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[Mini-Phalla] The Montauk Project: As you were, timelines

BurnageBurnage Registered User regular
edited April 2010 in Critical Failures
The Montauk Project

montauk-1.jpg

On the 30th of June, 1908, an anomalous event occurred near the Podkamennaya Tunguska River in Russia. Approximately two thousand square kilometers of woodland were completely obliterated by the event. No definitive explanation has ever been released to the public.

On the 27th of October, 1943, the U.S. Navy conducted an experiment into radar invisibility at the Philadelphia Naval Shipyard in Pennsylvania. Officially, this experiment never happened.

Unofficially, it was all too successful.

Based upon an untested unified field theory, the experiment was designed to harness both electromagnetism and gravity in order to make a single ship completely undetectable to enemy radar. Judged by this metric, the experiment was a monumental failure.

When the final switch was thrown, the test ship - the USS Eldridge - became enveloped in a green fog, before disappearing from sight completely. The Philadelphia Experiment, as it would come to be known by conspiracy theorists, had not managed to make a ship invisible to radar... it had managed to make a ship invisible.

The Eldridge quickly returned to visibility, however, and the crew on board had suffered a terrible fate. More than half had been turned inside out, their organs spilling onto the floor as their muscles twitched in futile protest; their moist screams echoing throughout the returned ship. Some poor souls had been fused to the very bulkheads of the ship, the metal painfully forcing its way through their bones.

The rest of the crew had been driven hopelessly insane, their mouths frothing as they thrashed against the floor. Only two crew members remained rational enough to give an account of their experience during the Eldridge's period of invisibility. One stared his would-be saviour in the eyes, and said - quite calmly - "Stop them". Less than a heart beat after that, he had grabbed a revolver and placed a round through his temple.

The sole surviving crew member was placed in quarantine.

The first time a guard came to check upon him, it was discovered that he had disappeared.

On the 27th of October, 1943, the U.S. Navy did not conduct any experiments into radar invisibility.

The physicists and psychologists stationed at the Philadelphia Naval Shipyard were assigned to a new posting, at Montauk Air Force Station on Long Island.

Their mission objective was classified beyond the highest levels of US Government.

History has yet to accurately record their findings.
What's this?

This is a phalla for 25 people and 5 reserves, also known as a mini-phalla.

Phalla? What's that?

The forum's version of the party game, Mafia. See here for more details. General rules apply, including no anonymous contact between players, no direct quoting of role PMs, etc. If you set up an off-site proboard, please PM me the link to it.

Every day you must vote for a player to be removed from the experiment. Please !vote in red and !retract in lime. Retractions are not necessary; only your last vote will be counted.

You're a terrible host, Burnage. What's the inevitable fucked-up mechanic?

Although participants should not expect to be made aware of all details of the experiment prior to the beginning of testing, we are able to inform you of one novel concept.

Each player will have a synchronisation level. The average at the start of the game will be 50%. The higher your synchronisation is, the more information you will receive; keep it above 40% and you'll be informed about whether your actions each night are successful, keep it above 70% to be informed about all actions made against you. If your synchronisation level rises above 90%, then you may develop new abilities.

Be warned: both extremely high and extremely low synchronisation levels may be detrimental to your continued participation in the experiment.

Synchronisation levels will be raised naturally as the experiment progresses and activity levels are sustained; they will drop rapidly in cases of inactivity. They may also be artificially altered by some means. It should be noted that natural rises in synchronisation will never endanger the participant.

The following should be considered examples of standard individuals within the Montauk Project.
You are in control of FIRST NAME LAST NAME, test subject, and a member of Liberation.

Your synchronisation level is: 50%
Your Shadow is: NAME

You've spent your entire life locked inside the Montauk station. Your earliest memories are of psychometric testing, electrodes being drilled into your skull, and... things. Your attendants tell you that they're just nightmares, but you can't shake the feeling that those things are somehow real. And more importantly, somehow coming to get you.

