How in the world is IX long in terms of 100% completion?
You can do everything in the game for the most part while just playing through the story. With only a tiny amount of grinding, everyone can master all of their abilities, and Ozma doesn't require *that* much prep to deal with.
Ok so I just picked up FF13 and I am liking it so far. Quick question about the upgrading though, do components just add exp to my weapons until their level increases? I mean, are there components that give a weapon special attributes or anything like that?
How in the world is IX long in terms of 100% completion?
You can do everything in the game for the most part while just playing through the story. With only a tiny amount of grinding, everyone can master all of their abilities, and Ozma doesn't require *that* much prep to deal with.
Tetra Master is just wrong. And if you can, you have to get to the end dungeon in 12 hours for Excalibur 2. Seriously, if they rerelease FF9 with Trophy support it's gonna be a worse hell than FF13's money grind.
Ok so I just picked up FF13 and I am liking it so far. Quick question about the upgrading though, do components just add exp to my weapons until their level increases? I mean, are there components that give a weapon special attributes or anything like that?
No, but certain weapons have built-in special attributes. And they improve when you upgrade to tier 2.
I think i adamatoise are now extinct because of me >_<
Just you wait, in FF15, they'll make that the grinding deterrent. Grind too much too fast and cause the creatures to go extinct!
on one hand, lack of weapon components
on the other hand, lack of man-eating plants with breath outlawed by the geneva convention, robe-wearing lizard people who draw power from the hatred of the dead, and five-story high helldogs that can make meteors rain from the sky at will
I think i adamatoise are now extinct because of me >_<
Just you wait, in FF15, they'll make that the grinding deterrent. Grind too much too fast and cause the creatures to go extinct!
on one hand, lack of weapon components
on the other hand, lack of man-eating plants with breath outlawed by the geneva convention, robe-wearing lizard people who draw power from the hatred of the dead, and five-story high helldogs that can make meteors rain from the sky at will
I'd actually be totally cool with something like that, especially if there were a breeding mini-game you could use to keep population levels up or breed in traits favorable to your characters (like say, the exact opposite of the horrible things that happened with spreading card rules in FF8)
I think i adamatoise are now extinct because of me >_<
Just you wait, in FF15, they'll make that the grinding deterrent. Grind too much too fast and cause the creatures to go extinct!
on one hand, lack of weapon components
on the other hand, lack of man-eating plants with breath outlawed by the geneva convention, robe-wearing lizard people who draw power from the hatred of the dead, and five-story high helldogs that can make meteors rain from the sky at will
I'd actually be totally cool with something like that, especially if there were a breeding mini-game you could use to keep population levels up or breed in traits favorable to your characters (like say, the exact opposite of the horrible things that happened with spreading card rules in FF8)
do we really want to go down that road, though
do we really want to start thinking about how tonberries and malboros breed
Well, I missed getting the R&D Depot, and I'm a bit into chapter 12 and I can't buy the Adamantite to upgrade my Axis blade until I get back to Gran Pulse to get the R&D Depot.
Well, I missed getting the R&D Depot, and I'm a bit into chapter 12 and I can't buy the Adamantite to upgrade my Axis blade until I get back to Gran Pulse to get the R&D Depot.
When do I get to go back to Gran Pulse?
When you reach the beginning of Chapter 13, you can go back to Gran Pulse using this warp teleporter
So I just beat the game this weekend. Most of the game was with a bit of :x mixed in, mosty with the eidolon fights, but the ending just had me going o_O the whole time.
Hmmmm, where's the best place to go for CP post game?
Returned to Gran Pulse but kind of at a loss of where to start. 5 star all the missions I haven't yet?
If you are going to do all achievement/trophies, dont ever CP grind, grind money and get CP at the same time rather, Adamantoises, Sacrifices, Shaolong Gui (for Dark Matter) etc.
Also you should definitely beat mission 64 before you start trying to get 5 star on all missions.
