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Dragon Age 2 - [Please post in new thread]

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Posts

  • RanadielRanadiel Registered User regular
    edited March 2010
    Regarding talking Darkspawn:
    It's not just one. Several prominant Darkspawn are beginning to pop up and lead marauding bands to terrorize the countryside. There are also sightings of Darkspawn infighting, as some have split up into warring tribes. What has caused this is unknown, but there is speculation that the previous Archdemon was so powerful(laugh!) that when he died, some of that power spread into the Darkspawn, causing the horde to become more intelligent.

    DarkWarrior: Have you heard the banter between Oghren and Anders, when Anders explains why all Mages wear robes? Hilarious.

    Ranadiel on
  • StormgaleStormgale Registered User regular
    edited March 2010
    So then My Origins save i was prepping for Awakening now crashes In denerim.... 1 second
    FUUUUUUUUUUUUUUUUUUUUUCCCCCCCCCCCCKKKKKKKKKKKKK (I hope it's ok to scream it in rage if it's not used as an insult)

    Yeah that's sapped my Will to play, combined with the (admittedly Nitpicking) annoyance at protagonist revival

    Stormgale on
    [SIGPIC][/SIGPIC]
  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited March 2010
    Ranadiel wrote: »
    Regarding talking Darkspawn:
    It's not just one. Several prominant Darkspawn are beginning to pop up and lead marauding bands to terrorize the countryside. There are also sightings of Darkspawn infighting, as some have split up into warring tribes. What has caused this is unknown, but there is speculation that the previous Archdemon was so powerful(laugh!) that when he died, some of that power spread into the Darkspawn, causing the horde to become more intelligent.

    DarkWarrior: Have you heard the banter between Oghren and Anders, when Anders explains why all Mages wear robes? Hilarious.

    I think I had that but it was between Anders and Nathaniel.

    DarkWarrior on
  • gjaustingjaustin Registered User regular
    edited March 2010
    apotheos wrote: »
    gjaustin wrote: »
    Figgy wrote: »
    I don't like that Awakening doesn't have a full set of achievements.

    I do like that I can complete my unfinished ones from Origins while playing Awakening.

    Wait...

    Does that mean I could create a level 18 Rogue Orlesian Warden, level him to 20, and get my Platinum trophy?

    Yes. That'd work.

    That's wonderful. That last trophy was sitting there taunting me since I wasn't willing to do 75% of a playthrough for it.

    gjaustin on
  • DeaderinredDeaderinred Registered User regular
    edited March 2010
    so why does half my dlc equipment vanish upon importing? was there ever a proper reason for this?

    Deaderinred on
  • korodullinkorodullin What. SCRegistered User regular
    edited March 2010
    so why does half my dlc equipment vanish upon importing? was there ever a proper reason for this?

    Which DLC equipment? If it's from the Stone Prisoner areas or Warden's Keep, it's going to poof. Only Return to Ostagar stuff moves over.

    But if that stuff is disappearing, then I guess we've got yet another Awakening bug.

    korodullin on
    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • DeaderinredDeaderinred Registered User regular
    edited March 2010
    korodullin wrote: »
    so why does half my dlc equipment vanish upon importing? was there ever a proper reason for this?

    Which DLC equipment? If it's from the Stone Prisoner areas or Warden's Keep, it's going to poof. Only Return to Ostagar stuff moves over.

    But if that stuff is disappearing, then I guess we've got yet another Awakening bug.

    ive got some stone prisoner equipment thats not vanishing but my starfang and wardens keep shit is, the helm of holthen or whatever its called from the stone prisoner (named after the town from that) is not vanishing.

    blood dragon armour is also gone..

    but the question is, why?

    Deaderinred on
  • GeorgeWashingtonPlunkittGeorgeWashingtonPlunkitt Registered User regular
    edited March 2010
    By the way, is Return to Ostagar worth the $5?

