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[Final Fantasy] - Where strange fantasy jargon and Leona Lewis collide.

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Posts

  • StiltsStilts Registered User regular
    edited March 2010
    They both have enough party members for two whole parties and yet almost never use the mechanic at all.

    You mean a dual-strike sort of thing, like FF7 did with the final Sephiroth battle? Now that you mention it, that would actually work well for 13, since all the characters develop at the same rate, regardless of who you use most of the time.

    Stilts on
    IKknkhU.gif
  • lionheart_mlionheart_m Registered User regular
    edited March 2010
    It was done wrong in that battle too! You were missing one character to fill the three parties needed.

    I wonder why...

    lionheart_m on
    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited March 2010
    More like the multiple parties in various dungeons in VI and VIII.

    IX has one. XIII Kinda...sorta...maybe...has one in chapters 8 and 9. Not full parties though.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • QinguQingu Registered User regular
    edited March 2010
    Qingu wrote: »
    I don't actually recall any such scene from FF7.... it's been a while though.

    End of Disc 2. Best FF7 cutscene ever.
    I thought end of disc 2 was at the crater.

    What happens in this scene???

    Qingu on
  • StiltsStilts Registered User regular
    edited March 2010
    It was done wrong in that battle too! You were missing one character to fill the three parties needed.

    I wonder why...

    Well, yeah, I agree that 7's implementation wasn't good. It's just the first example I thought of.

    And since we're on the subject of gameplay mechanics we'd like to see used again, I think it'd be cool of Square made another FF that used the pseudo-open world mission structure that X-2 had.

    Stilts on
    IKknkhU.gif
  • DeaderinredDeaderinred Registered User regular
    edited March 2010
    Rubix42 wrote: »
    you know, im getting some strange urge to replay ff9, but no other ff, why is this?

    Cause FF9 is seriously awesome?
    Renzo wrote: »
    Because it's the polar opposite of 13?
    Blackjack wrote: »
    Because you hate yourself?

    probably all these reasons, time to crack out the playstation!

    Deaderinred on
  • lionheart_mlionheart_m Registered User regular
    edited March 2010
    Rubix42 wrote: »
    you know, im getting some strange urge to replay ff9, but no other ff, why is this?

    Cause FF9 is seriously awesome?
    Renzo wrote: »
    Because it's the polar opposite of 13?
    Blackjack wrote: »
    Because you hate yourself?

    probably all these reasons, time to crack out the playstation!

    Just pop you FF9 disc on your PS3...unless you've been playing FF13 on Xbox you heathen!
    Just kidding.

    lionheart_m on
    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • Radikal_DreamerRadikal_Dreamer Registered User regular
    edited March 2010
    Stilts wrote: »
    Rubix42 wrote: »
    you know, im getting some strange urge to replay ff9, but no other ff, why is this?

    Cause FF9 is seriously awesome?

    I will buy FFIX the moment it becomes available on the NA PSN.

    Same. I've had a huge urge to play FF9 since my friend was playing it back just before FF7 was released on PSN, but I'm waiting until they release it there to play it again since my discs are kind of wonky and scratched.

    Radikal_Dreamer on
    theincidentsig.jpg
  • RenzoRenzo Registered User regular
    edited March 2010
    My discs work, but I want to play it on the PSP because I like RPGs on portable systems and because it will allow me to consult an online FAQ at the same time instead of the hilariously bad strategy guide.

    Renzo on
  • lionheart_mlionheart_m Registered User regular
    edited March 2010
    It's hilarious Amazon still sells the guide at 65$ while FF X's is 15$ cheaper.

    lionheart_m on
    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • walerianwalerian Registered User regular
    edited March 2010
    Alright, I've done some farming on Chp 11 and breezed thru the first 14 missions. After King Behemoths, most of the marks are easy. I'm still quite a ways from filling out my lvl 8 crystarium. Can I move on and advance the store, or will I get smoked?

    walerian on
    Success is not final, failure is not fatal: it is the courage to continue that counts. - Winston Churchill
  • QinguQingu Registered User regular
    edited March 2010
    Stilts wrote: »
    And since we're on the subject of gameplay mechanics we'd like to see used again, I think it'd be cool of Square made another FF that used the pseudo-open world mission structure that X-2 had.
    • Reflect
    • Magic actually being a big deal
    • Characters using shields, but incorporated into the stagger deal
    •*Army battles
    •*Assuming it takes place in a modern world, being able to rent a car or other form of transportation
    • Lack of battle music (FF12), or better yet work battle music into background music (Kingdom Hearts)
    • Namingways

    Edit:
    • FAT CHOCOBOS
    DOO doo-doo doo-doo ... doo, doo, doo!
    Doo-doo (doo doo!) doo-doo (doo doo!) doo-doo (doo doo!) doo-doo (doo doo!)
    Doodoodoodoodoodoodoodoo?
    Doodoodoodoodoodoodoodoo?
    DOO doo-doo doo-doo ... doo, doo, doo!