Thankfully for your sanity, the tinkerings of the scientists have given you some abilities which - so you understand - are not quite ... normal. You're perfectly able to defend yourself, no matter the form of the assailant.

The atmosphere down here has grown strange over the past few days. Changes are coming, and now's your chance to finally escape. If you play this right, maybe you'll be able to see sunshine for the first time in your life; and maybe you'll be able to finally stop the nightmares...

You have the following ability:
ABILITY: ABILITY DESCRIPTION

You have the Liberation Win Condition.
Your primary objective is to destroy the members of Project R, and any other deeply malicious subjects of the Montauk Project.
Your secondary objective is for the members of Liberation to outnumber the members of Deontology.
You are in control of FIRST NAME LAST NAME, test subject and member of Deontology.

Your synchronisation level is: 50%
Your Shadow is: NAME

You've spent your entire life locked inside the Montauk station. Your earliest memories are of psychometric testing, electrodes being drilled into your skull, and... things. Your attendants tell you that they're just nightmares, but you can't shake the feeling that those things are somehow real. And more importantly, somehow coming to get you.

Thankfully for your sanity, the tinkerings of the scientists have given you some abilities which - so you understand - are not quite ... normal. You're perfectly able to defend yourself, no matter the form of the assailant.

The atmosphere down here has grown strange over the past few days. Changes are coming, but no matter what, the Project must continue.

You have the following ability:
ABILITY: ABILITY DESCRIPTION

You have the Deontology Win Condition.
Your primary objective is to destroy the members of Project R, and any other deeply malicious subjects of the Montauk Project.
Your secondary objective is for the members of Deontology to outnumber the members of Liberation.

Days will end at 0000 GMT. Certain days (i.e., when I decide to go out and get drunk) will most likely have a later vote close, which I will give you advance warning of. Also, if it's necessary (in other words, a few players ask me to) I could make the default vote close an hour or so later than 0000 GMT.

Clarifications:

Ask them in Orange.

Recorded Data
Day 1.a: Insertion
Day 1.b: Awakening
Day 1.c: Suspicion
Day 2.a: Aftermath
Day 3.a: Resonance
Day 4.a: Lost Memories

Should you wish to join the experiment, please give your consent below. Participants should be made aware that several ethical violations are an integral part of the experimental design, and as such the approval of Miskatonic University's ethics committee has not been sought.

After you have signed up, please PM me the name of another player.

Player List
LemmingHead - Al Bielek, Project Administrator and member of Project R - killed by experiment and Project R
Gumpy - Duncan Cameron, sole survivor and pawn of the Anomaly - TIME PARADOX
Kay - Carl Jung, analytic psychologist and member of Liberation - killed by Project R
Simonwolf - Duncan Cameron, sole survivor and member of Liberation - TIME PARADOX
Bliss 101 - Burrhus Skinner, behaviorist and member of Project R - killed by experiment
Dunadan019 - Duncan Cameron, sole survivor and member of Liberation - killed by experiment
Raneados - Preston Nichols, test subject and member of Deontology - killed by a psychic knife
Ringo - Edward Cameron, test subject and member of Deontology - killed by Montauk monster
Fiaryn - Phil Jones, test subject and member of Project R - killed by experiment
AdventFalls - Molly Millons, test subject and member of Deontology - killed by Project R
Kime - Nikola Tesla, mad scientist and member of Liberation - killed by Project R
El Skid - Nephthys, world-destroyer and Anomaly - killed by mad scientist
Shalmelo - Montauk monster and member of Deontology - killed by experiment

Reserve List
Ohtsam
Darkewolfe
AOR_Final
LoserForHireX
warban
Tiphareth
FrostMist

Burnage on
«13456718

Posts

  • BurnageBurnage Registered User regular
    edited March 2010
    The Montauk Project: Timeline B

    On the 30th of June, 1908, an anomalous event occurred near the Podkamennaya Tunguska River in Russia. Approximately two thousand square kilometers of woodland were completely obliterated by the event; millions of Russian citizens were recorded as suffering from some form of poisoning in its aftermath. After Tsar Nicholas II requested scientific and medical aid from the nascent global community, researchers flooded into the affected area. No definitive explanation has ever been released to the public.