    GeorgeWashingtonPlunkitt on
  • KrathoonKrathoon Registered User regular
    edited March 2010
    Someone needs to make a mod fixing the equipment not porting over. One possible reason for this happening could be because they did not make versions of the old stuff for the new companions to wear.

    Krathoon on
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    edited March 2010
    So...

    You can port your character over to Awakening but you don't get to keep your stuff? Unless the stuff was from RTO?

    What the fuck?

    Honk on
    PSN: Honkalot
  • KrathoonKrathoon Registered User regular
    edited March 2010
    Yeah. This is totally screwy.

    Krathoon on
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    edited March 2010
    Do you know if it's a bug or if it's meant to be that way?

    Honk on
    PSN: Honkalot
  • DeaderinredDeaderinred Registered User regular
    edited March 2010
    i think its supposed to be that way, i remember reading it in the faq, or at least it was mentioned a good few weeks back with real reason as to why.

    Deaderinred on
  • KrathoonKrathoon Registered User regular
    edited March 2010
    Yep. Here is the faq.

    http://social.bioware.com/forum/1/topic/127/index/1759884

    Still, it defeats the concept of an expansion.

    Looks like the game has a small case of the uggos.

    http://social.bioware.com/forum/1/topic/127/index/1773337

    Krathoon on
  • ZephyrZephyr Registered User regular
    edited March 2010
    damn i was going to get this but i think ill wait now, it seems like theres a ridiculous amount of bugs

    reading the bioware forum theres all these mentions of graphical glitches, DLC (non return to ostagar) equipment transferring over for some people and for others not, equipment and gold just disappearing

    Zephyr on
    16kakxt.jpg
  • KrathoonKrathoon Registered User regular
    edited March 2010
    Krathoon on
  • DisruptorX2DisruptorX2 Registered User regular
    edited March 2010
    The entire concept of all the DLC extras you have to log in to access is fucking retarded. Package them with the fucking game.

    DisruptorX2 on
    1208768734831.jpg
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    edited March 2010
    Krathoon wrote: »
    Looks like the game has a small case of the uggos.

    http://social.bioware.com/forum/1/topic/127/index/1773337

    Is this serious? Because the original characters in that thread are really horrible!

    Honk on
    PSN: Honkalot
  • KrathoonKrathoon Registered User regular
    edited March 2010
    Honk wrote: »
    Krathoon wrote: »
    Looks like the game has a small case of the uggos.

    http://social.bioware.com/forum/1/topic/127/index/1773337

    Is this serious? Because the original characters in that thread are really horrible!

    The size of the chins on some of those people amaze me.

    Krathoon on
  • His CorkinessHis Corkiness Registered User regular
    edited March 2010
    I love the potential for min/maxing in this game. A tank who almost never gets hit? Check. A backstab rogue who got the 250 damage in one hit achievement? Check.

    His Corkiness on
  • FalxFalx Registered User regular
    edited March 2010
    Man I am fighting the urge to go for a walkthrough so hard. I keep feeling like I'm just blundering through the game. I did use one to get all the stat increases through the Fade though.

    That damn
    dragon
    on top the mountain with the ashes is bitch hard though. Enemies don't auto level, right? I figured I could come back later.

    Falx on
  • AspectVoidAspectVoid Registered User regular
    edited March 2010
    Falx wrote: »
    Man I am fighting the urge to go for a walkthrough so hard. I keep feeling like I'm just blundering through the game. I did use one to get all the stat increases through the Fade though.

    That damn
    dragon
    on top the mountain with the ashes is bitch hard though. Enemies don't auto level, right? I figured I could come back later.

    Enemies do autolevel, but only within a specific range. So for instance, an area may have a range of 8 to 13. If you are lower then level 8, then the enemies will be level 8. If you are higher than 13, then the enemies will be level 13. In between 8 and 13, they will be the same level as you.

