K' was kind of a given, considering he was one of the series' heroes. Kula is also really popular, so I really expect her. That said, SNK can really come out of left field sometimes, such as Raiden in XII and, if true, Hwa Jai in XIII.
Didn't Whip team up with K' in at least one game? That would means she's still more likely than most other people, which I would really like. Hopefully Maxima isn't one of them, because I could never figure him out.
Considering the vast amount of characters that have appeared in KOF, it's amazing how many of them are likable and still desired today.
So does King. But Whip's olive drab look is rather unique among female characters (I've seen characters dressed similarly to King and Kula in other fighters).
The actual whipping animation might pose a problem. I'm not certain, however.
I want to say there's a character in Melty Blood who has a Whip-like appearence, with militaristic style clothing and often seen holding a gun. Sion?
The whole issue for me with the current saga is why involve K', Maxima, Kula and Whip at all? I thought that was all part of the Clone/NESTS saga that started in 99 and ended in 2001 (2002?) Iori and Kyo (to a lesser extent) kind of took backseats to the whole saga being played out and that kind of put me off of the series for a while. I liked the Orochi saga because it took the Hero and Anti-hero and made them the focus.
I want to say there's a character in Melty Blood who has a Whip-like appearence, with militaristic style clothing and often seen holding a gun. Sion?
I couldn't see the spoiled picture, so I looked up one. Maybe I'm being too picky, but I'm inclined to say...
...looks nothing like this...
One of these is wearing a pleated miniskirt, stockings, a cap, a ribbon, really long ponytail, and looks more like an anachronistic schoolgirl than anything, I guess o_O. The other is Whip.
(Note, I'm not saying anything about Melty Blood being good or bad, I'm just saying...yeah, they're nothing alike, in terms of appearance. The one thing they share is that they wear bracelets, and Whip only has one.)
They do look different, but Whip would look pretty good in a beret. :P
It's nice to see so much Whip appreciation. She always seemed like a very underrated character to me. Did you know she was supposedly 15 when she debuted in KOF'99? I was pretty darn surprised to find that out. She really, really does not look 15.
Speaking of underrated, I want to mention that Heidern is probably the most badass KOF character of them all. Damn he's cool. And before you think about disagreeing, consider the fact that he taught Ralf, Clark, Leona AND Whip. No other KOF teacher can compare with his track record (except maybe Takuma).
I still doubt that Whip will make it into XIII, though. But I'll be happy if she does!
They do look different, but Whip would look pretty good in a beret. :P
...yeah, no. Whip does quite well without straying into that apparently very alluring quasi-military schoolgirl area.
And yes, Heidern is plenty badass. Though given what Clark looks like now, I'd be terrified to speculate as to what Heidern would become.
I mean, seriously, look at that mother. The guy makes Chris Redfield look like Jimmy Fallon. Leona's "toughened" up considerably too, in some way. I speculate that if Whip made it in, she might retain all her distinctive clothes, but probably end up getting some of those grenade bandoleers and camo paint.
The whole age thing in the KoF series is a joke anyway. Varying game timelines not counting, after 16 years of tournaments, Athena and Kensou should be drug-rehab rejects from their JPop Band, Chin should probably be dead, or at the very least not fighting, same goes for Takuma. Bao... well, who cares about Bao. And Iori's what, 17 when he's introduced in 95? He should've killed Kyo by now.
And I said it before in the KoF12 thread; I want some more of the Garou characters like Kim's sons. Or Hotaru. B. Jenet returning would also pretty much seal this game as first day for me.
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
What hot-blooded man doesn't love some heartfelt singing belted out by the KoF cast? Negative 50 Macho Points!
In all seriousness, some of this stuff was pretty lol. I do remember playing KoF KYO and initiating the Kyo/Iori songs. I thought it was badass as all get out. SNK always had a knack for infusing their games and characters with personality.
Hiryu02 on
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
Nope, but to make up for it all the characters (in single player) have a unique dialogue with their opponent. As great as the intro animations are, I'll take the written exchanges over them any day.
I hope SNK translates them into English as well as they used to. I want Ryo calling people dweebinheimers and couch potatoes. Pretty please, SNK!
I actually prefer SvC's roster to CvS2's. And while SvC's stages are pretty bad, they're much better than those ghastly CvS2 stages (boss stage excluded). Gameplay-wise there's no comparison, but I still liked SvC more than the first CvS. To bad there won't be a sequel.