    Qingu on
  • lionheart_mlionheart_m Registered User regular
    edited March 2010
    Nawingways are dead dead dead.

    Qingu: I was referring to the cutscene were you parachute to Midgar at the end of Disc 2. Before you fight Hojo you fight the Prodclad (I think that was the spelling in FF7). FF13's Chapter 12 is just a throwback to that scene.

    lionheart_m on
    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • QinguQingu Registered User regular
    edited March 2010
    I don't remember that scene at all. This makes me sad. I think I'm losing my memory. Did this Prodclad look the same?

    That fight was hard in FF13!

    Qingu on
  • QinguQingu Registered User regular
    edited March 2010
    Another thing I want:

    For the in-game tutorials to be explained by Moogles.

    Or at least someone. In FF7, Cloud teaches you how to play the game; in 8 you're in school so they tell you how it works. FF4 had buildings where you could ask mages and other dudes how to cast magic and stuff.

    I don't like this faceless box appearing onscreen and blandly repeating shit in the instruction manual.

    Qingu on
  • JurgJurg In a TeacupRegistered User regular
    edited March 2010
    walerian wrote: »
    Alright, I've done some farming on Chp 11 and breezed thru the first 14 missions. After King Behemoths, most of the marks are easy. I'm still quite a ways from filling out my lvl 8 crystarium. Can I move on and advance the store, or will I get smoked?

    Surprise! You didn't need to do any missions at all!

    Jurg on
    sig.gif
  • walerianwalerian Registered User regular
    edited March 2010
    Jurg wrote: »
    walerian wrote: »
    Alright, I've done some farming on Chp 11 and breezed thru the first 14 missions. After King Behemoths, most of the marks are easy. I'm still quite a ways from filling out my lvl 8 crystarium. Can I move on and advance the store, or will I get smoked?

    Surprise! You didn't need to do any missions at all!

    I meant can I run thru the rest of the story now? Like just playing thru the next chapters at this point will leave me strong enough to destroy whoever the final boss is?

    walerian on
    Success is not final, failure is not fatal: it is the courage to continue that counts. - Winston Churchill
  • Radikal_DreamerRadikal_Dreamer Registered User regular
    edited March 2010
    Renzo wrote: »
    My discs work, but I want to play it on the PSP because I like RPGs on portable systems and because it will allow me to consult an online FAQ at the same time instead of the hilariously bad strategy guide.

    Well, the discs work, but a few of the FMVs are kind of funky and one near the end requires it to be in my old PS2 since I have to open the door and close it to get it past that. Other than that I want to play on the PSP because the PS1 games still actually look good on that size screen. It's not even that they don't look bad, I genuinely think they still look really good there.

    Radikal_Dreamer on
    theincidentsig.jpg
  • Raijin QuickfootRaijin Quickfoot I'm your Huckleberry YOU'RE NO DAISYRegistered User, ClubPA regular
    edited March 2010
    ARGH! Kaiser Behemoth!

    Raijin Quickfoot on
    HEY SATAN! HERE'S MY WISHLIST! GO NUTS YOU DEVIL!

    https://www.amazon.com/gp/registry/wishlist/1JI9WWSRW1YJI
  • QinguQingu Registered User regular
    edited March 2010
    Are there seriously like 27 palette-swapped species of behemoth in this game?

    THat was one thing I liked about 9. No palette-swapped enemies.

    Qingu on
  • JurgJurg In a TeacupRegistered User regular
    edited March 2010
    walerian wrote: »
    Jurg wrote: »
    walerian wrote: »
    Alright, I've done some farming on Chp 11 and breezed thru the first 14 missions. After King Behemoths, most of the marks are easy. I'm still quite a ways from filling out my lvl 8 crystarium. Can I move on and advance the store, or will I get smoked?

    Surprise! You didn't need to do any missions at all!

    I meant can I run thru the rest of the story now? Like just playing thru the next chapters at this point will leave me strong enough to destroy whoever the final boss is?

    I don't know. I just started the last Chapter, but I haven't had any problems so far, and I only did 2 missions, no farming. Though, some people have been ragequitting on later bosses. Maybe they suck?

    Are... are people seriously this horrified about the later chapters? I know Chapter 11 starts out tough, but that's on purpose. It's like, if you're not steamrolling every enemy, do you think you are too weak or something?

