Does he still have sans-culottes and germinal? Other then one screen shot of him glowing green I haven't seen that move being referenced at all.
Yeah, Ash's movelist is pretty beefed up at this point. Germinal has been changed to seal the character's super bar and hyperdrive bar, rather than just sealing all special moves.
Flash kick : charge d, u + K
Projectile : charge b, f + P
Kain attack : charge b, f + K
Flame kiss: qcb + P/K
Super kick : qcfx2 + K
Super projectile : qcfx2 + P
Sans-Culottes : A B C D (2 power stocks)
Germinal : qcb,hcf + P (when in Sans-Culottes mode)
I'm guessing Max Cancels work a lot like XI's Dream Cancels?
Yeah, basically. The only differences are...
- It costs more bars. Dream Cancels required three, while Max Cancels require at least four (five if you use an EX DM).
- Dream Cancels required one skill stock, while Max Cancels require you to be in Hyperdrive mode, which makes it a bit similar to 2002's HSDMs.
- Any character on your team can perform it as long as they have enough bars (in practice, this means your first character can't do use it).
So you have to be in Hyperdrive mode? Is that confirmed?
That said, I like that it's not super easy to get Neo Max's for stupid damage.
You need to be in Hyperdrive mode in order to do Max Cancels (canceling into your Neo Max).
In order to do your Neo Max you need to be in Hyperdrive mode OR have a full Hyperdrive gauge.
Basically, you either use your HD gauge to give yourself more combo options into your NM, or you sacrifice all of it in order to catch your opponent by surprise.
I'm really glad that EX moves take one bar. Some of this shit looks exploitable otherwise.
blaze_zero on
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Dr Mario KartGames DealerAustin, TXRegistered Userregular
edited June 2010
What is the best community forum for this game? Like Street Fighter has SRK and Tekken has Tekken Zaibatsu, but where to do players of this game congregate?
I'm really glad that EX moves take one bar. Some of this shit looks exploitable otherwise.
When I first tried the game out, I was expecting EX moves to cost half a bar in the final build. But since then they've been made much more useful-looking. So yeah, them costing one bar seems like a good call.
I still wonder about how move-balance is going to work with some characters though. Robert and Kensou for example both have a:
full screen projectile (free)
EX full screen projectile (1 bar)
DM projectile (1 bar)
EX DM projectile (2 bars)
And I'm not sure why you would want the EX projectile over the DM projectile if they cost the same.
What is the best community forum for this game? Like Street Fighter has SRK and Tekken has Tekken Zaibatsu, but where to do players of this game congregate?
SRK or Orochinagi. SRK is bigger, but Orochinagi is a bit friendlier and really knows their stuff.
Team Hats!: Terry, Clark, Chin (yes, he's wearing a hat; I just checked)
Team Gotta-Have-Blue-Hair: Leona, Kula, Elizabeth
Team QCFx2 + PUNCH-YOU-IN-THE-FACE: Shen Woo, Ralf, Maxima
I hope the console version features some special ending art for some of these teams.
To be fair he looked like a woman in XII. Other than that he's not much different from your anime pretty boys. And even in XII he doesn't really look that much like a woman.
Seems ex moves are of the Melty Blood variety, which I can dig.
I'd have to guess that the main difference in their use compared to DMs is that you can cancel into DMs at times where you can't (without cost) cancel into ex moves. And probably damage as well.
To be fair he looked like a woman in XII. Other than that he's not much different from your anime pretty boys. And even in XII he doesn't really look that much like a woman.
He's no bridget, if you get what I mean.
He totally looked like a friggin girl in XI and XII.
I mean, he even had a girly headband to hold back his hair for christ sakes.
Literally in every instance he's wearing a women's headband.
I mean do I need to say more? He's literally a mangirl.
Seems ex moves are of the Melty Blood variety, which I can dig.
I'd have to guess that the main difference in their use compared to DMs is that you can cancel into DMs at times where you can't (without cost) cancel into ex moves. And probably damage as well.
Actually from what I've seen cancelling into DMs require half of the hyperdrive guage too. I'm not sure how accurate that is though.
Oh how much fun it was to Repukkan and in kof02' I could do a 12 hit combos into his blue ultra (sequences of punches and kicks timed correctly) and right before I landed the last hit of the sequence combo, I did his raging storm to finish it off.
