Man I remember the revolution X game, where vinyls were shot at the enemies. We had a cabinet setup at a place called Laser Quest (In-door laser tag place)
The place has since closed down as this was like 6 years ago
This isn't really a classic, but does anybody remember that Jurassic Park: Trespasser game that came out after the Lost World movie?
It was a piece of garbage, but I still had a ton of fun playing that as a kid. Even looking back at it (and for shits and giggles I replayed it over last summer), it was pretty forward thinking. It was basically an outdoor Half-Life, but whereas Valve understood how to limit their vision because of technological concerns, the Trespasser guys didn't. To this day there are still people putting pieces of the game back together, trying to make the lost levels and whatnot.
The only reason I remember that game was the fact that you could look down and see your tomb raider-esque body/health meter.
There's an amazingly brill and mesmerising Lets Play of Trespasser that I came across here. Recommended viewing.
I played this when it came out in the arcade from beginning to end. It only took a lot of time, a pocket full of quarters, and a total lack of self respect.
My friends and I would play Michael Jackson's Moonwalker... when the arcade was empty.
Amen to that. God help me with those platforming mechanics. You had to jump on knots of wood on the tree that were about half as wide as your foot.
But man, I played the hell outta Wizards and Warriors.
Lol, I never said it was easy. I used to get so mad at that game too, yet I was somehow obssesed to finish it.
Here's one that wasn't so frustrating and actually pretty badass. I couldn't find a picture of the cover, but you can tell what it is from the names on the bottom.
The Grey GOAT on
[SIGPIC][/SIGPIC]
"Faster, Faster, until the thrill of speed overcomes the fear of death." -HST
Say hello to Elemental Gearbolt, an on-rails shooter released in 1998.
It was really fun and challenging. The story was a bit wacky, involving re-animated corpses of two women being infused with Holy guns that transformed them into powerful beings called "Elementals." The music and pacing of the game was just amazing. They incorporated a neat combo system, and the three weapons you got, based on fire / water / lightning elements all functioned differently. Plus there was a ton of secrets, which meant a lot of secrets, and RPG elements that allowed you to upgrade your weapons with the XP you earned from killing baddies.
Hunter was not only a completely 3D game, but it eschewed classic ideas of level structure in favor of an open-ended design. You had a mission and a large, open world, and it was up to you to choose how to accomplish your tasks. You could travel on foot, or steal cars, tanks, and even boats and helicopters. Hunter did very little to restrict players, allowing them to travel wherever they want, enter any building, and create their own adventure. Much like GTA, half the fun was simply forgetting you mission and screwing around.
Say hello to Elemental Gearbolt, an on-rails shooter released in 1998.
It was really fun and challenging. The story was a bit wacky, involving re-animated corpses of two women being infused with Holy guns that transformed them into powerful beings called "Elementals." The music and pacing of the game was just amazing. They incorporated a neat combo system, and the three weapons you got, based on fire / water / lightning elements all functioned differently. Plus there was a ton of secrets, which meant a lot of secrets, and RPG elements that allowed you to upgrade your weapons with the XP you earned from killing baddies.
This is a fantastic game, and probably one of the best lightgun shooters ever. The music is really good, too.
I believe Hard Mode to be impossible.
I like all kinds of rhythm games, but this is probably the most underlooked gem of them all:
When Tecmo localize a quirky Japanese rhythm game, they go all out.
An interactive movie with some genuinally good actors, a decent script (except for the overuse of the word "Fuck"), a splattering of gore and a catchy soundtrack.
I loved every last minute of it. Had a number of different endings too.
I don't know if I'd call it a classic, but it was a fun, award winning game. Despite being a corporate whore, Cool-Spot knew how to fling those soda bubbles!
I've never met anyone else who's even heard of it, but it's so damn fun and fast paced I'm sad that no one else seems to have tried it. Plus it had a fairly good soundtrack that you could customize as you saw fit (and it included Bike Thief by Freezepop!). AND it had a pretty cool trick system, and a few different way of racing, including both downhill and technical courses.