    AspectVoid on
    PSN|AspectVoid
  • DecomposeyDecomposey Registered User regular
    edited March 2010
    Falx wrote: »
    Man I am fighting the urge to go for a walkthrough so hard. I keep feeling like I'm just blundering through the game. I did use one to get all the stat increases through the Fade though.

    That damn
    dragon
    on top the mountain with the ashes is bitch hard though. Enemies don't auto level, right? I figured I could come back later.

    What did you find hard about it? I don't think I even had to heal much during that fight. Once the thingies popped up I set Nate (and his blight wolf) and my Rogue-warden on them while my tank and Anders just kept plugging away at big bad.

    Decomposey on
    Before following any advice, opinions, or thoughts I may have expressed in the above post, be warned: I found Keven Costners "Waterworld" to be a very entertaining film.
  • NevreenNevreen Registered User regular
    edited March 2010
    AspectVoid wrote: »
    Falx wrote: »
    Man I am fighting the urge to go for a walkthrough so hard. I keep feeling like I'm just blundering through the game. I did use one to get all the stat increases through the Fade though.

    That damn
    dragon
    on top the mountain with the ashes is bitch hard though. Enemies don't auto level, right? I figured I could come back later.

    Enemies do autolevel, but only within a specific range. So for instance, an area may have a range of 8 to 13. If you are lower then level 8, then the enemies will be level 8. If you are higher than 13, then the enemies will be level 13. In between 8 and 13, they will be the same level as you.

    This isn't exactly accurate. The enemies will auto-level with you within a level range, yes, but once you enter a zone for the first time, all the enemies in that zone will be locked into the level they're at. So if the dragon is in an 8-13 zone and you zone in at level 10, the dragon will be locked in at level 10, even if you leave and gain a few levels, then come back.

    Nevreen on
    :rotate::rotate::rotate::rotate:
  • FalxFalx Registered User regular
    edited March 2010
    Decomposey wrote: »
    Falx wrote: »
    Man I am fighting the urge to go for a walkthrough so hard. I keep feeling like I'm just blundering through the game. I did use one to get all the stat increases through the Fade though.

    That damn
    dragon
    on top the mountain with the ashes is bitch hard though. Enemies don't auto level, right? I figured I could come back later.

    What did you find hard about it? I don't think I even had to heal much during that fight. Once the thingies popped up I set Nate (and his blight wolf) and my Rogue-warden on them while my tank and Anders just kept plugging away at big bad.

    ...huh?

    If you're talking about something in Awakening I don't have that.

    I didn't know Alistair was supposed to be a tank so he's not nearly as good as everyone says he is for me as I tried to build him like a generic warrior.

    Falx on
  • FalxFalx Registered User regular
    edited March 2010
    Nevreen wrote: »
    AspectVoid wrote: »
    Falx wrote: »
    Man I am fighting the urge to go for a walkthrough so hard. I keep feeling like I'm just blundering through the game. I did use one to get all the stat increases through the Fade though.

    That damn
    dragon
    on top the mountain with the ashes is bitch hard though. Enemies don't auto level, right? I figured I could come back later.

    Enemies do autolevel, but only within a specific range. So for instance, an area may have a range of 8 to 13. If you are lower then level 8, then the enemies will be level 8. If you are higher than 13, then the enemies will be level 13. In between 8 and 13, they will be the same level as you.

    This isn't exactly accurate. The enemies will auto-level with you within a level range, yes, but once you enter a zone for the first time, all the enemies in that zone will be locked into the level they're at. So if the dragon is in an 8-13 zone and you zone in at level 10, the dragon will be locked in at level 10, even if you leave and gain a few levels, then come back.

    Ugh, I did it at 12, so I'll go back when I'm 14 or so... still need the scales for the "perfect" armor.

    Falx on
  • General_WinGeneral_Win Registered User regular
    edited March 2010
    Disappointing. I liked Dragon Age a lot, but I was holding off on the expansion until they fixed that problem. It was pretty aggravating.

    I had that problem, I don't notice it anymore.

