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Final Fantasy: Nice Thread

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Posts

  • RivulentRivulent Registered User regular
    edited March 2010
    Question about Chapter 11 and beyond
    If I proceed with the storyline into chapter 12, can I return to the chapter 11 area to finish the missions?

    Rivulent on
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited March 2010
    Dashui wrote: »
    Blackjack wrote: »
    Okay, I think Chapter 12 is the best for money until post-game.
    Farming the sacrifices for Perfumes -- it's their common drop, and they sell for 12,500 each. They're really easy to five star, too, so with the Item Drop+ accessory, you're pretty much guaranteed to get them

    Is it true there's a teleporter in Chapter 13 that pops you back to the Chapter 11 area? So I could potentially continue on, open up more Crystarium levels, farm those creatures in Chapter 12, and then go back to the Chapter 11 area before the final boss?

    Yes.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • DashuiDashui Registered User regular
    edited March 2010
    That question is good timing, Rivulent. :P

    Edit: And yay, answer! Thanks, Aegeri.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • LockedOnTargetLockedOnTarget Registered User regular
    edited March 2010
    Thank God, I was able to just barely break him in time, then launch FTW.

    LockedOnTarget on
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited March 2010
    Dashui wrote: »
    That question is good timing, Rivulent. :P

    Edit: And yay, answer! Thanks, Aegeri.

    You can also continue playing after you have killed the final boss as well.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • AvicusAvicus Registered User regular
    edited March 2010
    Stilts wrote: »
    Aegeri wrote: »
    Turkey wrote: »
    Does anyone else see a strong resemblance between
    Jihl
    and Setzer from FF6?
    Does Setzer die in a cutscene as an irrelevant cannon fodder character?

    That reminds me: there is a lot of feathered hair in this game. In fact, my roommate made the same comment, and I told him they were auditioning for a hair metal band.

    I now want my joke to be an actual plot development. Lightning would be lead guitar. Fang would be drums. Snow as lead vocalist. Sazh as bass guitar. Not sure what Vanille and Hope would take, though. Synthesizer and rhythm guitar, maybe?

    Well they are talking about a sequel and we all remember FFX-2 so it could happen!

    Avicus on
    stephen_coop.gifkim_coop.gifscott_guitar.gif
  • RivulentRivulent Registered User regular
    edited March 2010
    Dashui wrote: »
    That question is good timing, Rivulent. :P

    Edit: And yay, answer! Thanks, Aegeri.

    LOL. Well...
    I've spent the last two days dicking around in Chapter 11, grinding slowly to get quests done. FML

    Rivulent on
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited March 2010
    Avicus wrote: »
    Stilts wrote: »
    Aegeri wrote: »
    Turkey wrote: »
    Does anyone else see a strong resemblance between
    Jihl
    and Setzer from FF6?
    Does Setzer die in a cutscene as an irrelevant cannon fodder character?

    That reminds me: there is a lot of feathered hair in this game. In fact, my roommate made the same comment, and I told him they were auditioning for a hair metal band.

    I now want my joke to be an actual plot development. Lightning would be lead guitar. Fang would be drums. Snow as lead vocalist. Sazh as bass guitar. Not sure what Vanille and Hope would take, though. Synthesizer and rhythm guitar, maybe?

    Well they are talking about a sequel and we all remember FFX-2 so it could happen!

    This time it should be a male J-Pop band, with Snow on Vocals, Hope on the Triangle and Sazh on the Saxophone.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • DashuiDashui Registered User regular
    edited March 2010
    Aegeri wrote: »
    Dashui wrote: »
    That question is good timing, Rivulent. :P

    Edit: And yay, answer! Thanks, Aegeri.

    You can also continue playing after you have killed the final boss as well.

    I know, but I find when I beat the boss and the story, I don't have much of a desire to keep playing to finish any extra content left over. I just don't see a point in it. Shrug. Plus there are other games I want to start playing (Resonance of Fate) or beat (Lunar Silver Star Harmony, I'm like six or eight hours into this one).

    Anyway, HOLY HELL Crystarium Stage 8 stuff is expensive.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited March 2010
    Yeah, I have the same problem as you do as well. Once I beat a JRPG I never want to play it again.