I 5-starred all missions as I did them. Abuse shrouds. Most of the completion times are pretty lenient though a few seem like they are pretty much expecting you to be overleveled, have the gold watch, or use a deceptisol.
Hmmmm, where's the best place to go for CP post game?
Returned to Gran Pulse but kind of at a loss of where to start. 5 star all the missions I haven't yet?
If you are going to do all achievement/trophies, dont ever CP grind, grind money and get CP at the same time rather, Adamantoises, Sacrifices, Shaolong Gui (for Dark Matter) etc.
Also you should definitely beat mission 64 before you start trying to get 5 star on all missions.
All I have left are 61, 62 and 64 and I've 5-starred all of them. The biggest pain in the ass was Attacus, because that was a 15 minute fight and I still barely got the 5-star time.
The formula that determines target time is based largely on the highest stat of each character in your party, so if you equip weaker weapons you will get extra time. For example, it doesn't make sense to have Fang with 2k strength if the mark is all but immune to physical attacks, so equip her with weaker gear and you'll get a nice chunk of extra time.
The Gold Watch only adds 10% to the target time I believe, so if you're way off it's not going to help anyway.
EDIT: Does anyone have an estimate of how much money is needed total to get Treasure Hunter?
So silly question maybe, but how exactly do I get my weapons to tier 2/3? I still have no clue what those mineral stones do either, unless you're just supposed to sell em.
So silly question maybe, but how exactly do I get my weapons to tier 2/3? I still have no clue what those mineral stones do either, unless you're just supposed to sell em.
Heh.
Use the mineral stones to evolve your weapon to the next tier.
Unfortunately, you need a specific stone per weapon/tier.
Hmmmm, where's the best place to go for CP post game?
Returned to Gran Pulse but kind of at a loss of where to start. 5 star all the missions I haven't yet?
If you are going to do all achievement/trophies, dont ever CP grind, grind money and get CP at the same time rather, Adamantoises, Sacrifices, Shaolong Gui (for Dark Matter) etc.
Also you should definitely beat mission 64 before you start trying to get 5 star on all missions.
well yes and no to this.
I maxed out my characters prior to Gil grinding. It did take a lot longer but Adamantoise were more or less very easy at that point. I think there is a still a net time loss when maxing CP first, but its not the end of the world if you do it.
Greg USN on
FFXIV Petra Ironheart Infinity Mog 21 and over Free Company Sargatanas Server. Recruitment currently closed.
Hmmmm, where's the best place to go for CP post game?
Returned to Gran Pulse but kind of at a loss of where to start. 5 star all the missions I haven't yet?
If you are going to do all achievement/trophies, dont ever CP grind, grind money and get CP at the same time rather, Adamantoises, Sacrifices, Shaolong Gui (for Dark Matter) etc.
Also you should definitely beat mission 64 before you start trying to get 5 star on all missions.
All I have left are 61, 62 and 64 and I've 5-starred all of them. The biggest pain in the ass was Attacus, because that was a 15 minute fight and I still barely got the 5-star time.
The formula that determines target time is based largely on the highest stat of each character in your party, so if you equip weaker weapons you will get extra time. For example, it doesn't make sense to have Fang with 2k strength if the mark is all but immune to physical attacks, so equip her with weaker gear and you'll get a nice chunk of extra time.
The Gold Watch only adds 10% to the target time I believe, so if you're way off it's not going to help anyway.
EDIT: Does anyone have an estimate of how much money is needed total to get Treasure Hunter?
i think i finished everything at 96/Hours
Greg USN on
FFXIV Petra Ironheart Infinity Mog 21 and over Free Company Sargatanas Server. Recruitment currently closed.
Should I be able to kill Adamantoises/tortoises with maxed primary roles? I have 2nd-tier starred weapons for Lightning/Fang/Hope and control Fang to use Highwind, but I either die or it takes me 7 or 8 minutes to kill one. I've tried equipping Gaian rings or other damage resist but it doesn't seem to cut down the damage enough.
