On a serious note, they really should just make it so you can smelt any 3 weapons into a scrap. I mean, you're turning it into SCRAP, and there really isn't any major advantage to the player in the longterm; aside from a cleaner inventory.
Is anyone else having a problem with the Hyperbolic Drama Chamber where sometimes a weapon will just disappear out of your hands? I don't mean losing your loadout through Steam crashing, I mean you'll suddenly just lose a weapon, fail to fire it next time you try, and get an error buzz when you try to switch to its slot thereafter. It is really frickin' annoying to suddenly find yourself without a critical item (like your wrench as an Engineer or your medigun as a Medic).
Kupi on
My favorite musical instrument is the air-raid siren.
Hey so, I just recently caved in and got TF2, and would enjoy playing with you fine mentlegen. How do I go about getting a password for your lovely servers?
Hey so, I just recently caved in and got TF2, and would enjoy playing with you fine mentlegen. How do I go about getting a password for your lovely servers?
Hey so, I just recently caved in and got TF2, and would enjoy playing with you fine mentlegen. How do I go about getting a password for your lovely servers?
I couldn't imagine starting TF2 at this point with as many weapons/hats/drops as there are. It would be frenzy of achievement sounds also.
I was a bit hesitant because of that, but after a look at the Wiki it didn't seem like most of the stuff was "MUST HAVE OR YOU WILL BE REPEATEDLY FACERAPED FOREVER" kinda things. Played a few hours now, got two backburners and the scottish resistance so far. Besides the weapons I've never been a huge 'gotta have new shiny' person, so I'm not terribly concerned about acquiring hats. Mostly I'm still feeling out the classes.
I'm still amused that last years April Fools came true.
The Counter-Strike: Source patch notes was still the greatest one they've done.
riday, April 1 2005
An update is available for Counter-Strike: Source. The update will be applied automatically when your Steam client is restarted. This update addresses requests for more realism in Counter-Strike: Source. The changes are as follows:
Features/Additions
Doubled player speed when jumping. The effect to cumulative, so the more you jump, the faster you go.
Cut price of AWP by 50%.
Added akimbo Riot Shield to buy menu.
Removed de_dust from mapcycle.
Realism Enhancements:
Knives:
Between rounds, it is suggested that you unsheath the weapon and repeatedly press the attack key to air it out as the leather now collects moisture and creates pits on the blade, making it less effective in the next round.
Shotguns:
1. Firing the shotgun without ammo loaded will now cause it to jam.
2. When the shotgun jams, press F2 to fill out form DA-1823-00/A12-H8.
3. You should then hear a scribbling sound. When it stops, press F3 to send the request to LIDM.
4. Failure to do paperwork before pressing F3 will result in the immediate return of the unrepaired shotgun.
5. The repairs can take 1-2 rounds for completion. During that time, you cannot purchase a replacement firearm and may only use your sidearm or knife.
Player Models:
Several models now feature eyewear. This is a completely cosmetic enhancement with the following exceptions:
Part EP-7829-292-2 must be purchased and worn correctly at all times in order to see during the round.
In between rounds, you may purchase and use part EC-2231-833-H34 to clean your EP-7829-292-2. Note: that this does not clean the eyewear itself!
To clean the eyewear, you need to purchase and use the designated cleaner, EC-2231-233-H34, EC-2231-523-H34, or EC-2231-239-H34a respectively depending on your model's eyewear. You can determine the part # of the correct cleaner by asking someone.
Machine and submachine guns:
At least once every five rounds, press F1 to inspect the weapon:
A musical cue indicates that the inspection has started. Now press F1 again repeatedly to clean and lubricate the weapon.
Your Preventative Maintenance Status (either "cleaning" or "lubricating") is determined by the speed with which you press the F1 key and will be displayed above your head.
To accurately simulate real life maintenance mistakes, pressing F1 too quickly will lubricate either the bolt face or the trunnion block. Pressing F1 too slowly sprays lubricant directly into the buffer tube. All mistakes render the gun inoperable, though this may not become immediately apparent.
Experiment with keypress timing to avoid (and discover!) other common maintenance errors.
In order to balance the improved stopping power of a well-maintained weapon, the reloading process has been made much less reliable.
When reloading, you should listen for two or three distinct clicks over a period of several seconds.
If you hear one click or no clicks or more than two clicks, you've bent the link ejector chute and the gun will most likely explode on the next attempt to fire it, though it may not.
I couldn't imagine starting TF2 at this point with as many weapons/hats/drops as there are. It would be frenzy of achievement sounds also.
I was a bit hesitant because of that, but after a look at the Wiki it didn't seem like most of the stuff was "MUST HAVE OR YOU WILL BE REPEATEDLY FACERAPED FOREVER" kinda things. Played a few hours now, got two backburners and the scottish resistance so far. Besides the weapons I've never been a huge 'gotta have new shiny' person, so I'm not terribly concerned about acquiring hats. Mostly I'm still feeling out the classes.
This is kind of pre-emptive, because I'm in the process of writing an article about for tf2pro, but we could have easily had a 10th and possibly an 11th class by now. There are certain weapons that are not just tweaks like, natasha, backburner, direct hit, etc... and there are also weapons that are completely different like the sadvich, bow, targe, charge, bugle, bonk etc... We could have had a character wielding the bow and targe and charge, for example.
Posts
It's wang.
It's ALWAYS wang.
Steam - Talon Valdez :Blizz - Talonious#1860 : Xbox Live & LoL - Talonious Monk @TaloniousMonk Hail Satan
Except when it's wang.
noe
gorly men.
Joe's Stream.
Joe's Stream.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
It would be fucking awesome. Every random drop could be something new and exciting.
I was a bit hesitant because of that, but after a look at the Wiki it didn't seem like most of the stuff was "MUST HAVE OR YOU WILL BE REPEATEDLY FACERAPED FOREVER" kinda things. Played a few hours now, got two backburners and the scottish resistance so far. Besides the weapons I've never been a huge 'gotta have new shiny' person, so I'm not terribly concerned about acquiring hats. Mostly I'm still feeling out the classes.
The Counter-Strike: Source patch notes was still the greatest one they've done.
This is kind of pre-emptive, because I'm in the process of writing an article about for tf2pro, but we could have easily had a 10th and possibly an 11th class by now. There are certain weapons that are not just tweaks like, natasha, backburner, direct hit, etc... and there are also weapons that are completely different like the sadvich, bow, targe, charge, bugle, bonk etc... We could have had a character wielding the bow and targe and charge, for example.
Joe's Stream.
You're not the boss of me!
How are the G&T TF2ers going to identify each other before the tournament at PAX? :?
Whisper the server password as a code word.
A coy glance and a shy smile
Make sure to mischievously raise your eyebrows when you say it too.
Also, rainbow shoes.
"...only mights and maybes."
http://www.youtube.com/watch?v=ZdbtHApQKLQ
Because it made me laugh.
In addition to these pleasantries I will be wearing an old skool PA TF2 Crew button!!!
I want one of those, even though I'm new school.
Damnit!
Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.