    Only one game has ever defied this and that was Dragon Quest VIII. God damn I loved that game.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • DashuiDashui Registered User regular
    edited March 2010
    Aegeri wrote: »
    Yeah, I have the same problem as you do as well. Once I beat a JRPG I never want to play it again.

    Only one game has ever defied this and that was Dragon Quest VIII. God damn I loved that game.

    I'm hoping to do most of what I can in Chapter 11, or get to Chapter 13 and use the teleporter to go back before I beat the boss. Once I'm happy with where my weapons and possibly accessories are (I haven't upgraded any of these yet), I'll head back and beat the final boss. Hopefully it'll be pretty easy to grind money, because Alex needs to finish his quest and become the next Dragonmaster! I at least want to get my weapons to tier 2 mastery.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited March 2010
    I remember when I discovered the gold golems in DQVIII and I spent 9 hours grinding them for money and EXP.

    I became a machine at killing those things.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • RivulentRivulent Registered User regular
    edited March 2010
    Anyone else think this could be a really cool battle system for an MMO? Locked engagements like FFXI has (IIRC that is, it's been a long time), but also the ability to move the fighter would be nice too. Each person controls one toon and they could all change to whatever they have points in. I really like the flexibility of this combat system; I'd love to play an MMO where I'd only need one character to feel fulfilled.

    Rivulent on
  • BlackjackBlackjack Registered User regular
    edited March 2010
    Rivulent wrote: »
    Anyone else think this could be a really cool battle system for an MMO? Locked engagements like FFXI has (IIRC that is, it's been a long time), but also the ability to move the fighter would be nice too. Each person controls one toon and they could all change to whatever they have points in. I really like the flexibility of this combat system; I'd love to play an MMO where I'd only need one character to feel fulfilled.
    There actually is an MMO with an incredibly similar concept. I can't remember what it's called, but each player has a team of three, with each person in the team having a more traditional class (healer, tank, mage, etc), I think you can control one of them, and the other two are AI-based.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • captainkcaptaink TexasRegistered User regular
    edited March 2010
    Blackjack wrote: »
    Rivulent wrote: »
    Anyone else think this could be a really cool battle system for an MMO? Locked engagements like FFXI has (IIRC that is, it's been a long time), but also the ability to move the fighter would be nice too. Each person controls one toon and they could all change to whatever they have points in. I really like the flexibility of this combat system; I'd love to play an MMO where I'd only need one character to feel fulfilled.
    There actually is an MMO with an incredibly similar concept. I can't remember what it's called, but each player has a team of three, with each person in the team having a more traditional class (healer, tank, mage, etc), I think you can control one of them, and the other two are AI-based.

    Sword of the New World? Something like that. It's Korean but you're apparently European explorers in fantasy America.

    captaink on
  • A duck!A duck! Moderator, ClubPA mod
    edited March 2010
    captaink wrote: »
    Blackjack wrote: »
    Rivulent wrote: »
    Anyone else think this could be a really cool battle system for an MMO? Locked engagements like FFXI has (IIRC that is, it's been a long time), but also the ability to move the fighter would be nice too. Each person controls one toon and they could all change to whatever they have points in. I really like the flexibility of this combat system; I'd love to play an MMO where I'd only need one character to feel fulfilled.
    There actually is an MMO with an incredibly similar concept. I can't remember what it's called, but each player has a team of three, with each person in the team having a more traditional class (healer, tank, mage, etc), I think you can control one of them, and the other two are AI-based.

    Sword of the New World? Something like that. It's Korean but you're apparently European explorers in fantasy America.

    Granado Espada. It was pretty decent, but you couldn't change classes on the fly.

    A duck! on
  • BlackjackBlackjack Registered User regular
    edited March 2010
    captaink wrote: »
    Blackjack wrote: »
    Rivulent wrote: »
    Anyone else think this could be a really cool battle system for an MMO? Locked engagements like FFXI has (IIRC that is, it's been a long time), but also the ability to move the fighter would be nice too. Each person controls one toon and they could all change to whatever they have points in. I really like the flexibility of this combat system; I'd love to play an MMO where I'd only need one character to feel fulfilled.
    There actually is an MMO with an incredibly similar concept. I can't remember what it's called, but each player has a team of three, with each person in the team having a more traditional class (healer, tank, mage, etc), I think you can control one of them, and the other two are AI-based.