Is it worth trying to survive long enough to use Death on them without summoning? Having to recharge TP is a chore.
I know 13 is the topic right now but I have a quick question about 10 which is kind of relevant since my wife doesn't want to start 13 until we finish 10. Spoilered for spoilers (who knows, someone may not have played it yet).
We just beat Yunalesca who was a lot easier than I remember and from what I remember now, there is a bit more story but most of the game now consists of getting the ultimate weapons and defeating Sin. How hard will the game be if we don't get the ultimate weapons? We're not looking to master but I remember Sin being pretty hard when I did have the weapons.
We're trying to avoid grinding to super strength here.
I know 13 is the topic right now but I have a quick question about 10 which is kind of relevant since my wife doesn't want to start 13 until we finish 10. Spoilered for spoilers (who knows, someone may not have played it yet).
We just beat Yunalesca who was a lot easier than I remember and from what I remember now, there is a bit more story but most of the game now consists of getting the ultimate weapons and defeating Sin. How hard will the game be if we don't get the ultimate weapons? We're not looking to master but I remember Sin being pretty hard when I did have the weapons.
We're trying to avoid grinding to super strength here.
The final level will likely be tough without some grinding. The second-to-last boss will also be tough. The final boss is easy, as it's impossible to lose.
I know 13 is the topic right now but I have a quick question about 10 which is kind of relevant since my wife doesn't want to start 13 until we finish 10. Spoilered for spoilers (who knows, someone may not have played it yet).
We just beat Yunalesca who was a lot easier than I remember and from what I remember now, there is a bit more story but most of the game now consists of getting the ultimate weapons and defeating Sin. How hard will the game be if we don't get the ultimate weapons? We're not looking to master but I remember Sin being pretty hard when I did have the weapons.
We're trying to avoid grinding to super strength here.
I beat it without doing any grinding or sidequests other than getting Yojimbo.
I know 13 is the topic right now but I have a quick question about 10 which is kind of relevant since my wife doesn't want to start 13 until we finish 10. Spoilered for spoilers (who knows, someone may not have played it yet).
We just beat Yunalesca who was a lot easier than I remember and from what I remember now, there is a bit more story but most of the game now consists of getting the ultimate weapons and defeating Sin. How hard will the game be if we don't get the ultimate weapons? We're not looking to master but I remember Sin being pretty hard when I did have the weapons.
We're trying to avoid grinding to super strength here.
I beat it without doing any grinding or sidequests other than getting Yojimbo.
Braska's Final Aeon
was a nasty fight though.
You don't need ultimate weapons really. They're nice but they're not gamebreaking. You can craft yourself some mighty fine weapons regardless by the end of the game.
There shouldn't be any point in X that you need to grind to get past, in the main game proper that is, assuming you're fighting every fight that you come across and not really running.
The extra stuff however, yeah, you'll need to grind, hard. It's not required to refill your entire grid with "max" stats or any of that nonsense unless you're just way hardcore; but that's still entirely extra-game stuff.
Regarding the spoilered boss there, yeah, he was kinda tough the first time I tried it out. Him and uh...that one guardian with the moving and the bombs; where the only bosses I ever had much issue with.
However, the spoilered one, having Tidus/Auron at least (wakka is great too) with Quickstrike makes all the difference in the world. If you're in totally different "trees" by the end of the game you should have earned at least a handful of those orbs that let you learn any skill another character has. If you're not going to do any min/maxing I'd advise using those for Quickstrike.
It's easily one of the best (if not the best) abilities in the game.
Quickstrike is hands down the best ability in the game. It's not even close. All phyiscal characters should make Tidus's tree their first stop after maxing theirs, which should conveniently happen right around endgame!