Holy shit, thank you. For years I've been trying to remember what the hell the name of this game was. Vague "I played it on Apple IIGS. It had a driving stage, a side scrolling stage, and a top down stage. Uh, the box had a guy sitting at a control panel..." descriptions got me nowhere.
Great game, at least as far as my Elementary School self remembers.
It remains a good game, if I am any judge of such things.
I mean, how many games let you blow not one, not two, but three planets to pieces? One of grey-area sites will let you play it online, though I forget which one.
Ninja Baseball Batman, an arcade game that I played exclusively in Korea, I didn't see anything like it and it blew my mind. It had a minigame where you had to turbo press the arcade button to squeeze a ball faster and stronger than your teammates as well.
I loved the visuals and sound I've always wanted a toy of one.
NocrenLt Futz, Back in ActionNorth CarolinaRegistered Userregular
edited March 2010
I never got to play the first one, but I loved the second Bushido Blade.
Though it was really fucking cheap at times. I was kicking ass and taking initials (wasn't slowing down long enough to take names) and got to the battle after the second guest character for my guy and I hadn't been hit/killed yet. I even kicked Katze/Tsubame's ass without a scratch.
I don't remember who I was playing or who the guest was, but I do remember the stage. It was the narrow pass/canyon. So I'm slicing up the ninja fodder like no one's business when one of them jumps in on the far end of the stage. I start running towards him and the fucker kneels, draws a gun and fires at me, giving me my first death. I also did the same thing again later and instead of a gun, the ninja pulled out a blowgun and killed me with that. Fucking cheaters.
MotoRacer- I remember playing this one on my Matrox Millennium II (texture filtering? Transparency? We don't need those things, we have dithering instead!) and having a blast. A variety of courses, each with its own type of bike (R bike on the road course, motocross bike in the dirt arena, etc), so much fun just learning to drift or take corners juuuuuuuust right to narrowly miss the corners and beat my old record.
I've never met anyone else who's even heard of it, but it's so damn fun and fast paced I'm sad that no one else seems to have tried it. Plus it had a fairly good soundtrack that you could customize as you saw fit (and it included Bike Thief by Freezepop!). AND it had a pretty cool trick system, and a few different way of racing, including both downhill and technical courses.
Warsong (aka Langrisser) Best Sjrpg ever released in the US. A close second is Final Fantasy Tactics. While the Shining Force series is the best known strategy rpg game for the Genesis this game fully blows that entire series out of the water.
It's good enough that I was able to play/enjoy it fifteen or so years later (yeah, I'm old).
The second game in the series:
Langrisser 2 is twice as good. Unfortunately, it was never released in the US.
Edit: I new to the site and I haven't looked up how large is too large for pictures, so I spoilered them.
Warsong/Langrisser is easily one of the best games I've ever played. On my first play through I used Baldorov(sp) way too much and wound up not being able to beat the game because the rest of my party was underdeveloped. Oh and the music was awesome!
The multiple world star maps and needing to pay attention to your supply lines made it very unique, but probably not enough to cover for the fact the races were ripoffs of Starcraft races.
I've heard talk of a sequel, but can't find much info about it.
Bushido Blade was boss, played so many games of Warhammer vs Warhammer with the big stupid characters
Also a great discovery to our high school minds was that the longsword triggers a spurt of blood from the crotch of the fallen if you position right
Yeah I remember that, the broadsword and the nodachi were long enough that when the character swung them around and put the point of the blade on the floor it would stab the enemy if you were close enough and a constant stream of blood would pour out
It was developed by Core long before Tomb Raider came out and was a simple 1st person stealth shooter where you were sneaking through a corporation's offices.
I used to play it for hours not really knowing what I doing, but it was pretty awesome nonetheless.
Here's a few, not sure if they all meet the overlooked spec completely, but they are all awesome, non-mainstream games.
Brutal Legend is basically Sacrifice 2. Tim Curry is in both games. Which is good because these are the only RTS games I like and I frantically seek them out. I have a copy of Battlezone, Battlezone 2, and Sacrifice all put away. So I'm keeping BL forever. Plus someone from the Sacrifice team worked on BL.