    It's just a game. Even if you get stuck, you can always go back.

    FFXIII is not a game where you have 500 different decisions and only 1 right one. It's a game where you have a few decisions that are all valid for beating the game. Just, have some goddamn confidence or something, I don't know.

    Jurg on
    sig.gif
  • RubycatRubycat Registered User regular
    edited March 2010
    Ive just been doing all the missions I can in order(up to 19 so far ), no real grinding, mostly getting my cp from fighting things to and from marks. -still using lv 1 weapons-

    Rubycat on
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    PSN: Rubycat3 / NintentdoID: Rubycat
  • ElementalorElementalor Registered User regular
    edited March 2010
    From the sounds of this thread there's supposedly a big difficulty ramp up later on? I don't know I'm only a few hours into chapter 9. But it's something that's been said by quite a few people.

    Elementalor on
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  • Xenogears of BoreXenogears of Bore Registered User regular
    edited March 2010
    Yes, and then another one in chapter 11, and depending on how much you grind in chapter 11, a third in the final chapter.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • StiltsStilts Registered User regular
    edited March 2010
    Renzo wrote: »
    My discs work, but I want to play it on the PSP because I like RPGs on portable systems and because it will allow me to consult an online FAQ at the same time instead of the hilariously bad strategy guide.

    You mean the one where practically half the time it was telling you to go to PlayOnline for the rest of the strategy?

    Yeah, that guide was terrible and kind of insulting.

    Stilts on
    IKknkhU.gif
  • BlitzAce1981BlitzAce1981 Registered User regular
    edited March 2010
    Nawingways are dead dead dead.

    Qingu: I was referring to the cutscene were you parachute to Midgar at the end of Disc 2. Before you fight Hojo you fight the Prodclad (I think that was the spelling in FF7). FF13's Chapter 12 is just a throwback to that scene.

    Proud Clod (which could have been a mistranslation, OFF COURSE).

    It was basically a giant robot. I think it had a knee flamethrower, some laser thing... oh, and a second targetable part that made it resist magic entirely.

    EDIT - プラウド・クラッド - Moonspeak for "Puraudo Kuraddo". In other words, Proud Clad. Well done, translators, another one to add to the list. Assuming it wasn't already on ther- screw it, the fact they put "Clod" means it deserves to be on there twice.

    BlitzAce1981 on
    PSN ID - BlitzAce1981 FFXIV - Raiden Solitaire (Sargatanas)
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited March 2010
    Only difference is the one in FF VII takes like a minute to beat.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited March 2010
    Nawingways are dead dead dead.

    Qingu: I was referring to the cutscene were you parachute to Midgar at the end of Disc 2. Before you fight Hojo you fight the Prodclad (I think that was the spelling in FF7). FF13's Chapter 12 is just a throwback to that scene.

    Proud Clod (which could have been a mistranslation, OFF COURSE).

    It was basically a giant robot. I think it had a knee flamethrower, some laser thing... oh, and a second targetable part that made it resist magic entirely.

    EDIT - プラウド・クラッド - Moonspeak for "Puraudo Kuraddo". In other words, Proud Clad. Well done, translators, another one to add to the list. Assuming it wasn't already on ther- screw it, the fact they put "Clod" means it deserves to be on there twice.

    I wonder if anyone ever assumed it was a mistranslation of "Proud Cloud".

    I mean, who would be dumb enough to think they'd be fighting a robotic, heavily armed duplicate of Cloud?
    That would have been awesome. :(

    Professor Snugglesworth on
  • RanadielRanadiel Registered User regular
    edited March 2010
    Well there's a Metal Sonic for some insane reason, why not a Metal Cloud?

    Ranadiel on
  • AdusAdus Registered User regular
    edited March 2010
    you know, im getting some strange urge to replay ff9, but no other ff, why is this?

    Do you enjoy boring things? What is your stance on rock collecting?

    Adus on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited March 2010
    That's some powerful hate, usually reserved for games like VIII, XII, and now I guess XIII.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • Proven MortalProven Mortal Registered User regular
    edited March 2010
    I found an effective way to get more Final Fantasy XIII in your day.
    Break your goddamn foot and be locked in your appartment until it heals

    Proven Mortal on
    Proven+Mortal.png
  • StiltsStilts Registered User regular
    edited March 2010
    Nawingways are dead dead dead.

    Qingu: I was referring to the cutscene were you parachute to Midgar at the end of Disc 2. Before you fight Hojo you fight the Prodclad (I think that was the spelling in FF7). FF13's Chapter 12 is just a throwback to that scene.