This game can eat a dick. The boss fights range from fun to pointlessly frustrating, the paramount example of stupid game design being when you get doom cast on you as a punishment for taking longer than the game thinks you should to kill the fucker. So the second Barthandalus fight went from being incredibly difficult to just stupidly frustrating. He was at about million HP and I was steadily whittling him down but hey the game wasn't having that so he casts doom and suddenly I have to rush things and go for broke and what do you know I die because I no longer have time to heal the constant damage he's doing. Twenty five odd minutes of effort wasted because of this stupid time-limit mechanic.
The design of some of these fights borders on the ridiculous. I know it's supposed to be a boss fight and therefore challenging. Difficult is fine. Stupidly frustrating is not. It would matter less if the rest of the game were better. But no. I haven't finished the game yet, so I can't give a final verdict, but this is the least fun FF game I've ever played, by quite some distance.
How can you take 30min the half way mark on that fight? You have to be more agressive. Rav/Com/Med or Med/Med/Com can be your healing paradigms. Make sure your guys have Haste/faith/Bravery/prot/shell up and he has deprot/shell/imperil/slow.
Tcheldor on
League of Legends: Sorakanmyworld
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
Or do what half the people in this thread seemingly did and do all the missions in that chapter that don't have monsters that can 1 hit you, grind out good weapons and accessories and turn that boss and the next chapter into a joke.
Yeah, sorry, but if you're having that much problem with the Chapter 11 boss you're going to break your TV with the bosses in chapter 12/13.
As others have said, you need to be more aggressive. You shouldn't be sitting nearly at that long of a fight. I didn't grind at all really prior to going through chapter 11. I did up to mission 18ish to unlock chocobos and see what else was around, then carried on to beat the game before coming back to do more.
Also, I know it works for other fights with Doom, but if you cast your summon when the doom is almost out it should either clear it or reset it; i don't recall which.
This game can eat a dick. The boss fights range from fun to pointlessly frustrating, the paramount example of stupid game design being when you get doom cast on you as a punishment for taking longer than the game thinks you should to kill the fucker. So the second Barthandalus fight went from being incredibly difficult to just stupidly frustrating. He was at about million HP and I was steadily whittling him down but hey the game wasn't having that so he casts doom and suddenly I have to rush things and go for broke and what do you know I die because I no longer have time to heal the constant damage he's doing. Twenty five odd minutes of effort wasted because of this stupid time-limit mechanic.
The design of some of these fights borders on the ridiculous. I know it's supposed to be a boss fight and therefore challenging. Difficult is fine. Stupidly frustrating is not. It would matter less if the rest of the game were better. But no. I haven't finished the game yet, so I can't give a final verdict, but this is the least fun FF game I've ever played, by quite some distance.
If the fight is taking you that long then you are doing it wrong. Come up with a new strategy, switch around your paradigms, and try again. Both times I've gone through the game, that boss has been pretty easy.
Posts
You can do everything in the game for the most part while just playing through the story. With only a tiny amount of grinding, everyone can master all of their abilities, and Ozma doesn't require *that* much prep to deal with.
Unless I'm totally forgetting something.
Also Jump Rope, Chocobo Hot and Cold, Field Chocobo items. That shit will take you forever.
Can't forget all the Tales like skits either.
tetra master
you're forgetting tetra master
No, but certain weapons have built-in special attributes. And they improve when you upgrade to tier 2.
I think i adamatoise are now extinct because of me >_<
Infinity Mog 21 and over Free Company Sargatanas Server. Recruitment currently closed.
Just you wait, in FF15, they'll make that the grinding deterrent. Grind too much too fast and cause the creatures to go extinct!
on one hand, lack of weapon components
on the other hand, lack of man-eating plants with breath outlawed by the geneva convention, robe-wearing lizard people who draw power from the hatred of the dead, and five-story high helldogs that can make meteors rain from the sky at will
I'd actually be totally cool with something like that, especially if there were a breeding mini-game you could use to keep population levels up or breed in traits favorable to your characters (like say, the exact opposite of the horrible things that happened with spreading card rules in FF8)
do we really want to go down that road, though
do we really want to start thinking about how tonberries and malboros breed
When do I get to go back to Gran Pulse?