And while I'm at it, I like Battlezone even better than Sacrifice, because every tank, vehicle, or Giant Robot you build, you could hop in the cockpit, and if you blew up, you eject,and have to jetpack to your base to get another vehicle, or order one of your units to give you their ride, or whip out a sniper rifle, kill an enemy in their cockpit and steal their ride.
The multiple world star maps and needing to pay attention to your supply lines made it very unique, but probably not enough to cover for the fact the races were ripoffs of Starcraft races.
I've heard talk of a sequel, but can't find much info about it.
This game was too much fun and I honestly don't know why.
The multiple world star maps and needing to pay attention to your supply lines made it very unique, but probably not enough to cover for the fact the races were ripoffs of Starcraft races.
I've heard talk of a sequel, but can't find much info about it.
This game was too much fun and I honestly don't know why.
Because you could do shit like having dozens of arc lightning frigates and battleships surround a jump point, and slaughter a fleet that was stupid enough not to send a scout through first.
Posts
The place has since closed down as this was like 6 years ago
There's an amazingly brill and mesmerising Lets Play of Trespasser that I came across here. Recommended viewing.
Sneaking up on someone before impaling them on a spike while you behead their buddy? Yes please.
My friends and I would play Michael Jackson's Moonwalker... when the arcade was empty.
http://www.youtube.com/watch?v=pzth1QT6xoY
I actually do think that's an overlooked classic. It was pretty easy so it gave a lot of time for each quarter.
Lol, I never said it was easy. I used to get so mad at that game too, yet I was somehow obssesed to finish it.
Here's one that wasn't so frustrating and actually pretty badass. I couldn't find a picture of the cover, but you can tell what it is from the names on the bottom.
"Faster, Faster, until the thrill of speed overcomes the fear of death." -HST
Little King's Story
I remember this game being one of my favorites ever. They should do remake imo.
AMON for the win.
(vampire guy in the background)
Say hello to Elemental Gearbolt, an on-rails shooter released in 1998.
It was really fun and challenging. The story was a bit wacky, involving re-animated corpses of two women being infused with Holy guns that transformed them into powerful beings called "Elementals." The music and pacing of the game was just amazing. They incorporated a neat combo system, and the three weapons you got, based on fire / water / lightning elements all functioned differently. Plus there was a ton of secrets, which meant a lot of secrets, and RPG elements that allowed you to upgrade your weapons with the XP you earned from killing baddies.
Hell yes. I played the shit out of this game back in the day, got cockblocked in both of the campaigns but was very close to completing both.
Multiplayer was something special, oh man the time I spent designing mechs and testing them against my friends.
Except that Hunter was released in 1991 for the Amiga and Atari ST. This was probably my first 3rd person game and definitely my first sandbox game.
Said article
This is a fantastic game, and probably one of the best lightgun shooters ever. The music is really good, too.
I believe Hard Mode to be impossible.
I like all kinds of rhythm games, but this is probably the most underlooked gem of them all:
When Tecmo localize a quirky Japanese rhythm game, they go all out.
http://www.youtube.com/watch?v=KfK6FiCH-QE&feature=related
Among other things, the songlist included Country Grammar.
Oh man, Claymates! I thought I was the only one who ever played that.
http://www.youtube.com/watch?v=FYbAWZ8yPks
An interactive movie with some genuinally good actors, a decent script (except for the overuse of the word "Fuck"), a splattering of gore and a catchy soundtrack.
I loved every last minute of it. Had a number of different endings too.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
Ok.Ok. I forgot about the Beatles. Still, it did top Aerosmith.
Also, looking back, I have no idea why I finished Wizards and Warriors.
You've Got Red On You
Also this little Genesis-gem. I thoroughly enjoyed Vectorman and was amazed by it's graphics. Apparently there was a sequel, but I never played it.