    On the 27th of October, 1943, the US and USSR Navy conducted a joint experiment into radar invisibility at the Philadelphia Naval Shipyard in Pennsylvania. Officially, this experiment never happened.

    Unofficially, it was all too successful.

    Based upon an untested unified field theory, the experiment was designed to harness both electromagnetism and gravity in order to make a single ship completely undetectable to enemy radar. Judged by this metric, the experiment was a monumental failure.

    When the final switch was thrown, the test ship - the USS Eldridge - became enveloped in a green fog, before disappearing from sight completely. The Philadelphia Experiment, as it would come to be known by conspiracy theorists, had not managed to make a ship invisible to radar... it had managed to make a ship invisible.

    The Eldridge quickly returned to visibility, however, and the crew on board had suffered a terrible fate. More than half had been turned inside out, their organs spilling onto the floor as their muscles twitched in futile protest; their moist screams echoing throughout the returned ship. Some poor souls had been fused to the very bulkheads of the ship, the metal painfully forcing its way through their bones.

    The rest of the crew had been driven hopelessly insane, their mouths frothing as they thrashed against the floor. Only two crew members remained rational enough to give an account of their experience during the Eldridge's period of invisibility. One stared his would-be saviour in the eyes, and said - quite calmly - "Stop them". Less than a heart beat after that, he had grabbed a revolver and placed a round through his temple.

    The sole surviving crew member was placed in quarantine.

    The first time a guard came to check upon him, it was discovered that he had disappeared.

    On the 27th of October, 1943, neither the US or USSR Navy conducted any experiments into radar invisibility.

    The physicists and psychologists stationed at the Philadelphia Naval Shipyard were assigned to a new posting, at Montauk Air Force Station on Long Island.

    The Project was an open secret, and invitations to assist in studies were frequently extended to exemplary academics.

    Although the Project's work has almost certainly benefited mankind, history has yet to accurately record its findings.

    What's this?

    This is the second timeline in The Montauk Project mini-phalla.

    The what?

    Each player is in control of two roles - one in timeline A, and one in timeline B. What that means for you will be detailed in private PMs. More broadly, a player must see both their timeline A and B roles killed before they are removed from the game completely.

    The vote is unchanged - if somebody wins the vote, they are removed from the game. No exceptions.

    You're a terrible host, Burnage. This is a terrible mechanic.

    I know.

    The following should be considered examples of standard individuals within timeline B of the Montauk Project.
    You are in control of FIRST NAME LAST NAME, test subject, and a member of Liberation.

    Your synchronisation level is: 50%
    Your Shadow is: NAME

    You were recruited at a young age into the Montauk Project, and your life here has been a happy one. The experiments have produced vast amounts of beneficial data, and you yourself have enjoyed having your mental abilities expanded.

    Now, you think that the Project should go even more public than it already is - you just need to protect it from the hostile forces currently at work.


    You have the following ability:
    ABILITY: ABILITY DESCRIPTION

    You have the Timeline B Liberation Win Condition.
    Your primary objective is to destroy the Karnstein Mercenaries, and any other deeply malicious subjects of the Montauk Project.
    Your secondary objective is for the members of Liberation to outnumber the members of Deontology.
    Your third objective is to achieve victory in at least one timeline.
    You are in control of FIRST NAME LAST NAME, test subject and member of Deontology.

    Your synchronisation level is: 50%
    Your Shadow is: NAME

    You were recruited at a young age into the Montauk Project, and your life here has been a happy one. The experiments have produced vast amounts of beneficial data, and you yourself have enjoyed having your mental abilities expanded.

    Given the number of attacks that the Project is currently under, you think it would be sensible for a veil of secrecy to be created. Should the Project survive the coming days, maybe such classification will become standard.

    But the Project must survive.