    Sword of the New World? Something like that. It's Korean but you're apparently European explorers in fantasy America.
    Yeah, that's the one! They translated it, too. I played it for a couple weeks, but it was really laggy, so I dropped it. Really fun gameplay, though.

    On the FFXIII front, how do you break the damage limit? Fang bumped up at it this last boss fight, and while it was nice seeing her do 99,999 each hit before we even got to the 999% Chain multiplier, it did make me think of how much she could be doing, too...

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • A duck!A duck! Moderator, ClubPA mod
    edited March 2010
    Blackjack wrote: »
    captaink wrote: »
    Blackjack wrote: »
    Rivulent wrote: »
    Anyone else think this could be a really cool battle system for an MMO? Locked engagements like FFXI has (IIRC that is, it's been a long time), but also the ability to move the fighter would be nice too. Each person controls one toon and they could all change to whatever they have points in. I really like the flexibility of this combat system; I'd love to play an MMO where I'd only need one character to feel fulfilled.
    There actually is an MMO with an incredibly similar concept. I can't remember what it's called, but each player has a team of three, with each person in the team having a more traditional class (healer, tank, mage, etc), I think you can control one of them, and the other two are AI-based.

    Sword of the New World? Something like that. It's Korean but you're apparently European explorers in fantasy America.
    Yeah, that's the one! They translated it, too. I played it for a couple weeks, but it was really laggy, so I dropped it. Really fun gameplay, though.

    On the FFXIII front, how do you break the damage limit? Fang bumped up at it this last boss fight, and while it was nice seeing her do 99,999 each hit before we even got to the 999% Chain multiplier, it did make me think of how much she could be doing, too...

    You gotta get yourself a Genji Glove. You can pop over a million, I think.

    A duck! on
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited March 2010
    A duck! wrote: »
    Blackjack wrote: »
    captaink wrote: »
    Blackjack wrote: »
    Rivulent wrote: »
    Anyone else think this could be a really cool battle system for an MMO? Locked engagements like FFXI has (IIRC that is, it's been a long time), but also the ability to move the fighter would be nice too. Each person controls one toon and they could all change to whatever they have points in. I really like the flexibility of this combat system; I'd love to play an MMO where I'd only need one character to feel fulfilled.
    There actually is an MMO with an incredibly similar concept. I can't remember what it's called, but each player has a team of three, with each person in the team having a more traditional class (healer, tank, mage, etc), I think you can control one of them, and the other two are AI-based.

    Sword of the New World? Something like that. It's Korean but you're apparently European explorers in fantasy America.
    Yeah, that's the one! They translated it, too. I played it for a couple weeks, but it was really laggy, so I dropped it. Really fun gameplay, though.

    On the FFXIII front, how do you break the damage limit? Fang bumped up at it this last boss fight, and while it was nice seeing her do 99,999 each hit before we even got to the 999% Chain multiplier, it did make me think of how much she could be doing, too...

    You gotta get yourself a Genji Glove. You can pop over a million, I think.

    !!!!!!!!!!!!!!

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • BlackjackBlackjack Registered User regular
    edited March 2010
    A duck! wrote: »
    Blackjack wrote: »
    captaink wrote: »
    Blackjack wrote: »
    Rivulent wrote: »
    Anyone else think this could be a really cool battle system for an MMO? Locked engagements like FFXI has (IIRC that is, it's been a long time), but also the ability to move the fighter would be nice too. Each person controls one toon and they could all change to whatever they have points in. I really like the flexibility of this combat system; I'd love to play an MMO where I'd only need one character to feel fulfilled.
    There actually is an MMO with an incredibly similar concept. I can't remember what it's called, but each player has a team of three, with each person in the team having a more traditional class (healer, tank, mage, etc), I think you can control one of them, and the other two are AI-based.