Balls of Fury
http://www.youtube.com/watch?v=ckDlq-Eu_48
I've never met anyone else who's even heard of it, but it's so damn fun and fast paced I'm sad that no one else seems to have tried it. Plus it had a fairly good soundtrack that you could customize as you saw fit (and it included Bike Thief by Freezepop!). AND it had a pretty cool trick system, and a few different way of racing, including both downhill and technical courses.
Holy shit, thank you. For years I've been trying to remember what the hell the name of this game was. Vague "I played it on Apple IIGS. It had a driving stage, a side scrolling stage, and a top down stage. Uh, the box had a guy sitting at a control panel..." descriptions got me nowhere.
Great game, at least as far as my Elementary School self remembers.
I mean, how many games let you blow not one, not two, but three planets to pieces? One of grey-area sites will let you play it online, though I forget which one.
Also everyone seems to forget that this fucking AWESOME GAME even exists: Bushido Blade.
Also a great discovery to our high school minds was that the longsword triggers a spurt of blood from the crotch of the fallen if you position right
I loved the visuals and sound I've always wanted a toy of one.
EDIT: if the pictures don't work,
http://www.arcade-museum.com/game_detail.php?game_id=8876
Though it was really fucking cheap at times. I was kicking ass and taking initials (wasn't slowing down long enough to take names) and got to the battle after the second guest character for my guy and I hadn't been hit/killed yet. I even kicked Katze/Tsubame's ass without a scratch.
I don't remember who I was playing or who the guest was, but I do remember the stage. It was the narrow pass/canyon. So I'm slicing up the ninja fodder like no one's business when one of them jumps in on the far end of the stage. I start running towards him and the fucker kneels, draws a gun and fires at me, giving me my first death. I also did the same thing again later and instead of a gun, the ninja pulled out a blowgun and killed me with that. Fucking cheaters.
thanks for posting Ninja Baseball Batman; i'd never heard of it before, but it looks fucking awesome!
This looks fucking awesome.
D/Generation.
Intro and gameplay
Sort of akin to portal without the portals and instant death turrets.
---
I've got a spare copy of Portal, if anyone wants it message me.
Warsong/Langrisser is easily one of the best games I've ever played. On my first play through I used Baldorov(sp) way too much and wound up not being able to beat the game because the rest of my party was underdeveloped. Oh and the music was awesome!
I had always hoped someone would translate 2/3/4/5 for the US but it never happened.
The multiple world star maps and needing to pay attention to your supply lines made it very unique, but probably not enough to cover for the fact the races were ripoffs of Starcraft races.
I've heard talk of a sequel, but can't find much info about it.
Both Vectorman games are on the Ultimate Genesis Collection, along with a lot of excellent games.
Yeah I remember that, the broadsword and the nodachi were long enough that when the character swung them around and put the point of the blade on the floor it would stab the enemy if you were close enough and a constant stream of blood would pour out
One of the games I loved as a kid was Corporation
It was developed by Core long before Tomb Raider came out and was a simple 1st person stealth shooter where you were sneaking through a corporation's offices.
I used to play it for hours not really knowing what I doing, but it was pretty awesome nonetheless.
http://www.youtube.com/watch?v=2Srt3n1OANw&feature=video_response
Where Madness and the Fantasical Come to Play
Brutal Legend is basically Sacrifice 2. Tim Curry is in both games. Which is good because these are the only RTS games I like and I frantically seek them out. I have a copy of Battlezone, Battlezone 2, and Sacrifice all put away. So I'm keeping BL forever. Plus someone from the Sacrifice team worked on BL.
Action + RTS = Mosh Pit
And while I'm at it, I like Battlezone even better than Sacrifice, because every tank, vehicle, or Giant Robot you build, you could hop in the cockpit, and if you blew up, you eject,and have to jetpack to your base to get another vehicle, or order one of your units to give you their ride, or whip out a sniper rifle, kill an enemy in their cockpit and steal their ride.
Battlezone-fucking-2
This game was too much fun and I honestly don't know why.
Because you could do shit like having dozens of arc lightning frigates and battleships surround a jump point, and slaughter a fleet that was stupid enough not to send a scout through first.