    Face studies! Huzzah! They turned out well. Do tons of those. I should be doing tons of those. Let's all do tons of face studies.

    Your class stuff is pretty nice. The cast drawing is awesome. I'm jealous of your class, you seem to be getting pretty good curriculum there.

    Scosglen on
  • Nineteen HundredNineteen Hundred Registered User regular
    edited April 2010
    Hey, where's your still life? That thing was amazing; I'd be showing it off all over the place. Really loving the face studies. I haven't done those in so long, it's ridiculous.

    Nineteen Hundred on
    There was something important here. It's gone now.
  • DeeLockDeeLock Registered User regular
    edited April 2010
    Daw...thanks guys!

    1900: I don't have a camera...so you guys will just have to wait with baited breath for my still life. I was gonna work on it some more anyway.

    DeeLock on
  • ParadiseParadise Registered User regular
    edited April 2010
    DeeLock wrote: »
    Edge control is something I've been trying to get a better grasp on in the last couple of weeks.

    Try choosing one area in each drawing where the lines will be more pronounced/the drawing will be more finished. You can direct attention that way.
    DeeLock wrote: »
    Yeah, I think that I could be a little looser with my gestures. I have a big habit of working slowly and deliberately, so I lose a little bit of the motion of the pose.

    I'll keep that in mind.

    In my humble experience, that's just something you have to feel. If you can get "in the zone" while you're drawing, loosening up stops being a conscious effort. A lot of it comes from making an emotional/proprioceptive connection with the subject (feeling it) while you're drawing it.

    Also, this is amazing:

    19.jpg

    Paradise on
  • TamTam Registered User regular
    edited April 2010
    this is amazing stuff here, dee

    Tam on
  • DeeLockDeeLock Registered User regular
    edited April 2010
    Oh wow...thanks Tam...gone and made me blush.

    Also: Thanks Paradise, for your advice and your praise :P

    DeeLock on
  • DeeLockDeeLock Registered User regular
    edited July 2010
    Hey guys, it's been a little while and here's some new stuff.

    Stuff from doodle thread:
    steven2.jpg

    jonportraitweb.jpg

    Sketchy Sketches:
    toned1.jpg

    toned2.jpg

    toned3.jpg

    toned4.jpg

    toned5.jpg

    DeeLock on
  • squidbunnysquidbunny Registered User regular
    edited July 2010
    Ducky!

    squidbunny on
    header_image_sm.jpg
  • SabSab Registered User regular
    edited July 2010
    Oh man, I took one look at your drapery, anatomy, etc and was like "this guy goes to AAU."
    Sure enough...

    Your studies are all great, i think you're weakest pieces are the digital ones. It seems like you used a lot less reference for those.

    Sab on
    pasigsab.png
  • earthwormadamearthwormadam ancient crust Registered User regular
    edited July 2010
    i like yer sketchy sketches

    earthwormadam on
  • DeeLockDeeLock Registered User regular
    edited July 2010
    Squid: Yay!
    Wormy Worm: Thanks!
    Sab: You're right about that, thanks for the critique. Welcome to the AC:AAU club (me, Nineteen Hundred and Mars Elliot)

    More stuff:

    toned6.jpg

    toned7.jpg

    toned8.jpg

    BOTP:
    steven2.jpg

    jonportraitweb.jpg

    toned1.jpg

    toned2.jpg

    toned3.jpg

    toned4.jpg

    toned5.jpg

    DeeLock on
  • MustangMustang Arbiter of Unpopular Opinions Registered User regular
    edited July 2010
    Lovely dee, some problems with the symmetry on the girl on the first page, the left hand eyel is out of whack with the rest of the face.

    Do you use a white charcoal pencil for the highlights?

    Mustang on
  • squidbunnysquidbunny Registered User regular
    edited July 2010
    This thread really makes me want to go pick up a toned sketchbook. You use it to such great effect.

    squidbunny on
    header_image_sm.jpg
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