    General_Win on
    tf2_sig.png
  • General_WinGeneral_Win Registered User regular
    edited March 2010
    Does anyone know why the runscript zz_money console thing doesn't work? Or am I just retarded?

    General_Win on
    tf2_sig.png
  • FalxFalx Registered User regular
    edited March 2010
    It took me a few tries to get it to work... not being able to see what you're typing sucks.

    Falx on
  • NevreenNevreen Registered User regular
    edited March 2010
    Falx wrote: »
    Nevreen wrote: »
    AspectVoid wrote: »
    Falx wrote: »
    Man I am fighting the urge to go for a walkthrough so hard. I keep feeling like I'm just blundering through the game. I did use one to get all the stat increases through the Fade though.

    That damn
    dragon
    on top the mountain with the ashes is bitch hard though. Enemies don't auto level, right? I figured I could come back later.

    Enemies do autolevel, but only within a specific range. So for instance, an area may have a range of 8 to 13. If you are lower then level 8, then the enemies will be level 8. If you are higher than 13, then the enemies will be level 13. In between 8 and 13, they will be the same level as you.

    This isn't exactly accurate. The enemies will auto-level with you within a level range, yes, but once you enter a zone for the first time, all the enemies in that zone will be locked into the level they're at. So if the dragon is in an 8-13 zone and you zone in at level 10, the dragon will be locked in at level 10, even if you leave and gain a few levels, then come back.

    Ugh, I did it at 12, so I'll go back when I'm 14 or so... still need the scales for the "perfect" armor.

    Eh, don't worry about it. Dragon Age isn't exactly an easy game and the
    High Dragon
    is arguably the toughest fight in the game. I had to zone out and come back to it later on my first playthrough as well.

    Nevreen on
    :rotate::rotate::rotate::rotate:
  • bill.eth0bill.eth0 Registered User regular
    edited March 2010
    Anyone know what gifts to give the new companions? Not seeing much online about it.

    bill.eth0 on
  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited March 2010
    A few are obvious.
    Sigrun
    Spyglass

    Anders
    Cat, he liked the gold ring as well.

    Nathaniel
    Howe Boe, I think he liked the Sextant as well.

    er...

    Oghren, the toy horse but only when he asks for one.

    Valera, I didnt really get an approval increase, dont know if its bugged but I got a cutscene by giving her a blank diary I'd found.

    Justice, Lyrium Ring, he really likes that, and Kristofs items you get from his room.

    Honestly, best thing to do is quick save, give every gift to one person and just take mental note of which ones werer 6 or more then reload and give them to that person, save, repeat.

    DarkWarrior on
  • DecomposeyDecomposey Registered User regular
    edited March 2010
    Falx wrote: »
    Decomposey wrote: »
    Falx wrote: »
    Man I am fighting the urge to go for a walkthrough so hard. I keep feeling like I'm just blundering through the game. I did use one to get all the stat increases through the Fade though.

    That damn
    dragon
    on top the mountain with the ashes is bitch hard though. Enemies don't auto level, right? I figured I could come back later.

    What did you find hard about it? I don't think I even had to heal much during that fight. Once the thingies popped up I set Nate (and his blight wolf) and my Rogue-warden on them while my tank and Anders just kept plugging away at big bad.

    ...huh?

    If you're talking about something in Awakening I don't have that.

    I didn't know Alistair was supposed to be a tank so he's not nearly as good as everyone says he is for me as I tried to build him like a generic warrior.

    Oh THAT guy. Warmth Balms. Lots of Warmth balms. Or if you have the DLC, Shale.

    Decomposey on
    Before following any advice, opinions, or thoughts I may have expressed in the above post, be warned: I found Keven Costners "Waterworld" to be a very entertaining film.
  • DrezDrez Registered User regular
    edited March 2010
    Question:

    I accidentally manually installed the Gamestop preorder bonus, which my account is not authorized for. I know having "unauthorized" DLC installed doesn't really affect your game, but it still kind of bugs me. So I deleted that folder from "C:\Users\<my name>\Documents\BioWare\Dragon Age\AddIns". Which removed it from the in-game menu.