    Sword of the New World? Something like that. It's Korean but you're apparently European explorers in fantasy America.
    Yeah, that's the one! They translated it, too. I played it for a couple weeks, but it was really laggy, so I dropped it. Really fun gameplay, though.

    On the FFXIII front, how do you break the damage limit? Fang bumped up at it this last boss fight, and while it was nice seeing her do 99,999 each hit before we even got to the 999% Chain multiplier, it did make me think of how much she could be doing, too...

    You gotta get yourself a Genji Glove. You can pop over a million, I think.
    I believe it. How/Where can I find one?

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • A duck!A duck! Moderator, ClubPA mod
    edited March 2010
    Wait, nevermind, I think Genji only gives you another 9 to play with. I don't think Eidolons can break 7 digits either.

    EDIT - You get the gloves from later missions. 50+ range for the first, and I think two more in the last two missions.

    A duck! on
  • BlackjackBlackjack Registered User regular
    edited March 2010
    A duck! wrote: »
    Wait, nevermind, I think Genji only gives you another 9 to play with. I don't think Eidolons can break 7 digits either.

    EDIT - You get the gloves from later missions. 50+ range.
    This is going to be one of those "you get them once you don't need them anymore" kind of things isn't it?

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • BeezelBeezel There was no agreement little morsel..Registered User regular
    edited March 2010
    Aegeri wrote: »
    Avicus wrote: »
    Stilts wrote: »
    Aegeri wrote: »
    Turkey wrote: »
    Does anyone else see a strong resemblance between
    Jihl
    and Setzer from FF6?
    Does Setzer die in a cutscene as an irrelevant cannon fodder character?

    That reminds me: there is a lot of feathered hair in this game. In fact, my roommate made the same comment, and I told him they were auditioning for a hair metal band.

    I now want my joke to be an actual plot development. Lightning would be lead guitar. Fang would be drums. Snow as lead vocalist. Sazh as bass guitar. Not sure what Vanille and Hope would take, though. Synthesizer and rhythm guitar, maybe?

    Well they are talking about a sequel and we all remember FFX-2 so it could happen!

    This time it should be a male J-Pop band, with Snow on Vocals, Hope on the Triangle and Sazh on the Saxophone.


    I dunno man. Snow looks like a Led Zepp fan.

    Also I got this game on tuesday and I haven't been to the forums until today. Fun ride.

    Beezel on
    PSN: Waybackkidd
    "...only mights and maybes."
  • A duck!A duck! Moderator, ClubPA mod
    edited March 2010
    Blackjack wrote: »
    A duck! wrote: »
    Wait, nevermind, I think Genji only gives you another 9 to play with. I don't think Eidolons can break 7 digits either.

    EDIT - You get the gloves from later missions. 50+ range.
    This is going to be one of those "you get them once you don't need them anymore" kind of things isn't it?

    Yeah, pretty much. It's great for clearing out tough enemies real fast for 5-stars, though. Burn it down with a Rav/Rav/Rav to stagger and build up the bonus, then pop Highwind. The best farming in the game is those Sacrifices, though, and you hardly need it for that.

    A duck! on
  • Proven MortalProven Mortal Registered User regular
    edited March 2010
    Dashui wrote: »
    Aegeri wrote: »
    Yeah, I have the same problem as you do as well. Once I beat a JRPG I never want to play it again.

    Only one game has ever defied this and that was Dragon Quest VIII. God damn I loved that game.

    I'm hoping to do most of what I can in Chapter 11, or get to Chapter 13 and use the teleporter to go back before I beat the boss. Once I'm happy with where my weapons and possibly accessories are (I haven't upgraded any of these yet), I'll head back and beat the final boss. Hopefully it'll be pretty easy to grind money, because Alex needs to finish his quest and become the next Dragonmaster! I at least want to get my weapons to tier 2 mastery.

    You didnt upgrade accessories ? o_O my two Power Gloves cost me a fraction of the tier 2 max weapons and give 250 strength each.

    Proven Mortal on
    Proven+Mortal.png
  • BeezelBeezel There was no agreement little morsel..Registered User regular
    edited March 2010
    what about that adamantoise 40k cp death trick or is that an exercise in frustration?