Posts
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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Flash kick : charge d, u + K
Projectile : charge b, f + P
Kain attack : charge b, f + K
Flame kiss: qcb + P/K
Super kick : qcfx2 + K
Super projectile : qcfx2 + P
Sans-Culottes : A B C D (2 power stocks)
Germinal : qcb,hcf + P (when in Sans-Culottes mode)
NeoMax : hcbx2 + BD
He has more DMs than any other character.
DA. YUM.
His EX moves look to have some pretty fun properties too. Juggling with EX flame kiss and all that.
Might give him a try.
I'm guessing Max Cancels work a lot like XI's Dream Cancels?
Yeah, basically. The only differences are...
- It costs more bars. Dream Cancels required three, while Max Cancels require at least four (five if you use an EX DM).
- Dream Cancels required one skill stock, while Max Cancels require you to be in Hyperdrive mode, which makes it a bit similar to 2002's HSDMs.
- Any character on your team can perform it as long as they have enough bars (in practice, this means your first character can't do use it).
You really should have.
That said, I like that it's not super easy to get Neo Max's for stupid damage.
You need to be in Hyperdrive mode in order to do Max Cancels (canceling into your Neo Max).
In order to do your Neo Max you need to be in Hyperdrive mode OR have a full Hyperdrive gauge.
Basically, you either use your HD gauge to give yourself more combo options into your NM, or you sacrifice all of it in order to catch your opponent by surprise.
Gotta say, shen woo looks pretty badass.
I just go onto SRK's king of fighters section.
http://shoryuken.com/f308/
At least KoFXII couldn't have cost you more than $20 at this point, right? :P
Steam: TheArcadeBear
I still wonder about how move-balance is going to work with some characters though. Robert and Kensou for example both have a:
full screen projectile (free)
EX full screen projectile (1 bar)
DM projectile (1 bar)
EX DM projectile (2 bars)
And I'm not sure why you would want the EX projectile over the DM projectile if they cost the same.
SRK or Orochinagi. SRK is bigger, but Orochinagi is a bit friendlier and really knows their stuff.
Classy ladies don't squirm on the ground moaning.
Team Gotta-Have-Blue-Hair: Leona, Kula, Elizabeth
Team QCFx2 + PUNCH-YOU-IN-THE-FACE: Shen Woo, Ralf, Maxima
I hope the console version features some special ending art for some of these teams.
Mature is just classier. But not by much.
Ash is a prick that dresses and looks like a woman.
He's no bridget, if you get what I mean.
I'd have to guess that the main difference in their use compared to DMs is that you can cancel into DMs at times where you can't (without cost) cancel into ex moves. And probably damage as well.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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I'm gonna keep re-posting it until everyone gets over their Ash-rage. :P
He totally looked like a friggin girl in XI and XII.
I mean, he even had a girly headband to hold back his hair for christ sakes.
Literally in every instance he's wearing a women's headband.
I mean do I need to say more? He's literally a mangirl.
I'll just keep thinking it's female.
For my sanity.
Actually from what I've seen cancelling into DMs require half of the hyperdrive guage too. I'm not sure how accurate that is though.
But I doubt the overlap between DMs and ex moves of the same purpose will be that great anyway, so it doesn't seem like a big deal.
Ash is still dreamy and manly, no matter what the haters think.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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It's a woman. I've seen her in other pictures (she's done other 2D fighter characters, I-no, stuff like that).
Yeah, real life is not nearly as exciting or interesting as one's imagination.
Chp 3 Tech Ref: PART 2!: http://www.youtube.com/watch?v=EXurbPgzWek&hd=1
Starring: japan team.
Also, Mature is classy as all get out.
Vice, not so much.
And King is the classiest. She's basically Haruka in a suit.
those punch chains were effing baws.
I miss Geese the most though.
Oh how much fun it was to Repukkan and in kof02' I could do a 12 hit combos into his blue ultra (sequences of punches and kicks timed correctly) and right before I landed the last hit of the sequence combo, I did his raging storm to finish it off.
Fuck do I miss Geese.
http://www.youtube.com/watch?v=bfxLAjjdckw
He doesn't say "are you ok?" anymore.
http://www.youtube.com/watch?v=TJ5qVBA3QjU&hd=1
But yeah, I miss "ARE YOU OKAY?"
Guess Terry hasn't learned to care about the well-being of his opponents yet.
http://www.youtube.com/watch?v=5H73NEY7sfQ&hd=1
http://www.youtube.com/watch?v=ibSZvON1U2M&hd=1