    You have the following ability:
    ABILITY: ABILITY DESCRIPTION

    You have the Timeline B Deontology Win Condition.
    Your primary objective is to destroy the Karnstein Mercenaries, and any other deeply malicious subjects of the Montauk Project.
    Your secondary objective is for the members of Timeline B's Deontology to outnumber the members of Timeline B's Liberation.
    Your third objective is to achieve victory in at least one timeline.

    Recorded Data
    Day 2.a: Penetration
    Day 3.a: Invasion USA
    Day 4.a: Resonance

    Timeline B Player List
    LemmingHead - Al Bielek, Project Administrator and member of Liberation - killed by experiment
    Gumpy - Duncan Cameron, sole survivor and pawn of the Anomaly - TIME PARADOX
    Kay - Carl Jung, analytic psychologist and member of Liberation - killed by Karnstein Mercenaries
    Simonwolf - Duncan Cameron, sole survivor and member of Liberation - TIME PARADOX
    Bliss 101 - Burrhus Skinner, behaviorist and member of Deontology - killed by experiment
    Dunadan019 - Duncan Cameron, sole survivor and member of Liberation - killed by experiment
    Raneados - Preston Nichols, test subject and member of Liberation - killed by mad scientist
    Fiaryn - Phil Jones, test subject and member of Deontology - killed by experiment
    Adventfalls
    kime
    WhiteWolf (B) - John von Neumann, test subject and member of Liberation - killed by the Karnstein Mercenaries
    El Skid - Nephthys, world-destroyer and Anomaly - killed by mad scientist
    Simulacrum
    Demurist

    Burnage on
  • Toxic ToysToxic Toys Are you really taking my advice? Really?Registered User regular
    edited March 2010
    !sign up -it's offical bitches.

    Toxic Toys on
    3DS code: 2938-6074-2306, Nintendo Network ID: ToxicToys, PSN: zutto
  • KayKay What we need... Is a little bit of PANIC.Registered User regular
    edited March 2010
    !I am ready to transcend TIME and SPAAAAAAAAACE.

    Kay on
    ew9y0DD.png
    3DS FCode: 1993-7512-8991
  • EgosEgos Registered User regular
    edited March 2010
    sign the line to madness

    Egos on
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited March 2010
    Yes please.

    simonwolf on
  • romanqwertyromanqwerty Registered User regular
    edited March 2010
    Si*krrkgh* Up


    Edit: Can I register my preference for a slightly later vote close?

    romanqwerty on
  • Bliss 101Bliss 101 Registered User regular
    edited March 2010
    sign up

    Bliss 101 on
    MSL59.jpg
  • Dunadan019Dunadan019 Registered User regular
    edited March 2010
    oh god...

    Dunadan019 on
  • AlegisAlegis Impeckable Registered User regular
    edited March 2010
    Don't just stand there, STALKER - sign up!

    Alegis on
  • WildcatWildcat Registered User regular
    edited March 2010
    !Oh my gawd I loved this film

    Wildcat on
  • RaneadosRaneados police apologist you shouldn't have been there, obviouslyRegistered User regular
    edited March 2010
    Sign up!

    Raneados on
  • GumpyGumpy There is always a greater powerRegistered User regular
    edited March 2010
    !Where you're going, you won't need sailors

    Gumpy on
  • DaiusDaius Registered User regular
    edited March 2010
    !aaaaaaaaaaa

    Daius on
    bigbosssig.png
  • RingoRingo He/Him a distinct lack of substanceRegistered User regular
    edited March 2010
    Sure thing

    Ringo on
  • M.D.M.D. and then what happens? Registered User regular
    edited March 2010
    !sign on the

    M.D. on
  • Robos A Go GoRobos A Go Go Registered User regular
    edited March 2010
    signup

    Robos A Go Go on
  • FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited March 2010
    Burnage phalaaaaaaaaa

    FunkyWaltDogg on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited March 2010
    !Sign Up

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • adventfallsadventfalls Why would you wish to know? Registered User regular
    edited March 2010
    Goddamn it Burnage

    adventfalls on
    NintendoID: AdventFalls 3DS Code: 3454-0237-6080
  • kimekime Queen of Blades Registered User regular
    edited March 2010
    Sign up!

    kime on
    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
  • WhiteWolfWhiteWolf Registered User regular
    edited March 2010
    What is this, I don't... ok fine.