Regardless, the best crossover fighter is still SNK vs Capcom: Match of the Millennium. The only people who can deny this fact are the people who haven't played it.
The SvC games leave me too bitter for a very uniform reason--namely, we end up getting two or three different versions of Chun-Li, but no goddamn Blue Mary or Vanessa or even freaking Andy Bogard (that was the case in CvS2:EO anyway).
It might seem petty, but it's a very consistent complaint I have about the series (the ones I've owned anyway).
I think I personally prefer animated introductions, simply because I've yet to see the one that captures the hilarity of the Mai/Andy antics that have been fostered over the years. Text boxes do have the advantage of being, well, cheaper, and we'll likely see more unique dialogue and the like. Not as entertaining, but that's just me.
The SvC games leave me too bitter for a very uniform reason--namely, we end up getting two or three different versions of Chun-Li, but no goddamn Blue Mary or Vanessa or even freaking Andy Bogard (that was the case in CvS2:EO anyway).
It might seem petty, but it's a very consistent complaint I have about the series (the ones I've owned anyway).
That's the problem with ALL crossover games in my opinion. Namely, that the most popular characters from the different series get included first, and there's hardly ever any room left for the obscure, weird character. I mean, there's usually one or two that make it in, but the rosters always seem to lake the diversity of the main series'.
Which is not to say I don't enjoy crossover games, but I tend to prefer the main series more.
I think the thing I didn't like about the crossovers was the fact that the character pool they used was pretty lame.
CvsS2 had a pretty decent one, but there were a ton of characters that should have been in that were left out. Like we only get 1 Last Blade character and only 1 SFIII character? And then we get about every person from SFII and yet barely anyone from Darkstalkers?
The SvC games leave me too bitter for a very uniform reason--namely, we end up getting two or three different versions of Chun-Li, but no goddamn Blue Mary or Vanessa or even freaking Andy Bogard (that was the case in CvS2:EO anyway).
It might seem petty, but it's a very consistent complaint I have about the series (the ones I've owned anyway).
That's the problem with ALL crossover games in my opinion. Namely, that the most popular characters from the different series get included first, and there's hardly ever any room left for the obscure, weird character. I mean, there's usually one or two that make it in, but the rosters always seem to lake the diversity of the main series'.
Which is not to say I don't enjoy crossover games, but I tend to prefer the main series more.
If they didn't include the super popular characters first then even more people would complain about that. Far more than those who complain about some lesser character they love not making it in.
The problem is once you get out of the super popular ones there isn't a large enough fan base for the smaller ones to make one an obvious choice of an addition. In other words someone is always going to be disappointed. The only glaringly odd choice CvS2 did was not including K'.
Edit:
blaze_zero: What I just said explains why there are a ton of SF2 characters and not many Last Blade, SFIII, and Darkstalkers characters. Those are pretty niche games. I do love me some SFIII though.
The SvC games leave me too bitter for a very uniform reason--namely, we end up getting two or three different versions of Chun-Li, but no goddamn Blue Mary or Vanessa or even freaking Andy Bogard (that was the case in CvS2:EO anyway).
It might seem petty, but it's a very consistent complaint I have about the series (the ones I've owned anyway).
That's the problem with ALL crossover games in my opinion. Namely, that the most popular characters from the different series get included first, and there's hardly ever any room left for the obscure, weird character. I mean, there's usually one or two that make it in, but the rosters always seem to lake the diversity of the main series'.
Which is not to say I don't enjoy crossover games, but I tend to prefer the main series more.
If they didn't include the super popular characters first then even more people would complain about that. Far more than those who complain about some lesser character they love not making it in.
The problem is once you get out of the super popular ones there isn't a large enough fan base for the smaller ones to make one an obvious choice of an addition. In other words someone is always going to be disappointed. The only glaringly odd choice CvS2 did was not including K'.
Except they did fail to include some popular characters. Rex Dart explains pretty much how I feel. Especially since CvS2:EO seemed to deliberately make odd choices and include a handful of rather minor SNK characters, when those valuable slots could have been filled with the SNK staples like Mary or Andy. This alongside 2 different Chun-Lis, 3 different Kens, and Felicia ends up feeling like too much of a giant slap in the face followed by a knee to the junk.