    Beezel on
    PSN: Waybackkidd
    "...only mights and maybes."
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited March 2010
    Dashui wrote: »
    Aegeri wrote: »
    Yeah, I have the same problem as you do as well. Once I beat a JRPG I never want to play it again.

    Only one game has ever defied this and that was Dragon Quest VIII. God damn I loved that game.

    I'm hoping to do most of what I can in Chapter 11, or get to Chapter 13 and use the teleporter to go back before I beat the boss. Once I'm happy with where my weapons and possibly accessories are (I haven't upgraded any of these yet), I'll head back and beat the final boss. Hopefully it'll be pretty easy to grind money, because Alex needs to finish his quest and become the next Dragonmaster! I at least want to get my weapons to tier 2 mastery.

    You didnt upgrade accessories ? o_O my two Power Gloves cost me a fraction of the tier 2 max weapons and give 250 strength each.

    Many people don't realize that upgrading accessories is easier and actually better than doing weapons initially.
    Beezel wrote: »
    what about that adamantoise 40k cp death trick or is that an exercise in frustration?

    Death trick, what?

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • BlackjackBlackjack Registered User regular
    edited March 2010
    Aegeri wrote: »
    Beezel wrote: »
    what about that adamantoise 40k cp death trick or is that an exercise in frustration?

    Death trick, what?
    I think I read about that...
    Going into battle with an Adamantoise (presumably with a couple sentinels), having Vanille debuff it as much as possible to up the Death %, summoning her Eidolon to topple the Adamantoise, and then just spamming Death, hoping to insta kill it

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • BeezelBeezel There was no agreement little morsel..Registered User regular
    edited March 2010
    Aegeri wrote: »
    Dashui wrote: »
    Aegeri wrote: »
    Yeah, I have the same problem as you do as well. Once I beat a JRPG I never want to play it again.

    Only one game has ever defied this and that was Dragon Quest VIII. God damn I loved that game.

    I'm hoping to do most of what I can in Chapter 11, or get to Chapter 13 and use the teleporter to go back before I beat the boss. Once I'm happy with where my weapons and possibly accessories are (I haven't upgraded any of these yet), I'll head back and beat the final boss. Hopefully it'll be pretty easy to grind money, because Alex needs to finish his quest and become the next Dragonmaster! I at least want to get my weapons to tier 2 mastery.

    You didnt upgrade accessories ? o_O my two Power Gloves cost me a fraction of the tier 2 max weapons and give 250 strength each.

    Many people don't realize that upgrading accessories is easier and actually better than doing weapons initially.
    Beezel wrote: »
    what about that adamantoise 40k cp death trick or is that an exercise in frustration?

    Death trick, what?

    yeah, party of vanille, snow(sent). and a third. soon as the fight starts summon Gigagilgamesh to immediately disable the thing's legs and then have vanille spam death on it until it insta-dies. Drops platinum ingots, 40k cp and some rare crystal that you need to make everyone's ultimate weapons.

    Beezel on
    PSN: Waybackkidd
    "...only mights and maybes."
  • BlackjackBlackjack Registered User regular
    edited March 2010
    I would assume Vanille should be auto-hasted. Hope or Sazh might be good thirds, to give that buff that ups the chance of landing status ailments. If death chance is calculated that way, at least. Or, wait, you can get an Auto-for that too, huh?

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited March 2010
    Holy Jesus I just tried that and it worked pretty easily haha. Going to do a lot of this :P

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • captainkcaptaink TexasRegistered User regular
    edited March 2010
    Blackjack wrote: »
    I would assume Vanille should be auto-hasted. Hope or Sazh might be good thirds, to give that buff that ups the chance of landing status ailments. If death chance is calculated that way, at least. Or, wait, you can get an Auto-for that too, huh?

    Hope is your third guy probably. Have him give Vigilance, I think is the buff that increases your success rate.

    captaink on
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited March 2010
    Beezel wrote: »
    Aegeri wrote: »
    Dashui wrote: »
    Aegeri wrote: »
    Yeah, I have the same problem as you do as well. Once I beat a JRPG I never want to play it again.