    Proud Clod (which could have been a mistranslation, OFF COURSE).

    It was basically a giant robot. I think it had a knee flamethrower, some laser thing... oh, and a second targetable part that made it resist magic entirely.

    EDIT - プラウド・クラッド - Moonspeak for "Puraudo Kuraddo". In other words, Proud Clad. Well done, translators, another one to add to the list. Assuming it wasn't already on ther- screw it, the fact they put "Clod" means it deserves to be on there twice.

    I wonder if anyone ever assumed it was a mistranslation of "Proud Cloud".

    I mean, who would be dumb enough to think they'd be fighting a robotic, heavily armed duplicate of Cloud?

    ...

    *cough*

    Stilts on
    IKknkhU.gif
  • BlackDragon480BlackDragon480 Bluster Kerfuffle Master of Windy ImportRegistered User regular
    edited March 2010
    I know I'm late to the party, but work has been horrendous the last couple of weeks, so I've been having to take my FF13 playthrough in parts.

    Just hit Mahabara in Chapter 11, and my god, is it ridiculously easy to farm CP in the first section of it, right before the first Box Phalanx fight. I'm racking up 50k in less than 8 minutes. The Ice Bomb things also drop Bomb Cores (1500XP w/ a 3x multiplyer), so I can do some serious upgrading with a few more runs.

    BlackDragon480 on
    No matter where you go...there you are.
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  • Alucard6986Alucard6986 xbox: Ubeltanzer swtor: UbelRegistered User regular
    edited March 2010
    I know I'm late to the party, but work has been horrendous the last couple of weeks, so I've been having to take my FF13 playthrough in parts.

    Just hit Mahabara in Chapter 11, and my god, is it ridiculously easy to farm CP in the first section of it, right before the first Box Phalanx fight. I'm racking up 50k in less than 8 minutes. The Ice Bomb things also drop Bomb Cores (1500XP w/ a 3x multiplyer), so I can do some serious upgrading with a few more runs.

    Yeah this was the only spot in the game where I grinded.

    Alucard6986 on
    PSN: Ubeltanzer Blizzard: Ubel#1258
  • Zephyr_FateZephyr_Fate Registered User regular
    edited March 2010
    Thank God that later in the game you find much better places to grind.

    Zephyr_Fate on
  • RanadielRanadiel Registered User regular
    edited March 2010
    "Seymour went off to Macarena Temple or something."

    Ok, Tidus actually made me chuckle. I remember when this game came out, that dance was popular around the time.

    Speaking of Seymour, he has to be one of the worst villians in FF history. I admire his resolve to come back from the dead and try to marry underage Yuna, but his motivations are lacking. WAAAAAAAAH people were mean to mommy and me cuz we looked different than the other Guado! Better destroy the world!

    Thanks to the way Aeons work, it's possible to break FFX very early on. Despite gaining a percentage of Yuna's stats as she gains them, Aeons also gain stats by a calculation of battles you've been in, even if Yuna or the Aeon wasn't present in them. So if you're like me and fight a ton of times early on trying to learn Overdrive modes, you wind up with a Valefor that deals 9999 damage with it's Overdrive before you even get to Djose Temple. Luckily the damage cap is still in place until you gain the celestial weapons, but still.

    Ranadiel on
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited March 2010
    The only thing I find wanting is the ability to move during battle. That'd be aces.

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • ExcalipoorExcalipoor Registered User regular
    edited March 2010
    It's interesting how the overarching narrative completely shits the bed just as the characters themselves start becoming really likable.
    Like it did for most people, the cast clicked for me around Palompolum. Then Barthendewhoever showed up and was all MWAHAHA EVIL PLAN ORPHAN MAKER MUST DESTROY WORLD TO SAVE IT. For some reason I had truly believed this game was above that sort of crap. Even though I just saw Sazh put a gun to his head then do donuts in a rocket car.

    I mean, even XII's second half was handled better than this, and that shit came completely out of left field. XIII's cast and general atmosphere goes a long way to make up for it, though.

    Like in Chapter 11
    Walking from Taejin's Tower to Oerba, I noticed it was so bright I couldn't tell if the ground was supposed to be sand or snow. Next time I loaded the game the little summary referred to it as a "fine crystal dust", and I was like D:
    IT'S PEOPLE

    Excalipoor on
  • mr-razzcocksmr-razzcocks Registered User regular
    edited March 2010
    Chapter... 10? spoilers. Sort of.
    Bahamut is issuing me with beating after beating. It's not helping that Fang doesn't have the Medic tree yet, I can't even have my emergency MED/MED/MED paradigm.

    mr-razzcocks on
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