Didn't keep me from owning, and playing it, for years though.
I think the thing I didn't like about the crossovers was the fact that the character pool they used was pretty lame.
CvsS2 had a pretty decent one, but there were a ton of characters that should have been in that were left out. Like we only get 1 Last Blade character and only 1 SFIII character? And then we get about every person from SFII and yet barely anyone from Darkstalkers?
Lots of misrepresentation going on.
That's probably because most people wouldn't know about darkstalkers or last blade. Well, more people will know about darkstalkers compared to last blade I guess.
Which is a shame, but I've got hibiki so eh. Last blade 2 cast is awesome though.
Plus CvS2 cast was a already pretty goddamn huge, considering that they redrew the SNK sprites. Though they didn't update morrigan's sprite.
I think it would have been neat if they had done it TvC style and added like two per series in the first one. Then in the second one, add more staple characters in and "obscure" characters in as well. Or something.
Like, they could have had Haohmaru and Nakoruru first. Then add in Genjuuro and Hanzo.
Last Blade could have had Moriya and Kaede. Then Okita and Setsuna.
The SvC games leave me too bitter for a very uniform reason--namely, we end up getting two or three different versions of Chun-Li, but no goddamn Blue Mary or Vanessa or even freaking Andy Bogard (that was the case in CvS2:EO anyway).
It might seem petty, but it's a very consistent complaint I have about the series (the ones I've owned anyway).
That's the problem with ALL crossover games in my opinion. Namely, that the most popular characters from the different series get included first, and there's hardly ever any room left for the obscure, weird character. I mean, there's usually one or two that make it in, but the rosters always seem to lake the diversity of the main series'.
Which is not to say I don't enjoy crossover games, but I tend to prefer the main series more.
If they didn't include the super popular characters first then even more people would complain about that. Far more than those who complain about some lesser character they love not making it in.
The problem is once you get out of the super popular ones there isn't a large enough fan base for the smaller ones to make one an obvious choice of an addition. In other words someone is always going to be disappointed. The only glaringly odd choice CvS2 did was not including K'.
Except they did fail to include some popular characters. Rex Dart explains pretty much how I feel. Especially since CvS2:EO seemed to deliberately make odd choices and include a handful of rather minor SNK characters, when those valuable slots could have been filled with the SNK staples like Mary or Andy. This alongside 2 different Chun-Lis, 3 different Kens, and Felicia ends up feeling like too much of a giant slap in the face followed by a knee to the junk.
Didn't keep me from owning, and playing it, for years though.
Are we talking about the same game? Because I literally have no idea what you're talking about there.
The SvC games leave me too bitter for a very uniform reason--namely, we end up getting two or three different versions of Chun-Li, but no goddamn Blue Mary or Vanessa or even freaking Andy Bogard (that was the case in CvS2:EO anyway).
It might seem petty, but it's a very consistent complaint I have about the series (the ones I've owned anyway).
That's the problem with ALL crossover games in my opinion. Namely, that the most popular characters from the different series get included first, and there's hardly ever any room left for the obscure, weird character. I mean, there's usually one or two that make it in, but the rosters always seem to lake the diversity of the main series'.
Which is not to say I don't enjoy crossover games, but I tend to prefer the main series more.
If they didn't include the super popular characters first then even more people would complain about that. Far more than those who complain about some lesser character they love not making it in.
The problem is once you get out of the super popular ones there isn't a large enough fan base for the smaller ones to make one an obvious choice of an addition. In other words someone is always going to be disappointed. The only glaringly odd choice CvS2 did was not including K'.
Except they did fail to include some popular characters. Rex Dart explains pretty much how I feel. Especially since CvS2:EO seemed to deliberately make odd choices and include a handful of rather minor SNK characters, when those valuable slots could have been filled with the SNK staples like Mary or Andy. This alongside 2 different Chun-Lis, 3 different Kens, and Felicia ends up feeling like too much of a giant slap in the face followed by a knee to the junk.
Didn't keep me from owning, and playing it, for years though.
Are we talking about the same game? Because I literally have no idea what you're talking about there.
Some of the Capcom characters in CvS2:EO reappeared multiple times on the character selection screen. Why, I have no idea. They used different character art for different portraits.