    WhiteWolf on
  • El SkidEl Skid The frozen white northRegistered User regular
    edited March 2010
    What could possibly go wrong?

    El Skid on
  • ronrabronrab Registered User regular
    edited March 2010
    !I want to synchronize

    ronrab on
  • The Cow KingThe Cow King a island Registered User regular
    edited March 2010
    Coooommmmeee oonnnn last spot!

    The Cow King on
    icGJy2C.png
  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    edited March 2010
    That should be 25.

    This should be entertaining.

    Spectrum on
    XNnw6Gk.jpg
  • kuhlmeyekuhlmeye Registered User regular
    edited March 2010
    I shall be your first reserve.

    kuhlmeye on
    PSN: the-K-flash
  • shalmeloshalmelo sees no evil Registered User regular
    edited March 2010
    A pox on my west coast time zone!

    !reserve up

    shalmelo on
    Steam ID: Shalmelo || LoL: melo2boogaloo || tweets
  • InfidelInfidel Heretic Registered User regular
    edited March 2010
    Can we harness this power to turn everyone in the main inside-out? :D

    Infidel on
    OrokosPA.png
  • ronrabronrab Registered User regular
    edited March 2010
    Infidel wrote: »
    Can we harness this power to turn everyone in the main inside-out? :D

    Hasn't that mostly happened already?

    ronrab on
  • simulacrumsimulacrum She/herRegistered User regular
    edited March 2010
    Reserving as well

    simulacrum on
  • InfidelInfidel Heretic Registered User regular
    edited March 2010
    ronrab wrote: »
    Infidel wrote: »
    Can we harness this power to turn everyone in the main inside-out? :D

    Hasn't that mostly happened already?

    Yes, I'm hoping it will revert things.

    Infidel on
    OrokosPA.png
  • ronrabronrab Registered User regular
    edited March 2010
    Infidel wrote: »
    ronrab wrote: »
    Infidel wrote: »
    Can we harness this power to turn everyone in the main inside-out? :D

    Hasn't that mostly happened already?

    Yes, I'm hoping it will revert things.

    BRILLIANT!

    ronrab on
  • DemuristDemurist Registered User regular
    edited March 2010
    Sign the fuck right up!

    Edit: Unless my count is off there are openings right? If not then I change that to Reserve!

    Demurist on
    sig.jpg
  • BurnageBurnage Registered User regular
    edited March 2010
    Minor clarification. Please make sure that the player whose name you have sent to me is actually in the game.

    Burnage on
  • OhtsamOhtsam Registered User regular
    edited March 2010
    Reserve

    Ohtsam on
  • DarkewolfeDarkewolfe Registered User regular
    edited March 2010
    Reserve?

    Darkewolfe on
    What is this I don't even.
  • B:LB:L I've done worse. Registered User regular
    edited March 2010
    SIR HENRY CHRISTIAN SLATER
    As I am busy elsewhere I wish you
    all the best of luck, gentlemen. You'll
    need it... in Burnage Phalla.

    B:L on
    10mvrci.png click for Anime chat
  • WildcatWildcat Registered User regular
    edited March 2010
    Dear B:L,

    Thanks a lot.

    Yours sincerely,

    Cuba Gooding Jr.

    Wildcat on
  • LucedesLucedes Registered User regular
    edited March 2010
    I am participating in too many Phallas already. Godspeed, gentlemen, and remember that too much power is often as detrimental as too little.

    Lucedes on
  • The Cow KingThe Cow King a island Registered User regular
    edited March 2010
    I'm expecting a role that will put Edcrab's last phalla to shame.

    And it will go to infidel.

    The Cow King on
    icGJy2C.png
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