Returned to Gran Pulse but kind of at a loss of where to start. 5 star all the missions I haven't yet?
If you are going to do all achievement/trophies, dont ever CP grind, grind money and get CP at the same time rather, Adamantoises, Sacrifices, Shaolong Gui (for Dark Matter) etc.
Also you should definitely beat mission 64 before you start trying to get 5 star on all missions.
All I have left are 61, 62 and 64 and I've 5-starred all of them. The biggest pain in the ass was Attacus, because that was a 15 minute fight and I still barely got the 5-star time.
The formula that determines target time is based largely on the highest stat of each character in your party, so if you equip weaker weapons you will get extra time. For example, it doesn't make sense to have Fang with 2k strength if the mark is all but immune to physical attacks, so equip her with weaker gear and you'll get a nice chunk of extra time.
The Gold Watch only adds 10% to the target time I believe, so if you're way off it's not going to help anyway.
EDIT: Does anyone have an estimate of how much money is needed total to get Treasure Hunter?
Heh.
Use the mineral stones to evolve your weapon to the next tier.
Unfortunately, you need a specific stone per weapon/tier.
well yes and no to this.
I maxed out my characters prior to Gil grinding. It did take a lot longer but Adamantoise were more or less very easy at that point. I think there is a still a net time loss when maxing CP first, but its not the end of the world if you do it.
Infinity Mog 21 and over Free Company Sargatanas Server. Recruitment currently closed.
i think i finished everything at 96/Hours
Infinity Mog 21 and over Free Company Sargatanas Server. Recruitment currently closed.
Is it worth trying to survive long enough to use Death on them without summoning? Having to recharge TP is a chore.
We're trying to avoid grinding to super strength here.
Made me sad. That whole cutscene was just sad.
I beat it without doing any grinding or sidequests other than getting Yojimbo.
You don't need ultimate weapons really. They're nice but they're not gamebreaking. You can craft yourself some mighty fine weapons regardless by the end of the game.
There shouldn't be any point in X that you need to grind to get past, in the main game proper that is, assuming you're fighting every fight that you come across and not really running.
The extra stuff however, yeah, you'll need to grind, hard. It's not required to refill your entire grid with "max" stats or any of that nonsense unless you're just way hardcore; but that's still entirely extra-game stuff.
Regarding the spoilered boss there, yeah, he was kinda tough the first time I tried it out. Him and uh...that one guardian with the moving and the bombs; where the only bosses I ever had much issue with.
However, the spoilered one, having Tidus/Auron at least (wakka is great too) with Quickstrike makes all the difference in the world. If you're in totally different "trees" by the end of the game you should have earned at least a handful of those orbs that let you learn any skill another character has. If you're not going to do any min/maxing I'd advise using those for Quickstrike.
It's easily one of the best (if not the best) abilities in the game.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
I aint's gots the times
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
The design of some of these fights borders on the ridiculous. I know it's supposed to be a boss fight and therefore challenging. Difficult is fine. Stupidly frustrating is not. It would matter less if the rest of the game were better. But no. I haven't finished the game yet, so I can't give a final verdict, but this is the least fun FF game I've ever played, by quite some distance.
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FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
Or do what half the people in this thread seemingly did and do all the missions in that chapter that don't have monsters that can 1 hit you, grind out good weapons and accessories and turn that boss and the next chapter into a joke.
As others have said, you need to be more aggressive. You shouldn't be sitting nearly at that long of a fight. I didn't grind at all really prior to going through chapter 11. I did up to mission 18ish to unlock chocobos and see what else was around, then carried on to beat the game before coming back to do more.
Also, I know it works for other fights with Doom, but if you cast your summon when the doom is almost out it should either clear it or reset it; i don't recall which.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
If the fight is taking you that long then you are doing it wrong. Come up with a new strategy, switch around your paradigms, and try again. Both times I've gone through the game, that boss has been pretty easy.