Maybe this was just specific to the Xbox version. Don't know what version you had, it was years ago, and I didn't own my first PS2 until 2005.
I think it would have been neat if they had done it TvC style and added like two per series in the first one. Then in the second one, add more staple characters in and "obscure" characters in as well. Or something.
Like, they could have had Haohmaru and Nakoruru first. Then add in Genjuuro and Hanzo.
Last Blade could have had Moriya and Kaede. Then Okita and Setsuna.
Hey, considering that they were one year apart, CvS2 had quite a number of characters compared to CvS1. They would of course add more from the more popular series.
You can't please everybody, which is really what SNK's problem is right now.
Some of the Capcom characters in CvS2:EO reappeared multiple times on the character selection screen. Why, I have no idea. They used different character art for different portraits.
Maybe this was just specific to the Xbox version. Don't know what version you had, it was years ago, and I didn't own my first PS2 until 2005.
I had the same version. I don't think you're remembering it correctly. There were two art style portraits for every character in the game. They switched between Capcom style art or SNK style art depending on what ism you chose I believe. The character portraits still only showed up once in the roster though. There were only 4 character doubles. They were Ryu - Evil Ryu, Iori - Orochi Iori, Akuma - Shin Akuma, and Rugal - Ultimate Rugal. Also, just as a side note, Felicia wasn't even in the game.
Some of the Capcom characters in CvS2:EO reappeared multiple times on the character selection screen. Why, I have no idea. They used different character art for different portraits.
Maybe this was just specific to the Xbox version. Don't know what version you had, it was years ago, and I didn't own my first PS2 until 2005.
I had the same version. I don't think you're remembering it correctly. There were two art style portraits for every character in the game. They switched between Capcom style art or SNK style art depending on what ism you chose I believe. The character portraits still only showed up once in the roster though. There were only 4 character doubles. They were Ryu - Evil Ryu, Iori - Orochi Iori, Akuma - Shin Akuma, and Rugal - Ultimate Rugal. Also, just as a side note, Felicia wasn't even in the game.
Actually, yeah, it wasn't Felicia, it was Morrigan.
I still remember two specific tiles, but I don't own the game anymore, so I can't be certain. I don't think I would have noticed hadn't they both been selectable at the same time.
EDIT: Looking at it, yeah, it must have just been different art styles. I owned the game back in 2002, and sold it several years ago, so my memory must be fuzzy. Looking back though, the character roster is as disappointing as I remember it though. That's a limitation with crossover games though. I was probably not impressed with the distinction between Ryu and Evil Ryu.
The SvC games leave me too bitter for a very uniform reason--namely, we end up getting two or three different versions of Chun-Li, but no goddamn Blue Mary or Vanessa or even freaking Andy Bogard (that was the case in CvS2:EO anyway).
It might seem petty, but it's a very consistent complaint I have about the series (the ones I've owned anyway).
That's the problem with ALL crossover games in my opinion. Namely, that the most popular characters from the different series get included first, and there's hardly ever any room left for the obscure, weird character. I mean, there's usually one or two that make it in, but the rosters always seem to lake the diversity of the main series'.
Which is not to say I don't enjoy crossover games, but I tend to prefer the main series more.
If they didn't include the super popular characters first then even more people would complain about that. Far more than those who complain about some lesser character they love not making it in.
The problem is once you get out of the super popular ones there isn't a large enough fan base for the smaller ones to make one an obvious choice of an addition. In other words someone is always going to be disappointed. The only glaringly odd choice CvS2 did was not including K'.
Edit:
blaze_zero: What I just said explains why there are a ton of SF2 characters and not many Last Blade, SFIII, and Darkstalkers characters. Those are pretty niche games. I do love me some SFIII though.
I realize that.
I'm not saying I dislike crossovers because developers are doing something wrong. I'm saying the concept is fundamentally different than what I want from an ideal fighting game roster.
(The irony of course is that KOF started out as a crossover game. It's the one exception to the rule, in my opinion.)
Posts
Didn't Whip team up with K' in at least one game? That would means she's still more likely than most other people, which I would really like. Hopefully Maxima isn't one of them, because I could never figure him out.
Considering the vast amount of characters that have appeared in KOF, it's amazing how many of them are likable and still desired today.
The actual whipping animation might pose a problem. I'm not certain, however.
She was in K's team in 2001 and 2002.
edit: and 2k3.