    Only one game has ever defied this and that was Dragon Quest VIII. God damn I loved that game.

    I'm hoping to do most of what I can in Chapter 11, or get to Chapter 13 and use the teleporter to go back before I beat the boss. Once I'm happy with where my weapons and possibly accessories are (I haven't upgraded any of these yet), I'll head back and beat the final boss. Hopefully it'll be pretty easy to grind money, because Alex needs to finish his quest and become the next Dragonmaster! I at least want to get my weapons to tier 2 mastery.

    You didnt upgrade accessories ? o_O my two Power Gloves cost me a fraction of the tier 2 max weapons and give 250 strength each.

    Many people don't realize that upgrading accessories is easier and actually better than doing weapons initially.
    Beezel wrote: »
    what about that adamantoise 40k cp death trick or is that an exercise in frustration?

    Death trick, what?

    yeah, party of vanille, snow(sent). and a third. soon as the fight starts summon Gigagilgamesh to immediately disable the thing's legs and then have vanille spam death on it until it insta-dies. Drops platinum ingots, 40k cp and some rare crystal that you need to make everyone's ultimate weapons.

    Is this something that is repeatable? Where is this enemy and I'm guessing you get Gilgamesh after chapter 11?

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • BlackjackBlackjack Registered User regular
    edited March 2010
    Not Gilgamesh. Her Eidolon, Hecatonchires. ANd yeah, it's repeatable. The Adamantoise are the giant turtles, with tusks in chapter 11.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • Black_HeartBlack_Heart Registered User regular
    edited March 2010
    Just finished the game at 51 hours. Amazing ending.

    I have to say that no other developer can surpass Square in the pure artistry, beauty, and visuals they put into their games.... except maybe Blizzard.

    I don't understand how critics could rag on this game so bad. I don't think it deserves anything less than a 9 out of 10.

    Black_Heart on
  • BeezelBeezel There was no agreement little morsel..Registered User regular
    edited March 2010
    Blackjack wrote: »
    Not Gilgamesh. Her Eidolon, Hecatonchires. ANd yeah, it's repeatable. The Adamantoise are the giant turtles, with tusks in chapter 11.

    I call it GIGAGILGAMESH because the first time I saw it all I could think was "Three Gilgamesh duct-taped together"

    Beezel on
    PSN: Waybackkidd
    "...only mights and maybes."
  • BeezelBeezel There was no agreement little morsel..Registered User regular
    edited March 2010
    Just finished the game at 51 hours. Amazing ending.

    I have to say that no other developer can surpass Square in the pure artistry, beauty, and visuals they put into their games.... except maybe Blizzard.

    I don't understand how critics could rag on this game so bad. I don't think it deserves anything less than a 9 out of 10.

    seriously. when I started playing it my reaction was "Is this the same game everyone was bitching about?"

    Beezel on
    PSN: Waybackkidd
    "...only mights and maybes."
  • BlackjackBlackjack Registered User regular
    edited March 2010
    Man, Death refuses to connect for me :(

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • BeezelBeezel There was no agreement little morsel..Registered User regular
    edited March 2010
    also forgot, the adamantoise they're talking about are in Leviathan square. Where they throw every enemy you hate at you.

    Beezel on
    PSN: Waybackkidd
    "...only mights and maybes."
  • BeezelBeezel There was no agreement little morsel..Registered User regular
    edited March 2010
    Aegeri wrote: »
    Yeah he's a real asshole. I found that I needed to keep him near staggered and then go for broke when he guarded. Once you get him launched with low HP it's all over red rover for him.

    Edit: Is it me, or are a lot of people using Lightning/Fang/Hope? I've been rocking around with that party for a while and it does such a great job.

    I used Sahz instead of hope, because at that point in the game I found the haste to be a lot more valuable. also the first order of business I had in that fight was to have someone to stick deprotect and slow on the boss. slow at the very least is essential though. Popping one of those battle pills before the fight takes care of your shell, protect, vigilence and what have you.

    Beezel on
    PSN: Waybackkidd
    "...only mights and maybes."
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