    That's good enough, right? That shouldn't screw anything up?

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • FalxFalx Registered User regular
    edited March 2010
    Hmmm, I think I'll go back with Shale, Me, Wynne and Morrigan. Morrigan has Cone of Cold and Wynne has Group Heal and Mass Rejuvenate.

    Falx on
  • DecomposeyDecomposey Registered User regular
    edited March 2010
    I've got an Awakenings question. I spent my money, found the stones and ores, rescued merchents, fixed the mechanism, and brought back the sand, so I earned the achievement for having totally awesome impregnable Keep, but:
    Its all completely useless if I don't agree to raze the city? As in I save the city, and my Keep is just destroyed 'cause I'm not there? Is there any way to save both? Come on, there's enough bombs and archers to hold the Darkspawn off, and enough ale casks to give Oghren the strength to cut their whole army in half. Just because *I'M* not there doesn't mean they can't hold out!

    Decomposey on
    Before following any advice, opinions, or thoughts I may have expressed in the above post, be warned: I found Keven Costners "Waterworld" to be a very entertaining film.
  • NevreenNevreen Registered User regular
    edited March 2010
    Drez wrote: »
    Question:

    I accidentally manually installed the Gamestop preorder bonus, which my account is not authorized for. I know having "unauthorized" DLC installed doesn't really affect your game, but it still kind of bugs me. So I deleted that folder from "C:\Users\<my name>\Documents\BioWare\Dragon Age\AddIns". Which removed it from the in-game menu.

    That's good enough, right? That shouldn't screw anything up?

    Yep. I did the same thing a few months back and that's exactly how I fixed it. No problems as of yet.

    Nevreen on
    :rotate::rotate::rotate::rotate:
  • NevreenNevreen Registered User regular
    edited March 2010
    Falx wrote: »
    Hmmm, I think I'll go back with Shale, Me, Wynne and Morrigan. Morrigan has Cone of Cold and Wynne has Group Heal and Mass Rejuvenate.

    Just remember that the solution to anything difficult in Dragon Age is more mages and that CoC is probably the best spell ever.

    Nevreen on
    :rotate::rotate::rotate::rotate:
  • nessinnessin Registered User regular
    edited March 2010
    Falx wrote: »
    Hmmm, I think I'll go back with Shale, Me, Wynne and Morrigan. Morrigan has Cone of Cold and Wynne has Group Heal and Mass Rejuvenate.

    You can get the Respec mod and change your characters around if you need to for that fight. Also, get a bit creative. I often see people using Shale as a tank, but Shale + Support Aura = Dead whatever you're fighting. I beat that fight with Shale, my main character who was a tank (I didn't use any tank skills on that guy, just out and out killing), the dog, and Wynne. I think I cast one heal with Wynne and used a poultice or two, but for the most part once Shale popped his support aura (which I had maxxed) it was a cakewalk without a lot of damage done to me.

    nessin on
  • BionicPenguinBionicPenguin Registered User regular
    edited March 2010
    Decomposey wrote: »
    I've got an Awakenings question. I spent my money, found the stones and ores, rescued merchents, fixed the mechanism, and brought back the sand, so I earned the achievement for having totally awesome impregnable Keep, but:
    Its all completely useless if I don't agree to raze the city? As in I save the city, and my Keep is just destroyed 'cause I'm not there? Is there any way to save both? Come on, there's enough bombs and archers to hold the Darkspawn off, and enough ale casks to give Oghren the strength to cut their whole army in half. Just because *I'M* not there doesn't mean they can't hold out!
    When I beat Awakening, part of the ending was all the awesome shit my companions did at the keep while I was saving the city. I think the keep took some damage but withstood the attack.

    BionicPenguin on
This discussion has been closed.