And hopefully, her Desert Eagle attack, as limited use as it is.
The whole issue for me with the current saga is why involve K', Maxima, Kula and Whip at all? I thought that was all part of the Clone/NESTS saga that started in 99 and ended in 2001 (2002?) Iori and Kyo (to a lesser extent) kind of took backseats to the whole saga being played out and that kind of put me off of the series for a while. I liked the Orochi saga because it took the Hero and Anti-hero and made them the focus.
Steam: TheArcadeBear
Except for 12.
edit: seriously.
Definitely NSFW.
Mai.
http://game.snkplaymore.co.jp/official/kof-xiii/character/img/chara/mai.swf
Yuri and king. Less NSFW.
http://game.snkplaymore.co.jp/official/kof-xiii/character/img/chara/king.swf
http://game.snkplaymore.co.jp/official/kof-xiii/character/img/chara/yuri.swf
They just can't help giving everybody a little bounce.
I couldn't see the spoiled picture, so I looked up one. Maybe I'm being too picky, but I'm inclined to say...
...looks nothing like this...
One of these is wearing a pleated miniskirt, stockings, a cap, a ribbon, really long ponytail, and looks more like an anachronistic schoolgirl than anything, I guess o_O. The other is Whip.
(Note, I'm not saying anything about Melty Blood being good or bad, I'm just saying...yeah, they're nothing alike, in terms of appearance. The one thing they share is that they wear bracelets, and Whip only has one.)
It's nice to see so much Whip appreciation. She always seemed like a very underrated character to me. Did you know she was supposedly 15 when she debuted in KOF'99? I was pretty darn surprised to find that out. She really, really does not look 15.
Speaking of underrated, I want to mention that Heidern is probably the most badass KOF character of them all. Damn he's cool. And before you think about disagreeing, consider the fact that he taught Ralf, Clark, Leona AND Whip. No other KOF teacher can compare with his track record (except maybe Takuma).
I still doubt that Whip will make it into XIII, though. But I'll be happy if she does!
...yeah, no. Whip does quite well without straying into that apparently very alluring quasi-military schoolgirl area.
And yes, Heidern is plenty badass. Though given what Clark looks like now, I'd be terrified to speculate as to what Heidern would become.
I mean, seriously, look at that mother. The guy makes Chris Redfield look like Jimmy Fallon. Leona's "toughened" up considerably too, in some way. I speculate that if Whip made it in, she might retain all her distinctive clothes, but probably end up getting some of those grenade bandoleers and camo paint.
And I said it before in the KoF12 thread; I want some more of the Garou characters like Kim's sons. Or Hotaru. B. Jenet returning would also pretty much seal this game as first day for me.
Steam: TheArcadeBear
Also, Blue Mary officially aged between games. Which is another reason why she's awesome.
http://www.youtube.com/watch?v=Os4YduLe8ws
http://www.youtube.com/watch?v=udDPXxtQMMY
DON'T BREAK MY SORU
WOH WOH TONIGHT
Edit:
Oh God, I forgot about these fucking things
http://www.youtube.com/watch?v=z1CEfymvmp4
I should upload Terry's "Rike a Shooting Star" to Youtube, as it doesn't seem to be on there. It's the absolute zenith/nadir of the vocal tracks.
What hot-blooded man doesn't love some heartfelt singing belted out by the KoF cast? Negative 50 Macho Points!
In all seriousness, some of this stuff was pretty lol. I do remember playing KoF KYO and initiating the Kyo/Iori songs. I thought it was badass as all get out. SNK always had a knack for infusing their games and characters with personality.
FFBE: 898,311,440
Youtube: http://www.youtube.com/dElementalor
Yuri's divekicks are... interesting.
They look good for pressure and you can combo off them! Nice.
edit: thread needs more "oh, angel".
http://www.youtube.com/watch?v=Gm_b2PS4ur8
I found it the other day on my computer and was like "Oh shit son"
Nah, Oh angel is more awesome.
"RUN YOUR OWN RACE, WHY GO FOR SECOND PLACE GO ON AND GRAB A STAR."
Doesn't really look like it.
edit: on a second glance kinda.
I hope SNK translates them into English as well as they used to. I want Ryo calling people dweebinheimers and couch potatoes. Pretty please, SNK!
Oh well, if the game is absolutely AWESOME, I guess I'll live.
CvS2 I can understand, but SvC? Hell no.
Really though, I'd much rather they concentrate on the gameplay related stuff. Leave the fluff for when the series is more stable.
On that note, I really wished there's a CvS3.
Regardless, the best crossover fighter is still SNK vs Capcom: Match of the Millennium. The only people who can deny this fact are the people who haven't played it.
It might seem petty, but it's a very consistent complaint I have about the series (the ones I've owned anyway).
I think I personally prefer animated introductions, simply because I've yet to see the one that captures the hilarity of the Mai/Andy antics that have been fostered over the years. Text boxes do have the advantage of being, well, cheaper, and we'll likely see more unique dialogue and the like. Not as entertaining, but that's just me.
Which is not to say I don't enjoy crossover games, but I tend to prefer the main series more.
CvsS2 had a pretty decent one, but there were a ton of characters that should have been in that were left out. Like we only get 1 Last Blade character and only 1 SFIII character? And then we get about every person from SFII and yet barely anyone from Darkstalkers?
Lots of misrepresentation going on.
If they didn't include the super popular characters first then even more people would complain about that. Far more than those who complain about some lesser character they love not making it in.
The problem is once you get out of the super popular ones there isn't a large enough fan base for the smaller ones to make one an obvious choice of an addition. In other words someone is always going to be disappointed. The only glaringly odd choice CvS2 did was not including K'.
Edit:
blaze_zero: What I just said explains why there are a ton of SF2 characters and not many Last Blade, SFIII, and Darkstalkers characters. Those are pretty niche games. I do love me some SFIII though.
Except they did fail to include some popular characters. Rex Dart explains pretty much how I feel. Especially since CvS2:EO seemed to deliberately make odd choices and include a handful of rather minor SNK characters, when those valuable slots could have been filled with the SNK staples like Mary or Andy. This alongside 2 different Chun-Lis, 3 different Kens, and Felicia ends up feeling like too much of a giant slap in the face followed by a knee to the junk.
Didn't keep me from owning, and playing it, for years though.
That's probably because most people wouldn't know about darkstalkers or last blade. Well, more people will know about darkstalkers compared to last blade I guess.
Which is a shame, but I've got hibiki so eh. Last blade 2 cast is awesome though.
Plus CvS2 cast was a already pretty goddamn huge, considering that they redrew the SNK sprites. Though they didn't update morrigan's sprite.
Like, they could have had Haohmaru and Nakoruru first. Then add in Genjuuro and Hanzo.
Last Blade could have had Moriya and Kaede. Then Okita and Setsuna.
Are we talking about the same game? Because I literally have no idea what you're talking about there.
Some of the Capcom characters in CvS2:EO reappeared multiple times on the character selection screen. Why, I have no idea. They used different character art for different portraits.
Maybe this was just specific to the Xbox version. Don't know what version you had, it was years ago, and I didn't own my first PS2 until 2005.
Hey, considering that they were one year apart, CvS2 had quite a number of characters compared to CvS1. They would of course add more from the more popular series.
You can't please everybody, which is really what SNK's problem is right now.
I had the same version. I don't think you're remembering it correctly. There were two art style portraits for every character in the game. They switched between Capcom style art or SNK style art depending on what ism you chose I believe. The character portraits still only showed up once in the roster though. There were only 4 character doubles. They were Ryu - Evil Ryu, Iori - Orochi Iori, Akuma - Shin Akuma, and Rugal - Ultimate Rugal. Also, just as a side note, Felicia wasn't even in the game.
Actually, yeah, it wasn't Felicia, it was Morrigan.
I still remember two specific tiles, but I don't own the game anymore, so I can't be certain. I don't think I would have noticed hadn't they both been selectable at the same time.
EDIT: Looking at it, yeah, it must have just been different art styles. I owned the game back in 2002, and sold it several years ago, so my memory must be fuzzy. Looking back though, the character roster is as disappointing as I remember it though. That's a limitation with crossover games though. I was probably not impressed with the distinction between Ryu and Evil Ryu.
I'm not saying I dislike crossovers because developers are doing something wrong. I'm saying the concept is fundamentally different than what I want from an ideal fighting game roster.
(The irony of course is that KOF started out as a crossover game. It's the one exception to the rule, in my opinion.)